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- /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #ifndef nsIScrollbarMediator_h___
- #define nsIScrollbarMediator_h___
- #include "nsQueryFrame.h"
- #include "nsCoord.h"
- class nsScrollbarFrame;
- class nsIFrame;
- class nsIScrollbarMediator : public nsQueryFrame
- {
- public:
- NS_DECL_QUERYFRAME_TARGET(nsIScrollbarMediator)
- /**
- * The aScrollbar argument denotes the scrollbar that's firing the notification.
- * aScrollbar is never null.
- * aDirection is either -1, 0, or 1.
- */
- /**
- * When set to ENABLE_SNAP, additional scrolling will be performed after the
- * scroll operation to maintain the constraints set by CSS Scroll snapping.
- * The additional scrolling may include asynchronous smooth scrolls that
- * continue to animate after the initial scroll position has been set.
- */
- enum ScrollSnapMode { DISABLE_SNAP, ENABLE_SNAP };
- /**
- * One of the following three methods is called when the scrollbar's button is
- * clicked.
- * @note These methods might destroy the frame, pres shell, and other objects.
- */
- virtual void ScrollByPage(nsScrollbarFrame* aScrollbar, int32_t aDirection,
- ScrollSnapMode aSnap = DISABLE_SNAP) = 0;
- virtual void ScrollByWhole(nsScrollbarFrame* aScrollbar, int32_t aDirection,
- ScrollSnapMode aSnap = DISABLE_SNAP) = 0;
- virtual void ScrollByLine(nsScrollbarFrame* aScrollbar, int32_t aDirection,
- ScrollSnapMode aSnap = DISABLE_SNAP) = 0;
- /**
- * RepeatButtonScroll is called when the scrollbar's button is held down. When the
- * button is first clicked the increment is set; RepeatButtonScroll adds this
- * increment to the current position.
- * @note This method might destroy the frame, pres shell, and other objects.
- */
- virtual void RepeatButtonScroll(nsScrollbarFrame* aScrollbar) = 0;
- /**
- * aOldPos and aNewPos are scroll positions.
- * The scroll positions start with zero at the left edge; implementors that want
- * zero at the right edge for RTL content will need to adjust accordingly.
- * (See ScrollFrameHelper::ThumbMoved in nsGfxScrollFrame.cpp.)
- * @note This method might destroy the frame, pres shell, and other objects.
- */
- virtual void ThumbMoved(nsScrollbarFrame* aScrollbar,
- nscoord aOldPos,
- nscoord aNewPos) = 0;
- /**
- * Called when the scroll bar thumb, slider, or any other component is
- * released.
- */
- virtual void ScrollbarReleased(nsScrollbarFrame* aScrollbar) = 0;
- virtual void VisibilityChanged(bool aVisible) = 0;
- /**
- * Obtain the frame for the horizontal or vertical scrollbar, or null
- * if there is no such box.
- */
- virtual nsIFrame* GetScrollbarBox(bool aVertical) = 0;
- /**
- * Show or hide scrollbars on 2 fingers touch.
- * Subclasses should call their ScrollbarActivity's corresponding methods.
- */
- virtual void ScrollbarActivityStarted() const = 0;
- virtual void ScrollbarActivityStopped() const = 0;
- virtual bool IsScrollbarOnRight() const = 0;
- /**
- * Returns true if the mediator is asking the scrollbar to suppress
- * repainting itself on changes.
- */
- virtual bool ShouldSuppressScrollbarRepaints() const = 0;
- };
- #endif
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