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- /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- // Main header first:
- #include "nsSVGMaskFrame.h"
- // Keep others in (case-insensitive) order:
- #include "gfx2DGlue.h"
- #include "gfxContext.h"
- #include "mozilla/gfx/2D.h"
- #include "mozilla/RefPtr.h"
- #include "nsSVGEffects.h"
- #include "mozilla/dom/SVGMaskElement.h"
- #ifdef BUILD_ARM_NEON
- #include "mozilla/arm.h"
- #include "nsSVGMaskFrameNEON.h"
- #endif
- using namespace mozilla;
- using namespace mozilla::dom;
- using namespace mozilla::gfx;
- // c = n / 255
- // c <= 0.04045 ? c / 12.92 : pow((c + 0.055) / 1.055, 2.4)) * 255 + 0.5
- static const uint8_t gsRGBToLinearRGBMap[256] = {
- 0, 0, 0, 0, 0, 0, 0, 1,
- 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 2, 2, 2, 2, 2, 2,
- 2, 2, 3, 3, 3, 3, 3, 3,
- 4, 4, 4, 4, 4, 5, 5, 5,
- 5, 6, 6, 6, 6, 7, 7, 7,
- 8, 8, 8, 8, 9, 9, 9, 10,
- 10, 10, 11, 11, 12, 12, 12, 13,
- 13, 13, 14, 14, 15, 15, 16, 16,
- 17, 17, 17, 18, 18, 19, 19, 20,
- 20, 21, 22, 22, 23, 23, 24, 24,
- 25, 25, 26, 27, 27, 28, 29, 29,
- 30, 30, 31, 32, 32, 33, 34, 35,
- 35, 36, 37, 37, 38, 39, 40, 41,
- 41, 42, 43, 44, 45, 45, 46, 47,
- 48, 49, 50, 51, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 72, 73, 74, 76, 77, 78, 79,
- 80, 81, 82, 84, 85, 86, 87, 88,
- 90, 91, 92, 93, 95, 96, 97, 99,
- 100, 101, 103, 104, 105, 107, 108, 109,
- 111, 112, 114, 115, 116, 118, 119, 121,
- 122, 124, 125, 127, 128, 130, 131, 133,
- 134, 136, 138, 139, 141, 142, 144, 146,
- 147, 149, 151, 152, 154, 156, 157, 159,
- 161, 163, 164, 166, 168, 170, 171, 173,
- 175, 177, 179, 181, 183, 184, 186, 188,
- 190, 192, 194, 196, 198, 200, 202, 204,
- 206, 208, 210, 212, 214, 216, 218, 220,
- 222, 224, 226, 229, 231, 233, 235, 237,
- 239, 242, 244, 246, 248, 250, 253, 255
- };
- static void
- ComputesRGBLuminanceMask(const uint8_t *aSourceData,
- int32_t aSourceStride,
- uint8_t *aDestData,
- int32_t aDestStride,
- const IntSize &aSize,
- float aOpacity)
- {
- #ifdef BUILD_ARM_NEON
- if (mozilla::supports_neon()) {
- ComputesRGBLuminanceMask_NEON(aSourceData, aSourceStride,
- aDestData, aDestStride,
- aSize, aOpacity);
- return;
- }
- #endif
- int32_t redFactor = 55 * aOpacity; // 255 * 0.2125 * opacity
- int32_t greenFactor = 183 * aOpacity; // 255 * 0.7154 * opacity
- int32_t blueFactor = 18 * aOpacity; // 255 * 0.0721
- int32_t sourceOffset = aSourceStride - 4 * aSize.width;
- const uint8_t *sourcePixel = aSourceData;
- int32_t destOffset = aDestStride - aSize.width;
- uint8_t *destPixel = aDestData;
- for (int32_t y = 0; y < aSize.height; y++) {
- for (int32_t x = 0; x < aSize.width; x++) {
- uint8_t a = sourcePixel[GFX_ARGB32_OFFSET_A];
- if (a) {
- *destPixel = (redFactor * sourcePixel[GFX_ARGB32_OFFSET_R] +
- greenFactor * sourcePixel[GFX_ARGB32_OFFSET_G] +
- blueFactor * sourcePixel[GFX_ARGB32_OFFSET_B]) >> 8;
- } else {
- *destPixel = 0;
- }
- sourcePixel += 4;
- destPixel++;
- }
- sourcePixel += sourceOffset;
- destPixel += destOffset;
- }
- }
- static void
- ComputeLinearRGBLuminanceMask(const uint8_t *aSourceData,
- int32_t aSourceStride,
- uint8_t *aDestData,
- int32_t aDestStride,
- const IntSize &aSize,
- float aOpacity)
- {
- int32_t redFactor = 55 * aOpacity; // 255 * 0.2125 * opacity
- int32_t greenFactor = 183 * aOpacity; // 255 * 0.7154 * opacity
- int32_t blueFactor = 18 * aOpacity; // 255 * 0.0721
- int32_t sourceOffset = aSourceStride - 4 * aSize.width;
- const uint8_t *sourcePixel = aSourceData;
- int32_t destOffset = aDestStride - aSize.width;
- uint8_t *destPixel = aDestData;
- for (int32_t y = 0; y < aSize.height; y++) {
- for (int32_t x = 0; x < aSize.width; x++) {
- uint8_t a = sourcePixel[GFX_ARGB32_OFFSET_A];
- // unpremultiply
- if (a) {
- if (a == 255) {
- /* sRGB -> linearRGB -> intensity */
- *destPixel =
- static_cast<uint8_t>
- ((gsRGBToLinearRGBMap[sourcePixel[GFX_ARGB32_OFFSET_R]] *
- redFactor +
- gsRGBToLinearRGBMap[sourcePixel[GFX_ARGB32_OFFSET_G]] *
- greenFactor +
- gsRGBToLinearRGBMap[sourcePixel[GFX_ARGB32_OFFSET_B]] *
- blueFactor) >> 8);
- } else {
- uint8_t tempPixel[4];
- tempPixel[GFX_ARGB32_OFFSET_B] =
- (255 * sourcePixel[GFX_ARGB32_OFFSET_B]) / a;
- tempPixel[GFX_ARGB32_OFFSET_G] =
- (255 * sourcePixel[GFX_ARGB32_OFFSET_G]) / a;
- tempPixel[GFX_ARGB32_OFFSET_R] =
- (255 * sourcePixel[GFX_ARGB32_OFFSET_R]) / a;
- /* sRGB -> linearRGB -> intensity */
- *destPixel =
- static_cast<uint8_t>
- (((gsRGBToLinearRGBMap[tempPixel[GFX_ARGB32_OFFSET_R]] *
- redFactor +
- gsRGBToLinearRGBMap[tempPixel[GFX_ARGB32_OFFSET_G]] *
- greenFactor +
- gsRGBToLinearRGBMap[tempPixel[GFX_ARGB32_OFFSET_B]] *
- blueFactor) >> 8) * (a / 255.0f));
- }
- } else {
- *destPixel = 0;
- }
- sourcePixel += 4;
- destPixel++;
- }
- sourcePixel += sourceOffset;
- destPixel += destOffset;
- }
- }
- static void
- ComputeAlphaMask(const uint8_t *aSourceData,
- int32_t aSourceStride,
- uint8_t *aDestData,
- int32_t aDestStride,
- const IntSize &aSize,
- float aOpacity)
- {
- int32_t sourceOffset = aSourceStride - 4 * aSize.width;
- const uint8_t *sourcePixel = aSourceData;
- int32_t destOffset = aDestStride - aSize.width;
- uint8_t *destPixel = aDestData;
- for (int32_t y = 0; y < aSize.height; y++) {
- for (int32_t x = 0; x < aSize.width; x++) {
- *destPixel = sourcePixel[GFX_ARGB32_OFFSET_A] * aOpacity;
- sourcePixel += 4;
- destPixel++;
- }
- sourcePixel += sourceOffset;
- destPixel += destOffset;
- }
- }
- //----------------------------------------------------------------------
- // Implementation
- nsIFrame*
- NS_NewSVGMaskFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
- {
- return new (aPresShell) nsSVGMaskFrame(aContext);
- }
- NS_IMPL_FRAMEARENA_HELPERS(nsSVGMaskFrame)
- already_AddRefed<SourceSurface>
- nsSVGMaskFrame::GetMaskForMaskedFrame(gfxContext* aContext,
- nsIFrame* aMaskedFrame,
- const gfxMatrix &aMatrix,
- float aOpacity,
- Matrix* aMaskTransform,
- uint8_t aMaskOp)
- {
- // If the flag is set when we get here, it means this mask frame
- // has already been used painting the current mask, and the document
- // has a mask reference loop.
- if (mInUse) {
- NS_WARNING("Mask loop detected!");
- return nullptr;
- }
- AutoMaskReferencer maskRef(this);
- gfxRect maskArea = GetMaskArea(aMaskedFrame);
- // Get the clip extents in device space:
- // Minimizing the mask surface extents (using both the current clip extents
- // and maskArea) is important for performance.
- aContext->Save();
- nsSVGUtils::SetClipRect(aContext, aMatrix, maskArea);
- aContext->SetMatrix(gfxMatrix());
- gfxRect maskSurfaceRect = aContext->GetClipExtents();
- maskSurfaceRect.RoundOut();
- aContext->Restore();
- bool resultOverflows;
- IntSize maskSurfaceSize =
- nsSVGUtils::ConvertToSurfaceSize(maskSurfaceRect.Size(), &resultOverflows);
- if (resultOverflows || maskSurfaceSize.IsEmpty()) {
- // XXXjwatt we should return an empty surface so we don't paint aMaskedFrame!
- return nullptr;
- }
- RefPtr<DrawTarget> maskDT =
- Factory::CreateDrawTarget(BackendType::CAIRO, maskSurfaceSize,
- SurfaceFormat::B8G8R8A8);
- if (!maskDT || !maskDT->IsValid()) {
- return nullptr;
- }
- gfxMatrix maskSurfaceMatrix =
- aContext->CurrentMatrix() * gfxMatrix::Translation(-maskSurfaceRect.TopLeft());
- RefPtr<gfxContext> tmpCtx = gfxContext::CreateOrNull(maskDT);
- MOZ_ASSERT(tmpCtx); // already checked the draw target above
- tmpCtx->SetMatrix(maskSurfaceMatrix);
- mMatrixForChildren = GetMaskTransform(aMaskedFrame) * aMatrix;
- for (nsIFrame* kid = mFrames.FirstChild(); kid;
- kid = kid->GetNextSibling()) {
- // The CTM of each frame referencing us can be different
- nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
- if (SVGFrame) {
- SVGFrame->NotifySVGChanged(nsISVGChildFrame::TRANSFORM_CHANGED);
- }
- gfxMatrix m = mMatrixForChildren;
- if (kid->GetContent()->IsSVGElement()) {
- m = static_cast<nsSVGElement*>(kid->GetContent())->
- PrependLocalTransformsTo(m, eUserSpaceToParent);
- }
- Unused << nsSVGUtils::PaintFrameWithEffects(kid, *tmpCtx, m);
- }
- RefPtr<SourceSurface> maskSnapshot = maskDT->Snapshot();
- if (!maskSnapshot) {
- return nullptr;
- }
- RefPtr<DataSourceSurface> maskSurface = maskSnapshot->GetDataSurface();
- DataSourceSurface::MappedSurface map;
- if (!maskSurface ||
- !maskSurface->Map(DataSourceSurface::MapType::READ, &map)) {
- return nullptr;
- }
- // Create alpha channel mask for output
- RefPtr<DataSourceSurface> destMaskSurface =
- Factory::CreateDataSourceSurface(maskSurfaceSize, SurfaceFormat::A8);
- if (!destMaskSurface) {
- return nullptr;
- }
- DataSourceSurface::MappedSurface destMap;
- if (!destMaskSurface->Map(DataSourceSurface::MapType::WRITE, &destMap)) {
- return nullptr;
- }
- uint8_t maskType;
- if (aMaskOp == NS_STYLE_MASK_MODE_MATCH_SOURCE) {
- maskType = StyleSVGReset()->mMaskType;
- } else {
- maskType = aMaskOp == NS_STYLE_MASK_MODE_LUMINANCE ?
- NS_STYLE_MASK_TYPE_LUMINANCE : NS_STYLE_MASK_TYPE_ALPHA;
- }
- if (maskType == NS_STYLE_MASK_TYPE_LUMINANCE) {
- if (StyleSVG()->mColorInterpolation ==
- NS_STYLE_COLOR_INTERPOLATION_LINEARRGB) {
- ComputeLinearRGBLuminanceMask(map.mData, map.mStride,
- destMap.mData, destMap.mStride,
- maskSurfaceSize, aOpacity);
- } else {
- ComputesRGBLuminanceMask(map.mData, map.mStride,
- destMap.mData, destMap.mStride,
- maskSurfaceSize, aOpacity);
- }
- } else {
- ComputeAlphaMask(map.mData, map.mStride,
- destMap.mData, destMap.mStride,
- maskSurfaceSize, aOpacity);
- }
- maskSurface->Unmap();
- destMaskSurface->Unmap();
- // Moz2D transforms in the opposite direction to Thebes
- if (!maskSurfaceMatrix.Invert()) {
- return nullptr;
- }
- *aMaskTransform = ToMatrix(maskSurfaceMatrix);
- return destMaskSurface.forget();
- }
- gfxRect
- nsSVGMaskFrame::GetMaskArea(nsIFrame* aMaskedFrame)
- {
- SVGMaskElement *maskElem = static_cast<SVGMaskElement*>(mContent);
- uint16_t units =
- maskElem->mEnumAttributes[SVGMaskElement::MASKUNITS].GetAnimValue();
- gfxRect bbox;
- if (units == SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
- bbox = nsSVGUtils::GetBBox(aMaskedFrame);
- }
- // Bounds in the user space of aMaskedFrame
- gfxRect maskArea = nsSVGUtils::GetRelativeRect(units,
- &maskElem->mLengthAttributes[SVGMaskElement::ATTR_X],
- bbox, aMaskedFrame);
- return maskArea;
- }
- nsresult
- nsSVGMaskFrame::AttributeChanged(int32_t aNameSpaceID,
- nsIAtom* aAttribute,
- int32_t aModType)
- {
- if (aNameSpaceID == kNameSpaceID_None &&
- (aAttribute == nsGkAtoms::x ||
- aAttribute == nsGkAtoms::y ||
- aAttribute == nsGkAtoms::width ||
- aAttribute == nsGkAtoms::height||
- aAttribute == nsGkAtoms::maskUnits ||
- aAttribute == nsGkAtoms::maskContentUnits)) {
- nsSVGEffects::InvalidateDirectRenderingObservers(this);
- }
- return nsSVGContainerFrame::AttributeChanged(aNameSpaceID,
- aAttribute, aModType);
- }
- #ifdef DEBUG
- void
- nsSVGMaskFrame::Init(nsIContent* aContent,
- nsContainerFrame* aParent,
- nsIFrame* aPrevInFlow)
- {
- NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::mask),
- "Content is not an SVG mask");
- nsSVGContainerFrame::Init(aContent, aParent, aPrevInFlow);
- }
- #endif /* DEBUG */
- nsIAtom *
- nsSVGMaskFrame::GetType() const
- {
- return nsGkAtoms::svgMaskFrame;
- }
- gfxMatrix
- nsSVGMaskFrame::GetCanvasTM()
- {
- return mMatrixForChildren;
- }
- gfxMatrix
- nsSVGMaskFrame::GetMaskTransform(nsIFrame* aMaskedFrame)
- {
- SVGMaskElement *content = static_cast<SVGMaskElement*>(mContent);
- nsSVGEnum* maskContentUnits =
- &content->mEnumAttributes[SVGMaskElement::MASKCONTENTUNITS];
- return nsSVGUtils::AdjustMatrixForUnits(gfxMatrix(), maskContentUnits,
- aMaskedFrame);
- }
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