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- /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #include "SVGAnimatedPointList.h"
- #include "DOMSVGPointList.h"
- #include "mozilla/Move.h"
- #include "nsSVGElement.h"
- #include "nsSVGAttrTearoffTable.h"
- #include "nsSMILValue.h"
- #include "SVGPointListSMILType.h"
- // See the comments in this file's header!
- namespace mozilla {
- nsresult
- SVGAnimatedPointList::SetBaseValueString(const nsAString& aValue)
- {
- SVGPointList newBaseValue;
- // The spec says that the point data is parsed and accepted up to the first
- // error encountered, so we don't return early if an error occurs. However,
- // we do want to throw any error code from setAttribute if there's a problem.
- nsresult rv = newBaseValue.SetValueFromString(aValue);
- // We must send these notifications *before* changing mBaseVal! Our baseVal's
- // DOM wrapper list may have to remove DOM items from itself, and any removed
- // DOM items need to copy their internal counterpart's values *before* we
- // change them. See the comments in
- // DOMSVGPointList::InternalListWillChangeTo().
- DOMSVGPointList *baseValWrapper =
- DOMSVGPointList::GetDOMWrapperIfExists(GetBaseValKey());
- if (baseValWrapper) {
- baseValWrapper->InternalListWillChangeTo(newBaseValue);
- }
- DOMSVGPointList* animValWrapper = nullptr;
- if (!IsAnimating()) { // DOM anim val wraps our base val too!
- animValWrapper = DOMSVGPointList::GetDOMWrapperIfExists(GetAnimValKey());
- if (animValWrapper) {
- animValWrapper->InternalListWillChangeTo(newBaseValue);
- }
- }
- // Only now may we modify mBaseVal!
- // We don't need to call DidChange* here - we're only called by
- // nsSVGElement::ParseAttribute under Element::SetAttr,
- // which takes care of notifying.
- nsresult rv2 = mBaseVal.CopyFrom(newBaseValue);
- if (NS_FAILED(rv2)) {
- // Attempting to increase mBaseVal's length failed (mBaseVal is left
- // unmodified). We MUST keep any DOM wrappers in sync:
- if (baseValWrapper) {
- baseValWrapper->InternalListWillChangeTo(mBaseVal);
- }
- if (animValWrapper) {
- animValWrapper->InternalListWillChangeTo(mBaseVal);
- }
- return rv2;
- }
- return rv;
- }
- void
- SVGAnimatedPointList::ClearBaseValue()
- {
- // We must send these notifications *before* changing mBaseVal! (See above.)
- DOMSVGPointList *baseValWrapper =
- DOMSVGPointList::GetDOMWrapperIfExists(GetBaseValKey());
- if (baseValWrapper) {
- baseValWrapper->InternalListWillChangeTo(SVGPointList());
- }
- if (!IsAnimating()) { // DOM anim val wraps our base val too!
- DOMSVGPointList *animValWrapper =
- DOMSVGPointList::GetDOMWrapperIfExists(GetAnimValKey());
- if (animValWrapper) {
- animValWrapper->InternalListWillChangeTo(SVGPointList());
- }
- }
- mBaseVal.Clear();
- // Caller notifies
- }
- nsresult
- SVGAnimatedPointList::SetAnimValue(const SVGPointList& aNewAnimValue,
- nsSVGElement *aElement)
- {
- // Note that a new animation may totally change the number of items in the
- // animVal list, either replacing what was essentially a mirror of the
- // baseVal list, or else replacing and overriding an existing animation.
- // It is not possible for us to reliably distinguish between calls to this
- // method that are setting a new sample for an existing animation (in which
- // case our list length isn't changing and we wouldn't need to notify our DOM
- // wrapper to keep its length in sync), and calls to this method that are
- // setting the first sample of a new animation that will override the base
- // value/an existing animation (in which case our length may be changing and
- // our DOM wrapper may need to be notified). Happily though, it's cheap to
- // just blindly notify our animVal's DOM wrapper of our new value each time
- // this method is called, so that's what we do.
- // We must send this notification *before* changing mAnimVal! (See above.)
- DOMSVGPointList *domWrapper =
- DOMSVGPointList::GetDOMWrapperIfExists(GetAnimValKey());
- if (domWrapper) {
- domWrapper->InternalListWillChangeTo(aNewAnimValue);
- }
- if (!mAnimVal) {
- mAnimVal = new SVGPointList();
- }
- nsresult rv = mAnimVal->CopyFrom(aNewAnimValue);
- if (NS_FAILED(rv)) {
- // OOM. We clear the animation and, importantly, ClearAnimValue() ensures
- // that mAnimVal's DOM wrapper (if any) is kept in sync!
- ClearAnimValue(aElement);
- return rv;
- }
- aElement->DidAnimatePointList();
- return NS_OK;
- }
- void
- SVGAnimatedPointList::ClearAnimValue(nsSVGElement *aElement)
- {
- // We must send these notifications *before* changing mAnimVal! (See above.)
- DOMSVGPointList *domWrapper =
- DOMSVGPointList::GetDOMWrapperIfExists(GetAnimValKey());
- if (domWrapper) {
- // When all animation ends, animVal simply mirrors baseVal, which may have
- // a different number of items to the last active animated value.
- //
- domWrapper->InternalListWillChangeTo(mBaseVal);
- }
- mAnimVal = nullptr;
- aElement->DidAnimatePointList();
- }
- nsISMILAttr*
- SVGAnimatedPointList::ToSMILAttr(nsSVGElement *aElement)
- {
- return new SMILAnimatedPointList(this, aElement);
- }
- nsresult
- SVGAnimatedPointList::
- SMILAnimatedPointList::ValueFromString(const nsAString& aStr,
- const dom::SVGAnimationElement* /*aSrcElement*/,
- nsSMILValue& aValue,
- bool& aPreventCachingOfSandwich) const
- {
- nsSMILValue val(&SVGPointListSMILType::sSingleton);
- SVGPointListAndInfo *list = static_cast<SVGPointListAndInfo*>(val.mU.mPtr);
- nsresult rv = list->SetValueFromString(aStr);
- if (NS_SUCCEEDED(rv)) {
- list->SetInfo(mElement);
- aValue = Move(val);
- }
- aPreventCachingOfSandwich = false;
- return rv;
- }
- nsSMILValue
- SVGAnimatedPointList::SMILAnimatedPointList::GetBaseValue() const
- {
- // To benefit from Return Value Optimization and avoid copy constructor calls
- // due to our use of return-by-value, we must return the exact same object
- // from ALL return points. This function must only return THIS variable:
- nsSMILValue val;
- nsSMILValue tmp(&SVGPointListSMILType::sSingleton);
- SVGPointListAndInfo *list = static_cast<SVGPointListAndInfo*>(tmp.mU.mPtr);
- nsresult rv = list->CopyFrom(mVal->mBaseVal);
- if (NS_SUCCEEDED(rv)) {
- list->SetInfo(mElement);
- Swap(val, tmp);
- }
- return val;
- }
- nsresult
- SVGAnimatedPointList::SMILAnimatedPointList::SetAnimValue(const nsSMILValue& aValue)
- {
- NS_ASSERTION(aValue.mType == &SVGPointListSMILType::sSingleton,
- "Unexpected type to assign animated value");
- if (aValue.mType == &SVGPointListSMILType::sSingleton) {
- mVal->SetAnimValue(*static_cast<SVGPointListAndInfo*>(aValue.mU.mPtr),
- mElement);
- }
- return NS_OK;
- }
- void
- SVGAnimatedPointList::SMILAnimatedPointList::ClearAnimValue()
- {
- if (mVal->mAnimVal) {
- mVal->ClearAnimValue(mElement);
- }
- }
- } // namespace mozilla
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