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- /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #ifndef MOZILLA_DOMSVGNUMBERLIST_H__
- #define MOZILLA_DOMSVGNUMBERLIST_H__
- #include "DOMSVGAnimatedNumberList.h"
- #include "nsCycleCollectionParticipant.h"
- #include "nsDebug.h"
- #include "nsTArray.h"
- #include "SVGNumberList.h"
- #include "mozilla/Attributes.h"
- #include "mozilla/ErrorResult.h"
- class nsSVGElement;
- namespace mozilla {
- class DOMSVGNumber;
- /**
- * Class DOMSVGNumberList
- *
- * This class is used to create the DOM tearoff objects that wrap internal
- * SVGNumberList objects.
- *
- * See the architecture comment in DOMSVGAnimatedNumberList.h.
- *
- * This class is strongly intertwined with DOMSVGAnimatedNumberList and
- * DOMSVGNumber. We are a friend of DOMSVGAnimatedNumberList, and are
- * responsible for nulling out our DOMSVGAnimatedNumberList's pointer to us
- * when we die, essentially making its pointer to us a weak pointer. Similarly,
- * our DOMSVGNumber items are friends of us and responsible for nulling out our
- * pointers to them.
- *
- * Our DOM items are created lazily on demand as and when script requests them.
- */
- class DOMSVGNumberList final : public nsISupports,
- public nsWrapperCache
- {
- friend class AutoChangeNumberListNotifier;
- friend class DOMSVGNumber;
- ~DOMSVGNumberList() {
- // Our mAList's weak ref to us must be nulled out when we die. If GC has
- // unlinked us using the cycle collector code, then that has already
- // happened, and mAList is null.
- if (mAList) {
- ( IsAnimValList() ? mAList->mAnimVal : mAList->mBaseVal ) = nullptr;
- }
- }
- public:
- NS_DECL_CYCLE_COLLECTING_ISUPPORTS
- NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(DOMSVGNumberList)
- DOMSVGNumberList(DOMSVGAnimatedNumberList *aAList,
- const SVGNumberList &aInternalList)
- : mAList(aAList)
- {
- // aInternalList must be passed in explicitly because we can't use
- // InternalList() here. (Because it depends on IsAnimValList, which depends
- // on this object having been assigned to aAList's mBaseVal or mAnimVal,
- // which hasn't happend yet.)
- InternalListLengthWillChange(aInternalList.Length()); // Sync mItems
- }
- virtual JSObject* WrapObject(JSContext *cx, JS::Handle<JSObject*> aGivenProto) override;
- nsISupports* GetParentObject()
- {
- return static_cast<nsIContent*>(Element());
- }
- /**
- * This will normally be the same as InternalList().Length(), except if we've
- * hit OOM in which case our length will be zero.
- */
- uint32_t LengthNoFlush() const {
- MOZ_ASSERT(mItems.Length() == 0 ||
- mItems.Length() == InternalList().Length(),
- "DOM wrapper's list length is out of sync");
- return mItems.Length();
- }
- /// Called to notify us to syncronize our length and detach excess items.
- void InternalListLengthWillChange(uint32_t aNewLength);
- /**
- * Returns true if our attribute is animating (in which case our animVal is
- * not simply a mirror of our baseVal).
- */
- bool IsAnimating() const {
- return mAList->IsAnimating();
- }
- /**
- * Returns true if there is an animated list mirroring the base list.
- */
- bool AnimListMirrorsBaseList() const {
- return mAList->mAnimVal && !mAList->IsAnimating();
- }
- uint32_t NumberOfItems() const
- {
- if (IsAnimValList()) {
- Element()->FlushAnimations();
- }
- return LengthNoFlush();
- }
- void Clear(ErrorResult& error);
- already_AddRefed<DOMSVGNumber> Initialize(DOMSVGNumber& newItem,
- ErrorResult& error);
- already_AddRefed<DOMSVGNumber> GetItem(uint32_t index, ErrorResult& error);
- already_AddRefed<DOMSVGNumber> IndexedGetter(uint32_t index, bool& found,
- ErrorResult& error);
- already_AddRefed<DOMSVGNumber> InsertItemBefore(DOMSVGNumber& newItem,
- uint32_t index, ErrorResult& error);
- already_AddRefed<DOMSVGNumber> ReplaceItem(DOMSVGNumber& newItem, uint32_t index,
- ErrorResult& error);
- already_AddRefed<DOMSVGNumber> RemoveItem(uint32_t index,
- ErrorResult& error);
- already_AddRefed<DOMSVGNumber> AppendItem(DOMSVGNumber& newItem,
- ErrorResult& error)
- {
- return InsertItemBefore(newItem, LengthNoFlush(), error);
- }
- uint32_t Length() const
- {
- return NumberOfItems();
- }
- private:
- nsSVGElement* Element() const {
- return mAList->mElement;
- }
- uint8_t AttrEnum() const {
- return mAList->mAttrEnum;
- }
- /// Used to determine if this list is the baseVal or animVal list.
- bool IsAnimValList() const {
- MOZ_ASSERT(this == mAList->mBaseVal || this == mAList->mAnimVal,
- "Calling IsAnimValList() too early?!");
- return this == mAList->mAnimVal;
- }
- /**
- * Get a reference to this object's corresponding internal SVGNumberList.
- *
- * To simplify the code we just have this one method for obtaining both
- * baseVal and animVal internal lists. This means that animVal lists don't
- * get const protection, but our setter methods guard against changing
- * animVal lists.
- */
- SVGNumberList& InternalList() const;
- /// Returns the DOMSVGNumber at aIndex, creating it if necessary.
- already_AddRefed<DOMSVGNumber> GetItemAt(uint32_t aIndex);
- void MaybeInsertNullInAnimValListAt(uint32_t aIndex);
- void MaybeRemoveItemFromAnimValListAt(uint32_t aIndex);
- // Weak refs to our DOMSVGNumber items. The items are friends and take care
- // of clearing our pointer to them when they die.
- FallibleTArray<DOMSVGNumber*> mItems;
- RefPtr<DOMSVGAnimatedNumberList> mAList;
- };
- } // namespace mozilla
- #endif // MOZILLA_DOMSVGNUMBERLIST_H__
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