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- /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #ifndef MOZILLA_DOMSVGLENGTH_H__
- #define MOZILLA_DOMSVGLENGTH_H__
- #include "DOMSVGLengthList.h"
- #include "nsCycleCollectionParticipant.h"
- #include "nsDebug.h"
- #include "nsIDOMSVGLength.h"
- #include "nsTArray.h"
- #include "SVGLength.h"
- #include "mozilla/Attributes.h"
- #include "nsWrapperCache.h"
- class nsSVGElement;
- // We make DOMSVGLength a pseudo-interface to allow us to QI to it in order to
- // check that the objects that scripts pass to DOMSVGLengthList methods are our
- // *native* length objects.
- //
- // {A8468350-7F7B-4976-9A7E-3765A1DADF9A}
- #define MOZILLA_DOMSVGLENGTH_IID \
- { 0xA8468350, 0x7F7B, 0x4976, { 0x9A, 0x7E, 0x37, 0x65, 0xA1, 0xDA, 0xDF, 0x9A } }
- #define MOZ_SVG_LIST_INDEX_BIT_COUNT 22 // supports > 4 million list items
- namespace mozilla {
- class ErrorResult;
- /**
- * Class DOMSVGLength
- *
- * This class creates the DOM objects that wrap internal SVGLength objects that
- * are in an SVGLengthList. It is also used to create the objects returned by
- * SVGSVGElement.createSVGLength().
- *
- * For the DOM wrapper classes for non-list SVGLength, see nsSVGLength2.h.
- *
- * See the architecture comment in DOMSVGAnimatedLengthList.h.
- *
- * This class is strongly intertwined with DOMSVGAnimatedLengthList and
- * DOMSVGLengthList. We are a friend of DOMSVGLengthList, and are responsible
- * for nulling out our DOMSVGLengthList's pointer to us when we die, making it
- * a real weak pointer.
- *
- * When objects of this type are in a DOMSVGLengthList they belong to an
- * attribute. While they belong to an attribute, the objects' values come from
- * their corresponding internal SVGLength objects in the internal SVGLengthList
- * objects for the attribute. Getting and setting values of a DOMSVGLength
- * requires reading and writing to its internal SVGLength. However, if the
- * DOMSVGLength is detached from its DOMSVGLengthList then it first makes a
- * copy of its internal SVGLength's value and unit so that it doesn't appear to
- * "lose" its value from script's perspective on being removed from the list.
- * This means that these DOM tearoffs have space to store these values, even
- * though they're not used in the common case.
- *
- * Objects of this type are also used to reflect the baseVal and animVal of
- * a single, non-list SVGLength attribute. Getting and settings values of the
- * DOMSVGLength in this case requires reading and writing to the corresponding
- * nsSVGLength2 object.
- *
- * This class also stores its current list index, attribute enum, and whether
- * it belongs to a baseVal or animVal list. This is so that objects of this
- * type can find their corresponding internal SVGLength.
- *
- * To use these classes for <length> attributes as well as <list-of-length>
- * attributes, we would need to take a bit from mListIndex and use that to
- * indicate whether the object belongs to a list or non-list attribute, then
- * if-else as appropriate. The bug for doing that work is:
- * https://bugzilla.mozilla.org/show_bug.cgi?id=571734
- */
- class DOMSVGLength final : public nsIDOMSVGLength,
- public nsWrapperCache
- {
- friend class AutoChangeLengthNotifier;
- /**
- * Ctor for creating the object returned by nsSVGLength2::ToDOMBaseVal/ToDOMAnimVal
- */
- DOMSVGLength(nsSVGLength2* aVal, nsSVGElement* aSVGElement, bool aAnimVal);
- ~DOMSVGLength();
- public:
- NS_DECLARE_STATIC_IID_ACCESSOR(MOZILLA_DOMSVGLENGTH_IID)
- NS_DECL_CYCLE_COLLECTING_ISUPPORTS
- NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(DOMSVGLength)
- NS_DECL_NSIDOMSVGLENGTH
- /**
- * Generic ctor for DOMSVGLength objects that are created for an attribute.
- */
- DOMSVGLength(DOMSVGLengthList *aList,
- uint8_t aAttrEnum,
- uint32_t aListIndex,
- bool aIsAnimValItem);
- /**
- * Ctor for creating the objects returned by SVGSVGElement.createSVGLength(),
- * which do not initially belong to an attribute.
- */
- DOMSVGLength();
- static already_AddRefed<DOMSVGLength> GetTearOff(nsSVGLength2* aVal,
- nsSVGElement* aSVGElement,
- bool aAnimVal);
- /**
- * Create an unowned copy of a length that is owned or is reflecting a single
- * attribute. The caller is responsible for the first AddRef().
- */
- DOMSVGLength* Copy();
- bool IsInList() const {
- return !!mList;
- }
- /**
- * In future, if this class is used for non-list lengths, this will be
- * different to IsInList().
- */
- bool HasOwner() const {
- return !!mList;
- }
- /**
- * Returns whether this length object is reflecting a single SVG element
- * attribute. This includes the baseVal or animVal of SVGRectElement.x, for
- * example, but not an item in an SVGLengthList, such as those in the
- * baseVal or animVal of SVGTextElement.x.
- */
- bool IsReflectingAttribute() const {
- return mVal;
- }
- /**
- * This method is called to notify this DOM object that it is being inserted
- * into a list, and give it the information it needs as a result.
- *
- * This object MUST NOT already belong to a list when this method is called.
- * That's not to say that script can't move these DOM objects between
- * lists - it can - it's just that the logic to handle that (and send out
- * the necessary notifications) is located elsewhere (in DOMSVGLengthList).)
- */
- void InsertingIntoList(DOMSVGLengthList *aList,
- uint8_t aAttrEnum,
- uint32_t aListIndex,
- bool aIsAnimValItem);
- static uint32_t MaxListIndex() {
- return (1U << MOZ_SVG_LIST_INDEX_BIT_COUNT) - 1;
- }
- /// This method is called to notify this object that its list index changed.
- void UpdateListIndex(uint32_t aListIndex) {
- mListIndex = aListIndex;
- }
- /**
- * This method is called to notify this DOM object that it is about to be
- * removed from its current DOM list so that it can first make a copy of its
- * internal counterpart's values. (If it didn't do this, then it would
- * "lose" its value on being removed.)
- */
- void RemovingFromList();
- SVGLength ToSVGLength();
- // WebIDL
- uint16_t UnitType();
- float GetValue(ErrorResult& aRv);
- void SetValue(float aValue, ErrorResult& aRv);
- float ValueInSpecifiedUnits();
- void SetValueInSpecifiedUnits(float aValue, ErrorResult& aRv);
- // The XPCOM GetValueAsString is good
- void SetValueAsString(const nsAString& aValue, ErrorResult& aRv);
- void NewValueSpecifiedUnits(uint16_t aUnit, float aValue,
- ErrorResult& aRv);
- void ConvertToSpecifiedUnits(uint16_t aUnit, ErrorResult& aRv);
- nsISupports* GetParentObject() const {
- auto svgElement = mList ? Element() : mSVGElement.get();
- return static_cast<nsIDOMSVGElement*> (svgElement);
- }
- JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
- private:
- nsSVGElement* Element() const {
- return mList->Element();
- }
- uint8_t AttrEnum() const {
- return mAttrEnum;
- }
- /**
- * Get the axis that this length lies along. This method must only be called
- * when this object is associated with an element (HasOwner() returns true).
- */
- uint8_t Axis() const {
- return mList->Axis();
- }
- /**
- * Get a reference to the internal SVGLength list item that this DOM wrapper
- * object currently wraps.
- *
- * To simplify the code we just have this one method for obtaining both
- * baseVal and animVal internal items. This means that animVal items don't
- * get const protection, but then our setter methods guard against changing
- * animVal items.
- */
- SVGLength& InternalItem();
- #ifdef DEBUG
- bool IndexIsValid();
- #endif
- /**
- * Clears soon-to-be-invalid weak references in external objects that were
- * set up during the creation of this object. This should be called during
- * destruction and during cycle collection.
- */
- void CleanupWeakRefs();
- RefPtr<DOMSVGLengthList> mList;
- // Bounds for the following are checked in the ctor, so be sure to update
- // that if you change the capacity of any of the following.
- uint32_t mListIndex:MOZ_SVG_LIST_INDEX_BIT_COUNT;
- uint32_t mAttrEnum:4; // supports up to 16 attributes
- uint32_t mIsAnimValItem:1;
- // The following members are only used when we're not in a list:
- uint32_t mUnit:5; // can handle 31 units (the 10 SVG 1.1 units + rem, vw, vh, wm, calc + future additions)
- float mValue;
- // The following members are only used when we have an nsSVGLength2
- nsSVGLength2* mVal; // kept alive because it belongs to mSVGElement
- RefPtr<nsSVGElement> mSVGElement;
- };
- NS_DEFINE_STATIC_IID_ACCESSOR(DOMSVGLength, MOZILLA_DOMSVGLENGTH_IID)
- } // namespace mozilla
- #undef MOZ_SVG_LIST_INDEX_BIT_COUNT
- #endif // MOZILLA_DOMSVGLENGTH_H__
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