test_breakpoint-02.js 1.9 KB

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  1. /* Any copyright is dedicated to the Public Domain.
  2. http://creativecommons.org/publicdomain/zero/1.0/ */
  3. /**
  4. * Check that setting breakpoints when the debuggee is running works.
  5. */
  6. var gDebuggee;
  7. var gClient;
  8. var gThreadClient;
  9. var gCallback;
  10. function run_test()
  11. {
  12. run_test_with_server(DebuggerServer, function () {
  13. run_test_with_server(WorkerDebuggerServer, do_test_finished);
  14. });
  15. do_test_pending();
  16. }
  17. function run_test_with_server(aServer, aCallback)
  18. {
  19. gCallback = aCallback;
  20. initTestDebuggerServer(aServer);
  21. gDebuggee = addTestGlobal("test-stack", aServer);
  22. gClient = new DebuggerClient(aServer.connectPipe());
  23. gClient.connect().then(function () {
  24. attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
  25. gThreadClient = aThreadClient;
  26. test_breakpoint_running();
  27. });
  28. });
  29. }
  30. function test_breakpoint_running()
  31. {
  32. gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
  33. let location = { line: gDebuggee.line0 + 3 };
  34. gThreadClient.resume();
  35. // Setting the breakpoint later should interrupt the debuggee.
  36. gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
  37. do_check_eq(aPacket.type, "paused");
  38. do_check_eq(aPacket.why.type, "interrupted");
  39. });
  40. let source = gThreadClient.source(aPacket.frame.where.source);
  41. source.setBreakpoint(location, function (aResponse) {
  42. // Eval scripts don't stick around long enough for the breakpoint to be set,
  43. // so just make sure we got the expected response from the actor.
  44. do_check_neq(aResponse.error, "noScript");
  45. do_execute_soon(function () {
  46. gClient.close().then(gCallback);
  47. });
  48. });
  49. });
  50. Cu.evalInSandbox(
  51. "var line0 = Error().lineNumber;\n" +
  52. "debugger;\n" +
  53. "var a = 1;\n" + // line0 + 2
  54. "var b = 2;\n", // line0 + 3
  55. gDebuggee
  56. );
  57. }