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- /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* vim:expandtab:shiftwidth=2:tabstop=2:
- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #include "nsIdleService.h"
- #include "nsString.h"
- #include "nsIObserverService.h"
- #include "nsIServiceManager.h"
- #include "nsDebug.h"
- #include "nsCOMArray.h"
- #include "nsXULAppAPI.h"
- #include "prinrval.h"
- #include "mozilla/Logging.h"
- #include "prtime.h"
- #include "mozilla/dom/ContentChild.h"
- #include "mozilla/Services.h"
- #include "mozilla/Preferences.h"
- #include "mozilla/Telemetry.h"
- #include <algorithm>
- using namespace mozilla;
- // interval in milliseconds between internal idle time requests.
- #define MIN_IDLE_POLL_INTERVAL_MSEC (5 * PR_MSEC_PER_SEC) /* 5 sec */
- // After the twenty four hour period expires for an idle daily, this is the
- // amount of idle time we wait for before actually firing the idle-daily
- // event.
- #define DAILY_SIGNIFICANT_IDLE_SERVICE_SEC (3 * 60)
- // In cases where it's been longer than twenty four hours since the last
- // idle-daily, this is the shortend amount of idle time we wait for before
- // firing the idle-daily event.
- #define DAILY_SHORTENED_IDLE_SERVICE_SEC 60
- // Pref for last time (seconds since epoch) daily notification was sent.
- #define PREF_LAST_DAILY "idle.lastDailyNotification"
- // Number of seconds in a day.
- #define SECONDS_PER_DAY 86400
- // MAX_DELTA_SEC * 1000 should be less than UINT32_MAX to prevent overflow on
- // converting from sec to msec
- #define MAX_DELTA_SEC (SECONDS_PER_DAY * 10)
- static PRLogModuleInfo *sLog = nullptr;
- #define LOG_TAG "GeckoIdleService"
- // Use this to find previously added observers in our array:
- class IdleListenerComparator
- {
- public:
- bool Equals(IdleListener a, IdleListener b) const
- {
- return (a.observer == b.observer) &&
- (a.reqIdleTime == b.reqIdleTime);
- }
- };
- ////////////////////////////////////////////////////////////////////////////////
- //// nsIdleServiceDaily
- NS_IMPL_ISUPPORTS(nsIdleServiceDaily, nsIObserver, nsISupportsWeakReference)
- NS_IMETHODIMP
- nsIdleServiceDaily::Observe(nsISupports *,
- const char *aTopic,
- const char16_t *)
- {
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: Observe '%s' (%d)",
- aTopic, mShutdownInProgress));
- if (strcmp(aTopic, "profile-after-change") == 0) {
- // We are back. Start sending notifications again.
- mShutdownInProgress = false;
- return NS_OK;
- }
- if (strcmp(aTopic, "xpcom-will-shutdown") == 0 ||
- strcmp(aTopic, "profile-change-teardown") == 0) {
- mShutdownInProgress = true;
- }
- if (mShutdownInProgress || strcmp(aTopic, OBSERVER_TOPIC_ACTIVE) == 0) {
- return NS_OK;
- }
- MOZ_ASSERT(strcmp(aTopic, OBSERVER_TOPIC_IDLE) == 0);
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: Notifying idle-daily observers"));
- // Send the idle-daily observer event
- nsCOMPtr<nsIObserverService> observerService =
- mozilla::services::GetObserverService();
- NS_ENSURE_STATE(observerService);
- (void)observerService->NotifyObservers(nullptr,
- OBSERVER_TOPIC_IDLE_DAILY,
- nullptr);
- // Notify the category observers.
- nsCOMArray<nsIObserver> entries;
- mCategoryObservers.GetEntries(entries);
- for (int32_t i = 0; i < entries.Count(); ++i) {
- (void)entries[i]->Observe(nullptr, OBSERVER_TOPIC_IDLE_DAILY, nullptr);
- }
- // Stop observing idle for today.
- (void)mIdleService->RemoveIdleObserver(this, mIdleDailyTriggerWait);
- // Set the last idle-daily time pref.
- int32_t nowSec = static_cast<int32_t>(PR_Now() / PR_USEC_PER_SEC);
- Preferences::SetInt(PREF_LAST_DAILY, nowSec);
- // Force that to be stored so we don't retrigger twice a day under
- // any circumstances.
- nsIPrefService* prefs = Preferences::GetService();
- if (prefs) {
- prefs->SavePrefFile(nullptr);
- }
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: Storing last idle time as %d sec.", nowSec));
- // Note the moment we expect to get the next timer callback
- mExpectedTriggerTime = PR_Now() + ((PRTime)SECONDS_PER_DAY *
- (PRTime)PR_USEC_PER_SEC);
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: Restarting daily timer"));
- // Start timer for the next check in one day.
- (void)mTimer->InitWithFuncCallback(DailyCallback,
- this,
- SECONDS_PER_DAY * PR_MSEC_PER_SEC,
- nsITimer::TYPE_ONE_SHOT);
- return NS_OK;
- }
- nsIdleServiceDaily::nsIdleServiceDaily(nsIIdleService* aIdleService)
- : mIdleService(aIdleService)
- , mTimer(do_CreateInstance(NS_TIMER_CONTRACTID))
- , mCategoryObservers(OBSERVER_TOPIC_IDLE_DAILY)
- , mShutdownInProgress(false)
- , mExpectedTriggerTime(0)
- , mIdleDailyTriggerWait(DAILY_SIGNIFICANT_IDLE_SERVICE_SEC)
- {
- }
- void
- nsIdleServiceDaily::Init()
- {
- // First check the time of the last idle-daily event notification. If it
- // has been 24 hours or higher, or if we have never sent an idle-daily,
- // get ready to send an idle-daily event. Otherwise set a timer targeted
- // at 24 hours past the last idle-daily we sent.
- int32_t nowSec = static_cast<int32_t>(PR_Now() / PR_USEC_PER_SEC);
- int32_t lastDaily = Preferences::GetInt(PREF_LAST_DAILY, 0);
- if (lastDaily < 0 || lastDaily > nowSec) {
- // The time is bogus, use default.
- lastDaily = 0;
- }
- int32_t secondsSinceLastDaily = nowSec - lastDaily;
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: Init: seconds since last daily: %d",
- secondsSinceLastDaily));
- // If it has been twenty four hours or more or if we have never sent an
- // idle-daily event get ready to send it during the next idle period.
- if (secondsSinceLastDaily > SECONDS_PER_DAY) {
- // Check for a "long wait", e.g. 48-hours or more.
- bool hasBeenLongWait = (lastDaily &&
- (secondsSinceLastDaily > (SECONDS_PER_DAY * 2)));
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: has been long wait? %d",
- hasBeenLongWait));
- // StageIdleDaily sets up a wait for the user to become idle and then
- // sends the idle-daily event.
- StageIdleDaily(hasBeenLongWait);
- } else {
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: Setting timer a day from now"));
- // According to our last idle-daily pref, the last idle-daily was fired
- // less then 24 hours ago. Set a wait for the amount of time remaining.
- int32_t milliSecLeftUntilDaily = (SECONDS_PER_DAY - secondsSinceLastDaily)
- * PR_MSEC_PER_SEC;
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: Seconds till next timeout: %d",
- (SECONDS_PER_DAY - secondsSinceLastDaily)));
- // Mark the time at which we expect this to fire. On systems with faulty
- // timers, we need to be able to cross check that the timer fired at the
- // expected time.
- mExpectedTriggerTime = PR_Now() +
- (milliSecLeftUntilDaily * PR_USEC_PER_MSEC);
- (void)mTimer->InitWithFuncCallback(DailyCallback,
- this,
- milliSecLeftUntilDaily,
- nsITimer::TYPE_ONE_SHOT);
- }
- // Register for when we should terminate/pause
- nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
- if (obs) {
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: Registering for system event observers."));
- obs->AddObserver(this, "xpcom-will-shutdown", true);
- obs->AddObserver(this, "profile-change-teardown", true);
- obs->AddObserver(this, "profile-after-change", true);
- }
- }
- nsIdleServiceDaily::~nsIdleServiceDaily()
- {
- if (mTimer) {
- mTimer->Cancel();
- mTimer = nullptr;
- }
- }
- void
- nsIdleServiceDaily::StageIdleDaily(bool aHasBeenLongWait)
- {
- NS_ASSERTION(mIdleService, "No idle service available?");
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: Registering Idle observer callback "
- "(short wait requested? %d)", aHasBeenLongWait));
- mIdleDailyTriggerWait = (aHasBeenLongWait ?
- DAILY_SHORTENED_IDLE_SERVICE_SEC :
- DAILY_SIGNIFICANT_IDLE_SERVICE_SEC);
- (void)mIdleService->AddIdleObserver(this, mIdleDailyTriggerWait);
- }
- // static
- void
- nsIdleServiceDaily::DailyCallback(nsITimer* aTimer, void* aClosure)
- {
- MOZ_LOG(sLog, LogLevel::Debug,
- ("nsIdleServiceDaily: DailyCallback running"));
- nsIdleServiceDaily* self = static_cast<nsIdleServiceDaily*>(aClosure);
- // Check to be sure the timer didn't fire early.
- PRTime now = PR_Now();
- if (self->mExpectedTriggerTime && now < self->mExpectedTriggerTime) {
- // Timer returned early, reschedule to the appropriate time.
- PRTime delayTime = self->mExpectedTriggerTime - now;
- // Add 10 ms to ensure we don't undershoot, and never get a "0" timer.
- delayTime += 10 * PR_USEC_PER_MSEC;
- MOZ_LOG(sLog, LogLevel::Debug, ("nsIdleServiceDaily: DailyCallback resetting timer to %lld msec",
- delayTime / PR_USEC_PER_MSEC));
- (void)self->mTimer->InitWithFuncCallback(DailyCallback,
- self,
- delayTime / PR_USEC_PER_MSEC,
- nsITimer::TYPE_ONE_SHOT);
- return;
- }
- // Register for a short term wait for idle event. When this fires we fire
- // our idle-daily event.
- self->StageIdleDaily(false);
- }
- /**
- * The idle services goal is to notify subscribers when a certain time has
- * passed since the last user interaction with the system.
- *
- * On some platforms this is defined as the last time user events reached this
- * application, on other platforms it is a system wide thing - the preferred
- * implementation is to use the system idle time, rather than the application
- * idle time, as the things depending on the idle service are likely to use
- * significant resources (network, disk, memory, cpu, etc.).
- *
- * When the idle service needs to use the system wide idle timer, it typically
- * needs to poll the idle time value by the means of a timer. It needs to
- * poll fast when it is in active idle mode (when it has a listener in the idle
- * mode) as it needs to detect if the user is active in other applications.
- *
- * When the service is waiting for the first listener to become idle, or when
- * it is only monitoring application idle time, it only needs to have the timer
- * expire at the time the next listener goes idle.
- *
- * The core state of the service is determined by:
- *
- * - A list of listeners.
- *
- * - A boolean that tells if any listeners are in idle mode.
- *
- * - A delta value that indicates when, measured from the last non-idle time,
- * the next listener should switch to idle mode.
- *
- * - An absolute time of the last time idle mode was detected (this is used to
- * judge if we have been out of idle mode since the last invocation of the
- * service.
- *
- * There are four entry points into the system:
- *
- * - A new listener is registered.
- *
- * - An existing listener is deregistered.
- *
- * - User interaction is detected.
- *
- * - The timer expires.
- *
- * When a new listener is added its idle timeout, is compared with the next idle
- * timeout, and if lower, that time is stored as the new timeout, and the timer
- * is reconfigured to ensure a timeout around the time the new listener should
- * timeout.
- *
- * If the next idle time is above the idle time requested by the new listener
- * it won't be informed until the timer expires, this is to avoid recursive
- * behavior and to simplify the code. In this case the timer will be set to
- * about 10 ms.
- *
- * When an existing listener is deregistered, it is just removed from the list
- * of active listeners, we don't stop the timer, we just let it expire.
- *
- * When user interaction is detected, either because it was directly detected or
- * because we polled the system timer and found it to be unexpected low, then we
- * check the flag that tells us if any listeners are in idle mode, if there are
- * they are removed from idle mode and told so, and we reset our state
- * caculating the next timeout and restart the timer if needed.
- *
- * ---- Build in logic
- *
- * In order to avoid restarting the timer endlessly, the timer function has
- * logic that will only restart the timer, if the requested timeout is before
- * the current timeout.
- *
- */
- ////////////////////////////////////////////////////////////////////////////////
- //// nsIdleService
- namespace {
- nsIdleService* gIdleService;
- } // namespace
- already_AddRefed<nsIdleService>
- nsIdleService::GetInstance()
- {
- RefPtr<nsIdleService> instance(gIdleService);
- return instance.forget();
- }
- nsIdleService::nsIdleService() : mCurrentlySetToTimeoutAt(TimeStamp()),
- mIdleObserverCount(0),
- mDeltaToNextIdleSwitchInS(MAX_DELTA_SEC),
- mLastUserInteraction(TimeStamp::Now())
- {
- if (sLog == nullptr)
- sLog = PR_NewLogModule("idleService");
- MOZ_ASSERT(!gIdleService);
- gIdleService = this;
- if (XRE_IsParentProcess()) {
- mDailyIdle = new nsIdleServiceDaily(this);
- mDailyIdle->Init();
- }
- }
- nsIdleService::~nsIdleService()
- {
- if(mTimer) {
- mTimer->Cancel();
- }
- MOZ_ASSERT(gIdleService == this);
- gIdleService = nullptr;
- }
- NS_IMPL_ISUPPORTS(nsIdleService, nsIIdleService, nsIIdleServiceInternal)
- NS_IMETHODIMP
- nsIdleService::AddIdleObserver(nsIObserver* aObserver, uint32_t aIdleTimeInS)
- {
- NS_ENSURE_ARG_POINTER(aObserver);
- // We don't accept idle time at 0, and we can't handle idle time that are too
- // high either - no more than ~136 years.
- NS_ENSURE_ARG_RANGE(aIdleTimeInS, 1, (UINT32_MAX / 10) - 1);
- if (XRE_IsContentProcess()) {
- dom::ContentChild* cpc = dom::ContentChild::GetSingleton();
- cpc->AddIdleObserver(aObserver, aIdleTimeInS);
- return NS_OK;
- }
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: Register idle observer %p for %d seconds",
- aObserver, aIdleTimeInS));
- // Put the time + observer in a struct we can keep:
- IdleListener listener(aObserver, aIdleTimeInS);
- if (!mArrayListeners.AppendElement(listener)) {
- return NS_ERROR_OUT_OF_MEMORY;
- }
- // Create our timer callback if it's not there already.
- if (!mTimer) {
- nsresult rv;
- mTimer = do_CreateInstance(NS_TIMER_CONTRACTID, &rv);
- NS_ENSURE_SUCCESS(rv, rv);
- }
- // Check if the newly added observer has a smaller wait time than what we
- // are waiting for now.
- if (mDeltaToNextIdleSwitchInS > aIdleTimeInS) {
- // If it is, then this is the next to move to idle (at this point we
- // don't care if it should have switched already).
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: Register: adjusting next switch from %d to %d seconds",
- mDeltaToNextIdleSwitchInS, aIdleTimeInS));
- mDeltaToNextIdleSwitchInS = aIdleTimeInS;
- }
- // Ensure timer is running.
- ReconfigureTimer();
- return NS_OK;
- }
- NS_IMETHODIMP
- nsIdleService::RemoveIdleObserver(nsIObserver* aObserver, uint32_t aTimeInS)
- {
- NS_ENSURE_ARG_POINTER(aObserver);
- NS_ENSURE_ARG(aTimeInS);
- if (XRE_IsContentProcess()) {
- dom::ContentChild* cpc = dom::ContentChild::GetSingleton();
- cpc->RemoveIdleObserver(aObserver, aTimeInS);
- return NS_OK;
- }
- IdleListener listener(aObserver, aTimeInS);
- // Find the entry and remove it, if it was the last entry, we just let the
- // existing timer run to completion (there might be a new registration in a
- // little while.
- IdleListenerComparator c;
- nsTArray<IdleListener>::index_type listenerIndex = mArrayListeners.IndexOf(listener, 0, c);
- if (listenerIndex != mArrayListeners.NoIndex) {
- if (mArrayListeners.ElementAt(listenerIndex).isIdle)
- mIdleObserverCount--;
- mArrayListeners.RemoveElementAt(listenerIndex);
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: Remove observer %p (%d seconds), %d remain idle",
- aObserver, aTimeInS, mIdleObserverCount));
- return NS_OK;
- }
- // If we get here, we haven't removed anything:
- MOZ_LOG(sLog, LogLevel::Warning,
- ("idleService: Failed to remove idle observer %p (%d seconds)",
- aObserver, aTimeInS));
- return NS_ERROR_FAILURE;
- }
- NS_IMETHODIMP
- nsIdleService::ResetIdleTimeOut(uint32_t idleDeltaInMS)
- {
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: Reset idle timeout (last interaction %u msec)",
- idleDeltaInMS));
- // Store the time
- mLastUserInteraction = TimeStamp::Now() -
- TimeDuration::FromMilliseconds(idleDeltaInMS);
- // If no one is idle, then we are done, any existing timers can keep running.
- if (mIdleObserverCount == 0) {
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: Reset idle timeout: no idle observers"));
- return NS_OK;
- }
- // Mark all idle services as non-idle, and calculate the next idle timeout.
- nsCOMArray<nsIObserver> notifyList;
- mDeltaToNextIdleSwitchInS = MAX_DELTA_SEC;
- // Loop through all listeners, and find any that have detected idle.
- for (uint32_t i = 0; i < mArrayListeners.Length(); i++) {
- IdleListener& curListener = mArrayListeners.ElementAt(i);
- // If the listener was idle, then he shouldn't be any longer.
- if (curListener.isIdle) {
- notifyList.AppendObject(curListener.observer);
- curListener.isIdle = false;
- }
- // Check if the listener is the next one to timeout.
- mDeltaToNextIdleSwitchInS = std::min(mDeltaToNextIdleSwitchInS,
- curListener.reqIdleTime);
- }
- // When we are done, then we wont have anyone idle.
- mIdleObserverCount = 0;
- // Restart the idle timer, and do so before anyone can delay us.
- ReconfigureTimer();
- int32_t numberOfPendingNotifications = notifyList.Count();
- // Bail if nothing to do.
- if (!numberOfPendingNotifications) {
- return NS_OK;
- }
- // Now send "active" events to all, if any should have timed out already,
- // then they will be reawaken by the timer that is already running.
- // We need a text string to send with any state change events.
- nsAutoString timeStr;
- timeStr.AppendInt((int32_t)(idleDeltaInMS / PR_MSEC_PER_SEC));
- // Send the "non-idle" events.
- while (numberOfPendingNotifications--) {
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: Reset idle timeout: tell observer %p user is back",
- notifyList[numberOfPendingNotifications]));
- notifyList[numberOfPendingNotifications]->Observe(this,
- OBSERVER_TOPIC_ACTIVE,
- timeStr.get());
- }
- return NS_OK;
- }
- NS_IMETHODIMP
- nsIdleService::GetIdleTime(uint32_t* idleTime)
- {
- // Check sanity of in parameter.
- if (!idleTime) {
- return NS_ERROR_NULL_POINTER;
- }
- // Polled idle time in ms.
- uint32_t polledIdleTimeMS;
- bool polledIdleTimeIsValid = PollIdleTime(&polledIdleTimeMS);
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: Get idle time: polled %u msec, valid = %d",
- polledIdleTimeMS, polledIdleTimeIsValid));
-
- // timeSinceReset is in milliseconds.
- TimeDuration timeSinceReset = TimeStamp::Now() - mLastUserInteraction;
- uint32_t timeSinceResetInMS = timeSinceReset.ToMilliseconds();
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: Get idle time: time since reset %u msec",
- timeSinceResetInMS));
- // If we did't get pulled data, return the time since last idle reset.
- if (!polledIdleTimeIsValid) {
- // We need to convert to ms before returning the time.
- *idleTime = timeSinceResetInMS;
- return NS_OK;
- }
- // Otherwise return the shortest time detected (in ms).
- *idleTime = std::min(timeSinceResetInMS, polledIdleTimeMS);
- return NS_OK;
- }
- bool
- nsIdleService::PollIdleTime(uint32_t* /*aIdleTime*/)
- {
- // Default behavior is not to have the ability to poll an idle time.
- return false;
- }
- bool
- nsIdleService::UsePollMode()
- {
- uint32_t dummy;
- return PollIdleTime(&dummy);
- }
- void
- nsIdleService::StaticIdleTimerCallback(nsITimer* aTimer, void* aClosure)
- {
- static_cast<nsIdleService*>(aClosure)->IdleTimerCallback();
- }
- void
- nsIdleService::IdleTimerCallback(void)
- {
- // Remember that we no longer have a timer running.
- mCurrentlySetToTimeoutAt = TimeStamp();
- // Find the last detected idle time.
- uint32_t lastIdleTimeInMS = static_cast<uint32_t>((TimeStamp::Now() -
- mLastUserInteraction).ToMilliseconds());
- // Get the current idle time.
- uint32_t currentIdleTimeInMS;
- if (NS_FAILED(GetIdleTime(¤tIdleTimeInMS))) {
- MOZ_LOG(sLog, LogLevel::Info,
- ("idleService: Idle timer callback: failed to get idle time"));
- return;
- }
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: Idle timer callback: current idle time %u msec",
- currentIdleTimeInMS));
- // Check if we have had some user interaction we didn't handle previously
- // we do the calculation in ms to lessen the chance for rounding errors to
- // trigger wrong results.
- if (lastIdleTimeInMS > currentIdleTimeInMS)
- {
- // We had user activity, so handle that part first (to ensure the listeners
- // don't risk getting an non-idle after they get a new idle indication.
- ResetIdleTimeOut(currentIdleTimeInMS);
- // NOTE: We can't bail here, as we might have something already timed out.
- }
- // Find the idle time in S.
- uint32_t currentIdleTimeInS = currentIdleTimeInMS / PR_MSEC_PER_SEC;
- // Restart timer and bail if no-one are expected to be in idle
- if (mDeltaToNextIdleSwitchInS > currentIdleTimeInS) {
- // If we didn't expect anyone to be idle, then just re-start the timer.
- ReconfigureTimer();
- return;
- }
- // We need to initialise the time to the next idle switch.
- mDeltaToNextIdleSwitchInS = MAX_DELTA_SEC;
- // Create list of observers that should be notified.
- nsCOMArray<nsIObserver> notifyList;
- for (uint32_t i = 0; i < mArrayListeners.Length(); i++) {
- IdleListener& curListener = mArrayListeners.ElementAt(i);
- // We are only interested in items, that are not in the idle state.
- if (!curListener.isIdle) {
- // If they have an idle time smaller than the actual idle time.
- if (curListener.reqIdleTime <= currentIdleTimeInS) {
- // Then add the listener to the list of listeners that should be
- // notified.
- notifyList.AppendObject(curListener.observer);
- // This listener is now idle.
- curListener.isIdle = true;
- // Remember we have someone idle.
- mIdleObserverCount++;
- } else {
- // Listeners that are not timed out yet are candidates for timing out.
- mDeltaToNextIdleSwitchInS = std::min(mDeltaToNextIdleSwitchInS,
- curListener.reqIdleTime);
- }
- }
- }
- // Restart the timer before any notifications that could slow us down are
- // done.
- ReconfigureTimer();
- int32_t numberOfPendingNotifications = notifyList.Count();
- // Bail if nothing to do.
- if (!numberOfPendingNotifications) {
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: **** Idle timer callback: no observers to message."));
- return;
- }
- // We need a text string to send with any state change events.
- nsAutoString timeStr;
- timeStr.AppendInt(currentIdleTimeInS);
- // Notify all listeners that just timed out.
- while (numberOfPendingNotifications--) {
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: **** Idle timer callback: tell observer %p user is idle",
- notifyList[numberOfPendingNotifications]));
- notifyList[numberOfPendingNotifications]->Observe(this,
- OBSERVER_TOPIC_IDLE,
- timeStr.get());
- }
- }
- void
- nsIdleService::SetTimerExpiryIfBefore(TimeStamp aNextTimeout)
- {
- TimeDuration nextTimeoutDuration = aNextTimeout - TimeStamp::Now();
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: SetTimerExpiryIfBefore: next timeout %0.f msec from now",
- nextTimeoutDuration.ToMilliseconds()));
- // Bail if we don't have a timer service.
- if (!mTimer) {
- return;
- }
- // If the new timeout is before the old one or we don't have a timer running,
- // then restart the timer.
- if (mCurrentlySetToTimeoutAt.IsNull() ||
- mCurrentlySetToTimeoutAt > aNextTimeout) {
- mCurrentlySetToTimeoutAt = aNextTimeout;
- // Stop the current timer (it's ok to try'n stop it, even it isn't running).
- mTimer->Cancel();
- // Check that the timeout is actually in the future, otherwise make it so.
- TimeStamp currentTime = TimeStamp::Now();
- if (currentTime > mCurrentlySetToTimeoutAt) {
- mCurrentlySetToTimeoutAt = currentTime;
- }
- // Add 10 ms to ensure we don't undershoot, and never get a "0" timer.
- mCurrentlySetToTimeoutAt += TimeDuration::FromMilliseconds(10);
- TimeDuration deltaTime = mCurrentlySetToTimeoutAt - currentTime;
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: IdleService reset timer expiry to %0.f msec from now",
- deltaTime.ToMilliseconds()));
- // Start the timer
- mTimer->InitWithFuncCallback(StaticIdleTimerCallback,
- this,
- deltaTime.ToMilliseconds(),
- nsITimer::TYPE_ONE_SHOT);
- }
- }
- void
- nsIdleService::ReconfigureTimer(void)
- {
- // Check if either someone is idle, or someone will become idle.
- if ((mIdleObserverCount == 0) && MAX_DELTA_SEC == mDeltaToNextIdleSwitchInS) {
- // If not, just let any existing timers run to completion
- // And bail out.
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: ReconfigureTimer: no idle or waiting observers"));
- return;
- }
- // Find the next timeout value, assuming we are not polling.
- // We need to store the current time, so we don't get artifacts from the time
- // ticking while we are processing.
- TimeStamp curTime = TimeStamp::Now();
- TimeStamp nextTimeoutAt = mLastUserInteraction +
- TimeDuration::FromSeconds(mDeltaToNextIdleSwitchInS);
- TimeDuration nextTimeoutDuration = nextTimeoutAt - curTime;
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: next timeout %0.f msec from now",
- nextTimeoutDuration.ToMilliseconds()));
- // Check if we should correct the timeout time because we should poll before.
- if ((mIdleObserverCount > 0) && UsePollMode()) {
- TimeStamp pollTimeout =
- curTime + TimeDuration::FromMilliseconds(MIN_IDLE_POLL_INTERVAL_MSEC);
- if (nextTimeoutAt > pollTimeout) {
- MOZ_LOG(sLog, LogLevel::Debug,
- ("idleService: idle observers, reducing timeout to %lu msec from now",
- MIN_IDLE_POLL_INTERVAL_MSEC));
- nextTimeoutAt = pollTimeout;
- }
- }
- SetTimerExpiryIfBefore(nextTimeoutAt);
- }
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