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- ;
- ; Copyright (c) 2011 The WebM project authors. All Rights Reserved.
- ;
- ; Use of this source code is governed by a BSD-style license
- ; that can be found in the LICENSE file in the root of the source
- ; tree. An additional intellectual property rights grant can be found
- ; in the file PATENTS. All contributing project authors may
- ; be found in the AUTHORS file in the root of the source tree.
- ;
- EXPORT |vpx_sad16x16_media|
- ARM
- REQUIRE8
- PRESERVE8
- AREA ||.text||, CODE, READONLY, ALIGN=2
- ; r0 const unsigned char *src_ptr
- ; r1 int src_stride
- ; r2 const unsigned char *ref_ptr
- ; r3 int ref_stride
- |vpx_sad16x16_media| PROC
- stmfd sp!, {r4-r12, lr}
- pld [r0, r1, lsl #0]
- pld [r2, r3, lsl #0]
- pld [r0, r1, lsl #1]
- pld [r2, r3, lsl #1]
- mov r4, #0 ; sad = 0;
- mov r5, #8 ; loop count
- loop
- ; 1st row
- ldr r6, [r0, #0x0] ; load 4 src pixels (1A)
- ldr r8, [r2, #0x0] ; load 4 ref pixels (1A)
- ldr r7, [r0, #0x4] ; load 4 src pixels (1A)
- ldr r9, [r2, #0x4] ; load 4 ref pixels (1A)
- ldr r10, [r0, #0x8] ; load 4 src pixels (1B)
- ldr r11, [r0, #0xC] ; load 4 src pixels (1B)
- usada8 r4, r8, r6, r4 ; calculate sad for 4 pixels
- usad8 r8, r7, r9 ; calculate sad for 4 pixels
- ldr r12, [r2, #0x8] ; load 4 ref pixels (1B)
- ldr lr, [r2, #0xC] ; load 4 ref pixels (1B)
- add r0, r0, r1 ; set src pointer to next row
- add r2, r2, r3 ; set dst pointer to next row
- pld [r0, r1, lsl #1]
- pld [r2, r3, lsl #1]
- usada8 r4, r10, r12, r4 ; calculate sad for 4 pixels
- usada8 r8, r11, lr, r8 ; calculate sad for 4 pixels
- ldr r6, [r0, #0x0] ; load 4 src pixels (2A)
- ldr r7, [r0, #0x4] ; load 4 src pixels (2A)
- add r4, r4, r8 ; add partial sad values
- ; 2nd row
- ldr r8, [r2, #0x0] ; load 4 ref pixels (2A)
- ldr r9, [r2, #0x4] ; load 4 ref pixels (2A)
- ldr r10, [r0, #0x8] ; load 4 src pixels (2B)
- ldr r11, [r0, #0xC] ; load 4 src pixels (2B)
- usada8 r4, r6, r8, r4 ; calculate sad for 4 pixels
- usad8 r8, r7, r9 ; calculate sad for 4 pixels
- ldr r12, [r2, #0x8] ; load 4 ref pixels (2B)
- ldr lr, [r2, #0xC] ; load 4 ref pixels (2B)
- add r0, r0, r1 ; set src pointer to next row
- add r2, r2, r3 ; set dst pointer to next row
- usada8 r4, r10, r12, r4 ; calculate sad for 4 pixels
- usada8 r8, r11, lr, r8 ; calculate sad for 4 pixels
- pld [r0, r1, lsl #1]
- pld [r2, r3, lsl #1]
- subs r5, r5, #1 ; decrement loop counter
- add r4, r4, r8 ; add partial sad values
- bne loop
- mov r0, r4 ; return sad
- ldmfd sp!, {r4-r12, pc}
- ENDP
- END
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