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- /*
- * Copyright (c) 2015 The WebM project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
- #include <arm_neon.h>
- #include "./vpx_config.h"
- #include "./vpx_dsp_rtcd.h"
- #include "vpx/vpx_integer.h"
- static INLINE unsigned int horizontal_long_add_16x8(const uint16x8_t vec_lo,
- const uint16x8_t vec_hi) {
- const uint32x4_t vec_l_lo = vaddl_u16(vget_low_u16(vec_lo),
- vget_high_u16(vec_lo));
- const uint32x4_t vec_l_hi = vaddl_u16(vget_low_u16(vec_hi),
- vget_high_u16(vec_hi));
- const uint32x4_t a = vaddq_u32(vec_l_lo, vec_l_hi);
- const uint64x2_t b = vpaddlq_u32(a);
- const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)),
- vreinterpret_u32_u64(vget_high_u64(b)));
- return vget_lane_u32(c, 0);
- }
- // Calculate the absolute difference of 64 bytes from vec_src_00, vec_src_16,
- // vec_src_32, vec_src_48 and ref. Accumulate partial sums in vec_sum_ref_lo
- // and vec_sum_ref_hi.
- static void sad_neon_64(const uint8x16_t vec_src_00,
- const uint8x16_t vec_src_16,
- const uint8x16_t vec_src_32,
- const uint8x16_t vec_src_48,
- const uint8_t *ref,
- uint16x8_t *vec_sum_ref_lo,
- uint16x8_t *vec_sum_ref_hi) {
- const uint8x16_t vec_ref_00 = vld1q_u8(ref);
- const uint8x16_t vec_ref_16 = vld1q_u8(ref + 16);
- const uint8x16_t vec_ref_32 = vld1q_u8(ref + 32);
- const uint8x16_t vec_ref_48 = vld1q_u8(ref + 48);
- *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_00),
- vget_low_u8(vec_ref_00));
- *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_00),
- vget_high_u8(vec_ref_00));
- *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_16),
- vget_low_u8(vec_ref_16));
- *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_16),
- vget_high_u8(vec_ref_16));
- *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_32),
- vget_low_u8(vec_ref_32));
- *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_32),
- vget_high_u8(vec_ref_32));
- *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_48),
- vget_low_u8(vec_ref_48));
- *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_48),
- vget_high_u8(vec_ref_48));
- }
- // Calculate the absolute difference of 32 bytes from vec_src_00, vec_src_16,
- // and ref. Accumulate partial sums in vec_sum_ref_lo and vec_sum_ref_hi.
- static void sad_neon_32(const uint8x16_t vec_src_00,
- const uint8x16_t vec_src_16,
- const uint8_t *ref,
- uint16x8_t *vec_sum_ref_lo,
- uint16x8_t *vec_sum_ref_hi) {
- const uint8x16_t vec_ref_00 = vld1q_u8(ref);
- const uint8x16_t vec_ref_16 = vld1q_u8(ref + 16);
- *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_00),
- vget_low_u8(vec_ref_00));
- *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_00),
- vget_high_u8(vec_ref_00));
- *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_16),
- vget_low_u8(vec_ref_16));
- *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_16),
- vget_high_u8(vec_ref_16));
- }
- void vpx_sad64x64x4d_neon(const uint8_t *src, int src_stride,
- const uint8_t* const ref[4], int ref_stride,
- uint32_t *res) {
- int i;
- uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0);
- const uint8_t *ref0, *ref1, *ref2, *ref3;
- ref0 = ref[0];
- ref1 = ref[1];
- ref2 = ref[2];
- ref3 = ref[3];
- for (i = 0; i < 64; ++i) {
- const uint8x16_t vec_src_00 = vld1q_u8(src);
- const uint8x16_t vec_src_16 = vld1q_u8(src + 16);
- const uint8x16_t vec_src_32 = vld1q_u8(src + 32);
- const uint8x16_t vec_src_48 = vld1q_u8(src + 48);
- sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref0,
- &vec_sum_ref0_lo, &vec_sum_ref0_hi);
- sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref1,
- &vec_sum_ref1_lo, &vec_sum_ref1_hi);
- sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref2,
- &vec_sum_ref2_lo, &vec_sum_ref2_hi);
- sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref3,
- &vec_sum_ref3_lo, &vec_sum_ref3_hi);
- src += src_stride;
- ref0 += ref_stride;
- ref1 += ref_stride;
- ref2 += ref_stride;
- ref3 += ref_stride;
- }
- res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi);
- res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi);
- res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi);
- res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi);
- }
- void vpx_sad32x32x4d_neon(const uint8_t *src, int src_stride,
- const uint8_t* const ref[4], int ref_stride,
- uint32_t *res) {
- int i;
- uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0);
- const uint8_t *ref0, *ref1, *ref2, *ref3;
- ref0 = ref[0];
- ref1 = ref[1];
- ref2 = ref[2];
- ref3 = ref[3];
- for (i = 0; i < 32; ++i) {
- const uint8x16_t vec_src_00 = vld1q_u8(src);
- const uint8x16_t vec_src_16 = vld1q_u8(src + 16);
- sad_neon_32(vec_src_00, vec_src_16, ref0,
- &vec_sum_ref0_lo, &vec_sum_ref0_hi);
- sad_neon_32(vec_src_00, vec_src_16, ref1,
- &vec_sum_ref1_lo, &vec_sum_ref1_hi);
- sad_neon_32(vec_src_00, vec_src_16, ref2,
- &vec_sum_ref2_lo, &vec_sum_ref2_hi);
- sad_neon_32(vec_src_00, vec_src_16, ref3,
- &vec_sum_ref3_lo, &vec_sum_ref3_hi);
- src += src_stride;
- ref0 += ref_stride;
- ref1 += ref_stride;
- ref2 += ref_stride;
- ref3 += ref_stride;
- }
- res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi);
- res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi);
- res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi);
- res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi);
- }
- void vpx_sad16x16x4d_neon(const uint8_t *src, int src_stride,
- const uint8_t* const ref[4], int ref_stride,
- uint32_t *res) {
- int i;
- uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0);
- uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0);
- const uint8_t *ref0, *ref1, *ref2, *ref3;
- ref0 = ref[0];
- ref1 = ref[1];
- ref2 = ref[2];
- ref3 = ref[3];
- for (i = 0; i < 16; ++i) {
- const uint8x16_t vec_src = vld1q_u8(src);
- const uint8x16_t vec_ref0 = vld1q_u8(ref0);
- const uint8x16_t vec_ref1 = vld1q_u8(ref1);
- const uint8x16_t vec_ref2 = vld1q_u8(ref2);
- const uint8x16_t vec_ref3 = vld1q_u8(ref3);
- vec_sum_ref0_lo = vabal_u8(vec_sum_ref0_lo, vget_low_u8(vec_src),
- vget_low_u8(vec_ref0));
- vec_sum_ref0_hi = vabal_u8(vec_sum_ref0_hi, vget_high_u8(vec_src),
- vget_high_u8(vec_ref0));
- vec_sum_ref1_lo = vabal_u8(vec_sum_ref1_lo, vget_low_u8(vec_src),
- vget_low_u8(vec_ref1));
- vec_sum_ref1_hi = vabal_u8(vec_sum_ref1_hi, vget_high_u8(vec_src),
- vget_high_u8(vec_ref1));
- vec_sum_ref2_lo = vabal_u8(vec_sum_ref2_lo, vget_low_u8(vec_src),
- vget_low_u8(vec_ref2));
- vec_sum_ref2_hi = vabal_u8(vec_sum_ref2_hi, vget_high_u8(vec_src),
- vget_high_u8(vec_ref2));
- vec_sum_ref3_lo = vabal_u8(vec_sum_ref3_lo, vget_low_u8(vec_src),
- vget_low_u8(vec_ref3));
- vec_sum_ref3_hi = vabal_u8(vec_sum_ref3_hi, vget_high_u8(vec_src),
- vget_high_u8(vec_ref3));
- src += src_stride;
- ref0 += ref_stride;
- ref1 += ref_stride;
- ref2 += ref_stride;
- ref3 += ref_stride;
- }
- res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi);
- res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi);
- res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi);
- res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi);
- }
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