12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 |
- /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #ifndef nsMenuParent_h___
- #define nsMenuParent_h___
- class nsMenuFrame;
- /*
- * nsMenuParent is an interface implemented by nsMenuBarFrame and nsMenuPopupFrame
- * as both serve as parent frames to nsMenuFrame.
- *
- * Don't implement this interface on other classes unless you also fix up references,
- * as this interface is directly cast to and from nsMenuBarFrame and nsMenuPopupFrame.
- */
- class nsMenuParent {
- public:
- // returns the menu frame of the currently active item within the menu
- virtual nsMenuFrame *GetCurrentMenuItem() = 0;
- // sets the currently active menu frame.
- NS_IMETHOD SetCurrentMenuItem(nsMenuFrame* aMenuItem) = 0;
- // indicate that the current menu frame is being destroyed, so clear the
- // current menu item
- virtual void CurrentMenuIsBeingDestroyed() = 0;
- // deselects the current item and closes its popup if any, then selects the
- // new item aMenuItem. For a menubar, if another menu is already open, the
- // new menu aMenuItem is opened. In this case, if aSelectFirstItem is true,
- // select the first item in it. For menupopups, the menu is not opened and
- // the aSelectFirstItem argument is not used. The aFromKey argument indicates
- // that the keyboard was used to navigate to the new menu item.
- NS_IMETHOD ChangeMenuItem(nsMenuFrame* aMenuItem,
- bool aSelectFirstItem,
- bool aFromKey) = 0;
- // returns true if the menupopup is open. For menubars, returns false.
- virtual bool IsOpen() = 0;
- // returns true if the menubar is currently active. For menupopups, returns false.
- virtual bool IsActive() = 0;
- // returns true if this is a menubar. If false, it is a popup
- virtual bool IsMenuBar() = 0;
- // returns true if this is a menu, which has a tag of menupopup or popup.
- // Otherwise, this returns false
- virtual bool IsMenu() = 0;
- // returns true if this is a context menu
- virtual bool IsContextMenu() = 0;
- // indicate that the menubar should become active or inactive
- NS_IMETHOD SetActive(bool aActiveFlag) = 0;
- // notify that the menu has been closed and any active state should be
- // cleared. This should return true if the menu should be deselected
- // by the caller.
- virtual bool MenuClosed() = 0;
- // Lock this menu and its parents until they're closed or unlocked.
- // A menu being "locked" means that all events inside it that would change the
- // selected menu item should be ignored.
- // This is used when closing the popup is delayed because of a blink or fade
- // animation.
- virtual void LockMenuUntilClosed(bool aLock) = 0;
- virtual bool IsMenuLocked() = 0;
- };
- #endif
|