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- /*
- * Helper structures to track callbacks from image and channel loads.
- */
- // START_REQUEST and STOP_REQUEST are used by ChannelListener, and
- // stored in ChannelListener.requestStatus.
- const START_REQUEST = 0x01;
- const STOP_REQUEST = 0x02;
- const DATA_AVAILABLE = 0x04;
- // One bit per callback that imageListener below implements. Stored in
- // ImageListener.state.
- const SIZE_AVAILABLE = 0x01;
- const FRAME_UPDATE = 0x02;
- const FRAME_COMPLETE = 0x04;
- const LOAD_COMPLETE = 0x08;
- const DECODE_COMPLETE = 0x10;
- // Safebrowsing requires that the profile dir is set.
- do_get_profile();
- // An implementation of imgIScriptedNotificationObserver with the ability to
- // call specified functions on onStartRequest and onStopRequest.
- function ImageListener(start_callback, stop_callback)
- {
- this.sizeAvailable = function onSizeAvailable(aRequest)
- {
- do_check_false(this.synchronous);
- this.state |= SIZE_AVAILABLE;
- if (this.start_callback)
- this.start_callback(this, aRequest);
- }
- this.frameComplete = function onFrameComplete(aRequest)
- {
- do_check_false(this.synchronous);
- this.state |= FRAME_COMPLETE;
- }
- this.decodeComplete = function onDecodeComplete(aRequest)
- {
- do_check_false(this.synchronous);
- this.state |= DECODE_COMPLETE;
- }
- this.loadComplete = function onLoadcomplete(aRequest)
- {
- do_check_false(this.synchronous);
- this.state |= LOAD_COMPLETE;
- if (this.stop_callback)
- this.stop_callback(this, aRequest);
- }
- this.frameUpdate = function onFrameUpdate(aRequest)
- {
- }
- this.isAnimated = function onIsAnimated()
- {
- }
- // Initialize the synchronous flag to true to start. This must be set to
- // false before exiting to the event loop!
- this.synchronous = true;
- // A function to call when onStartRequest is called.
- this.start_callback = start_callback;
- // A function to call when onStopRequest is called.
- this.stop_callback = stop_callback;
- // The image load/decode state.
- // A bitfield that tracks which callbacks have been called. Takes the bits
- // defined above.
- this.state = 0;
- }
- function NS_FAILED(val)
- {
- return !!(val & 0x80000000);
- }
- function ChannelListener()
- {
- this.onStartRequest = function onStartRequest(aRequest, aContext)
- {
- if (this.outputListener)
- this.outputListener.onStartRequest(aRequest, aContext);
- this.requestStatus |= START_REQUEST;
- }
- this.onDataAvailable = function onDataAvailable(aRequest, aContext, aInputStream, aOffset, aCount)
- {
- if (this.outputListener)
- this.outputListener.onDataAvailable(aRequest, aContext, aInputStream, aOffset, aCount);
- this.requestStatus |= DATA_AVAILABLE;
- }
- this.onStopRequest = function onStopRequest(aRequest, aContext, aStatusCode)
- {
- if (this.outputListener)
- this.outputListener.onStopRequest(aRequest, aContext, aStatusCode);
- // If we failed (or were canceled - failure is implied if canceled),
- // there's no use tracking our state, since it's meaningless.
- if (NS_FAILED(aStatusCode))
- this.requestStatus = 0;
- else
- this.requestStatus |= STOP_REQUEST;
- }
- // A listener to pass the notifications we get to.
- this.outputListener = null;
- // The request's status. A bitfield that holds one or both of START_REQUEST
- // and STOP_REQUEST, according to which callbacks have been called on the
- // associated request.
- this.requestStatus = 0;
- }
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