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- /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- /**
- * SurfaceCache is a service for caching temporary surfaces and decoded image
- * data in imagelib.
- */
- #ifndef mozilla_image_SurfaceCache_h
- #define mozilla_image_SurfaceCache_h
- #include "mozilla/Maybe.h" // for Maybe
- #include "mozilla/NotNull.h"
- #include "mozilla/MemoryReporting.h" // for MallocSizeOf
- #include "mozilla/HashFunctions.h" // for HashGeneric and AddToHash
- #include "gfx2DGlue.h"
- #include "gfxPoint.h" // for gfxSize
- #include "nsCOMPtr.h" // for already_AddRefed
- #include "mozilla/gfx/Point.h" // for mozilla::gfx::IntSize
- #include "mozilla/gfx/2D.h" // for SourceSurface
- #include "PlaybackType.h"
- #include "SurfaceFlags.h"
- #include "SVGImageContext.h" // for SVGImageContext
- namespace mozilla {
- namespace image {
- class Image;
- class ISurfaceProvider;
- class LookupResult;
- class SurfaceCacheImpl;
- struct SurfaceMemoryCounter;
- /*
- * ImageKey contains the information we need to look up all SurfaceCache entries
- * for a particular image.
- */
- typedef Image* ImageKey;
- /*
- * SurfaceKey contains the information we need to look up a specific
- * SurfaceCache entry. Together with an ImageKey, this uniquely identifies the
- * surface.
- *
- * Callers should construct a SurfaceKey using the appropriate helper function
- * for their image type - either RasterSurfaceKey or VectorSurfaceKey.
- */
- class SurfaceKey
- {
- typedef gfx::IntSize IntSize;
- public:
- bool operator==(const SurfaceKey& aOther) const
- {
- return aOther.mSize == mSize &&
- aOther.mSVGContext == mSVGContext &&
- aOther.mPlayback == mPlayback &&
- aOther.mFlags == mFlags;
- }
- uint32_t Hash() const
- {
- uint32_t hash = HashGeneric(mSize.width, mSize.height);
- hash = AddToHash(hash, mSVGContext.map(HashSIC).valueOr(0));
- hash = AddToHash(hash, uint8_t(mPlayback), uint32_t(mFlags));
- return hash;
- }
- const IntSize& Size() const { return mSize; }
- Maybe<SVGImageContext> SVGContext() const { return mSVGContext; }
- PlaybackType Playback() const { return mPlayback; }
- SurfaceFlags Flags() const { return mFlags; }
- private:
- SurfaceKey(const IntSize& aSize,
- const Maybe<SVGImageContext>& aSVGContext,
- PlaybackType aPlayback,
- SurfaceFlags aFlags)
- : mSize(aSize)
- , mSVGContext(aSVGContext)
- , mPlayback(aPlayback)
- , mFlags(aFlags)
- { }
- static uint32_t HashSIC(const SVGImageContext& aSIC) {
- return aSIC.Hash();
- }
- friend SurfaceKey RasterSurfaceKey(const IntSize&, SurfaceFlags, PlaybackType);
- friend SurfaceKey VectorSurfaceKey(const IntSize&,
- const Maybe<SVGImageContext>&);
- IntSize mSize;
- Maybe<SVGImageContext> mSVGContext;
- PlaybackType mPlayback;
- SurfaceFlags mFlags;
- };
- inline SurfaceKey
- RasterSurfaceKey(const gfx::IntSize& aSize,
- SurfaceFlags aFlags,
- PlaybackType aPlayback)
- {
- return SurfaceKey(aSize, Nothing(), aPlayback, aFlags);
- }
- inline SurfaceKey
- VectorSurfaceKey(const gfx::IntSize& aSize,
- const Maybe<SVGImageContext>& aSVGContext)
- {
- // We don't care about aFlags for VectorImage because none of the flags we
- // have right now influence VectorImage's rendering. If we add a new flag that
- // *does* affect how a VectorImage renders, we'll have to change this.
- // Similarly, we don't accept a PlaybackType parameter because we don't
- // currently cache frames of animated SVG images.
- return SurfaceKey(aSize, aSVGContext, PlaybackType::eStatic,
- DefaultSurfaceFlags());
- }
- /**
- * AvailabilityState is used to track whether an ISurfaceProvider has a surface
- * available or is just a placeholder.
- *
- * To ensure that availability changes are atomic (and especially that internal
- * SurfaceCache code doesn't have to deal with asynchronous availability
- * changes), an ISurfaceProvider which starts as a placeholder can only reveal
- * the fact that it now has a surface available via a call to
- * SurfaceCache::SurfaceAvailable().
- */
- class AvailabilityState
- {
- public:
- static AvailabilityState StartAvailable() { return AvailabilityState(true); }
- static AvailabilityState StartAsPlaceholder() { return AvailabilityState(false); }
- bool IsAvailable() const { return mIsAvailable; }
- bool IsPlaceholder() const { return !mIsAvailable; }
- private:
- friend class SurfaceCacheImpl;
- explicit AvailabilityState(bool aIsAvailable) : mIsAvailable(aIsAvailable) { }
- void SetAvailable() { mIsAvailable = true; }
- bool mIsAvailable;
- };
- enum class InsertOutcome : uint8_t {
- SUCCESS, // Success (but see Insert documentation).
- FAILURE, // Couldn't insert (e.g., for capacity reasons).
- FAILURE_ALREADY_PRESENT // A surface with the same key is already present.
- };
- /**
- * SurfaceCache is an ImageLib-global service that allows caching of decoded
- * image surfaces, temporary surfaces (e.g. for caching rotated or clipped
- * versions of images), or dynamically generated surfaces (e.g. for animations).
- * SurfaceCache entries normally expire from the cache automatically if they go
- * too long without being accessed.
- *
- * Because SurfaceCache must support both normal surfaces and dynamically
- * generated surfaces, it does not actually hold surfaces directly. Instead, it
- * holds ISurfaceProvider objects which can provide access to a surface when
- * requested; SurfaceCache doesn't care about the details of how this is
- * accomplished.
- *
- * Sometime it's useful to temporarily prevent entries from expiring from the
- * cache. This is most often because losing the data could harm the user
- * experience (for example, we often don't want to allow surfaces that are
- * currently visible to expire) or because it's not possible to rematerialize
- * the surface. SurfaceCache supports this through the use of image locking; see
- * the comments for Insert() and LockImage() for more details.
- *
- * Any image which stores surfaces in the SurfaceCache *must* ensure that it
- * calls RemoveImage() before it is destroyed. See the comments for
- * RemoveImage() for more details.
- */
- struct SurfaceCache
- {
- typedef gfx::IntSize IntSize;
- /**
- * Initialize static data. Called during imagelib module initialization.
- */
- static void Initialize();
- /**
- * Release static data. Called during imagelib module shutdown.
- */
- static void Shutdown();
- /**
- * Looks up the requested cache entry and returns a drawable reference to its
- * associated surface.
- *
- * If the image associated with the cache entry is locked, then the entry will
- * be locked before it is returned.
- *
- * If a matching ISurfaceProvider was found in the cache, but SurfaceCache
- * couldn't obtain a surface from it (e.g. because it had stored its surface
- * in a volatile buffer which was discarded by the OS) then it is
- * automatically removed from the cache and an empty LookupResult is returned.
- * Note that this will never happen to ISurfaceProviders associated with a
- * locked image; SurfaceCache tells such ISurfaceProviders to keep a strong
- * references to their data internally.
- *
- * @param aImageKey Key data identifying which image the cache entry
- * belongs to.
- * @param aSurfaceKey Key data which uniquely identifies the requested
- * cache entry.
- * @return a LookupResult which will contain a DrawableSurface
- * if the cache entry was found.
- */
- static LookupResult Lookup(const ImageKey aImageKey,
- const SurfaceKey& aSurfaceKey);
- /**
- * Looks up the best matching cache entry and returns a drawable reference to
- * its associated surface.
- *
- * The result may vary from the requested cache entry only in terms of size.
- *
- * @param aImageKey Key data identifying which image the cache entry
- * belongs to.
- * @param aSurfaceKey Key data which uniquely identifies the requested
- * cache entry.
- * @return a LookupResult which will contain a DrawableSurface
- * if a cache entry similar to the one the caller
- * requested could be found. Callers can use
- * LookupResult::IsExactMatch() to check whether the
- * returned surface exactly matches @aSurfaceKey.
- */
- static LookupResult LookupBestMatch(const ImageKey aImageKey,
- const SurfaceKey& aSurfaceKey);
- /**
- * Insert an ISurfaceProvider into the cache. If an entry with the same
- * ImageKey and SurfaceKey is already in the cache, Insert returns
- * FAILURE_ALREADY_PRESENT. If a matching placeholder is already present, it
- * is replaced.
- *
- * Cache entries will never expire as long as they remain locked, but if they
- * become unlocked, they can expire either because the SurfaceCache runs out
- * of capacity or because they've gone too long without being used. When it
- * is first inserted, a cache entry is locked if its associated image is
- * locked. When that image is later unlocked, the cache entry becomes
- * unlocked too. To become locked again at that point, two things must happen:
- * the image must become locked again (via LockImage()), and the cache entry
- * must be touched again (via one of the Lookup() functions).
- *
- * All of this means that a very particular procedure has to be followed for
- * cache entries which cannot be rematerialized. First, they must be inserted
- * *after* the image is locked with LockImage(); if you use the other order,
- * the cache entry might expire before LockImage() gets called or before the
- * entry is touched again by Lookup(). Second, the image they are associated
- * with must never be unlocked.
- *
- * If a cache entry cannot be rematerialized, it may be important to know
- * whether it was inserted into the cache successfully. Insert() returns
- * FAILURE if it failed to insert the cache entry, which could happen because
- * of capacity reasons, or because it was already freed by the OS. If the
- * cache entry isn't associated with a locked image, checking for SUCCESS or
- * FAILURE is useless: the entry might expire immediately after being
- * inserted, even though Insert() returned SUCCESS. Thus, many callers do not
- * need to check the result of Insert() at all.
- *
- * @param aProvider The new cache entry to insert into the cache.
- * @return SUCCESS if the cache entry was inserted successfully. (But see above
- * for more information about when you should check this.)
- * FAILURE if the cache entry could not be inserted, e.g. for capacity
- * reasons. (But see above for more information about when you
- * should check this.)
- * FAILURE_ALREADY_PRESENT if an entry with the same ImageKey and
- * SurfaceKey already exists in the cache.
- */
- static InsertOutcome Insert(NotNull<ISurfaceProvider*> aProvider);
- /**
- * Mark the cache entry @aProvider as having an available surface. This turns
- * a placeholder cache entry into a normal cache entry. The cache entry
- * becomes locked if the associated image is locked; otherwise, it starts in
- * the unlocked state.
- *
- * If the cache entry containing @aProvider has already been evicted from the
- * surface cache, this function has no effect.
- *
- * It's illegal to call this function if @aProvider is not a placeholder; by
- * definition, non-placeholder ISurfaceProviders should have a surface
- * available already.
- *
- * @param aProvider The cache entry that now has a surface available.
- */
- static void SurfaceAvailable(NotNull<ISurfaceProvider*> aProvider);
- /**
- * Checks if a surface of a given size could possibly be stored in the cache.
- * If CanHold() returns false, Insert() will always fail to insert the
- * surface, but the inverse is not true: Insert() may take more information
- * into account than just image size when deciding whether to cache the
- * surface, so Insert() may still fail even if CanHold() returns true.
- *
- * Use CanHold() to avoid the need to create a temporary surface when we know
- * for sure the cache can't hold it.
- *
- * @param aSize The dimensions of a surface in pixels.
- * @param aBytesPerPixel How many bytes each pixel of the surface requires.
- * Defaults to 4, which is appropriate for RGBA or RGBX
- * images.
- *
- * @return false if the surface cache can't hold a surface of that size.
- */
- static bool CanHold(const IntSize& aSize, uint32_t aBytesPerPixel = 4);
- static bool CanHold(size_t aSize);
- /**
- * Locks an image. Any of the image's cache entries which are either inserted
- * or accessed while the image is locked will not expire.
- *
- * Locking an image does not automatically lock that image's existing cache
- * entries. A call to LockImage() guarantees that entries which are inserted
- * afterward will not expire before the next call to UnlockImage() or
- * UnlockSurfaces() for that image. Cache entries that are accessed via
- * Lookup() or LookupBestMatch() after a LockImage() call will also not expire
- * until the next UnlockImage() or UnlockSurfaces() call for that image. Any
- * other cache entries owned by the image may expire at any time.
- *
- * All of an image's cache entries are removed by RemoveImage(), whether the
- * image is locked or not.
- *
- * It's safe to call LockImage() on an image that's already locked; this has
- * no effect.
- *
- * You must always unlock any image you lock. You may do this explicitly by
- * calling UnlockImage(), or implicitly by calling RemoveImage(). Since you're
- * required to call RemoveImage() when you destroy an image, this doesn't
- * impose any additional requirements, but it's preferable to call
- * UnlockImage() earlier if it's possible.
- *
- * @param aImageKey The image to lock.
- */
- static void LockImage(const ImageKey aImageKey);
- /**
- * Unlocks an image, allowing any of its cache entries to expire at any time.
- *
- * It's OK to call UnlockImage() on an image that's already unlocked; this has
- * no effect.
- *
- * @param aImageKey The image to unlock.
- */
- static void UnlockImage(const ImageKey aImageKey);
- /**
- * Unlocks the existing cache entries of an image, allowing them to expire at
- * any time.
- *
- * This does not unlock the image itself, so accessing the cache entries via
- * Lookup() or LookupBestMatch() will lock them again, and prevent them from
- * expiring.
- *
- * This is intended to be used in situations where it's no longer clear that
- * all of the cache entries owned by an image are needed. Calling
- * UnlockSurfaces() and then taking some action that will cause Lookup() to
- * touch any cache entries that are still useful will permit the remaining
- * entries to expire from the cache.
- *
- * If the image is unlocked, this has no effect.
- *
- * @param aImageKey The image which should have its existing cache entries
- * unlocked.
- */
- static void UnlockEntries(const ImageKey aImageKey);
- /**
- * Removes all cache entries (including placeholders) associated with the
- * given image from the cache. If the image is locked, it is automatically
- * unlocked.
- *
- * This MUST be called, at a minimum, when an Image which could be storing
- * entries in the surface cache is destroyed. If another image were allocated
- * at the same address it could result in subtle, difficult-to-reproduce bugs.
- *
- * @param aImageKey The image which should be removed from the cache.
- */
- static void RemoveImage(const ImageKey aImageKey);
- /**
- * Evicts all evictable entries from the cache.
- *
- * All entries are evictable except for entries associated with locked images.
- * Non-evictable entries can only be removed by RemoveImage().
- */
- static void DiscardAll();
- /**
- * Collects an accounting of the surfaces contained in the SurfaceCache for
- * the given image, along with their size and various other metadata.
- *
- * This is intended for use with memory reporting.
- *
- * @param aImageKey The image to report memory usage for.
- * @param aCounters An array into which the report for each surface will
- * be written.
- * @param aMallocSizeOf A fallback malloc memory reporting function.
- */
- static void CollectSizeOfSurfaces(const ImageKey aImageKey,
- nsTArray<SurfaceMemoryCounter>& aCounters,
- MallocSizeOf aMallocSizeOf);
- /**
- * @return maximum capacity of the SurfaceCache in bytes. This is only exposed
- * for use by tests; normal code should use CanHold() instead.
- */
- static size_t MaximumCapacity();
- private:
- virtual ~SurfaceCache() = 0; // Forbid instantiation.
- };
- } // namespace image
- } // namespace mozilla
- #endif // mozilla_image_SurfaceCache_h
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