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- /* -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #ifndef mozilla_gfx_config_gfxConfig_h
- #define mozilla_gfx_config_gfxConfig_h
- #include "gfxFeature.h"
- #include "gfxFallback.h"
- #include "mozilla/Assertions.h"
- #include "mozilla/Function.h"
- namespace mozilla {
- namespace gfx {
- // Defined in GraphicsMessages.ipdlh.
- class FeatureChange;
- // Manages the history and state of a graphics feature. The flow of a feature
- // is:
- // - A default value, set by all.js, gfxPrefs, or gfxPlatform.
- // - A user value, set by an external value or user pref.
- // - An environment value, determined by system/hardware factors or nsIGfxInfo.
- // - A runtime value, determined by any failures encountered after enabling
- // the feature.
- //
- // Each state change for a feature is recorded in this class.
- class gfxConfig
- {
- public:
- // Return the full state history of a feature.
- static FeatureState& GetFeature(Feature aFeature);
- // Query whether a parameter is enabled, taking into account any user or
- // runtime overrides. The algorithm works as follow:
- //
- // 1. If a runtime decision disabled the feature, return false.
- // 2. If the user force-enabled the feature, return true.
- // 3. If the environment disabled the feature, return false.
- // 4. If the user specified a decision, return it.
- // 5. Return the base setting for the feature.
- static bool IsEnabled(Feature aFeature);
- // Query the history of a parameter. ForcedOnByUser returns whether or not
- // the user specifically used a "force" preference to enable the parameter.
- // IsDisabledByDefault returns whether or not the initial status of the
- // feature, before adding user prefs and runtime decisions, was disabled.
- static bool IsForcedOnByUser(Feature aFeature);
- // This returns true if the feature was disabled by default, or was never
- // initialized to begin with.
- static bool IsDisabledByDefault(Feature aFeature);
- // Query the status value of a parameter. This is computed similar to
- // IsEnabled:
- //
- // 1. If a runtime failure was set, return it.
- // 2. If the user force-enabled the feature, return ForceEnabled.
- // 3. If an environment status was set, return it.
- // 4. If a user status was set, return it.
- // 5. Return the default status.
- static FeatureStatus GetValue(Feature aFeature);
- // Initialize the base value of a parameter. The return value is aEnable.
- static bool SetDefault(Feature aFeature,
- bool aEnable,
- FeatureStatus aDisableStatus,
- const char* aDisableMessage);
- static void DisableByDefault(Feature aFeature,
- FeatureStatus aDisableStatus,
- const char* aDisableMessage,
- const nsACString& aFailureId = EmptyCString());
- static void EnableByDefault(Feature aFeature);
- // Inherit a computed value from another process.
- static void Inherit(Feature aFeature, FeatureStatus aStatus);
- // Set a environment status that overrides both the default and user
- // statuses; this should be used to disable features based on system
- // or hardware problems that can be determined up-front. The only
- // status that can override this decision is the user force-enabling
- // the feature.
- static void Disable(Feature aFeature,
- FeatureStatus aStatus,
- const char* aMessage,
- const nsACString& aFailureId = EmptyCString());
- // Given a preference name, infer the default value and whether or not the
- // user has changed it. |aIsEnablePref| specifies whether or not the pref
- // is intended to enable a feature (true), or disable it (false).
- static void SetDefaultFromPref(Feature aFeature,
- const char* aPrefName,
- bool aIsEnablePref,
- bool aDefaultValue);
- // Disable a parameter based on a runtime decision. This permanently
- // disables the feature, since runtime decisions override all other
- // decisions.
- static void SetFailed(Feature aFeature,
- FeatureStatus aStatus,
- const char* aMessage,
- const nsACString& aFailureId = EmptyCString());
- // Force a feature to be disabled permanently. This is the same as
- // SetFailed(), but the name may be clearer depending on the context.
- static void ForceDisable(Feature aFeature,
- FeatureStatus aStatus,
- const char* aMessage,
- const nsACString& aFailureId = EmptyCString())
- {
- SetFailed(aFeature, aStatus, aMessage, aFailureId);
- }
- // Convenience helpers for SetFailed().
- static bool MaybeSetFailed(Feature aFeature,
- bool aEnable,
- FeatureStatus aDisableStatus,
- const char* aDisableMessage,
- const nsACString& aFailureId = EmptyCString())
- {
- if (!aEnable) {
- SetFailed(aFeature, aDisableStatus, aDisableMessage, aFailureId);
- return false;
- }
- return true;
- }
- // Convenience helper for SetFailed().
- static bool MaybeSetFailed(Feature aFeature,
- FeatureStatus aStatus,
- const char* aDisableMessage,
- const nsACString& aFailureId = EmptyCString())
- {
- return MaybeSetFailed(
- aFeature,
- (aStatus != FeatureStatus::Available &&
- aStatus != FeatureStatus::ForceEnabled),
- aStatus,
- aDisableMessage, aFailureId);
- }
- // Re-enables a feature that was previously disabled, by attaching it to a
- // fallback. The fallback inherits the message that was used for disabling
- // the feature. This can be used, for example, when D3D11 fails at runtime
- // but we acquire a second, successful device with WARP.
- static void Reenable(Feature aFeature, Fallback aFallback);
- // Same as SetDefault, except if the feature already has a default value
- // set, the new value will be set as a runtime value. This is useful for
- // when the base value can change (for example, via an update from the
- // parent process).
- static bool InitOrUpdate(Feature aFeature,
- bool aEnable,
- FeatureStatus aDisableStatus,
- const char* aDisableMessage);
- // Set a user status that overrides the base value (but not runtime value)
- // of a parameter.
- static void UserEnable(Feature aFeature, const char* aMessage);
- static void UserForceEnable(Feature aFeature, const char* aMessage);
- static void UserDisable(Feature aFeature, const char* aMessage, const nsACString& aFailureId = EmptyCString());
- // Query whether a fallback has been toggled.
- static bool UseFallback(Fallback aFallback);
- // Enable a fallback.
- static void EnableFallback(Fallback aFallback, const char* aMessage);
- // Run a callback for each initialized FeatureState.
- typedef mozilla::function<void(const char* aName,
- const char* aDescription,
- FeatureState& aFeature)> FeatureIterCallback;
- static void ForEachFeature(const FeatureIterCallback& aCallback);
- // Run a callback for each enabled fallback.
- typedef mozilla::function<void(const char* aName, const char* aMsg)>
- FallbackIterCallback;
- static void ForEachFallback(const FallbackIterCallback& aCallback);
- // Get the most descriptive failure id message for this feature.
- static const nsCString& GetFailureId(Feature aFeature);
- static void ImportChange(Feature aFeature, const FeatureChange& aChange);
- static void Init();
- static void Shutdown();
- private:
- void ForEachFallbackImpl(const FallbackIterCallback& aCallback);
- private:
- FeatureState& GetState(Feature aFeature) {
- MOZ_ASSERT(size_t(aFeature) < kNumFeatures);
- return mFeatures[size_t(aFeature)];
- }
- const FeatureState& GetState(Feature aFeature) const {
- MOZ_ASSERT(size_t(aFeature) < kNumFeatures);
- return mFeatures[size_t(aFeature)];
- }
- bool UseFallbackImpl(Fallback aFallback) const;
- void EnableFallbackImpl(Fallback aFallback, const char* aMessage);
- private:
- static const size_t kNumFeatures = size_t(Feature::NumValues);
- static const size_t kNumFallbacks = size_t(Fallback::NumValues);
- private:
- FeatureState mFeatures[kNumFeatures];
- uint64_t mFallbackBits;
- private:
- struct FallbackLogEntry {
- Fallback mFallback;
- char mMessage[80];
- };
- FallbackLogEntry mFallbackLog[kNumFallbacks];
- size_t mNumFallbackLogEntries;
- };
- } // namespace gfx
- } // namespace mozilla
- #endif // mozilla_gfx_config_gfxConfig_h
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