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- /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #ifndef nsTextEditorState_h__
- #define nsTextEditorState_h__
- #include "nsString.h"
- #include "nsITextControlElement.h"
- #include "nsITextControlFrame.h"
- #include "nsCycleCollectionParticipant.h"
- #include "mozilla/dom/Element.h"
- #include "mozilla/Attributes.h"
- #include "mozilla/Maybe.h"
- #include "mozilla/WeakPtr.h"
- class nsTextInputListener;
- class nsTextControlFrame;
- class nsTextInputSelectionImpl;
- class nsAnonDivObserver;
- class nsISelectionController;
- class nsFrameSelection;
- class nsIEditor;
- class nsITextControlElement;
- class nsFrame;
- namespace mozilla {
- namespace dom {
- class HTMLInputElement;
- } // namespace dom
- } // namespace mozilla
- /**
- * nsTextEditorState is a class which is responsible for managing the state of
- * plaintext controls. This currently includes the following HTML elements:
- * <input type=text>
- * <input type=password>
- * <textarea>
- * and also XUL controls such as <textbox> which use one of these elements behind
- * the scenes.
- *
- * This class is held as a member of HTMLInputElement and nsHTMLTextAreaElement.
- * The public functions in this class include the public APIs which content/ uses.
- * Layout code uses the nsITextControlElement interface to invoke functions on this
- * class.
- *
- * The design motivation behind this class is maintaining all of the things which
- * collectively are considered the "state" of the text control in a single location.
- * This state includes several things:
- *
- * * The control's value. This value is stored in the mValue member, and is only
- * used when there is no frame for the control, or when the editor object has
- * not been initialized yet.
- *
- * * The control's associated frame. This value is stored in the mBoundFrame member.
- * A text control might never have an associated frame during its life cycle,
- * or might have several different ones, but at any given moment in time there is
- * a maximum of 1 bound frame to each text control.
- *
- * * The control's associated editor. This value is stored in the mEditor member.
- * An editor is initilized for the control only when necessary (that is, when either
- * the user is about to interact with the text control, or when some other code
- * needs to access the editor object. Without a frame bound to the control, an
- * editor is never initialzied. Once initialized, the editor might outlive the frame,
- * in which case the same editor will be used if a new frame gets bound to the
- * text control.
- *
- * * The anonymous content associated with the text control's frame, including the
- * value div (the DIV element responsible for holding the value of the text control)
- * and the placeholder div (the DIV element responsible for holding the placeholder
- * value of the text control.) These values are stored in the mRootNode and
- * mPlaceholderDiv members, respectively. They will be created when a
- * frame is bound to the text control. They will be destroyed when the frame is
- * unbound from the object. We could try and hold on to the anonymous content
- * between different frames, but unfortunately that is not currently possible
- * because they are not unbound from the document in time.
- *
- * * The frame selection controller. This value is stored in the mSelCon member.
- * The frame selection controller is responsible for maintaining the selection state
- * on a frame. It is created when a frame is bound to the text control element,
- * and will be destroy when the frame is being unbound from the text control element.
- * It is created alongside with the frame selection object which is stored in the
- * mFrameSel member.
- *
- * * The editor text listener. This value is stored in the mTextListener member.
- * Its job is to listen to selection and keyboard events, and act accordingly.
- * It is created when an a frame is first bound to the control, and will be destroyed
- * when the frame is unbound from the text control element.
- *
- * * The editor's cached value. This value is stored in the mCachedValue member.
- * It is used to improve the performance of append operations to the text
- * control. A mutation observer stored in the mMutationObserver has the job of
- * invalidating this cache when the anonymous contect containing the value is
- * changed.
- *
- * * The editor's cached selection properties. These vales are stored in the
- * mSelectionProperties member, and include the selection's start, end and
- * direction. They are only used when there is no frame available for the
- * text field.
- *
- *
- * As a general rule, nsTextEditorState objects own the value of the text control, and any
- * attempt to retrieve or set the value must be made through those objects. Internally,
- * the value can be represented in several different ways, based on the state the control is
- * in.
- *
- * * When the control is first initialized, its value is equal to the default value of
- * the DOM node. For <input> text controls, this default value is the value of the
- * value attribute. For <textarea> elements, this default value is the value of the
- * text node children of the element.
- *
- * * If the value has been changed through the DOM node (before the editor for the object
- * is initialized), the value is stored as a simple string inside the mValue member of
- * the nsTextEditorState object.
- *
- * * If an editor has been initialized for the control, the value is set and retrievd via
- * the nsIPlaintextEditor interface, and is internally managed by the editor as the
- * native anonymous content tree attached to the control's frame.
- *
- * * If the text editor state object is unbound from the control's frame, the value is
- * transferred to the mValue member variable, and will be managed there until a new
- * frame is bound to the text editor state object.
- */
- class RestoreSelectionState;
- class nsTextEditorState : public mozilla::SupportsWeakPtr<nsTextEditorState> {
- public:
- MOZ_DECLARE_WEAKREFERENCE_TYPENAME(nsTextEditorState)
- explicit nsTextEditorState(nsITextControlElement* aOwningElement);
- ~nsTextEditorState();
- void Traverse(nsCycleCollectionTraversalCallback& cb);
- void Unlink();
- nsIEditor* GetEditor();
- nsISelectionController* GetSelectionController() const;
- nsFrameSelection* GetConstFrameSelection();
- nsresult BindToFrame(nsTextControlFrame* aFrame);
- void UnbindFromFrame(nsTextControlFrame* aFrame);
- nsresult PrepareEditor(const nsAString *aValue = nullptr);
- void InitializeKeyboardEventListeners();
- enum SetValueFlags
- {
- // The call is for internal processing.
- eSetValue_Internal = 0,
- // The value is changed by a call of setUserInput() from chrome.
- eSetValue_BySetUserInput = 1 << 0,
- // The value is changed by changing value attribute of the element or
- // something like setRangeText().
- eSetValue_ByContent = 1 << 1,
- // Whether the value change should be notified to the frame/contet nor not.
- eSetValue_Notify = 1 << 2
- };
- MOZ_MUST_USE bool SetValue(const nsAString& aValue, uint32_t aFlags);
- void GetValue(nsAString& aValue, bool aIgnoreWrap) const;
- bool HasNonEmptyValue();
- // The following methods are for textarea element to use whether default
- // value or not.
- // XXX We might have to add assertion when it is into editable,
- // or reconsider fixing bug 597525 to remove these.
- void EmptyValue() { if (mValue) mValue->Truncate(); }
- bool IsEmpty() const { return mValue ? mValue->IsEmpty() : true; }
- nsresult CreatePlaceholderNode();
- mozilla::dom::Element* GetRootNode() {
- return mRootNode;
- }
- mozilla::dom::Element* GetPlaceholderNode() {
- return mPlaceholderDiv;
- }
- bool IsSingleLineTextControl() const {
- return mTextCtrlElement->IsSingleLineTextControl();
- }
- bool IsTextArea() const {
- return mTextCtrlElement->IsTextArea();
- }
- bool IsPlainTextControl() const {
- return mTextCtrlElement->IsPlainTextControl();
- }
- bool IsPasswordTextControl() const {
- return mTextCtrlElement->IsPasswordTextControl();
- }
- int32_t GetCols() {
- return mTextCtrlElement->GetCols();
- }
- int32_t GetWrapCols() {
- return mTextCtrlElement->GetWrapCols();
- }
- int32_t GetRows() {
- return mTextCtrlElement->GetRows();
- }
- // placeholder methods
- void UpdatePlaceholderVisibility(bool aNotify);
- bool GetPlaceholderVisibility() {
- return mPlaceholderVisibility;
- }
- void UpdatePlaceholderText(bool aNotify);
- /**
- * Get the maxlength attribute
- * @param aMaxLength the value of the max length attr
- * @returns false if attr not defined
- */
- int32_t GetMaxLength();
- void ClearValueCache() { mCachedValue.Truncate(); }
- void HideSelectionIfBlurred();
- struct SelectionProperties {
- public:
- SelectionProperties() : mStart(0), mEnd(0),
- mDirection(nsITextControlFrame::eForward) {}
- bool IsDefault() const
- {
- return mStart == 0 && mEnd == 0 &&
- mDirection == nsITextControlFrame::eForward;
- }
- int32_t GetStart() const
- {
- return mStart;
- }
- void SetStart(int32_t value)
- {
- mIsDirty = true;
- mStart = value;
- }
- int32_t GetEnd() const
- {
- return mEnd;
- }
- void SetEnd(int32_t value)
- {
- mIsDirty = true;
- mEnd = value;
- }
- nsITextControlFrame::SelectionDirection GetDirection() const
- {
- return mDirection;
- }
- void SetDirection(nsITextControlFrame::SelectionDirection value)
- {
- mIsDirty = true;
- mDirection = value;
- }
- // return true only if mStart, mEnd, or mDirection have been modified
- bool IsDirty() const
- {
- return mIsDirty;
- }
- private:
- int32_t mStart, mEnd;
- bool mIsDirty = false;
- nsITextControlFrame::SelectionDirection mDirection;
- };
- bool IsSelectionCached() const;
- SelectionProperties& GetSelectionProperties();
- void SetSelectionProperties(SelectionProperties& aProps);
- void WillInitEagerly() { mSelectionRestoreEagerInit = true; }
- bool HasNeverInitializedBefore() const { return !mEverInited; }
- void UpdateEditableState(bool aNotify) {
- if (mRootNode) {
- mRootNode->UpdateEditableState(aNotify);
- }
- }
- private:
- friend class RestoreSelectionState;
- // not copy constructible
- nsTextEditorState(const nsTextEditorState&);
- // not assignable
- void operator= (const nsTextEditorState&);
- nsresult CreateRootNode();
- void ValueWasChanged(bool aNotify);
- void DestroyEditor();
- void Clear();
- nsresult InitializeRootNode();
- void FinishedRestoringSelection();
- mozilla::dom::HTMLInputElement* GetParentNumberControl(nsFrame* aFrame) const;
- bool EditorHasComposition();
- class InitializationGuard {
- public:
- explicit InitializationGuard(nsTextEditorState& aState) :
- mState(aState),
- mGuardSet(false)
- {
- if (!mState.mInitializing) {
- mGuardSet = true;
- mState.mInitializing = true;
- }
- }
- ~InitializationGuard() {
- if (mGuardSet) {
- mState.mInitializing = false;
- }
- }
- bool IsInitializingRecursively() const {
- return !mGuardSet;
- }
- private:
- nsTextEditorState& mState;
- bool mGuardSet;
- };
- friend class InitializationGuard;
- friend class PrepareEditorEvent;
- // The text control element owns this object, and ensures that this object
- // has a smaller lifetime.
- nsITextControlElement* const MOZ_NON_OWNING_REF mTextCtrlElement;
- RefPtr<nsTextInputSelectionImpl> mSelCon;
- RefPtr<RestoreSelectionState> mRestoringSelection;
- nsCOMPtr<nsIEditor> mEditor;
- nsCOMPtr<mozilla::dom::Element> mRootNode;
- nsCOMPtr<mozilla::dom::Element> mPlaceholderDiv;
- nsTextControlFrame* mBoundFrame;
- RefPtr<nsTextInputListener> mTextListener;
- mozilla::Maybe<nsString> mValue;
- RefPtr<nsAnonDivObserver> mMutationObserver;
- mutable nsString mCachedValue; // Caches non-hard-wrapped value on a multiline control.
- // mValueBeingSet is available only while SetValue() is requesting to commit
- // composition. I.e., this is valid only while mIsCommittingComposition is
- // true. While active composition is being committed, GetValue() needs
- // the latest value which is set by SetValue(). So, this is cache for that.
- nsString mValueBeingSet;
- SelectionProperties mSelectionProperties;
- bool mEverInited; // Have we ever been initialized?
- bool mEditorInitialized;
- bool mInitializing; // Whether we're in the process of initialization
- bool mValueTransferInProgress; // Whether a value is being transferred to the frame
- bool mSelectionCached; // Whether mSelectionProperties is valid
- mutable bool mSelectionRestoreEagerInit; // Whether we're eager initing because of selection restore
- bool mPlaceholderVisibility;
- bool mIsCommittingComposition;
- };
- inline void
- ImplCycleCollectionUnlink(nsTextEditorState& aField)
- {
- aField.Unlink();
- }
- inline void
- ImplCycleCollectionTraverse(nsCycleCollectionTraversalCallback& aCallback,
- nsTextEditorState& aField,
- const char* aName,
- uint32_t aFlags = 0)
- {
- aField.Traverse(aCallback);
- }
- #endif
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