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- /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
- #ifndef WEBGL_VERTEX_ARRAY_GL_H_
- #define WEBGL_VERTEX_ARRAY_GL_H_
- #include "WebGLVertexArray.h"
- namespace mozilla {
- class WebGLVertexArrayGL
- : public WebGLVertexArray
- {
- friend class WebGLVertexArray;
- public:
- virtual void DeleteImpl() override;
- virtual void BindVertexArrayImpl() override;
- virtual void GenVertexArray() override;
- virtual bool IsVertexArrayImpl() const override;
- protected:
- explicit WebGLVertexArrayGL(WebGLContext* webgl);
- ~WebGLVertexArrayGL();
- // Bug 1140459: Some drivers (including our test slaves!) don't
- // give reasonable answers for IsVertexArray, maybe others.
- //
- // So we track the `is a VAO` state ourselves.
- bool mIsVAO;
- };
- } // namespace mozilla
- #endif // WEBGL_VERTEX_ARRAY_GL_H_
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