123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354 |
- /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this file,
- * You can obtain one at http://mozilla.org/MPL/2.0/. */
- #ifndef mozilla_dom_audiochannelservice_h__
- #define mozilla_dom_audiochannelservice_h__
- #include "nsIAudioChannelService.h"
- #include "nsAutoPtr.h"
- #include "nsIObserver.h"
- #include "nsTObserverArray.h"
- #include "nsTArray.h"
- #include "AudioChannelAgent.h"
- #include "nsAttrValue.h"
- #include "mozilla/dom/AudioChannelBinding.h"
- #include "mozilla/Function.h"
- class nsIRunnable;
- class nsPIDOMWindowOuter;
- struct PRLogModuleInfo;
- namespace mozilla {
- namespace dom {
- class TabParent;
- #define NUMBER_OF_AUDIO_CHANNELS (uint32_t)AudioChannel::EndGuard_
- class AudioPlaybackConfig
- {
- public:
- AudioPlaybackConfig()
- : mVolume(1.0)
- , mMuted(false)
- , mSuspend(nsISuspendedTypes::NONE_SUSPENDED)
- {}
- AudioPlaybackConfig(float aVolume, bool aMuted, uint32_t aSuspended)
- : mVolume(aVolume)
- , mMuted(aMuted)
- , mSuspend(aSuspended)
- {}
- void SetConfig(float aVolume, bool aMuted, uint32_t aSuspended)
- {
- mVolume = aVolume;
- mMuted = aMuted;
- mSuspend = aSuspended;
- }
- float mVolume;
- bool mMuted;
- uint32_t mSuspend;
- };
- class AudioChannelService final : public nsIAudioChannelService
- , public nsIObserver
- {
- public:
- NS_DECL_ISUPPORTS
- NS_DECL_NSIOBSERVER
- NS_DECL_NSIAUDIOCHANNELSERVICE
- /**
- * eNotAudible : agent is not audible
- * eMaybeAudible : agent is not audible now, but it might be audible later
- * eAudible : agent is audible now
- */
- enum AudibleState : uint8_t {
- eNotAudible = 0,
- eMaybeAudible = 1,
- eAudible = 2
- };
- enum AudioCaptureState : bool {
- eCapturing = true,
- eNotCapturing = false
- };
- enum AudibleChangedReasons : uint32_t {
- eVolumeChanged = 0,
- eDataAudibleChanged = 1,
- ePauseStateChanged = 2
- };
- /**
- * Returns the AudioChannelServce singleton.
- * If AudioChannelServce is not exist, create and return new one.
- * Only to be called from main thread.
- */
- static already_AddRefed<AudioChannelService> GetOrCreate();
- static bool IsAudioChannelMutedByDefault();
- static PRLogModuleInfo* GetAudioChannelLog();
- static bool IsEnableAudioCompeting();
- /**
- * Any audio channel agent that starts playing should register itself to
- * this service, sharing the AudioChannel.
- */
- void RegisterAudioChannelAgent(AudioChannelAgent* aAgent,
- AudibleState aAudible);
- /**
- * Any audio channel agent that stops playing should unregister itself to
- * this service.
- */
- void UnregisterAudioChannelAgent(AudioChannelAgent* aAgent);
- /**
- * For nested iframes.
- */
- void RegisterTabParent(TabParent* aTabParent);
- void UnregisterTabParent(TabParent* aTabParent);
- /**
- * Return the state to indicate this audioChannel for his window should keep
- * playing/muted/suspended.
- */
- AudioPlaybackConfig GetMediaConfig(nsPIDOMWindowOuter* aWindow,
- uint32_t aAudioChannel) const;
- /**
- * Called this method when the audible state of the audio playback changed,
- * it would dispatch the playback event to observers which want to know the
- * actual audible state of the window.
- */
- void AudioAudibleChanged(AudioChannelAgent* aAgent,
- AudibleState aAudible,
- AudibleChangedReasons aReason);
- /* Methods for the BrowserElementAudioChannel */
- float GetAudioChannelVolume(nsPIDOMWindowOuter* aWindow, AudioChannel aChannel);
- void SetAudioChannelVolume(nsPIDOMWindowOuter* aWindow, AudioChannel aChannel,
- float aVolume);
- bool GetAudioChannelMuted(nsPIDOMWindowOuter* aWindow, AudioChannel aChannel);
- void SetAudioChannelMuted(nsPIDOMWindowOuter* aWindow, AudioChannel aChannel,
- bool aMuted);
- bool IsAudioChannelActive(nsPIDOMWindowOuter* aWindow, AudioChannel aChannel);
- /**
- * Return true if there is a telephony channel active in this process
- * or one of its subprocesses.
- */
- bool TelephonyChannelIsActive();
- /**
- * Return true if a normal or content channel is active for the given
- * process ID.
- */
- bool ProcessContentOrNormalChannelIsActive(uint64_t aChildID);
- /***
- * AudioChannelManager calls this function to notify the default channel used
- * to adjust volume when there is no any active channel. if aChannel is -1,
- * the default audio channel will be used. Otherwise aChannel is casted to
- * AudioChannel enum.
- */
- virtual void SetDefaultVolumeControlChannel(int32_t aChannel,
- bool aVisible);
- bool AnyAudioChannelIsActive();
- void RefreshAgentsVolume(nsPIDOMWindowOuter* aWindow);
- void RefreshAgentsSuspend(nsPIDOMWindowOuter* aWindow,
- nsSuspendedTypes aSuspend);
- void RefreshAgentsVolumeAndPropagate(AudioChannel aAudioChannel,
- nsPIDOMWindowOuter* aWindow);
- // This method needs to know the inner window that wants to capture audio. We
- // group agents per top outer window, but we can have multiple innerWindow per
- // top outerWindow (subiframes, etc.) and we have to identify all the agents
- // just for a particular innerWindow.
- void SetWindowAudioCaptured(nsPIDOMWindowOuter* aWindow,
- uint64_t aInnerWindowID,
- bool aCapture);
- static const nsAttrValue::EnumTable* GetAudioChannelTable();
- static AudioChannel GetAudioChannel(const nsAString& aString);
- static AudioChannel GetDefaultAudioChannel();
- static void GetAudioChannelString(AudioChannel aChannel, nsAString& aString);
- static void GetDefaultAudioChannelString(nsAString& aString);
- void Notify(uint64_t aWindowID);
- void ChildStatusReceived(uint64_t aChildID, bool aTelephonyChannel,
- bool aContentOrNormalChannel, bool aAnyChannel);
- private:
- AudioChannelService();
- ~AudioChannelService();
- void RefreshAgents(nsPIDOMWindowOuter* aWindow,
- mozilla::function<void(AudioChannelAgent*)> aFunc);
- static void CreateServiceIfNeeded();
- /**
- * Shutdown the singleton.
- */
- static void Shutdown();
- void MaybeSendStatusUpdate();
- bool ContentOrNormalChannelIsActive();
- /* Send the default-volume-channel-changed notification */
- void SetDefaultVolumeControlChannelInternal(int32_t aChannel,
- bool aVisible, uint64_t aChildID);
- void RefreshAgentsAudioFocusChanged(AudioChannelAgent* aAgent);
- class AudioChannelConfig final : public AudioPlaybackConfig
- {
- public:
- AudioChannelConfig()
- : AudioPlaybackConfig(1.0, IsAudioChannelMutedByDefault(),
- nsISuspendedTypes::NONE_SUSPENDED)
- , mNumberOfAgents(0)
- {}
- uint32_t mNumberOfAgents;
- };
- class AudioChannelWindow final
- {
- public:
- explicit AudioChannelWindow(uint64_t aWindowID)
- : mWindowID(aWindowID)
- , mIsAudioCaptured(false)
- , mOwningAudioFocus(!AudioChannelService::IsEnableAudioCompeting())
- {
- // Workaround for bug1183033, system channel type can always playback.
- mChannels[(int16_t)AudioChannel::System].mMuted = false;
- }
- void AudioFocusChanged(AudioChannelAgent* aNewPlayingAgent);
- void AudioAudibleChanged(AudioChannelAgent* aAgent,
- AudibleState aAudible,
- AudibleChangedReasons aReason);
- void AppendAgent(AudioChannelAgent* aAgent, AudibleState aAudible);
- void RemoveAgent(AudioChannelAgent* aAgent);
- uint64_t mWindowID;
- bool mIsAudioCaptured;
- AudioChannelConfig mChannels[NUMBER_OF_AUDIO_CHANNELS];
- // Raw pointer because the AudioChannelAgent must unregister itself.
- nsTObserverArray<AudioChannelAgent*> mAgents;
- nsTObserverArray<AudioChannelAgent*> mAudibleAgents;
- // Owning audio focus when the window starts playing audible sound, and
- // lose audio focus when other windows starts playing.
- bool mOwningAudioFocus;
- private:
- void AudioCapturedChanged(AudioChannelAgent* aAgent,
- AudioCaptureState aCapture);
- void AppendAudibleAgentIfNotContained(AudioChannelAgent* aAgent,
- AudibleChangedReasons aReason);
- void RemoveAudibleAgentIfContained(AudioChannelAgent* aAgent,
- AudibleChangedReasons aReason);
- void AppendAgentAndIncreaseAgentsNum(AudioChannelAgent* aAgent);
- void RemoveAgentAndReduceAgentsNum(AudioChannelAgent* aAgent);
- bool IsFirstAudibleAgent() const;
- bool IsLastAudibleAgent() const;
- void NotifyAudioAudibleChanged(nsPIDOMWindowOuter* aWindow,
- AudibleState aAudible,
- AudibleChangedReasons aReason);
- void NotifyChannelActive(uint64_t aWindowID, AudioChannel aChannel,
- bool aActive);
- void MaybeNotifyMediaBlocked(AudioChannelAgent* aAgent);
- void RequestAudioFocus(AudioChannelAgent* aAgent);
- // We need to do audio competing only when the new incoming agent started.
- void NotifyAudioCompetingChanged(AudioChannelAgent* aAgent);
- uint32_t GetCompetingBehavior(AudioChannelAgent* aAgent,
- int32_t aIncomingChannelType) const;
- bool IsAgentInvolvingInAudioCompeting(AudioChannelAgent* aAgent) const;
- bool IsAudioCompetingInSameTab() const;
- bool IsContainingPlayingAgent(AudioChannelAgent* aAgent) const;
- bool IsInactiveWindow() const;
- };
- AudioChannelWindow*
- GetOrCreateWindowData(nsPIDOMWindowOuter* aWindow);
- AudioChannelWindow*
- GetWindowData(uint64_t aWindowID) const;
- struct AudioChannelChildStatus final
- {
- explicit AudioChannelChildStatus(uint64_t aChildID)
- : mChildID(aChildID)
- , mActiveTelephonyChannel(false)
- , mActiveContentOrNormalChannel(false)
- {}
- uint64_t mChildID;
- bool mActiveTelephonyChannel;
- bool mActiveContentOrNormalChannel;
- };
- AudioChannelChildStatus*
- GetChildStatus(uint64_t aChildID) const;
- void
- RemoveChildStatus(uint64_t aChildID);
- nsTObserverArray<nsAutoPtr<AudioChannelWindow>> mWindows;
- nsTObserverArray<nsAutoPtr<AudioChannelChildStatus>> mPlayingChildren;
- // Raw pointers because TabParents must unregister themselves.
- nsTArray<TabParent*> mTabParents;
- nsCOMPtr<nsIRunnable> mRunnable;
- uint64_t mDefChannelChildID;
- // These boolean are used to know if we have to send an status update to the
- // service running in the main process.
- bool mTelephonyChannel;
- bool mContentOrNormalChannel;
- bool mAnyChannel;
- // This is needed for IPC comunication between
- // AudioChannelServiceChild and this class.
- friend class ContentParent;
- friend class ContentChild;
- };
- } // namespace dom
- } // namespace mozilla
- #endif
|