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- # This Source Code Form is subject to the terms of the Mozilla Public
- # License, v. 2.0. If a copy of the MPL was not distributed with this
- # file, You can obtain one at http://mozilla.org/MPL/2.0/.
- # LOCALIZATION NOTE These strings are used inside the Animation inspector
- # which is available as a sidebar panel in the Inspector.
- # The correct localization of this file might be to keep it in
- # English, or another language commonly spoken among web developers.
- # You want to make that choice consistent across the developer tools.
- # A good criteria is the language in which you'd find the best
- # documentation on web development on the web.
- # LOCALIZATION NOTE (panel.invalidElementSelected):
- # This is the label shown in the panel when an invalid node is currently
- # selected in the inspector (i.e. a non-element node or a node that is not
- # animated).
- panel.invalidElementSelected=No animations were found for the current element.
- # LOCALIZATION NOTE (panel.selectElement): This is the label shown in the panel
- # when an invalid node is currently selected in the inspector, to invite the
- # user to select a new node by clicking on the element-picker icon.
- panel.selectElement=Pick another element from the page.
- # LOCALIZATION NOTE (panel.allAnimations): This is the label shown at the bottom of
- # the panel, in a toolbar, to let the user know the toolbar applies to all
- # animations, not just the ones applying to the current element.
- panel.allAnimations=All animations
- # LOCALIZATION NOTE (player.animationDurationLabel):
- # This string is displayed in each animation player widget. It is the label
- # displayed before the animation duration.
- player.animationDurationLabel=Duration:
- # LOCALIZATION NOTE (player.animationDelayLabel):
- # This string is displayed in each animation player widget. It is the label
- # displayed before the animation delay.
- player.animationDelayLabel=Delay:
- # LOCALIZATION NOTE (player.animationEndDelayLabel):
- # This string is displayed in each animation player widget. It is the label
- # displayed before the animation endDelay.
- player.animationEndDelayLabel=End delay:
- # LOCALIZATION NOTE (player.animationRateLabel):
- # This string is displayed in each animation player widget. It is the label
- # displayed before the animation playback rate.
- player.animationRateLabel=Playback rate:
- # LOCALIZATION NOTE (player.animationIterationCountLabel):
- # This string is displayed in each animation player widget. It is the label
- # displayed before the number of times the animation is set to repeat.
- player.animationIterationCountLabel=Repeats:
- # LOCALIZATION NOTE (player.infiniteIterationCount):
- # In case the animation repeats infinitely, this string is displayed next to the
- # player.animationIterationCountLabel string, instead of a number.
- player.infiniteIterationCount=∞
- # LOCALIZATION NOTE (player.infiniteIterationCountText):
- # See player.infiniteIterationCount for a description of what this is.
- # Unlike player.infiniteIterationCount, this string isn't used in HTML, but in
- # a tooltip.
- player.infiniteIterationCountText=∞
- # LOCALIZATION NOTE (player.animationIterationStartLabel):
- # This string is displayed in a tooltip that appears when hovering over
- # animations in the timeline. It is the label displayed before the animation
- # iterationStart value.
- # %1$S will be replaced by the original iteration start value
- # %2$S will be replaced by the actual time of iteration start
- player.animationIterationStartLabel=Iteration start: %1$S (%2$Ss)
- # LOCALIZATION NOTE (player.animationEasingLabel):
- # This string is displayed in a tooltip that appears when hovering over
- # animations in the timeline. It is the label displayed before the animation
- # easing value.
- player.animationEasingLabel=Easing:
- # LOCALIZATION NOTE (player.animationFillLabel):
- # This string is displayed in a tooltip that appears when hovering over
- # animations in the timeline. It is the label displayed before the animation
- # fill mode value.
- player.animationFillLabel=Fill:
- # LOCALIZATION NOTE (player.animationDirectionLabel):
- # This string is displayed in a tooltip that appears when hovering over
- # animations in the timeline. It is the label displayed before the animation
- # direction value.
- player.animationDirectionLabel=Direction:
- # LOCALIZATION NOTE (player.timeLabel):
- # This string is displayed in each animation player widget, to indicate either
- # how long (in seconds) the animation lasts, or what is the animation's current
- # time (in seconds too);
- player.timeLabel=%Ss
- # LOCALIZATION NOTE (player.playbackRateLabel):
- # This string is displayed in each animation player widget, as the label of
- # drop-down list items that can be used to change the rate at which the
- # animation runs (1× being the default, 2× being twice as fast).
- player.playbackRateLabel=%S×
- # LOCALIZATION NOTE (player.runningOnCompositorTooltip):
- # This string is displayed as a tooltip for the icon that indicates that the
- # animation is running on the compositor thread.
- player.runningOnCompositorTooltip=This animation is running on compositor thread
- # LOCALIZATION NOTE (player.allPropertiesOnCompositorTooltip):
- # This string is displayed as a tooltip for the icon that indicates that
- # all of animation is running on the compositor thread.
- player.allPropertiesOnCompositorTooltip=All animation properties are optimized
- # LOCALIZATION NOTE (player.somePropertiesOnCompositorTooltip):
- # This string is displayed as a tooltip for the icon that indicates that
- # all of animation is not running on the compositor thread.
- player.somePropertiesOnCompositorTooltip=Some animation properties are optimized
- # LOCALIZATION NOTE (timeline.rateSelectorTooltip):
- # This string is displayed in the timeline toolbar, as the tooltip of the
- # drop-down list that can be used to change the rate at which the animations
- # run.
- timeline.rateSelectorTooltip=Set the animations playback rates
- # LOCALIZATION NOTE (timeline.pausedButtonTooltip):
- # This string is displayed in the timeline toolbar, as the tooltip of the
- # pause/resume button that can be used to pause or resume the animations
- timeline.pausedButtonTooltip=Resume the animations
- # LOCALIZATION NOTE (timeline.resumedButtonTooltip):
- # This string is displayed in the timeline toolbar, as the tooltip of the
- # pause/resume button that can be used to pause or resume the animations
- timeline.resumedButtonTooltip=Pause the animations
- # LOCALIZATION NOTE (timeline.rewindButtonTooltip):
- # This string is displayed in the timeline toolbar, as the tooltip of the
- # rewind button that can be used to rewind the animations
- timeline.rewindButtonTooltip=Rewind the animations
- # LOCALIZATION NOTE (timeline.timeGraduationLabel):
- # This string is displayed at the top of the animation panel, next to each time
- # graduation, to indicate what duration (in milliseconds) this graduation
- # corresponds to.
- timeline.timeGraduationLabel=%Sms
- # LOCALIZATION NOTE (timeline.cssanimation.nameLabel):
- # This string is displayed in a tooltip of the animation panel that is shown
- # when hovering over the name of a CSS Animation in the timeline UI.
- # %S will be replaced by the name of the animation at run-time.
- timeline.cssanimation.nameLabel=%S - CSS Animation
- # LOCALIZATION NOTE (timeline.csstransition.nameLabel):
- # This string is displayed in a tooltip of the animation panel that is shown
- # when hovering over the name of a CSS Transition in the timeline UI.
- # %S will be replaced by the name of the transition at run-time.
- timeline.csstransition.nameLabel=%S - CSS Transition
- # LOCALIZATION NOTE (timeline.scriptanimation.nameLabel):
- # This string is displayed in a tooltip of the animation panel that is shown
- # when hovering over the name of a script-generated animation in the timeline UI.
- # %S will be replaced by the name of the animation at run-time.
- timeline.scriptanimation.nameLabel=%S - Script Animation
- # LOCALIZATION NOTE (timeline.scriptanimation.unnamedLabel):
- # This string is displayed in a tooltip of the animation panel that is shown
- # when hovering over an unnamed script-generated animation in the timeline UI.
- timeline.scriptanimation.unnamedLabel=Script Animation
- # LOCALIZATION NOTE (timeline.unknown.nameLabel):
- # This string is displayed in a tooltip of the animation panel that is shown
- # when hovering over the name of an unknown animation type in the timeline UI.
- # This can happen if devtools couldn't figure out the type of the animation.
- # %S will be replaced by the name of the transition at run-time.
- timeline.unknown.nameLabel=%S
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