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- # THIS FILE IS A PART OF VCStudio
- # PYTHON 3
- ###############################################################################
- # Multiuser is a complex system. It's so complex that my brain is melting at
- # the moment. Anyways. Users need a way to talk to the server. And I'm going
- # to provide it to the user using a multiuser Layer. See:
- # studio/studio_multiuserLayer.py.
- # Tho there is one problem. The user should be able to read and write messages
- # to the server. And you think. Right. There is a network/network_multiuser.py
- # for this. Well. for the most stuff yes.
- # There are 2 types of protocols multiuser system uses. The TCP and the UDP.
- # TCP protocol is used to tranfer sensetive stuff. Like files, scene text. Stuff
- # that has to be at full. And where loosing packages is unexceptable.
- # UDP will be used for the other stuff. Like log of the server. And messages to
- # the server. Such as an Abort message.
- # This file handle the UDP side of things.
- ###############################################################################
- import os
- import socket
- import datetime
- def listen(win):
-
- # Listen function will run in it's own thread and get the data from the
- # server. It will be teminal like messages that we show in the multiuser
- # window.
-
- UDP_IP = "255.255.255.255"
- UDP_PORT = 54545
-
- while True:
-
- try:
- sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
- sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
- sock.bind((UDP_IP, UDP_PORT))
- #sock.settimeout(0.05)
-
- data, addr = sock.recvfrom(1024)
- data = data.decode('utf8')
-
- seconds_format = "%H:%M:%S"
- time = datetime.datetime.strftime(datetime.datetime.now(), seconds_format)
-
- if "VCStudio MULTIUSER SERVER TERMINAL" in data:
- #print(time+data.replace("VCStudio MULTIUSER SERVER TERMINAL", ""))
- win.multiuser["terminal"].append(time+data.replace("VCStudio MULTIUSER SERVER TERMINAL", ""))
-
- # Now i want to use a limit. Because hell I don't want 20000000
- # bazillion messages stored in the memory at all times.
-
- win.multiuser["terminal"] = win.multiuser["terminal"][-300:]
-
- # And we want to scroll down on each message so
-
- win.scroll["multiuser_terminal"] = 0 - len(win.multiuser["terminal"])*50
-
- elif "VCStudio ABORT MULTIUSER" in data:
- win.multiuser["users"] = {}
-
- sock.close()
-
- except:
- pass
-
- def message(message):
-
- # This is a function that will be called by multiple buttons. That want to
- # send the server any kind of message. But actually it's gonna send a message
- # to 255.255.255.255 port 54545 that the server is listening. At the moment
- # of writing this comment the server is programed only for 1 type of command
- # like this. It's the "VCStudio ABORT MULTIUSER". That makes the server stop
- # working. This command is a bit dangerous at the moment. Because it's running
- # on it's own thread in the server. Making it close even in the middle of a
- # request. Like it can corrupt a file that's being transferred.
-
- UDP_IP = "255.255.255.255"
- UDP_PORT = 54545
- cs1 = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
- cs1.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
- cs1.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
- cs1.sendto(bytes(message, 'utf-8'), (UDP_IP, UDP_PORT))
- cs1.close()
-
-
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