m_arachnid.h 2.4 KB

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  1. // Copyright (c) ZeniMax Media Inc.
  2. // Licensed under the GNU General Public License 2.0.
  3. // G:\quake2\baseq2\models/monsters/arachnid
  4. // This file generated by ModelGen - Do NOT Modify
  5. enum
  6. {
  7. FRAME_rails1,
  8. FRAME_rails2,
  9. FRAME_rails3,
  10. FRAME_rails4,
  11. FRAME_rails5,
  12. FRAME_rails6,
  13. FRAME_rails7,
  14. FRAME_rails8,
  15. FRAME_rails9,
  16. FRAME_rails10,
  17. FRAME_rails11,
  18. FRAME_death1,
  19. FRAME_death2,
  20. FRAME_death3,
  21. FRAME_death4,
  22. FRAME_death5,
  23. FRAME_death6,
  24. FRAME_death7,
  25. FRAME_death8,
  26. FRAME_death9,
  27. FRAME_death10,
  28. FRAME_death11,
  29. FRAME_death12,
  30. FRAME_death13,
  31. FRAME_death14,
  32. FRAME_death15,
  33. FRAME_death16,
  34. FRAME_death17,
  35. FRAME_death18,
  36. FRAME_death19,
  37. FRAME_death20,
  38. FRAME_melee_atk1,
  39. FRAME_melee_atk2,
  40. FRAME_melee_atk3,
  41. FRAME_melee_atk4,
  42. FRAME_melee_atk5,
  43. FRAME_melee_atk6,
  44. FRAME_melee_atk7,
  45. FRAME_melee_atk8,
  46. FRAME_melee_atk9,
  47. FRAME_melee_atk10,
  48. FRAME_melee_atk11,
  49. FRAME_melee_atk12,
  50. FRAME_pain11,
  51. FRAME_pain12,
  52. FRAME_pain13,
  53. FRAME_pain14,
  54. FRAME_pain15,
  55. FRAME_idle1,
  56. FRAME_idle2,
  57. FRAME_idle3,
  58. FRAME_idle4,
  59. FRAME_idle5,
  60. FRAME_idle6,
  61. FRAME_idle7,
  62. FRAME_idle8,
  63. FRAME_idle9,
  64. FRAME_idle10,
  65. FRAME_idle11,
  66. FRAME_idle12,
  67. FRAME_idle13,
  68. FRAME_walk1,
  69. FRAME_walk2,
  70. FRAME_walk3,
  71. FRAME_walk4,
  72. FRAME_walk5,
  73. FRAME_walk6,
  74. FRAME_walk7,
  75. FRAME_walk8,
  76. FRAME_walk9,
  77. FRAME_walk10,
  78. FRAME_turn1,
  79. FRAME_turn2,
  80. FRAME_turn3,
  81. FRAME_melee_out1,
  82. FRAME_melee_out2,
  83. FRAME_melee_out3,
  84. FRAME_pain21,
  85. FRAME_pain22,
  86. FRAME_pain23,
  87. FRAME_pain24,
  88. FRAME_pain25,
  89. FRAME_pain26,
  90. FRAME_melee_pain1,
  91. FRAME_melee_pain2,
  92. FRAME_melee_pain3,
  93. FRAME_melee_pain4,
  94. FRAME_melee_pain5,
  95. FRAME_melee_pain6,
  96. FRAME_melee_pain7,
  97. FRAME_melee_pain8,
  98. FRAME_melee_pain9,
  99. FRAME_melee_pain10,
  100. FRAME_melee_pain11,
  101. FRAME_melee_pain12,
  102. FRAME_melee_pain13,
  103. FRAME_melee_pain14,
  104. FRAME_melee_pain15,
  105. FRAME_melee_pain16,
  106. FRAME_melee_in1,
  107. FRAME_melee_in2,
  108. FRAME_melee_in3,
  109. FRAME_melee_in4,
  110. FRAME_melee_in5,
  111. FRAME_melee_in6,
  112. FRAME_melee_in7,
  113. FRAME_melee_in8,
  114. FRAME_melee_in9,
  115. FRAME_melee_in10,
  116. FRAME_melee_in11,
  117. FRAME_melee_in12,
  118. FRAME_melee_in13,
  119. FRAME_melee_in14,
  120. FRAME_melee_in15,
  121. FRAME_melee_in16,
  122. FRAME_rails_up1,
  123. FRAME_rails_up2,
  124. FRAME_rails_up3,
  125. FRAME_rails_up4,
  126. FRAME_rails_up5,
  127. FRAME_rails_up6,
  128. FRAME_rails_up7,
  129. FRAME_rails_up8,
  130. FRAME_rails_up9,
  131. FRAME_rails_up10,
  132. FRAME_rails_up11,
  133. FRAME_rails_up12,
  134. FRAME_rails_up13,
  135. FRAME_rails_up14,
  136. FRAME_rails_up15,
  137. FRAME_rails_up16
  138. };
  139. #define MODEL_SCALE 1.000000f