m_guardian.h 3.6 KB

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  1. // Copyright (c) ZeniMax Media Inc.
  2. // Licensed under the GNU General Public License 2.0.
  3. // G:\quake2\baseq2\models/monsters/guardian
  4. // This file generated by ModelGen - Do NOT Modify
  5. enum {
  6. FRAME_sleep1,
  7. FRAME_sleep2,
  8. FRAME_sleep3,
  9. FRAME_sleep4,
  10. FRAME_sleep5,
  11. FRAME_sleep6,
  12. FRAME_sleep7,
  13. FRAME_sleep8,
  14. FRAME_sleep9,
  15. FRAME_sleep10,
  16. FRAME_sleep11,
  17. FRAME_sleep12,
  18. FRAME_sleep13,
  19. FRAME_sleep14,
  20. FRAME_death1,
  21. FRAME_death2,
  22. FRAME_death3,
  23. FRAME_death4,
  24. FRAME_death5,
  25. FRAME_death6,
  26. FRAME_death7,
  27. FRAME_death8,
  28. FRAME_death9,
  29. FRAME_death10,
  30. FRAME_death11,
  31. FRAME_death12,
  32. FRAME_death13,
  33. FRAME_death14,
  34. FRAME_death15,
  35. FRAME_death16,
  36. FRAME_death17,
  37. FRAME_death18,
  38. FRAME_death19,
  39. FRAME_death20,
  40. FRAME_death21,
  41. FRAME_death22,
  42. FRAME_death23,
  43. FRAME_death24,
  44. FRAME_death25,
  45. FRAME_death26,
  46. FRAME_atk1_out1,
  47. FRAME_atk1_out2,
  48. FRAME_atk1_out3,
  49. FRAME_atk2_out1,
  50. FRAME_atk2_out2,
  51. FRAME_atk2_out3,
  52. FRAME_atk2_out4,
  53. FRAME_atk2_out5,
  54. FRAME_atk2_out6,
  55. FRAME_atk2_out7,
  56. FRAME_kick_out1,
  57. FRAME_kick_out2,
  58. FRAME_kick_out3,
  59. FRAME_kick_out4,
  60. FRAME_kick_out5,
  61. FRAME_kick_out6,
  62. FRAME_kick_out7,
  63. FRAME_kick_out8,
  64. FRAME_kick_out9,
  65. FRAME_kick_out10,
  66. FRAME_kick_out11,
  67. FRAME_kick_out12,
  68. FRAME_pain1_1,
  69. FRAME_pain1_2,
  70. FRAME_pain1_3,
  71. FRAME_pain1_4,
  72. FRAME_pain1_5,
  73. FRAME_pain1_6,
  74. FRAME_pain1_7,
  75. FRAME_pain1_8,
  76. FRAME_idle1,
  77. FRAME_idle2,
  78. FRAME_idle3,
  79. FRAME_idle4,
  80. FRAME_idle5,
  81. FRAME_idle6,
  82. FRAME_idle7,
  83. FRAME_idle8,
  84. FRAME_idle9,
  85. FRAME_idle10,
  86. FRAME_idle11,
  87. FRAME_idle12,
  88. FRAME_idle13,
  89. FRAME_idle14,
  90. FRAME_idle15,
  91. FRAME_idle16,
  92. FRAME_idle17,
  93. FRAME_idle18,
  94. FRAME_idle19,
  95. FRAME_idle20,
  96. FRAME_idle21,
  97. FRAME_idle22,
  98. FRAME_idle23,
  99. FRAME_idle24,
  100. FRAME_idle25,
  101. FRAME_idle26,
  102. FRAME_idle27,
  103. FRAME_idle28,
  104. FRAME_idle29,
  105. FRAME_idle30,
  106. FRAME_idle31,
  107. FRAME_idle32,
  108. FRAME_idle33,
  109. FRAME_idle34,
  110. FRAME_idle35,
  111. FRAME_idle36,
  112. FRAME_idle37,
  113. FRAME_idle38,
  114. FRAME_idle39,
  115. FRAME_idle40,
  116. FRAME_idle41,
  117. FRAME_idle42,
  118. FRAME_idle43,
  119. FRAME_idle44,
  120. FRAME_idle45,
  121. FRAME_idle46,
  122. FRAME_idle47,
  123. FRAME_idle48,
  124. FRAME_idle49,
  125. FRAME_idle50,
  126. FRAME_idle51,
  127. FRAME_idle52,
  128. FRAME_atk1_in1,
  129. FRAME_atk1_in2,
  130. FRAME_atk1_in3,
  131. FRAME_kick_in1,
  132. FRAME_kick_in2,
  133. FRAME_kick_in3,
  134. FRAME_kick_in4,
  135. FRAME_kick_in5,
  136. FRAME_kick_in6,
  137. FRAME_kick_in7,
  138. FRAME_kick_in8,
  139. FRAME_kick_in9,
  140. FRAME_kick_in10,
  141. FRAME_kick_in11,
  142. FRAME_kick_in12,
  143. FRAME_kick_in13,
  144. FRAME_walk1,
  145. FRAME_walk2,
  146. FRAME_walk3,
  147. FRAME_walk4,
  148. FRAME_walk5,
  149. FRAME_walk6,
  150. FRAME_walk7,
  151. FRAME_walk8,
  152. FRAME_walk9,
  153. FRAME_walk10,
  154. FRAME_walk11,
  155. FRAME_walk12,
  156. FRAME_walk13,
  157. FRAME_walk14,
  158. FRAME_walk15,
  159. FRAME_walk16,
  160. FRAME_walk17,
  161. FRAME_walk18,
  162. FRAME_walk19,
  163. FRAME_wake1,
  164. FRAME_wake2,
  165. FRAME_wake3,
  166. FRAME_wake4,
  167. FRAME_wake5,
  168. FRAME_atk1_spin1,
  169. FRAME_atk1_spin2,
  170. FRAME_atk1_spin3,
  171. FRAME_atk1_spin4,
  172. FRAME_atk1_spin5,
  173. FRAME_atk1_spin6,
  174. FRAME_atk1_spin7,
  175. FRAME_atk1_spin8,
  176. FRAME_atk1_spin9,
  177. FRAME_atk1_spin10,
  178. FRAME_atk1_spin11,
  179. FRAME_atk1_spin12,
  180. FRAME_atk1_spin13,
  181. FRAME_atk1_spin14,
  182. FRAME_atk1_spin15,
  183. FRAME_atk2_fire1,
  184. FRAME_atk2_fire2,
  185. FRAME_atk2_fire3,
  186. FRAME_atk2_fire4,
  187. FRAME_turnl_1,
  188. FRAME_turnl_2,
  189. FRAME_turnl_3,
  190. FRAME_turnl_4,
  191. FRAME_turnl_5,
  192. FRAME_turnl_6,
  193. FRAME_turnl_7,
  194. FRAME_turnl_8,
  195. FRAME_turnl_9,
  196. FRAME_turnl_10,
  197. FRAME_turnl_11,
  198. FRAME_turnr_1,
  199. FRAME_turnr_2,
  200. FRAME_turnr_3,
  201. FRAME_turnr_4,
  202. FRAME_turnr_5,
  203. FRAME_turnr_6,
  204. FRAME_turnr_7,
  205. FRAME_turnr_8,
  206. FRAME_turnr_9,
  207. FRAME_turnr_10,
  208. FRAME_turnr_11,
  209. FRAME_atk2_in1,
  210. FRAME_atk2_in2,
  211. FRAME_atk2_in3,
  212. FRAME_atk2_in4,
  213. FRAME_atk2_in5,
  214. FRAME_atk2_in6,
  215. FRAME_atk2_in7,
  216. FRAME_atk2_in8,
  217. FRAME_atk2_in9,
  218. FRAME_atk2_in10,
  219. FRAME_atk2_in11,
  220. FRAME_atk2_in12
  221. };
  222. constexpr float MODEL_SCALE = 1.000000;