m_mutant.h 5.2 KB

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  1. // Copyright (c) ZeniMax Media Inc.
  2. // Licensed under the GNU General Public License 2.0.
  3. // G:\quake2\baseq2\models/monsters/mutant
  4. // This file generated by ModelGen - Do NOT Modify
  5. #define FRAME_attack01 0
  6. #define FRAME_attack02 1
  7. #define FRAME_attack03 2
  8. #define FRAME_attack04 3
  9. #define FRAME_attack05 4
  10. #define FRAME_attack06 5
  11. #define FRAME_attack07 6
  12. #define FRAME_attack08 7
  13. #define FRAME_attack09 8
  14. #define FRAME_attack10 9
  15. #define FRAME_attack11 10
  16. #define FRAME_attack12 11
  17. #define FRAME_attack13 12
  18. #define FRAME_attack14 13
  19. #define FRAME_attack15 14
  20. #define FRAME_death101 15
  21. #define FRAME_death102 16
  22. #define FRAME_death103 17
  23. #define FRAME_death104 18
  24. #define FRAME_death105 19
  25. #define FRAME_death106 20
  26. #define FRAME_death107 21
  27. #define FRAME_death108 22
  28. #define FRAME_death109 23
  29. #define FRAME_death201 24
  30. #define FRAME_death202 25
  31. #define FRAME_death203 26
  32. #define FRAME_death204 27
  33. #define FRAME_death205 28
  34. #define FRAME_death206 29
  35. #define FRAME_death207 30
  36. #define FRAME_death208 31
  37. #define FRAME_death209 32
  38. #define FRAME_death210 33
  39. #define FRAME_pain101 34
  40. #define FRAME_pain102 35
  41. #define FRAME_pain103 36
  42. #define FRAME_pain104 37
  43. #define FRAME_pain105 38
  44. #define FRAME_pain201 39
  45. #define FRAME_pain202 40
  46. #define FRAME_pain203 41
  47. #define FRAME_pain204 42
  48. #define FRAME_pain205 43
  49. #define FRAME_pain206 44
  50. #define FRAME_pain301 45
  51. #define FRAME_pain302 46
  52. #define FRAME_pain303 47
  53. #define FRAME_pain304 48
  54. #define FRAME_pain305 49
  55. #define FRAME_pain306 50
  56. #define FRAME_pain307 51
  57. #define FRAME_pain308 52
  58. #define FRAME_pain309 53
  59. #define FRAME_pain310 54
  60. #define FRAME_pain311 55
  61. #define FRAME_run03 56
  62. #define FRAME_run04 57
  63. #define FRAME_run05 58
  64. #define FRAME_run06 59
  65. #define FRAME_run07 60
  66. #define FRAME_run08 61
  67. #define FRAME_stand101 62
  68. #define FRAME_stand102 63
  69. #define FRAME_stand103 64
  70. #define FRAME_stand104 65
  71. #define FRAME_stand105 66
  72. #define FRAME_stand106 67
  73. #define FRAME_stand107 68
  74. #define FRAME_stand108 69
  75. #define FRAME_stand109 70
  76. #define FRAME_stand110 71
  77. #define FRAME_stand111 72
  78. #define FRAME_stand112 73
  79. #define FRAME_stand113 74
  80. #define FRAME_stand114 75
  81. #define FRAME_stand115 76
  82. #define FRAME_stand116 77
  83. #define FRAME_stand117 78
  84. #define FRAME_stand118 79
  85. #define FRAME_stand119 80
  86. #define FRAME_stand120 81
  87. #define FRAME_stand121 82
  88. #define FRAME_stand122 83
  89. #define FRAME_stand123 84
  90. #define FRAME_stand124 85
  91. #define FRAME_stand125 86
  92. #define FRAME_stand126 87
  93. #define FRAME_stand127 88
  94. #define FRAME_stand128 89
  95. #define FRAME_stand129 90
  96. #define FRAME_stand130 91
  97. #define FRAME_stand131 92
  98. #define FRAME_stand132 93
  99. #define FRAME_stand133 94
  100. #define FRAME_stand134 95
  101. #define FRAME_stand135 96
  102. #define FRAME_stand136 97
  103. #define FRAME_stand137 98
  104. #define FRAME_stand138 99
  105. #define FRAME_stand139 100
  106. #define FRAME_stand140 101
  107. #define FRAME_stand141 102
  108. #define FRAME_stand142 103
  109. #define FRAME_stand143 104
  110. #define FRAME_stand144 105
  111. #define FRAME_stand145 106
  112. #define FRAME_stand146 107
  113. #define FRAME_stand147 108
  114. #define FRAME_stand148 109
  115. #define FRAME_stand149 110
  116. #define FRAME_stand150 111
  117. #define FRAME_stand151 112
  118. #define FRAME_stand152 113
  119. #define FRAME_stand153 114
  120. #define FRAME_stand154 115
  121. #define FRAME_stand155 116
  122. #define FRAME_stand156 117
  123. #define FRAME_stand157 118
  124. #define FRAME_stand158 119
  125. #define FRAME_stand159 120
  126. #define FRAME_stand160 121
  127. #define FRAME_stand161 122
  128. #define FRAME_stand162 123
  129. #define FRAME_stand163 124
  130. #define FRAME_stand164 125
  131. #define FRAME_walk01 126
  132. #define FRAME_walk02 127
  133. #define FRAME_walk03 128
  134. #define FRAME_walk04 129
  135. #define FRAME_walk05 130
  136. #define FRAME_walk06 131
  137. #define FRAME_walk07 132
  138. #define FRAME_walk08 133
  139. #define FRAME_walk09 134
  140. #define FRAME_walk10 135
  141. #define FRAME_walk11 136
  142. #define FRAME_walk12 137
  143. #define FRAME_walk13 138
  144. #define FRAME_walk14 139
  145. #define FRAME_walk15 140
  146. #define FRAME_walk16 141
  147. #define FRAME_walk17 142
  148. #define FRAME_walk18 143
  149. #define FRAME_walk19 144
  150. #define FRAME_walk20 145
  151. #define FRAME_walk21 146
  152. #define FRAME_walk22 147
  153. #define FRAME_walk23 148
  154. #define MODEL_SCALE 1.000000