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- /*
- Copyright (C) 2004 Michael Liebscher
- Copyright (C) 2000-2002 by DarkOne the Hacker
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- /*
- * wolf_powerups.h: Wolfenstein3-D power-up handler.
- *
- * Author: Michael Liebscher <johnnycanuck@users.sourceforge.net>
- * Date: 2004
- *
- * Acknowledgement:
- * Portion of this code was derived from NewWolf, and was originally
- * written by DarkOne the Hacker.
- *
- */
- /*
- Notes:
- This module is implemented by wolf_powerups.c
- */
- #ifndef __WOLF_POWERUPS_H__
- #define __WOLF_POWERUPS_H__
- typedef enum
- {
- //please provide description
- pow_gibs, // 1% if <=10%; SLURPIESND
- pow_gibs2, // 1% if <=10%; SLURPIESND
- pow_alpo, // 4% if <100%; HEALTH1SND
- pow_firstaid, // 25% if <100%; HEALTH2SND
- pow_key1, // gold key; GETKEYSND
- pow_key2, // silver key; GETKEYSND
- pow_key3, // not used
- pow_key4, // not used
- pow_cross, // 100pts; BONUS1SND
- pow_chalice, // 500pts; BONUS2SND
- pow_bible, // 1000pts; BONUS3SND
- pow_crown, // 5000pts; BONUS4SND
- pow_clip, // 8bul if <99bul; GETAMMOSND
- pow_clip2, // 4bul if <99bul; GETAMMOSND
- pow_machinegun, // machine gun; GETMACHINESND
- pow_chaingun, // gatling gun; GETGATLINGSND
- pow_food, // 10% if <100%; HEALTH1SND
- pow_fullheal, // 99%, 25bul; BONUS1UPSND
- pow_25clip, // 25bul if <99bul; GETAMMOBOXSND
- pow_spear, // spear of destiny!
- pow_last
- // add new types <!only!> here (after last)
- } pow_t;
- typedef struct powerup_s
- {
- int x, y;
- pow_t type;
- int sprite;
- } powerup_t;
- extern void Powerup_Reset( void );
- extern void Powerup_Spawn( int x, int y, int type );
- extern void Powerup_PickUp( int x, int y );
- #endif /* __WOLF_POWERUPS_H__ */
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