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- /*
- Copyright (C) 2004-2005 Michael Liebscher
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- #include "../wolfiphone.h"
- level_locals_t levelstate;
- LRstruct LevelRatios;
- cvar_t *g_version; // Wolfenstein or Spear of Destiny
- cvar_t *episode;
- cvar_t *skill;
- char *spritelocation = WL6SPRITESDIRNAME;
- /*
- -----------------------------------------------------------------------------
- Function:
-
- Parameters:
-
- Returns:
-
- Notes:
- -----------------------------------------------------------------------------
- */
- PUBLIC void Game_Reset( void )
- {
- memset( &levelstate, 0, sizeof( levelstate ) );
- }
- extern void Map_f( void );
- /*
- -----------------------------------------------------------------------------
- Function:
-
- Parameters:
-
- Returns:
-
- Notes:
- -----------------------------------------------------------------------------
- */
- PUBLIC void Game_Init( void )
- {
- Com_Printf( "\n------ Game Init ------\n" );
- episode = Cvar_Get( "episode", "0", CVAR_ARCHIVE );
- skill = Cvar_Get( "skill", "1", CVAR_ARCHIVE );
- g_version = Cvar_Get( "g_version", "1", CVAR_ARCHIVE ); //we should make a #ifdef for "special version"
- //this version is to come with spear
-
- #ifndef LITE
- Cmd_AddCommand( "map", Map_f );
- #endif
-
- G_Build_Tables();
- Powerup_Reset();
- Sprite_Reset();
- Game_Reset();
- PL_Init();
- Com_Printf( "\n-----------------------\n" );
-
- }
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