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- QuakeWorld 2.33 Test Release
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- QuakeWorld 2.33 is a test release to address several issues that have
- come to light in the QuakeWorld community. Several different DoS
- (Denial Of Service) attacks have surfaced that need addressed.
- This test release contains both a new client and server to address these
- problems. This release is currently compatible with 2.30 servers and clients,
- but this will not be true once the test period has completed. The next
- release of QuakeWorld with be 2.4 and will be changed so previous versions
- will no longer function. This is necessary in order to fully combat all
- the denial of service attacks currently present and to facility some changes
- in the prevention of cheating.
- The QuakeWorld 2.33 client has the follow changes and issues addressed:
- - Bug where client would crash during a level change if a skin name longer
- than 16 characters on the server has been fixed.
- - The client now ignores foreign connection requests while connected to a
- server.
- - A foreign message packet with C-style format strings no longer cause a
- client crash.
- - Large packets sent to the client could cause it to exit with a fatal error
- - Timing issues with later versions of Windows 95 and Windows 98 that would
- cause clients to mistime their frame times and result in a player that could
- run faster/slower on a server has been changed and fixed.
- - When the client is running in a window, going to the menu or the console
- automatically frees up the mouse cursor.
- QuakeWorld 2.33 server changes:
- - Server now unpauses when all clients disconnect.
- - A possible server crash with large userinfo data has been fixed
- - A minor buffering error in network data was fixed
- Feedback for the release should be directed to Zoid at zoid@idsoftware.com
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