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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // vid.h -- video driver defs
- #define VID_CBITS 6
- #define VID_GRADES (1 << VID_CBITS)
- // a pixel can be one, two, or four bytes
- typedef byte pixel_t;
- typedef struct vrect_s
- {
- int x,y,width,height;
- struct vrect_s *pnext;
- } vrect_t;
- typedef struct
- {
- pixel_t *buffer; // invisible buffer
- pixel_t *colormap; // 256 * VID_GRADES size
- unsigned short *colormap16; // 256 * VID_GRADES size
- int fullbright; // index of first fullbright color
- unsigned rowbytes; // may be > width if displayed in a window
- unsigned width;
- unsigned height;
- float aspect; // width / height -- < 0 is taller than wide
- int numpages;
- int recalc_refdef; // if true, recalc vid-based stuff
- pixel_t *conbuffer;
- int conrowbytes;
- unsigned conwidth;
- unsigned conheight;
- int maxwarpwidth;
- int maxwarpheight;
- pixel_t *direct; // direct drawing to framebuffer, if not
- // NULL
- } viddef_t;
- extern viddef_t vid; // global video state
- extern unsigned short d_8to16table[256];
- extern unsigned d_8to24table[256];
- extern void (*vid_menudrawfn)(void);
- extern void (*vid_menukeyfn)(int key);
- void VID_SetPalette (unsigned char *palette);
- // called at startup and after any gamma correction
- void VID_ShiftPalette (unsigned char *palette);
- // called for bonus and pain flashes, and for underwater color changes
- void VID_Init (unsigned char *palette);
- // Called at startup to set up translation tables, takes 256 8 bit RGB values
- // the palette data will go away after the call, so it must be copied off if
- // the video driver will need it again
- void VID_Shutdown (void);
- // Called at shutdown
- void VID_Update (vrect_t *rects);
- // flushes the given rectangles from the view buffer to the screen
- int VID_SetMode (int modenum, unsigned char *palette);
- // sets the mode; only used by the Quake engine for resetting to mode 0 (the
- // base mode) on memory allocation failures
- void VID_HandlePause (qboolean pause);
- // called only on Win32, when pause happens, so the mouse can be released
- void VID_LockBuffer (void);
- void VID_UnlockBuffer (void);
- #ifdef GLQUAKE
- qboolean VID_Is8bit(void);
- #endif
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