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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- //
- // spritegn.h: header file for sprite generation program
- //
- // **********************************************************
- // * This file must be identical in the spritegen directory *
- // * and in the Quake directory, because it's used to *
- // * pass data from one to the other via .spr files. *
- // **********************************************************
- //-------------------------------------------------------
- // This program generates .spr sprite package files.
- // The format of the files is as follows:
- //
- // dsprite_t file header structure
- // <repeat dsprite_t.numframes times>
- // <if spritegroup, repeat dspritegroup_t.numframes times>
- // dspriteframe_t frame header structure
- // sprite bitmap
- // <else (single sprite frame)>
- // dspriteframe_t frame header structure
- // sprite bitmap
- // <endrepeat>
- //-------------------------------------------------------
- #ifdef INCLUDELIBS
- #include <stdlib.h>
- #include <stdio.h>
- #include <math.h>
- #include <string.h>
- #include "cmdlib.h"
- #include "scriplib.h"
- #include "dictlib.h"
- #include "trilib.h"
- #include "lbmlib.h"
- #include "mathlib.h"
- #endif
- #define SPRITE_VERSION 1
- // must match definition in modelgen.h
- #ifndef SYNCTYPE_T
- #define SYNCTYPE_T
- typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
- #endif
- // TODO: shorten these?
- typedef struct {
- int ident;
- int version;
- int type;
- float boundingradius;
- int width;
- int height;
- int numframes;
- float beamlength;
- synctype_t synctype;
- } dsprite_t;
- #define SPR_VP_PARALLEL_UPRIGHT 0
- #define SPR_FACING_UPRIGHT 1
- #define SPR_VP_PARALLEL 2
- #define SPR_ORIENTED 3
- #define SPR_VP_PARALLEL_ORIENTED 4
- typedef struct {
- int origin[2];
- int width;
- int height;
- } dspriteframe_t;
- typedef struct {
- int numframes;
- } dspritegroup_t;
- typedef struct {
- float interval;
- } dspriteinterval_t;
- typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t;
- typedef struct {
- spriteframetype_t type;
- } dspriteframetype_t;
- #define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I')
- // little-endian "IDSP"
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