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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // screen.c -- master for refresh, status bar, console, chat, notify, etc
- #include "quakedef.h"
- #include "r_local.h"
- #include <time.h>
- /*
- background clear
- rendering
- turtle/net/ram icons
- sbar
- centerprint / slow centerprint
- notify lines
- intermission / finale overlay
- loading plaque
- console
- menu
- required background clears
- required update regions
- syncronous draw mode or async
- One off screen buffer, with updates either copied or xblited
- Need to double buffer?
- async draw will require the refresh area to be cleared, because it will be
- xblited, but sync draw can just ignore it.
- sync
- draw
- CenterPrint ()
- SlowPrint ()
- Screen_Update ();
- Con_Printf ();
- net
- turn off messages option
- the refresh is allways rendered, unless the console is full screen
- console is:
- notify lines
- half
- full
-
- */
- // only the refresh window will be updated unless these variables are flagged
- int scr_copytop;
- int scr_copyeverything;
- float scr_con_current;
- float scr_conlines; // lines of console to display
- float oldscreensize, oldfov;
- float oldsbar;
- cvar_t scr_viewsize = {"viewsize","100", true};
- cvar_t scr_fov = {"fov","90"}; // 10 - 170
- cvar_t scr_conspeed = {"scr_conspeed","300"};
- cvar_t scr_centertime = {"scr_centertime","2"};
- cvar_t scr_showram = {"showram","1"};
- cvar_t scr_showturtle = {"showturtle","0"};
- cvar_t scr_showpause = {"showpause","1"};
- cvar_t scr_printspeed = {"scr_printspeed","8"};
- cvar_t scr_allowsnap = {"scr_allowsnap", "1"};
- qboolean scr_initialized; // ready to draw
- qpic_t *scr_ram;
- qpic_t *scr_net;
- qpic_t *scr_turtle;
- int scr_fullupdate;
- int clearconsole;
- int clearnotify;
- int sb_lines;
- viddef_t vid; // global video state
- vrect_t *pconupdate;
- vrect_t scr_vrect;
- qboolean scr_disabled_for_loading;
- qboolean scr_skipupdate;
- qboolean block_drawing;
- void SCR_ScreenShot_f (void);
- void SCR_RSShot_f (void);
- /*
- ===============================================================================
- CENTER PRINTING
- ===============================================================================
- */
- char scr_centerstring[1024];
- float scr_centertime_start; // for slow victory printing
- float scr_centertime_off;
- int scr_center_lines;
- int scr_erase_lines;
- int scr_erase_center;
- /*
- ==============
- SCR_CenterPrint
- Called for important messages that should stay in the center of the screen
- for a few moments
- ==============
- */
- void SCR_CenterPrint (char *str)
- {
- strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
- scr_centertime_off = scr_centertime.value;
- scr_centertime_start = cl.time;
- // count the number of lines for centering
- scr_center_lines = 1;
- while (*str)
- {
- if (*str == '\n')
- scr_center_lines++;
- str++;
- }
- }
- void SCR_EraseCenterString (void)
- {
- int y;
- if (scr_erase_center++ > vid.numpages)
- {
- scr_erase_lines = 0;
- return;
- }
- if (scr_center_lines <= 4)
- y = vid.height*0.35;
- else
- y = 48;
- scr_copytop = 1;
- Draw_TileClear (0, y, vid.width, min(8*scr_erase_lines, vid.height - y - 1));
- }
- void SCR_DrawCenterString (void)
- {
- char *start;
- int l;
- int j;
- int x, y;
- int remaining;
- // the finale prints the characters one at a time
- if (cl.intermission)
- remaining = scr_printspeed.value * (cl.time - scr_centertime_start);
- else
- remaining = 9999;
- scr_erase_center = 0;
- start = scr_centerstring;
- if (scr_center_lines <= 4)
- y = vid.height*0.35;
- else
- y = 48;
- do
- {
- // scan the width of the line
- for (l=0 ; l<40 ; l++)
- if (start[l] == '\n' || !start[l])
- break;
- x = (vid.width - l*8)/2;
- for (j=0 ; j<l ; j++, x+=8)
- {
- Draw_Character (x, y, start[j]);
- if (!remaining--)
- return;
- }
-
- y += 8;
- while (*start && *start != '\n')
- start++;
- if (!*start)
- break;
- start++; // skip the \n
- } while (1);
- }
- void SCR_CheckDrawCenterString (void)
- {
- scr_copytop = 1;
- if (scr_center_lines > scr_erase_lines)
- scr_erase_lines = scr_center_lines;
- scr_centertime_off -= host_frametime;
-
- if (scr_centertime_off <= 0 && !cl.intermission)
- return;
- if (key_dest != key_game)
- return;
- SCR_DrawCenterString ();
- }
- //=============================================================================
- /*
- ====================
- CalcFov
- ====================
- */
- float CalcFov (float fov_x, float width, float height)
- {
- float a;
- float x;
- if (fov_x < 1 || fov_x > 179)
- Sys_Error ("Bad fov: %f", fov_x);
- x = width/tan(fov_x/360*M_PI);
- a = atan (height/x);
- a = a*360/M_PI;
- return a;
- }
- /*
- =================
- SCR_CalcRefdef
- Must be called whenever vid changes
- Internal use only
- =================
- */
- static void SCR_CalcRefdef (void)
- {
- vrect_t vrect;
- float size;
- scr_fullupdate = 0; // force a background redraw
- vid.recalc_refdef = 0;
- // force the status bar to redraw
- Sbar_Changed ();
- //========================================
-
- // bound viewsize
- if (scr_viewsize.value < 30)
- Cvar_Set ("viewsize","30");
- if (scr_viewsize.value > 120)
- Cvar_Set ("viewsize","120");
- // bound field of view
- if (scr_fov.value < 10)
- Cvar_Set ("fov","10");
- if (scr_fov.value > 170)
- Cvar_Set ("fov","170");
- r_refdef.fov_x = scr_fov.value;
- r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
- // intermission is always full screen
- if (cl.intermission)
- size = 120;
- else
- size = scr_viewsize.value;
- if (size >= 120)
- sb_lines = 0; // no status bar at all
- else if (size >= 110)
- sb_lines = 24; // no inventory
- else
- sb_lines = 24+16+8;
- // these calculations mirror those in R_Init() for r_refdef, but take no
- // account of water warping
- vrect.x = 0;
- vrect.y = 0;
- vrect.width = vid.width;
- vrect.height = vid.height;
- R_SetVrect (&vrect, &scr_vrect, sb_lines);
- // guard against going from one mode to another that's less than half the
- // vertical resolution
- if (scr_con_current > vid.height)
- scr_con_current = vid.height;
- // notify the refresh of the change
- R_ViewChanged (&vrect, sb_lines, vid.aspect);
- }
- /*
- =================
- SCR_SizeUp_f
- Keybinding command
- =================
- */
- void SCR_SizeUp_f (void)
- {
- if (scr_viewsize.value < 120) {
- Cvar_SetValue ("viewsize",scr_viewsize.value+10);
- vid.recalc_refdef = 1;
- }
- }
- /*
- =================
- SCR_SizeDown_f
- Keybinding command
- =================
- */
- void SCR_SizeDown_f (void)
- {
- Cvar_SetValue ("viewsize",scr_viewsize.value-10);
- vid.recalc_refdef = 1;
- }
- //============================================================================
- /*
- ==================
- SCR_Init
- ==================
- */
- void SCR_Init (void)
- {
- Cvar_RegisterVariable (&scr_fov);
- Cvar_RegisterVariable (&scr_viewsize);
- Cvar_RegisterVariable (&scr_conspeed);
- Cvar_RegisterVariable (&scr_showram);
- Cvar_RegisterVariable (&scr_showturtle);
- Cvar_RegisterVariable (&scr_showpause);
- Cvar_RegisterVariable (&scr_centertime);
- Cvar_RegisterVariable (&scr_printspeed);
- Cvar_RegisterVariable (&scr_allowsnap);
- //
- // register our commands
- //
- Cmd_AddCommand ("screenshot",SCR_ScreenShot_f);
- Cmd_AddCommand ("snap",SCR_RSShot_f);
- Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
- Cmd_AddCommand ("sizedown",SCR_SizeDown_f);
- scr_ram = W_GetLumpName ("ram");
- scr_net = W_GetLumpName ("net");
- scr_turtle = W_GetLumpName ("turtle");
- scr_initialized = true;
- }
- /*
- ==============
- SCR_DrawRam
- ==============
- */
- void SCR_DrawRam (void)
- {
- if (!scr_showram.value)
- return;
- if (!r_cache_thrash)
- return;
- Draw_Pic (scr_vrect.x+32, scr_vrect.y, scr_ram);
- }
- /*
- ==============
- SCR_DrawTurtle
- ==============
- */
- void SCR_DrawTurtle (void)
- {
- static int count;
-
- if (!scr_showturtle.value)
- return;
- if (host_frametime < 0.1)
- {
- count = 0;
- return;
- }
- count++;
- if (count < 3)
- return;
- Draw_Pic (scr_vrect.x, scr_vrect.y, scr_turtle);
- }
- /*
- ==============
- SCR_DrawNet
- ==============
- */
- void SCR_DrawNet (void)
- {
- if (cls.netchan.outgoing_sequence - cls.netchan.incoming_acknowledged < UPDATE_BACKUP-1)
- return;
- if (cls.demoplayback)
- return;
- Draw_Pic (scr_vrect.x+64, scr_vrect.y, scr_net);
- }
- void SCR_DrawFPS (void)
- {
- extern cvar_t show_fps;
- static double lastframetime;
- double t;
- extern int fps_count;
- static lastfps;
- int x, y;
- char st[80];
- if (!show_fps.value)
- return;
- t = Sys_DoubleTime();
- if ((t - lastframetime) >= 1.0) {
- lastfps = fps_count;
- fps_count = 0;
- lastframetime = t;
- }
- sprintf(st, "%3d FPS", lastfps);
- x = vid.width - strlen(st) * 8 - 8;
- y = vid.height - sb_lines - 8;
- // Draw_TileClear(x, y, strlen(st) * 8, 8);
- Draw_String(x, y, st);
- }
- /*
- ==============
- DrawPause
- ==============
- */
- void SCR_DrawPause (void)
- {
- qpic_t *pic;
- if (!scr_showpause.value) // turn off for screenshots
- return;
- if (!cl.paused)
- return;
- pic = Draw_CachePic ("gfx/pause.lmp");
- Draw_Pic ( (vid.width - pic->width)/2,
- (vid.height - 48 - pic->height)/2, pic);
- }
- //=============================================================================
- /*
- ==================
- SCR_SetUpToDrawConsole
- ==================
- */
- void SCR_SetUpToDrawConsole (void)
- {
- Con_CheckResize ();
-
- // decide on the height of the console
- if (cls.state != ca_active)
- {
- scr_conlines = vid.height; // full screen
- scr_con_current = scr_conlines;
- }
- else if (key_dest == key_console)
- scr_conlines = vid.height/2; // half screen
- else
- scr_conlines = 0; // none visible
-
- if (scr_conlines < scr_con_current)
- {
- scr_con_current -= scr_conspeed.value*host_frametime;
- if (scr_conlines > scr_con_current)
- scr_con_current = scr_conlines;
- }
- else if (scr_conlines > scr_con_current)
- {
- scr_con_current += scr_conspeed.value*host_frametime;
- if (scr_conlines < scr_con_current)
- scr_con_current = scr_conlines;
- }
- if (clearconsole++ < vid.numpages)
- {
- scr_copytop = 1;
- Draw_TileClear (0,(int)scr_con_current,vid.width, vid.height - (int)scr_con_current);
- Sbar_Changed ();
- }
- else if (clearnotify++ < vid.numpages)
- {
- scr_copytop = 1;
- Draw_TileClear (0,0,vid.width, con_notifylines);
- }
- else
- con_notifylines = 0;
- }
-
- /*
- ==================
- SCR_DrawConsole
- ==================
- */
- void SCR_DrawConsole (void)
- {
- if (scr_con_current)
- {
- scr_copyeverything = 1;
- Con_DrawConsole (scr_con_current);
- clearconsole = 0;
- }
- else
- {
- if (key_dest == key_game || key_dest == key_message)
- Con_DrawNotify (); // only draw notify in game
- }
- }
- /*
- ==============================================================================
-
- SCREEN SHOTS
-
- ==============================================================================
- */
- /*
- ==============
- WritePCXfile
- ==============
- */
- void WritePCXfile (char *filename, byte *data, int width, int height,
- int rowbytes, byte *palette, qboolean upload)
- {
- int i, j, length;
- pcx_t *pcx;
- byte *pack;
-
- pcx = Hunk_TempAlloc (width*height*2+1000);
- if (pcx == NULL)
- {
- Con_Printf("SCR_ScreenShot_f: not enough memory\n");
- return;
- }
-
- pcx->manufacturer = 0x0a; // PCX id
- pcx->version = 5; // 256 color
- pcx->encoding = 1; // uncompressed
- pcx->bits_per_pixel = 8; // 256 color
- pcx->xmin = 0;
- pcx->ymin = 0;
- pcx->xmax = LittleShort((short)(width-1));
- pcx->ymax = LittleShort((short)(height-1));
- pcx->hres = LittleShort((short)width);
- pcx->vres = LittleShort((short)height);
- Q_memset (pcx->palette,0,sizeof(pcx->palette));
- pcx->color_planes = 1; // chunky image
- pcx->bytes_per_line = LittleShort((short)width);
- pcx->palette_type = LittleShort(2); // not a grey scale
- Q_memset (pcx->filler,0,sizeof(pcx->filler));
- // pack the image
- pack = &pcx->data;
-
- for (i=0 ; i<height ; i++)
- {
- for (j=0 ; j<width ; j++)
- {
- if ( (*data & 0xc0) != 0xc0)
- *pack++ = *data++;
- else
- {
- *pack++ = 0xc1;
- *pack++ = *data++;
- }
- }
- data += rowbytes - width;
- }
-
- // write the palette
- *pack++ = 0x0c; // palette ID byte
- for (i=0 ; i<768 ; i++)
- *pack++ = *palette++;
-
- // write output file
- length = pack - (byte *)pcx;
- if (upload)
- CL_StartUpload((void *)pcx, length);
- else
- COM_WriteFile (filename, pcx, length);
- }
-
- /*
- ==================
- SCR_ScreenShot_f
- ==================
- */
- void SCR_ScreenShot_f (void)
- {
- int i;
- char pcxname[80];
- char checkname[MAX_OSPATH];
- //
- // find a file name to save it to
- //
- strcpy(pcxname,"quake00.pcx");
-
- for (i=0 ; i<=99 ; i++)
- {
- pcxname[5] = i/10 + '0';
- pcxname[6] = i%10 + '0';
- sprintf (checkname, "%s/%s", com_gamedir, pcxname);
- if (Sys_FileTime(checkname) == -1)
- break; // file doesn't exist
- }
- if (i==100)
- {
- Con_Printf ("SCR_ScreenShot_f: Couldn't create a PCX");
- return;
- }
-
- //
- // save the pcx file
- //
- D_EnableBackBufferAccess (); // enable direct drawing of console to back
- // buffer
- WritePCXfile (pcxname, vid.buffer, vid.width, vid.height, vid.rowbytes,
- host_basepal, false);
- D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
- // for linear writes all the time
- Con_Printf ("Wrote %s\n", pcxname);
- }
- /*
- Find closest color in the palette for named color
- */
- int MipColor(int r, int g, int b)
- {
- int i;
- float dist;
- int best;
- float bestdist;
- int r1, g1, b1;
- static int lr = -1, lg = -1, lb = -1;
- static int lastbest;
- if (r == lr && g == lg && b == lb)
- return lastbest;
- bestdist = 256*256*3;
- for (i = 0; i < 256; i++) {
- r1 = host_basepal[i*3] - r;
- g1 = host_basepal[i*3+1] - g;
- b1 = host_basepal[i*3+2] - b;
- dist = r1*r1 + g1*g1 + b1*b1;
- if (dist < bestdist) {
- bestdist = dist;
- best = i;
- }
- }
- lr = r; lg = g; lb = b;
- lastbest = best;
- return best;
- }
- // in draw.c
- extern byte *draw_chars; // 8*8 graphic characters
- void SCR_DrawCharToSnap (int num, byte *dest, int width)
- {
- int row, col;
- byte *source;
- int drawline;
- int x;
- row = num>>4;
- col = num&15;
- source = draw_chars + (row<<10) + (col<<3);
- drawline = 8;
- while (drawline--)
- {
- for (x=0 ; x<8 ; x++)
- if (source[x])
- dest[x] = source[x];
- else
- dest[x] = 98;
- source += 128;
- dest += width;
- }
- }
- void SCR_DrawStringToSnap (const char *s, byte *buf, int x, int y, int width)
- {
- byte *dest;
- const unsigned char *p;
- dest = buf + ((y * width) + x);
- p = (const unsigned char *)s;
- while (*p) {
- SCR_DrawCharToSnap(*p++, dest, width);
- dest += 8;
- }
- }
- /*
- ==================
- SCR_RSShot_f
- ==================
- */
- void SCR_RSShot_f (void)
- {
- int i, x, y;
- unsigned char *src, *dest;
- char pcxname[80];
- char checkname[MAX_OSPATH];
- unsigned char *newbuf, *srcbuf;
- int srcrowbytes;
- int w, h;
- int dx, dy, dex, dey, nx;
- int r, b, g;
- int count;
- float fracw, frach;
- char st[80];
- time_t now;
- if (CL_IsUploading())
- return; // already one pending
- if (cls.state < ca_onserver)
- return; // gotta be connected
- if (!scr_allowsnap.value) {
- MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
- SZ_Print (&cls.netchan.message, "snap\n");
- Con_Printf("Refusing remote screen shot request.\n");
- return;
- }
- Con_Printf("Remote screen shot requested.\n");
- #if 0
- //
- // find a file name to save it to
- //
- strcpy(pcxname,"mquake00.pcx");
-
- for (i=0 ; i<=99 ; i++)
- {
- pcxname[6] = i/10 + '0';
- pcxname[7] = i%10 + '0';
- sprintf (checkname, "%s/%s", com_gamedir, pcxname);
- if (Sys_FileTime(checkname) == -1)
- break; // file doesn't exist
- }
- if (i==100)
- {
- Con_Printf ("SCR_ScreenShot_f: Couldn't create a PCX");
- return;
- }
- #endif
-
- //
- // save the pcx file
- //
- D_EnableBackBufferAccess (); // enable direct drawing of console to back
- // buffer
- w = (vid.width < RSSHOT_WIDTH) ? vid.width : RSSHOT_WIDTH;
- h = (vid.height < RSSHOT_HEIGHT) ? vid.height : RSSHOT_HEIGHT;
- fracw = (float)vid.width / (float)w;
- frach = (float)vid.height / (float)h;
- newbuf = malloc(w*h);
- for (y = 0; y < h; y++) {
- dest = newbuf + (w * y);
- for (x = 0; x < w; x++) {
- r = g = b = 0;
- dx = x * fracw;
- dex = (x + 1) * fracw;
- if (dex == dx) dex++; // at least one
- dy = y * frach;
- dey = (y + 1) * frach;
- if (dey == dy) dey++; // at least one
- count = 0;
- for (/* */; dy < dey; dy++) {
- src = vid.buffer + (vid.rowbytes * dy) + dx;
- for (nx = dx; nx < dex; nx++) {
- r += host_basepal[*src * 3];
- g += host_basepal[*src * 3+1];
- b += host_basepal[*src * 3+2];
- src++;
- count++;
- }
- }
- r /= count;
- g /= count;
- b /= count;
- *dest++ = MipColor(r, g, b);
- }
- }
- time(&now);
- strcpy(st, ctime(&now));
- st[strlen(st) - 1] = 0;
- SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, 0, w);
- strncpy(st, cls.servername, sizeof(st));
- st[sizeof(st) - 1] = 0;
- SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, 10, w);
- strncpy(st, name.string, sizeof(st));
- st[sizeof(st) - 1] = 0;
- SCR_DrawStringToSnap (st, newbuf, w - strlen(st)*8, 20, w);
- WritePCXfile (pcxname, newbuf, w, h, w, host_basepal, true);
- free(newbuf);
- D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
- // for linear writes all the time
- // Con_Printf ("Wrote %s\n", pcxname);
- Con_Printf ("Sending shot to server...\n");
- }
- //=============================================================================
- char *scr_notifystring;
- qboolean scr_drawdialog;
- void SCR_DrawNotifyString (void)
- {
- char *start;
- int l;
- int j;
- int x, y;
- start = scr_notifystring;
- y = vid.height*0.35;
- do
- {
- // scan the width of the line
- for (l=0 ; l<40 ; l++)
- if (start[l] == '\n' || !start[l])
- break;
- x = (vid.width - l*8)/2;
- for (j=0 ; j<l ; j++, x+=8)
- Draw_Character (x, y, start[j]);
-
- y += 8;
- while (*start && *start != '\n')
- start++;
- if (!*start)
- break;
- start++; // skip the \n
- } while (1);
- }
- /*
- ==================
- SCR_ModalMessage
- Displays a text string in the center of the screen and waits for a Y or N
- keypress.
- ==================
- */
- int SCR_ModalMessage (char *text)
- {
- scr_notifystring = text;
-
- // draw a fresh screen
- scr_fullupdate = 0;
- scr_drawdialog = true;
- SCR_UpdateScreen ();
- scr_drawdialog = false;
-
- S_ClearBuffer (); // so dma doesn't loop current sound
- do
- {
- key_count = -1; // wait for a key down and up
- Sys_SendKeyEvents ();
- } while (key_lastpress != 'y' && key_lastpress != 'n' && key_lastpress != K_ESCAPE);
- scr_fullupdate = 0;
- SCR_UpdateScreen ();
- return key_lastpress == 'y';
- }
- //=============================================================================
- /*
- ===============
- SCR_BringDownConsole
- Brings the console down and fades the palettes back to normal
- ================
- */
- void SCR_BringDownConsole (void)
- {
- int i;
-
- scr_centertime_off = 0;
-
- for (i=0 ; i<20 && scr_conlines != scr_con_current ; i++)
- SCR_UpdateScreen ();
- cl.cshifts[0].percent = 0; // no area contents palette on next frame
- VID_SetPalette (host_basepal);
- }
- /*
- ==================
- SCR_UpdateScreen
- This is called every frame, and can also be called explicitly to flush
- text to the screen.
- WARNING: be very careful calling this from elsewhere, because the refresh
- needs almost the entire 256k of stack space!
- ==================
- */
- void SCR_UpdateScreen (void)
- {
- static float oldscr_viewsize;
- vrect_t vrect;
- if (scr_skipupdate || block_drawing)
- return;
- if (scr_disabled_for_loading)
- return;
- #ifdef _WIN32
- { // don't suck up any cpu if minimized
- extern int Minimized;
- if (Minimized)
- return;
- }
- #endif
- scr_copytop = 0;
- scr_copyeverything = 0;
- if (!scr_initialized || !con_initialized)
- return; // not initialized yet
- if (scr_viewsize.value != oldscr_viewsize)
- {
- oldscr_viewsize = scr_viewsize.value;
- vid.recalc_refdef = 1;
- }
-
- //
- // check for vid changes
- //
- if (oldfov != scr_fov.value)
- {
- oldfov = scr_fov.value;
- vid.recalc_refdef = true;
- }
-
- if (oldscreensize != scr_viewsize.value)
- {
- oldscreensize = scr_viewsize.value;
- vid.recalc_refdef = true;
- }
- if (oldsbar != cl_sbar.value)
- {
- oldsbar = cl_sbar.value;
- vid.recalc_refdef = true;
- }
-
- if (vid.recalc_refdef)
- {
- // something changed, so reorder the screen
- SCR_CalcRefdef ();
- }
- //
- // do 3D refresh drawing, and then update the screen
- //
- D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
- if (scr_fullupdate++ < vid.numpages)
- { // clear the entire screen
- scr_copyeverything = 1;
- Draw_TileClear (0,0,vid.width,vid.height);
- Sbar_Changed ();
- }
- pconupdate = NULL;
- SCR_SetUpToDrawConsole ();
- SCR_EraseCenterString ();
-
- D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
- // for linear writes all the time
- VID_LockBuffer ();
- V_RenderView ();
- VID_UnlockBuffer ();
- D_EnableBackBufferAccess (); // of all overlay stuff if drawing directly
- if (scr_drawdialog)
- {
- Sbar_Draw ();
- Draw_FadeScreen ();
- SCR_DrawNotifyString ();
- scr_copyeverything = true;
- }
- else if (cl.intermission == 1 && key_dest == key_game)
- {
- Sbar_IntermissionOverlay ();
- }
- else if (cl.intermission == 2 && key_dest == key_game)
- {
- Sbar_FinaleOverlay ();
- SCR_CheckDrawCenterString ();
- }
- else
- {
- SCR_DrawRam ();
- SCR_DrawNet ();
- SCR_DrawTurtle ();
- SCR_DrawPause ();
- SCR_DrawFPS ();
- SCR_CheckDrawCenterString ();
- Sbar_Draw ();
- SCR_DrawConsole ();
- M_Draw ();
- }
- D_DisableBackBufferAccess (); // for adapters that can't stay mapped in
- // for linear writes all the time
- if (pconupdate)
- {
- D_UpdateRects (pconupdate);
- }
- V_UpdatePalette ();
- //
- // update one of three areas
- //
- if (scr_copyeverything)
- {
- vrect.x = 0;
- vrect.y = 0;
- vrect.width = vid.width;
- vrect.height = vid.height;
- vrect.pnext = 0;
-
- VID_Update (&vrect);
- }
- else if (scr_copytop)
- {
- vrect.x = 0;
- vrect.y = 0;
- vrect.width = vid.width;
- vrect.height = vid.height - sb_lines;
- vrect.pnext = 0;
-
- VID_Update (&vrect);
- }
- else
- {
- vrect.x = scr_vrect.x;
- vrect.y = scr_vrect.y;
- vrect.width = scr_vrect.width;
- vrect.height = scr_vrect.height;
- vrect.pnext = 0;
-
- VID_Update (&vrect);
- }
- }
- /*
- ==================
- SCR_UpdateWholeScreen
- ==================
- */
- void SCR_UpdateWholeScreen (void)
- {
- scr_fullupdate = 0;
- SCR_UpdateScreen ();
- }
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