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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // r_alias.c: routines for setting up to draw alias models
- #include "quakedef.h"
- #include "r_local.h"
- #include "d_local.h" // FIXME: shouldn't be needed (is needed for patch
- // right now, but that should move)
- #define LIGHT_MIN 5 // lowest light value we'll allow, to avoid the
- // need for inner-loop light clamping
- mtriangle_t *ptriangles;
- affinetridesc_t r_affinetridesc;
- void * acolormap; // FIXME: should go away
- trivertx_t *r_apverts;
- // TODO: these probably will go away with optimized rasterization
- mdl_t *pmdl;
- vec3_t r_plightvec;
- int r_ambientlight;
- float r_shadelight;
- aliashdr_t *paliashdr;
- finalvert_t *pfinalverts;
- auxvert_t *pauxverts;
- static float ziscale;
- static model_t *pmodel;
- static vec3_t alias_forward, alias_right, alias_up;
- static maliasskindesc_t *pskindesc;
- int r_amodels_drawn;
- int a_skinwidth;
- int r_anumverts;
- float aliastransform[3][4];
- typedef struct {
- int index0;
- int index1;
- } aedge_t;
- static aedge_t aedges[12] = {
- {0, 1}, {1, 2}, {2, 3}, {3, 0},
- {4, 5}, {5, 6}, {6, 7}, {7, 4},
- {0, 5}, {1, 4}, {2, 7}, {3, 6}
- };
- #define NUMVERTEXNORMALS 162
- float r_avertexnormals[NUMVERTEXNORMALS][3] = {
- #include "anorms.h"
- };
- void R_AliasTransformAndProjectFinalVerts (finalvert_t *fv,
- stvert_t *pstverts);
- void R_AliasSetUpTransform (int trivial_accept);
- void R_AliasTransformVector (vec3_t in, vec3_t out);
- void R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av,
- trivertx_t *pverts, stvert_t *pstverts);
- void R_AliasProjectFinalVert (finalvert_t *fv, auxvert_t *av);
- /*
- ================
- R_AliasCheckBBox
- ================
- */
- qboolean R_AliasCheckBBox (void)
- {
- int i, flags, frame, numv;
- aliashdr_t *pahdr;
- float zi, basepts[8][3], v0, v1, frac;
- finalvert_t *pv0, *pv1, viewpts[16];
- auxvert_t *pa0, *pa1, viewaux[16];
- maliasframedesc_t *pframedesc;
- qboolean zclipped, zfullyclipped;
- unsigned anyclip, allclip;
- int minz;
-
- // expand, rotate, and translate points into worldspace
- currententity->trivial_accept = 0;
- pmodel = currententity->model;
- pahdr = Mod_Extradata (pmodel);
- pmdl = (mdl_t *)((byte *)pahdr + pahdr->model);
- R_AliasSetUpTransform (0);
- // construct the base bounding box for this frame
- frame = currententity->frame;
- // TODO: don't repeat this check when drawing?
- if ((frame >= pmdl->numframes) || (frame < 0))
- {
- Con_DPrintf ("No such frame %d %s\n", frame,
- pmodel->name);
- frame = 0;
- }
- pframedesc = &pahdr->frames[frame];
- // x worldspace coordinates
- basepts[0][0] = basepts[1][0] = basepts[2][0] = basepts[3][0] =
- (float)pframedesc->bboxmin.v[0];
- basepts[4][0] = basepts[5][0] = basepts[6][0] = basepts[7][0] =
- (float)pframedesc->bboxmax.v[0];
- // y worldspace coordinates
- basepts[0][1] = basepts[3][1] = basepts[5][1] = basepts[6][1] =
- (float)pframedesc->bboxmin.v[1];
- basepts[1][1] = basepts[2][1] = basepts[4][1] = basepts[7][1] =
- (float)pframedesc->bboxmax.v[1];
- // z worldspace coordinates
- basepts[0][2] = basepts[1][2] = basepts[4][2] = basepts[5][2] =
- (float)pframedesc->bboxmin.v[2];
- basepts[2][2] = basepts[3][2] = basepts[6][2] = basepts[7][2] =
- (float)pframedesc->bboxmax.v[2];
- zclipped = false;
- zfullyclipped = true;
- minz = 9999;
- for (i=0; i<8 ; i++)
- {
- R_AliasTransformVector (&basepts[i][0], &viewaux[i].fv[0]);
- if (viewaux[i].fv[2] < ALIAS_Z_CLIP_PLANE)
- {
- // we must clip points that are closer than the near clip plane
- viewpts[i].flags = ALIAS_Z_CLIP;
- zclipped = true;
- }
- else
- {
- if (viewaux[i].fv[2] < minz)
- minz = viewaux[i].fv[2];
- viewpts[i].flags = 0;
- zfullyclipped = false;
- }
- }
-
- if (zfullyclipped)
- {
- return false; // everything was near-z-clipped
- }
- numv = 8;
- if (zclipped)
- {
- // organize points by edges, use edges to get new points (possible trivial
- // reject)
- for (i=0 ; i<12 ; i++)
- {
- // edge endpoints
- pv0 = &viewpts[aedges[i].index0];
- pv1 = &viewpts[aedges[i].index1];
- pa0 = &viewaux[aedges[i].index0];
- pa1 = &viewaux[aedges[i].index1];
- // if one end is clipped and the other isn't, make a new point
- if (pv0->flags ^ pv1->flags)
- {
- frac = (ALIAS_Z_CLIP_PLANE - pa0->fv[2]) /
- (pa1->fv[2] - pa0->fv[2]);
- viewaux[numv].fv[0] = pa0->fv[0] +
- (pa1->fv[0] - pa0->fv[0]) * frac;
- viewaux[numv].fv[1] = pa0->fv[1] +
- (pa1->fv[1] - pa0->fv[1]) * frac;
- viewaux[numv].fv[2] = ALIAS_Z_CLIP_PLANE;
- viewpts[numv].flags = 0;
- numv++;
- }
- }
- }
- // project the vertices that remain after clipping
- anyclip = 0;
- allclip = ALIAS_XY_CLIP_MASK;
- // TODO: probably should do this loop in ASM, especially if we use floats
- for (i=0 ; i<numv ; i++)
- {
- // we don't need to bother with vertices that were z-clipped
- if (viewpts[i].flags & ALIAS_Z_CLIP)
- continue;
- zi = 1.0 / viewaux[i].fv[2];
- // FIXME: do with chop mode in ASM, or convert to float
- v0 = (viewaux[i].fv[0] * xscale * zi) + xcenter;
- v1 = (viewaux[i].fv[1] * yscale * zi) + ycenter;
- flags = 0;
- if (v0 < r_refdef.fvrectx)
- flags |= ALIAS_LEFT_CLIP;
- if (v1 < r_refdef.fvrecty)
- flags |= ALIAS_TOP_CLIP;
- if (v0 > r_refdef.fvrectright)
- flags |= ALIAS_RIGHT_CLIP;
- if (v1 > r_refdef.fvrectbottom)
- flags |= ALIAS_BOTTOM_CLIP;
- anyclip |= flags;
- allclip &= flags;
- }
- if (allclip)
- return false; // trivial reject off one side
- currententity->trivial_accept = !anyclip & !zclipped;
- if (currententity->trivial_accept)
- {
- if (minz > (r_aliastransition + (pmdl->size * r_resfudge)))
- {
- currententity->trivial_accept |= 2;
- }
- }
- return true;
- }
- /*
- ================
- R_AliasTransformVector
- ================
- */
- void R_AliasTransformVector (vec3_t in, vec3_t out)
- {
- out[0] = DotProduct(in, aliastransform[0]) + aliastransform[0][3];
- out[1] = DotProduct(in, aliastransform[1]) + aliastransform[1][3];
- out[2] = DotProduct(in, aliastransform[2]) + aliastransform[2][3];
- }
- /*
- ================
- R_AliasPreparePoints
- General clipped case
- ================
- */
- void R_AliasPreparePoints (void)
- {
- int i;
- stvert_t *pstverts;
- finalvert_t *fv;
- auxvert_t *av;
- mtriangle_t *ptri;
- finalvert_t *pfv[3];
- pstverts = (stvert_t *)((byte *)paliashdr + paliashdr->stverts);
- r_anumverts = pmdl->numverts;
- fv = pfinalverts;
- av = pauxverts;
- for (i=0 ; i<r_anumverts ; i++, fv++, av++, r_apverts++, pstverts++)
- {
- R_AliasTransformFinalVert (fv, av, r_apverts, pstverts);
- if (av->fv[2] < ALIAS_Z_CLIP_PLANE)
- fv->flags |= ALIAS_Z_CLIP;
- else
- {
- R_AliasProjectFinalVert (fv, av);
- if (fv->v[0] < r_refdef.aliasvrect.x)
- fv->flags |= ALIAS_LEFT_CLIP;
- if (fv->v[1] < r_refdef.aliasvrect.y)
- fv->flags |= ALIAS_TOP_CLIP;
- if (fv->v[0] > r_refdef.aliasvrectright)
- fv->flags |= ALIAS_RIGHT_CLIP;
- if (fv->v[1] > r_refdef.aliasvrectbottom)
- fv->flags |= ALIAS_BOTTOM_CLIP;
- }
- }
- //
- // clip and draw all triangles
- //
- r_affinetridesc.numtriangles = 1;
- ptri = (mtriangle_t *)((byte *)paliashdr + paliashdr->triangles);
- for (i=0 ; i<pmdl->numtris ; i++, ptri++)
- {
- pfv[0] = &pfinalverts[ptri->vertindex[0]];
- pfv[1] = &pfinalverts[ptri->vertindex[1]];
- pfv[2] = &pfinalverts[ptri->vertindex[2]];
- if ( pfv[0]->flags & pfv[1]->flags & pfv[2]->flags & (ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) )
- continue; // completely clipped
-
- if ( ! ( (pfv[0]->flags | pfv[1]->flags | pfv[2]->flags) &
- (ALIAS_XY_CLIP_MASK | ALIAS_Z_CLIP) ) )
- { // totally unclipped
- r_affinetridesc.pfinalverts = pfinalverts;
- r_affinetridesc.ptriangles = ptri;
- D_PolysetDraw ();
- }
- else
- { // partially clipped
- R_AliasClipTriangle (ptri);
- }
- }
- }
- /*
- ================
- R_AliasSetUpTransform
- ================
- */
- void R_AliasSetUpTransform (int trivial_accept)
- {
- int i;
- float rotationmatrix[3][4], t2matrix[3][4];
- static float tmatrix[3][4];
- static float viewmatrix[3][4];
- vec3_t angles;
- // TODO: should really be stored with the entity instead of being reconstructed
- // TODO: should use a look-up table
- // TODO: could cache lazily, stored in the entity
- angles[ROLL] = currententity->angles[ROLL];
- angles[PITCH] = -currententity->angles[PITCH];
- angles[YAW] = currententity->angles[YAW];
- AngleVectors (angles, alias_forward, alias_right, alias_up);
- tmatrix[0][0] = pmdl->scale[0];
- tmatrix[1][1] = pmdl->scale[1];
- tmatrix[2][2] = pmdl->scale[2];
- tmatrix[0][3] = pmdl->scale_origin[0];
- tmatrix[1][3] = pmdl->scale_origin[1];
- tmatrix[2][3] = pmdl->scale_origin[2];
- // TODO: can do this with simple matrix rearrangement
- for (i=0 ; i<3 ; i++)
- {
- t2matrix[i][0] = alias_forward[i];
- t2matrix[i][1] = -alias_right[i];
- t2matrix[i][2] = alias_up[i];
- }
- t2matrix[0][3] = -modelorg[0];
- t2matrix[1][3] = -modelorg[1];
- t2matrix[2][3] = -modelorg[2];
- // FIXME: can do more efficiently than full concatenation
- R_ConcatTransforms (t2matrix, tmatrix, rotationmatrix);
- // TODO: should be global, set when vright, etc., set
- VectorCopy (vright, viewmatrix[0]);
- VectorCopy (vup, viewmatrix[1]);
- VectorInverse (viewmatrix[1]);
- VectorCopy (vpn, viewmatrix[2]);
- // viewmatrix[0][3] = 0;
- // viewmatrix[1][3] = 0;
- // viewmatrix[2][3] = 0;
- R_ConcatTransforms (viewmatrix, rotationmatrix, aliastransform);
- // do the scaling up of x and y to screen coordinates as part of the transform
- // for the unclipped case (it would mess up clipping in the clipped case).
- // Also scale down z, so 1/z is scaled 31 bits for free, and scale down x and y
- // correspondingly so the projected x and y come out right
- // FIXME: make this work for clipped case too?
- if (trivial_accept)
- {
- for (i=0 ; i<4 ; i++)
- {
- aliastransform[0][i] *= aliasxscale *
- (1.0 / ((float)0x8000 * 0x10000));
- aliastransform[1][i] *= aliasyscale *
- (1.0 / ((float)0x8000 * 0x10000));
- aliastransform[2][i] *= 1.0 / ((float)0x8000 * 0x10000);
- }
- }
- }
- /*
- ================
- R_AliasTransformFinalVert
- ================
- */
- void R_AliasTransformFinalVert (finalvert_t *fv, auxvert_t *av,
- trivertx_t *pverts, stvert_t *pstverts)
- {
- int temp;
- float lightcos, *plightnormal;
- av->fv[0] = DotProduct(pverts->v, aliastransform[0]) +
- aliastransform[0][3];
- av->fv[1] = DotProduct(pverts->v, aliastransform[1]) +
- aliastransform[1][3];
- av->fv[2] = DotProduct(pverts->v, aliastransform[2]) +
- aliastransform[2][3];
- fv->v[2] = pstverts->s;
- fv->v[3] = pstverts->t;
- fv->flags = pstverts->onseam;
- // lighting
- plightnormal = r_avertexnormals[pverts->lightnormalindex];
- lightcos = DotProduct (plightnormal, r_plightvec);
- temp = r_ambientlight;
- if (lightcos < 0)
- {
- temp += (int)(r_shadelight * lightcos);
- // clamp; because we limited the minimum ambient and shading light, we
- // don't have to clamp low light, just bright
- if (temp < 0)
- temp = 0;
- }
- fv->v[4] = temp;
- }
- #if !id386
- /*
- ================
- R_AliasTransformAndProjectFinalVerts
- ================
- */
- void R_AliasTransformAndProjectFinalVerts (finalvert_t *fv, stvert_t *pstverts)
- {
- int i, temp;
- float lightcos, *plightnormal, zi;
- trivertx_t *pverts;
- pverts = r_apverts;
- for (i=0 ; i<r_anumverts ; i++, fv++, pverts++, pstverts++)
- {
- // transform and project
- zi = 1.0 / (DotProduct(pverts->v, aliastransform[2]) +
- aliastransform[2][3]);
- // x, y, and z are scaled down by 1/2**31 in the transform, so 1/z is
- // scaled up by 1/2**31, and the scaling cancels out for x and y in the
- // projection
- fv->v[5] = zi;
- fv->v[0] = ((DotProduct(pverts->v, aliastransform[0]) +
- aliastransform[0][3]) * zi) + aliasxcenter;
- fv->v[1] = ((DotProduct(pverts->v, aliastransform[1]) +
- aliastransform[1][3]) * zi) + aliasycenter;
- fv->v[2] = pstverts->s;
- fv->v[3] = pstverts->t;
- fv->flags = pstverts->onseam;
- // lighting
- plightnormal = r_avertexnormals[pverts->lightnormalindex];
- lightcos = DotProduct (plightnormal, r_plightvec);
- temp = r_ambientlight;
- if (lightcos < 0)
- {
- temp += (int)(r_shadelight * lightcos);
- // clamp; because we limited the minimum ambient and shading light, we
- // don't have to clamp low light, just bright
- if (temp < 0)
- temp = 0;
- }
- fv->v[4] = temp;
- }
- }
- #endif
- /*
- ================
- R_AliasProjectFinalVert
- ================
- */
- void R_AliasProjectFinalVert (finalvert_t *fv, auxvert_t *av)
- {
- float zi;
- // project points
- zi = 1.0 / av->fv[2];
- fv->v[5] = zi * ziscale;
- fv->v[0] = (av->fv[0] * aliasxscale * zi) + aliasxcenter;
- fv->v[1] = (av->fv[1] * aliasyscale * zi) + aliasycenter;
- }
- /*
- ================
- R_AliasPrepareUnclippedPoints
- ================
- */
- void R_AliasPrepareUnclippedPoints (void)
- {
- stvert_t *pstverts;
- finalvert_t *fv;
- pstverts = (stvert_t *)((byte *)paliashdr + paliashdr->stverts);
- r_anumverts = pmdl->numverts;
- // FIXME: just use pfinalverts directly?
- fv = pfinalverts;
- R_AliasTransformAndProjectFinalVerts (fv, pstverts);
- if (r_affinetridesc.drawtype)
- D_PolysetDrawFinalVerts (fv, r_anumverts);
- r_affinetridesc.pfinalverts = pfinalverts;
- r_affinetridesc.ptriangles = (mtriangle_t *)
- ((byte *)paliashdr + paliashdr->triangles);
- r_affinetridesc.numtriangles = pmdl->numtris;
- D_PolysetDraw ();
- }
- /*
- ===============
- R_AliasSetupSkin
- ===============
- */
- void R_AliasSetupSkin (void)
- {
- int skinnum;
- int i, numskins;
- maliasskingroup_t *paliasskingroup;
- float *pskinintervals, fullskininterval;
- float skintargettime, skintime;
- skinnum = currententity->skinnum;
- if ((skinnum >= pmdl->numskins) || (skinnum < 0))
- {
- Con_DPrintf ("R_AliasSetupSkin: no such skin # %d\n", skinnum);
- skinnum = 0;
- }
- pskindesc = ((maliasskindesc_t *)
- ((byte *)paliashdr + paliashdr->skindesc)) + skinnum;
- a_skinwidth = pmdl->skinwidth;
- if (pskindesc->type == ALIAS_SKIN_GROUP)
- {
- paliasskingroup = (maliasskingroup_t *)((byte *)paliashdr +
- pskindesc->skin);
- pskinintervals = (float *)
- ((byte *)paliashdr + paliasskingroup->intervals);
- numskins = paliasskingroup->numskins;
- fullskininterval = pskinintervals[numskins-1];
-
- skintime = cl.time + currententity->syncbase;
-
- // when loading in Mod_LoadAliasSkinGroup, we guaranteed all interval
- // values are positive, so we don't have to worry about division by 0
- skintargettime = skintime -
- ((int)(skintime / fullskininterval)) * fullskininterval;
-
- for (i=0 ; i<(numskins-1) ; i++)
- {
- if (pskinintervals[i] > skintargettime)
- break;
- }
-
- pskindesc = &paliasskingroup->skindescs[i];
- }
- r_affinetridesc.pskindesc = pskindesc;
- r_affinetridesc.pskin = (void *)((byte *)paliashdr + pskindesc->skin);
- r_affinetridesc.skinwidth = a_skinwidth;
- r_affinetridesc.seamfixupX16 = (a_skinwidth >> 1) << 16;
- r_affinetridesc.skinheight = pmdl->skinheight;
- if (currententity->scoreboard)
- {
- byte *base;
- if (!currententity->scoreboard->skin)
- Skin_Find (currententity->scoreboard);
- base = Skin_Cache (currententity->scoreboard->skin);
- if (base)
- {
- r_affinetridesc.pskin = base;
- r_affinetridesc.skinwidth = 320;
- r_affinetridesc.skinheight = 200;
- }
- }
- }
- /*
- ================
- R_AliasSetupLighting
- ================
- */
- void R_AliasSetupLighting (alight_t *plighting)
- {
- // guarantee that no vertex will ever be lit below LIGHT_MIN, so we don't have
- // to clamp off the bottom
- r_ambientlight = plighting->ambientlight;
- if (r_ambientlight < LIGHT_MIN)
- r_ambientlight = LIGHT_MIN;
- r_ambientlight = (255 - r_ambientlight) << VID_CBITS;
- if (r_ambientlight < LIGHT_MIN)
- r_ambientlight = LIGHT_MIN;
- r_shadelight = plighting->shadelight;
- if (r_shadelight < 0)
- r_shadelight = 0;
- r_shadelight *= VID_GRADES;
- // rotate the lighting vector into the model's frame of reference
- r_plightvec[0] = DotProduct (plighting->plightvec, alias_forward);
- r_plightvec[1] = -DotProduct (plighting->plightvec, alias_right);
- r_plightvec[2] = DotProduct (plighting->plightvec, alias_up);
- }
- /*
- =================
- R_AliasSetupFrame
- set r_apverts
- =================
- */
- void R_AliasSetupFrame (void)
- {
- int frame;
- int i, numframes;
- maliasgroup_t *paliasgroup;
- float *pintervals, fullinterval, targettime, time;
- frame = currententity->frame;
- if ((frame >= pmdl->numframes) || (frame < 0))
- {
- Con_DPrintf ("R_AliasSetupFrame: no such frame %d\n", frame);
- frame = 0;
- }
- if (paliashdr->frames[frame].type == ALIAS_SINGLE)
- {
- r_apverts = (trivertx_t *)
- ((byte *)paliashdr + paliashdr->frames[frame].frame);
- return;
- }
-
- paliasgroup = (maliasgroup_t *)
- ((byte *)paliashdr + paliashdr->frames[frame].frame);
- pintervals = (float *)((byte *)paliashdr + paliasgroup->intervals);
- numframes = paliasgroup->numframes;
- fullinterval = pintervals[numframes-1];
- time = cl.time + currententity->syncbase;
- //
- // when loading in Mod_LoadAliasGroup, we guaranteed all interval values
- // are positive, so we don't have to worry about division by 0
- //
- targettime = time - ((int)(time / fullinterval)) * fullinterval;
- for (i=0 ; i<(numframes-1) ; i++)
- {
- if (pintervals[i] > targettime)
- break;
- }
- r_apverts = (trivertx_t *)
- ((byte *)paliashdr + paliasgroup->frames[i].frame);
- }
- /*
- ================
- R_AliasDrawModel
- ================
- */
- void R_AliasDrawModel (alight_t *plighting)
- {
- finalvert_t finalverts[MAXALIASVERTS +
- ((CACHE_SIZE - 1) / sizeof(finalvert_t)) + 1];
- auxvert_t auxverts[MAXALIASVERTS];
- r_amodels_drawn++;
- // cache align
- pfinalverts = (finalvert_t *)
- (((long)&finalverts[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));
- pauxverts = &auxverts[0];
- paliashdr = (aliashdr_t *)Mod_Extradata (currententity->model);
- pmdl = (mdl_t *)((byte *)paliashdr + paliashdr->model);
- R_AliasSetupSkin ();
- R_AliasSetUpTransform (currententity->trivial_accept);
- R_AliasSetupLighting (plighting);
- R_AliasSetupFrame ();
- if (!currententity->colormap)
- Sys_Error ("R_AliasDrawModel: !currententity->colormap");
- r_affinetridesc.drawtype = (currententity->trivial_accept == 3) &&
- r_recursiveaffinetriangles;
- if (r_affinetridesc.drawtype)
- {
- D_PolysetUpdateTables (); // FIXME: precalc...
- }
- else
- {
- #if id386
- D_Aff8Patch (currententity->colormap);
- #endif
- }
- acolormap = currententity->colormap;
- if (currententity != &cl.viewent)
- ziscale = (float)0x8000 * (float)0x10000;
- else
- ziscale = (float)0x8000 * (float)0x10000 * 3.0;
- if (currententity->trivial_accept)
- R_AliasPrepareUnclippedPoints ();
- else
- R_AliasPreparePoints ();
- }
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