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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // world.h
- typedef struct
- {
- vec3_t normal;
- float dist;
- } plane_t;
- typedef struct
- {
- qboolean allsolid; // if true, plane is not valid
- qboolean startsolid; // if true, the initial point was in a solid area
- qboolean inopen, inwater;
- float fraction; // time completed, 1.0 = didn't hit anything
- vec3_t endpos; // final position
- plane_t plane; // surface normal at impact
- edict_t *ent; // entity the surface is on
- } trace_t;
- #define MOVE_NORMAL 0
- #define MOVE_NOMONSTERS 1
- #define MOVE_MISSILE 2
- typedef struct areanode_s
- {
- int axis; // -1 = leaf node
- float dist;
- struct areanode_s *children[2];
- link_t trigger_edicts;
- link_t solid_edicts;
- } areanode_t;
- #define AREA_DEPTH 4
- #define AREA_NODES 32
- extern areanode_t sv_areanodes[AREA_NODES];
- void SV_ClearWorld (void);
- // called after the world model has been loaded, before linking any entities
- void SV_UnlinkEdict (edict_t *ent);
- // call before removing an entity, and before trying to move one,
- // so it doesn't clip against itself
- // flags ent->v.modified
- void SV_LinkEdict (edict_t *ent, qboolean touch_triggers);
- // Needs to be called any time an entity changes origin, mins, maxs, or solid
- // flags ent->v.modified
- // sets ent->v.absmin and ent->v.absmax
- // if touchtriggers, calls prog functions for the intersected triggers
- int SV_PointContents (vec3_t p);
- // returns the CONTENTS_* value from the world at the given point.
- // does not check any entities at all
- edict_t *SV_TestEntityPosition (edict_t *ent);
- trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict);
- // mins and maxs are reletive
- // if the entire move stays in a solid volume, trace.allsolid will be set
- // if the starting point is in a solid, it will be allowed to move out
- // to an open area
- // nomonsters is used for line of sight or edge testing, where mosnters
- // shouldn't be considered solid objects
- // passedict is explicitly excluded from clipping checks (normally NULL)
- edict_t *SV_TestPlayerPosition (edict_t *ent, vec3_t origin);
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