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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // vid_win.c -- Win32 video driver
- #include "quakedef.h"
- #include "winquake.h"
- #include "d_local.h"
- #include "resource.h"
- #define MINIMUM_MEMORY 0x550000
- #define MAX_MODE_LIST 30
- #define VID_ROW_SIZE 3
- qboolean dibonly;
- extern int Minimized;
- HWND mainwindow;
- HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
- int DIBWidth, DIBHeight;
- qboolean DDActive;
- RECT WindowRect;
- DWORD WindowStyle, ExWindowStyle;
- int window_center_x, window_center_y, window_x, window_y, window_width, window_height;
- RECT window_rect;
- static DEVMODE gdevmode;
- static qboolean startwindowed = 0, windowed_mode_set;
- static int firstupdate = 1;
- static qboolean vid_initialized = false, vid_palettized;
- static int lockcount;
- static int vid_fulldib_on_focus_mode;
- static qboolean force_minimized, in_mode_set, is_mode0x13, force_mode_set;
- static int vid_stretched, windowed_mouse;
- static qboolean palette_changed, syscolchg, vid_mode_set, hide_window, pal_is_nostatic;
- static HICON hIcon;
- qboolean mouseactive; // from in_win.c
- viddef_t vid; // global video state
- #define MODE_WINDOWED 0
- #define MODE_SETTABLE_WINDOW 2
- #define NO_MODE (MODE_WINDOWED - 1)
- #define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 3)
- // Note that 0 is MODE_WINDOWED
- cvar_t vid_mode = {"vid_mode","0", false};
- // Note that 0 is MODE_WINDOWED
- cvar_t _vid_default_mode = {"_vid_default_mode","0", true};
- // Note that 3 is MODE_FULLSCREEN_DEFAULT
- cvar_t _vid_default_mode_win = {"_vid_default_mode_win","3", true};
- cvar_t vid_wait = {"vid_wait","0"};
- cvar_t vid_nopageflip = {"vid_nopageflip","0", true};
- cvar_t _vid_wait_override = {"_vid_wait_override", "0", true};
- cvar_t vid_config_x = {"vid_config_x","800", true};
- cvar_t vid_config_y = {"vid_config_y","600", true};
- cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true};
- cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
- cvar_t vid_fullscreen_mode = {"vid_fullscreen_mode","3", true};
- cvar_t vid_windowed_mode = {"vid_windowed_mode","0", true};
- cvar_t block_switch = {"block_switch","0", true};
- cvar_t vid_window_x = {"vid_window_x", "0", true};
- cvar_t vid_window_y = {"vid_window_y", "0", true};
- typedef struct {
- int width;
- int height;
- } lmode_t;
- lmode_t lowresmodes[] = {
- {320, 200},
- {320, 240},
- {400, 300},
- {512, 384},
- };
- int vid_modenum = NO_MODE;
- int vid_testingmode, vid_realmode;
- double vid_testendtime;
- int vid_default = MODE_WINDOWED;
- static int windowed_default;
- modestate_t modestate = MS_UNINIT;
- static byte *vid_surfcache;
- static int vid_surfcachesize;
- static int VID_highhunkmark;
- unsigned char vid_curpal[256*3];
- unsigned short d_8to16table[256];
- unsigned d_8to24table[256];
- int driver = grDETECT,mode;
- bool useWinDirect = true, useDirectDraw = true;
- MGLDC *mgldc = NULL,*memdc = NULL,*dibdc = NULL,*windc = NULL;
- typedef struct {
- modestate_t type;
- int width;
- int height;
- int modenum;
- int mode13;
- int stretched;
- int dib;
- int fullscreen;
- int bpp;
- int halfscreen;
- char modedesc[13];
- } vmode_t;
- static vmode_t modelist[MAX_MODE_LIST];
- static int nummodes;
- static vmode_t *pcurrentmode;
- int aPage; // Current active display page
- int vPage; // Current visible display page
- int waitVRT = true; // True to wait for retrace on flip
- static vmode_t badmode;
- static byte backingbuf[48*24];
- void VID_MenuDraw (void);
- void VID_MenuKey (int key);
- LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
- void AppActivate(BOOL fActive, BOOL minimize);
- /*
- ================
- VID_RememberWindowPos
- ================
- */
- void VID_RememberWindowPos (void)
- {
- RECT rect;
- if (GetWindowRect (mainwindow, &rect))
- {
- if ((rect.left < GetSystemMetrics (SM_CXSCREEN)) &&
- (rect.top < GetSystemMetrics (SM_CYSCREEN)) &&
- (rect.right > 0) &&
- (rect.bottom > 0))
- {
- Cvar_SetValue ("vid_window_x", (float)rect.left);
- Cvar_SetValue ("vid_window_y", (float)rect.top);
- }
- }
- }
- /*
- ================
- VID_CheckWindowXY
- ================
- */
- void VID_CheckWindowXY (void)
- {
- if (((int)vid_window_x.value > (GetSystemMetrics (SM_CXSCREEN) - 160)) ||
- ((int)vid_window_y.value > (GetSystemMetrics (SM_CYSCREEN) - 120)) ||
- ((int)vid_window_x.value < 0) ||
- ((int)vid_window_y.value < 0))
- {
- Cvar_SetValue ("vid_window_x", 0.0);
- Cvar_SetValue ("vid_window_y", 0.0 );
- }
- }
- /*
- ================
- VID_UpdateWindowStatus
- ================
- */
- void VID_UpdateWindowStatus (void)
- {
- window_rect.left = window_x;
- window_rect.top = window_y;
- window_rect.right = window_x + window_width;
- window_rect.bottom = window_y + window_height;
- window_center_x = (window_rect.left + window_rect.right) / 2;
- window_center_y = (window_rect.top + window_rect.bottom) / 2;
- IN_UpdateClipCursor ();
- }
- /*
- ================
- ClearAllStates
- ================
- */
- void ClearAllStates (void)
- {
- int i;
-
- // send an up event for each key, to make sure the server clears them all
- for (i=0 ; i<256 ; i++)
- {
- Key_Event (i, false);
- }
- Key_ClearStates ();
- IN_ClearStates ();
- }
- /*
- ================
- VID_CheckAdequateMem
- ================
- */
- qboolean VID_CheckAdequateMem (int width, int height)
- {
- int tbuffersize;
- tbuffersize = width * height * sizeof (*d_pzbuffer);
- tbuffersize += D_SurfaceCacheForRes (width, height);
- // see if there's enough memory, allowing for the normal mode 0x13 pixel,
- // z, and surface buffers
- if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
- 0x10000 * 3) < MINIMUM_MEMORY)
- {
- return false; // not enough memory for mode
- }
- return true;
- }
- /*
- ================
- VID_AllocBuffers
- ================
- */
- qboolean VID_AllocBuffers (int width, int height)
- {
- int tsize, tbuffersize;
- tbuffersize = width * height * sizeof (*d_pzbuffer);
- tsize = D_SurfaceCacheForRes (width, height);
- tbuffersize += tsize;
- // see if there's enough memory, allowing for the normal mode 0x13 pixel,
- // z, and surface buffers
- if ((host_parms.memsize - tbuffersize + SURFCACHE_SIZE_AT_320X200 +
- 0x10000 * 3) < MINIMUM_MEMORY)
- {
- Con_SafePrintf ("Not enough memory for video mode\n");
- return false; // not enough memory for mode
- }
- vid_surfcachesize = tsize;
- if (d_pzbuffer)
- {
- D_FlushCaches ();
- Hunk_FreeToHighMark (VID_highhunkmark);
- d_pzbuffer = NULL;
- }
- VID_highhunkmark = Hunk_HighMark ();
- d_pzbuffer = Hunk_HighAllocName (tbuffersize, "video");
- vid_surfcache = (byte *)d_pzbuffer +
- width * height * sizeof (*d_pzbuffer);
-
- return true;
- }
- void initFatalError(void)
- {
- MGL_exit();
- MGL_fatalError(MGL_errorMsg(MGL_result()));
- exit(EXIT_FAILURE);
- }
- #if 0 //def NEW_SUSPEND
- int VID_Suspend (MGLDC *dc, int flags)
- {
- int i;
- if (flags & MGL_DEACTIVATE)
- {
- IN_RestoreOriginalMouseState ();
- CDAudio_Pause ();
- // keep WM_PAINT from trying to redraw
- in_mode_set = true;
- block_drawing = true;
- }
- else if (flags & MGL_REACTIVATE)
- {
- IN_SetQuakeMouseState ();
- // fix the leftover Alt from any Alt-Tab or the like that switched us away
- ClearAllStates ();
- CDAudio_Resume ();
- in_mode_set = false;
- block_drawing = false;
- // vid.recalc_refdef = 1;
- force_mode_set = 1;
- i = msg_suppress_1;
- msg_suppress_1 = 1;
- VID_Fullscreen_f();
- msg_suppress_1 = i;
- force_mode_set = 0;
- }
- return 1;
- }
- #else
- int VID_Suspend (MGLDC *dc, int flags)
- {
- if (flags & MGL_DEACTIVATE)
- {
- // FIXME: this doesn't currently work on NT
- if (block_switch.value && !WinNT)
- {
- return MGL_NO_DEACTIVATE;
- }
- S_BlockSound ();
- S_ClearBuffer ();
- IN_RestoreOriginalMouseState ();
- CDAudio_Pause ();
- // keep WM_PAINT from trying to redraw
- in_mode_set = true;
- block_drawing = true; // so we don't try to draw while switched away
- return MGL_NO_SUSPEND_APP;
- }
- else if (flags & MGL_REACTIVATE)
- {
- IN_SetQuakeMouseState ();
- // fix the leftover Alt from any Alt-Tab or the like that switched us away
- ClearAllStates ();
- CDAudio_Resume ();
- S_UnblockSound ();
- in_mode_set = false;
- vid.recalc_refdef = 1;
- block_drawing = false;
- return MGL_NO_SUSPEND_APP;
- }
- }
- #endif
- void registerAllDispDrivers(void)
- {
- /* Event though these driver require WinDirect, we register
- * them so that they will still be available even if DirectDraw
- * is present and the user has disable the high performance
- * WinDirect modes.
- */
- MGL_registerDriver(MGL_VGA8NAME,VGA8_driver);
- // MGL_registerDriver(MGL_VGAXNAME,VGAX_driver);
- /* Register display drivers */
- if (useWinDirect)
- {
- //we don't want VESA 1.X drivers MGL_registerDriver(MGL_SVGA8NAME,SVGA8_driver);
- MGL_registerDriver(MGL_LINEAR8NAME,LINEAR8_driver);
- if (!COM_CheckParm ("-novbeaf"))
- MGL_registerDriver(MGL_ACCEL8NAME,ACCEL8_driver);
- }
- if (useDirectDraw)
- {
- MGL_registerDriver(MGL_DDRAW8NAME,DDRAW8_driver);
- }
- }
- void registerAllMemDrivers(void)
- {
- /* Register memory context drivers */
- MGL_registerDriver(MGL_PACKED8NAME,PACKED8_driver);
- }
- void VID_InitMGLFull (HINSTANCE hInstance)
- {
- int i, xRes, yRes, bits, vMode, lowres, curmode, temp;
- int lowstretchedres, stretchedmode, lowstretched;
- uchar *m;
- // FIXME: NT is checked for because MGL currently has a bug that causes it
- // to try to use WinDirect modes even on NT
- if (COM_CheckParm("-nowindirect") ||
- COM_CheckParm("-nowd") ||
- COM_CheckParm("-novesa") ||
- WinNT)
- {
- useWinDirect = false;
- }
- if (COM_CheckParm("-nodirectdraw") || COM_CheckParm("-noddraw") || COM_CheckParm("-nodd"))
- useDirectDraw = false;
- // Initialise the MGL
- MGL_unregisterAllDrivers();
- registerAllDispDrivers();
- registerAllMemDrivers();
- MGL_detectGraph(&driver,&mode);
- m = MGL_availableModes();
- if (m[0] != 0xFF)
- {
- lowres = lowstretchedres = 99999;
- lowstretched = 0;
- curmode = 0;
- // find the lowest-res mode, or a mode we can stretch up to and get
- // lowest-res that way
- for (i = 0; m[i] != 0xFF; i++)
- {
- MGL_modeResolution(m[i], &xRes, &yRes,&bits);
- if ((bits == 8) &&
- (xRes <= MAXWIDTH) &&
- (yRes <= MAXHEIGHT) &&
- (curmode < MAX_MODE_LIST))
- {
- if (m[i] == grVGA_320x200x256)
- is_mode0x13 = true;
- if (!COM_CheckParm("-noforcevga"))
- {
- if (m[i] == grVGA_320x200x256)
- {
- mode = i;
- break;
- }
- }
- if (xRes < lowres)
- {
- lowres = xRes;
- mode = i;
- }
- if ((xRes < lowstretchedres) && ((xRes >> 1) >= 320))
- {
- lowstretchedres = xRes >> 1;
- stretchedmode = i;
- }
- }
- curmode++;
- }
- // if there's a mode we can stretch by 2 up to, thereby effectively getting
- // a lower-res mode than the lowest-res real but still at least 320x200, that
- // will be our default mode
- if (lowstretchedres < lowres)
- {
- mode = stretchedmode;
- lowres = lowstretchedres;
- lowstretched = 1;
- }
- // build the mode list, leaving room for the low-res stretched mode, if any
- nummodes++; // leave room for default mode
- for (i = 0; m[i] != 0xFF; i++)
- {
- MGL_modeResolution(m[i], &xRes, &yRes,&bits);
- if ((bits == 8) &&
- (xRes <= MAXWIDTH) &&
- (yRes <= MAXHEIGHT) &&
- (nummodes < MAX_MODE_LIST))
- {
- if (i == mode)
- {
- if (lowstretched)
- {
- stretchedmode = nummodes;
- curmode = nummodes++;
- }
- else
- {
- curmode = MODE_FULLSCREEN_DEFAULT;
- }
- }
- else
- {
- curmode = nummodes++;
- }
- modelist[curmode].type = MS_FULLSCREEN;
- modelist[curmode].width = xRes;
- modelist[curmode].height = yRes;
- sprintf (modelist[curmode].modedesc, "%dx%d", xRes, yRes);
- if (m[i] == grVGA_320x200x256)
- modelist[curmode].mode13 = 1;
- else
- modelist[curmode].mode13 = 0;
- modelist[curmode].modenum = m[i];
- modelist[curmode].stretched = 0;
- modelist[curmode].dib = 0;
- modelist[curmode].fullscreen = 1;
- modelist[curmode].halfscreen = 0;
- modelist[curmode].bpp = 8;
- }
- }
- if (lowstretched)
- {
- modelist[MODE_FULLSCREEN_DEFAULT] = modelist[stretchedmode];
- modelist[MODE_FULLSCREEN_DEFAULT].stretched = 1;
- modelist[MODE_FULLSCREEN_DEFAULT].width >>= 1;
- modelist[MODE_FULLSCREEN_DEFAULT].height >>= 1;
- sprintf (modelist[MODE_FULLSCREEN_DEFAULT].modedesc, "%dx%d",
- modelist[MODE_FULLSCREEN_DEFAULT].width,
- modelist[MODE_FULLSCREEN_DEFAULT].height);
- }
- vid_default = MODE_FULLSCREEN_DEFAULT;
- temp = m[0];
- if (!MGL_init(&driver, &temp, ""))
- {
- initFatalError();
- }
- }
- MGL_setSuspendAppCallback(VID_Suspend);
- }
- MGLDC *createDisplayDC(int forcemem)
- /****************************************************************************
- *
- * Function: createDisplayDC
- * Returns: Pointer to the MGL device context to use for the application
- *
- * Description: Initialises the MGL and creates an appropriate display
- * device context to be used by the GUI. This creates and
- * apropriate device context depending on the system being
- * compile for, and should be the only place where system
- * specific code is required.
- *
- ****************************************************************************/
- {
- MGLDC *dc;
- pixel_format_t pf;
- int npages;
- // Start the specified video mode
- if (!MGL_changeDisplayMode(mode))
- initFatalError();
- npages = MGL_availablePages(mode);
- if (npages > 3)
- npages = 3;
- if (!COM_CheckParm ("-notriplebuf"))
- {
- if (npages > 2)
- {
- npages = 2;
- }
- }
- if ((dc = MGL_createDisplayDC(npages)) == NULL)
- return NULL;
- if (!forcemem && (MGL_surfaceAccessType(dc)) == MGL_LINEAR_ACCESS && (dc->mi.maxPage > 0))
- {
- MGL_makeCurrentDC(dc);
- memdc = NULL;
- }
- else
- {
- // Set up for blitting from a memory buffer
- memdc = MGL_createMemoryDC(MGL_sizex(dc)+1,MGL_sizey(dc)+1,8,&pf);
- MGL_makeCurrentDC(memdc);
- }
- // Enable page flipping even for even for blitted surfaces
- if (forcemem)
- {
- vid.numpages = 1;
- }
- else
- {
- vid.numpages = dc->mi.maxPage + 1;
- if (vid.numpages > 1)
- {
- // Set up for page flipping
- MGL_setActivePage(dc, aPage = 1);
- MGL_setVisualPage(dc, vPage = 0, false);
- }
- if (vid.numpages > 3)
- vid.numpages = 3;
- }
- if (vid.numpages == 2)
- waitVRT = true;
- else
- waitVRT = false;
- return dc;
- }
- void VID_InitMGLDIB (HINSTANCE hInstance)
- {
- WNDCLASS wc;
- HDC hdc;
- int i;
- hIcon = LoadIcon (hInstance, MAKEINTRESOURCE (IDI_ICON2));
- /* Register the frame class */
- wc.style = 0;
- wc.lpfnWndProc = (WNDPROC)MainWndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- wc.hInstance = hInstance;
- wc.hIcon = 0;
- wc.hCursor = LoadCursor (NULL,IDC_ARROW);
- wc.hbrBackground = NULL;
- wc.lpszMenuName = 0;
- wc.lpszClassName = "WinQuake";
- if (!RegisterClass (&wc) )
- Sys_Error ("Couldn't register window class");
- /* Find the size for the DIB window */
- /* Initialise the MGL for windowed operation */
- MGL_setAppInstance(hInstance);
- registerAllMemDrivers();
- MGL_initWindowed("");
- modelist[0].type = MS_WINDOWED;
- modelist[0].width = 320;
- modelist[0].height = 240;
- strcpy (modelist[0].modedesc, "320x240");
- modelist[0].mode13 = 0;
- modelist[0].modenum = MODE_WINDOWED;
- modelist[0].stretched = 0;
- modelist[0].dib = 1;
- modelist[0].fullscreen = 0;
- modelist[0].halfscreen = 0;
- modelist[0].bpp = 8;
- modelist[1].type = MS_WINDOWED;
- modelist[1].width = 640;
- modelist[1].height = 480;
- strcpy (modelist[1].modedesc, "640x480");
- modelist[1].mode13 = 0;
- modelist[1].modenum = MODE_WINDOWED + 1;
- modelist[1].stretched = 1;
- modelist[1].dib = 1;
- modelist[1].fullscreen = 0;
- modelist[1].halfscreen = 0;
- modelist[1].bpp = 8;
- modelist[2].type = MS_WINDOWED;
- modelist[2].width = 800;
- modelist[2].height = 600;
- strcpy (modelist[2].modedesc, "800x600");
- modelist[2].mode13 = 0;
- modelist[2].modenum = MODE_WINDOWED + 2;
- modelist[2].stretched = 1;
- modelist[2].dib = 1;
- modelist[2].fullscreen = 0;
- modelist[2].halfscreen = 0;
- modelist[2].bpp = 8;
- // automatically stretch the default mode up if > 640x480 desktop resolution
- hdc = GetDC(NULL);
- if ((GetDeviceCaps(hdc, HORZRES) > 640) && !COM_CheckParm("-noautostretch"))
- {
- vid_default = MODE_WINDOWED + 1;
- }
- else
- {
- vid_default = MODE_WINDOWED;
- }
- windowed_default = vid_default;
- ReleaseDC(NULL,hdc);
- nummodes = 3; // reserve space for windowed mode
- DDActive = 0;
- }
- /*
- =================
- VID_InitFullDIB
- =================
- */
- void VID_InitFullDIB (HINSTANCE hInstance)
- {
- DEVMODE devmode;
- int i, j, modenum, cmodes, existingmode, originalnummodes, lowestres;
- int numlowresmodes, bpp, done;
- int cstretch, istretch, mstretch;
- BOOL stat;
- // enumerate 8 bpp modes
- originalnummodes = nummodes;
- modenum = 0;
- lowestres = 99999;
- do
- {
- stat = EnumDisplaySettings (NULL, modenum, &devmode);
- if ((devmode.dmBitsPerPel == 8) &&
- (devmode.dmPelsWidth <= MAXWIDTH) &&
- (devmode.dmPelsHeight <= MAXHEIGHT) &&
- (nummodes < MAX_MODE_LIST))
- {
- devmode.dmFields = DM_BITSPERPEL |
- DM_PELSWIDTH |
- DM_PELSHEIGHT;
- if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
- DISP_CHANGE_SUCCESSFUL)
- {
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = devmode.dmPelsWidth;
- modelist[nummodes].height = devmode.dmPelsHeight;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].mode13 = 0;
- modelist[nummodes].stretched = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = devmode.dmBitsPerPel;
- sprintf (modelist[nummodes].modedesc, "%dx%d",
- devmode.dmPelsWidth, devmode.dmPelsHeight);
- // if the width is more than twice the height, reduce it by half because this
- // is probably a dual-screen monitor
- if (!COM_CheckParm("-noadjustaspect"))
- {
- if (modelist[nummodes].width > (modelist[nummodes].height << 1))
- {
- modelist[nummodes].width >>= 1;
- modelist[nummodes].halfscreen = 1;
- sprintf (modelist[nummodes].modedesc, "%dx%d",
- modelist[nummodes].width,
- modelist[nummodes].height);
- }
- }
- for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) &&
- (modelist[nummodes].height == modelist[i].height))
- {
- existingmode = 1;
- break;
- }
- }
- if (!existingmode)
- {
- if (modelist[nummodes].width < lowestres)
- lowestres = modelist[nummodes].width;
- nummodes++;
- }
- }
- }
- modenum++;
- } while (stat);
- // see if any of them were actually settable; if so, this is our mode list,
- // else enumerate all modes; our mode list is whichever ones are settable
- // with > 8 bpp
- if (nummodes == originalnummodes)
- {
- modenum = 0;
- lowestres = 99999;
- Con_SafePrintf ("No 8-bpp fullscreen DIB modes found\n");
- do
- {
- stat = EnumDisplaySettings (NULL, modenum, &devmode);
- if ((((devmode.dmPelsWidth <= MAXWIDTH) &&
- (devmode.dmPelsHeight <= MAXHEIGHT)) ||
- (!COM_CheckParm("-noadjustaspect") &&
- (devmode.dmPelsWidth <= (MAXWIDTH*2)) &&
- (devmode.dmPelsWidth > (devmode.dmPelsHeight*2)))) &&
- (nummodes < MAX_MODE_LIST) &&
- (devmode.dmBitsPerPel > 8))
- {
- devmode.dmFields = DM_BITSPERPEL |
- DM_PELSWIDTH |
- DM_PELSHEIGHT;
- if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
- DISP_CHANGE_SUCCESSFUL)
- {
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = devmode.dmPelsWidth;
- modelist[nummodes].height = devmode.dmPelsHeight;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].mode13 = 0;
- modelist[nummodes].stretched = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = devmode.dmBitsPerPel;
- sprintf (modelist[nummodes].modedesc, "%dx%d",
- devmode.dmPelsWidth, devmode.dmPelsHeight);
- // if the width is more than twice the height, reduce it by half because this
- // is probably a dual-screen monitor
- if (!COM_CheckParm("-noadjustaspect"))
- {
- if (modelist[nummodes].width > (modelist[nummodes].height*2))
- {
- modelist[nummodes].width >>= 1;
- modelist[nummodes].halfscreen = 1;
- sprintf (modelist[nummodes].modedesc, "%dx%d",
- modelist[nummodes].width,
- modelist[nummodes].height);
- }
- }
- for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) &&
- (modelist[nummodes].height == modelist[i].height))
- {
- // pick the lowest available bpp
- if (modelist[nummodes].bpp < modelist[i].bpp)
- modelist[i] = modelist[nummodes];
- existingmode = 1;
- break;
- }
- }
- if (!existingmode)
- {
- if (modelist[nummodes].width < lowestres)
- lowestres = modelist[nummodes].width;
- nummodes++;
- }
- }
- }
- modenum++;
- } while (stat);
- }
- // see if there are any low-res modes that aren't being reported
- numlowresmodes = sizeof(lowresmodes) / sizeof(lowresmodes[0]);
- bpp = 8;
- done = 0;
- // first make sure the driver doesn't just answer yes to all tests
- devmode.dmBitsPerPel = 8;
- devmode.dmPelsWidth = 42;
- devmode.dmPelsHeight = 37;
- devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
- if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
- DISP_CHANGE_SUCCESSFUL)
- {
- done = 1;
- }
- while (!done)
- {
- for (j=0 ; (j<numlowresmodes) && (nummodes < MAX_MODE_LIST) ; j++)
- {
- devmode.dmBitsPerPel = bpp;
- devmode.dmPelsWidth = lowresmodes[j].width;
- devmode.dmPelsHeight = lowresmodes[j].height;
- devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
- if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
- DISP_CHANGE_SUCCESSFUL)
- {
- modelist[nummodes].type = MS_FULLDIB;
- modelist[nummodes].width = devmode.dmPelsWidth;
- modelist[nummodes].height = devmode.dmPelsHeight;
- modelist[nummodes].modenum = 0;
- modelist[nummodes].mode13 = 0;
- modelist[nummodes].stretched = 0;
- modelist[nummodes].halfscreen = 0;
- modelist[nummodes].dib = 1;
- modelist[nummodes].fullscreen = 1;
- modelist[nummodes].bpp = devmode.dmBitsPerPel;
- sprintf (modelist[nummodes].modedesc, "%dx%d",
- devmode.dmPelsWidth, devmode.dmPelsHeight);
- // we only want the lowest-bpp version of each mode
- for (i=originalnummodes, existingmode = 0 ; i<nummodes ; i++)
- {
- if ((modelist[nummodes].width == modelist[i].width) &&
- (modelist[nummodes].height == modelist[i].height) &&
- (modelist[nummodes].bpp >= modelist[i].bpp))
- {
- existingmode = 1;
- break;
- }
- }
- if (!existingmode)
- {
- if (modelist[nummodes].width < lowestres)
- lowestres = modelist[nummodes].width;
- nummodes++;
- }
- }
- }
- switch (bpp)
- {
- case 8:
- bpp = 16;
- break;
- case 16:
- bpp = 32;
- break;
- case 32:
- done = 1;
- break;
- }
- }
- // now add the lowest stretch-by-2 pseudo-modes between 320-wide
- // (inclusive) and lowest real res (not inclusive)
- // don't bother if we have a real VGA mode 0x13 mode
- if (!is_mode0x13)
- {
- for (i=originalnummodes, cstretch=0 ; i<nummodes ; i++)
- {
- if (((modelist[i].width >> 1) < lowestres) &&
- ((modelist[i].width >> 1) >= 320))
- {
- lowestres = modelist[i].width >> 1;
- cstretch = 1;
- mstretch = i;
- }
- }
- if ((nummodes + cstretch) > MAX_MODE_LIST)
- cstretch = MAX_MODE_LIST - nummodes;
- if (cstretch > 0)
- {
- for (i=(nummodes-1) ; i>=originalnummodes ; i--)
- modelist[i+cstretch] = modelist[i];
- nummodes += cstretch;
- istretch = originalnummodes;
- modelist[istretch] = modelist[mstretch];
- modelist[istretch].width >>= 1;
- modelist[istretch].height >>= 1;
- modelist[istretch].stretched = 1;
- sprintf (modelist[istretch].modedesc, "%dx%d",
- modelist[istretch].width, modelist[istretch].height);
- }
- }
- if (nummodes != originalnummodes)
- vid_default = MODE_FULLSCREEN_DEFAULT;
- else
- Con_SafePrintf ("No fullscreen DIB modes found\n");
- }
- /*
- =================
- VID_NumModes
- =================
- */
- int VID_NumModes (void)
- {
- return nummodes;
- }
-
- /*
- =================
- VID_GetModePtr
- =================
- */
- vmode_t *VID_GetModePtr (int modenum)
- {
- if ((modenum >= 0) && (modenum < nummodes))
- return &modelist[modenum];
- else
- return &badmode;
- }
- /*
- =================
- VID_CheckModedescFixup
- =================
- */
- void VID_CheckModedescFixup (int mode)
- {
- int x, y, stretch;
- if (mode == MODE_SETTABLE_WINDOW)
- {
- modelist[mode].stretched = (int)vid_stretch_by_2.value;
- stretch = modelist[mode].stretched;
- if (vid_config_x.value < (320 << stretch))
- vid_config_x.value = 320 << stretch;
- if (vid_config_y.value < (200 << stretch))
- vid_config_y.value = 200 << stretch;
- x = (int)vid_config_x.value;
- y = (int)vid_config_y.value;
- sprintf (modelist[mode].modedesc, "%dx%d", x, y);
- modelist[mode].width = x;
- modelist[mode].height = y;
- }
- }
- /*
- =================
- VID_GetModeDescriptionMemCheck
- =================
- */
- char *VID_GetModeDescriptionMemCheck (int mode)
- {
- char *pinfo;
- vmode_t *pv;
- if ((mode < 0) || (mode >= nummodes))
- return NULL;
- VID_CheckModedescFixup (mode);
- pv = VID_GetModePtr (mode);
- pinfo = pv->modedesc;
- if (VID_CheckAdequateMem (pv->width, pv->height))
- {
- return pinfo;
- }
- else
- {
- return NULL;
- }
- }
- /*
- =================
- VID_GetModeDescription
- =================
- */
- char *VID_GetModeDescription (int mode)
- {
- char *pinfo;
- vmode_t *pv;
- if ((mode < 0) || (mode >= nummodes))
- return NULL;
- VID_CheckModedescFixup (mode);
- pv = VID_GetModePtr (mode);
- pinfo = pv->modedesc;
- return pinfo;
- }
- /*
- =================
- VID_GetModeDescription2
- Tacks on "windowed" or "fullscreen"
- =================
- */
- char *VID_GetModeDescription2 (int mode)
- {
- static char pinfo[40];
- vmode_t *pv;
- if ((mode < 0) || (mode >= nummodes))
- return NULL;
- VID_CheckModedescFixup (mode);
- pv = VID_GetModePtr (mode);
- if (modelist[mode].type == MS_FULLSCREEN)
- {
- sprintf(pinfo,"%s fullscreen", pv->modedesc);
- }
- else if (modelist[mode].type == MS_FULLDIB)
- {
- sprintf(pinfo,"%s fullscreen", pv->modedesc);
- }
- else
- {
- sprintf(pinfo, "%s windowed", pv->modedesc);
- }
- return pinfo;
- }
- // KJB: Added this to return the mode driver name in description for console
- char *VID_GetExtModeDescription (int mode)
- {
- static char pinfo[40];
- vmode_t *pv;
- if ((mode < 0) || (mode >= nummodes))
- return NULL;
- VID_CheckModedescFixup (mode);
- pv = VID_GetModePtr (mode);
- if (modelist[mode].type == MS_FULLSCREEN)
- {
- sprintf(pinfo,"%s fullscreen %s",pv->modedesc,
- MGL_modeDriverName(pv->modenum));
- }
- else if (modelist[mode].type == MS_FULLDIB)
- {
- sprintf(pinfo,"%s fullscreen DIB", pv->modedesc);
- }
- else
- {
- sprintf(pinfo, "%s windowed", pv->modedesc);
- }
- return pinfo;
- }
- void DestroyDIBWindow (void)
- {
- if (modestate == MS_WINDOWED)
- {
- // destroy the associated MGL DC's; the window gets reused
- if (windc)
- MGL_destroyDC(windc);
- if (dibdc)
- MGL_destroyDC(dibdc);
- windc = dibdc = NULL;
- }
- }
- void DestroyFullscreenWindow (void)
- {
- if (modestate == MS_FULLSCREEN)
- {
- // destroy the existing fullscreen mode and DC's
- if (mgldc)
- MGL_destroyDC (mgldc);
- if (memdc)
- MGL_destroyDC (memdc);
- mgldc = memdc = NULL;
- }
- }
- void DestroyFullDIBWindow (void)
- {
- if (modestate == MS_FULLDIB)
- {
- ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
- // Destroy the fullscreen DIB window and associated MGL DC's
- if (windc)
- MGL_destroyDC(windc);
- if (dibdc)
- MGL_destroyDC(dibdc);
- windc = dibdc = NULL;
- }
- }
- qboolean VID_SetWindowedMode (int modenum)
- {
- HDC hdc;
- pixel_format_t pf;
- qboolean stretched;
- int lastmodestate;
- LONG wlong;
- if (!windowed_mode_set)
- {
- if (COM_CheckParm ("-resetwinpos"))
- {
- Cvar_SetValue ("vid_window_x", 0.0);
- Cvar_SetValue ("vid_window_y", 0.0);
- }
- windowed_mode_set;
- }
- VID_CheckModedescFixup (modenum);
- DDActive = 0;
- lastmodestate = modestate;
- DestroyFullscreenWindow ();
- DestroyFullDIBWindow ();
- if (windc)
- MGL_destroyDC(windc);
- if (dibdc)
- MGL_destroyDC(dibdc);
- windc = dibdc = NULL;
- // KJB: Signal to the MGL that we are going back to windowed mode
- if (!MGL_changeDisplayMode(grWINDOWED))
- initFatalError();
- WindowRect.top = WindowRect.left = 0;
- WindowRect.right = modelist[modenum].width;
- WindowRect.bottom = modelist[modenum].height;
- stretched = modelist[modenum].stretched;
- DIBWidth = modelist[modenum].width;
- DIBHeight = modelist[modenum].height;
- if (stretched)
- {
- DIBWidth >>= 1;
- DIBHeight >>= 1;
- }
- WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU |
- WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_CLIPSIBLINGS |
- WS_CLIPCHILDREN;
- ExWindowStyle = 0;
- AdjustWindowRectEx(&WindowRect, WindowStyle, FALSE, 0);
- // the first time we're called to set the mode, create the window we'll use
- // for the rest of the session
- if (!vid_mode_set)
- {
- mainwindow = CreateWindowEx (
- ExWindowStyle,
- "WinQuake",
- "WinQuake",
- WindowStyle,
- 0, 0,
- WindowRect.right - WindowRect.left,
- WindowRect.bottom - WindowRect.top,
- NULL,
- NULL,
- global_hInstance,
- NULL);
- if (!mainwindow)
- Sys_Error ("Couldn't create DIB window");
- // tell MGL to use this window for fullscreen modes
- MGL_registerFullScreenWindow (mainwindow);
- vid_mode_set = true;
- }
- else
- {
- SetWindowLong(mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
- SetWindowLong(mainwindow, GWL_EXSTYLE, ExWindowStyle);
- }
- if (!SetWindowPos (mainwindow,
- NULL,
- 0, 0,
- WindowRect.right - WindowRect.left,
- WindowRect.bottom - WindowRect.top,
- SWP_NOCOPYBITS | SWP_NOZORDER |
- SWP_HIDEWINDOW))
- {
- Sys_Error ("Couldn't resize DIB window");
- }
- if (hide_window)
- return true;
- // position and show the DIB window
- VID_CheckWindowXY ();
- SetWindowPos (mainwindow, NULL, (int)vid_window_x.value,
- (int)vid_window_y.value, 0, 0,
- SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
- if (force_minimized)
- ShowWindow (mainwindow, SW_MINIMIZE);
- else
- ShowWindow (mainwindow, SW_SHOWDEFAULT);
- UpdateWindow (mainwindow);
- modestate = MS_WINDOWED;
- vid_fulldib_on_focus_mode = 0;
- // because we have set the background brush for the window to NULL
- // (to avoid flickering when re-sizing the window on the desktop),
- // we clear the window to black when created, otherwise it will be
- // empty while Quake starts up.
- hdc = GetDC(mainwindow);
- PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
- ReleaseDC(mainwindow, hdc);
- /* Create the MGL window DC and the MGL memory DC */
- if ((windc = MGL_createWindowedDC(mainwindow)) == NULL)
- MGL_fatalError("Unable to create Windowed DC!");
- if ((dibdc = MGL_createMemoryDC(DIBWidth,DIBHeight,8,&pf)) == NULL)
- MGL_fatalError("Unable to create Memory DC!");
- MGL_makeCurrentDC(dibdc);
- vid.buffer = vid.conbuffer = vid.direct = dibdc->surface;
- vid.rowbytes = vid.conrowbytes = dibdc->mi.bytesPerLine;
- vid.numpages = 1;
- vid.maxwarpwidth = WARP_WIDTH;
- vid.maxwarpheight = WARP_HEIGHT;
- vid.height = vid.conheight = DIBHeight;
- vid.width = vid.conwidth = DIBWidth;
- vid.aspect = ((float)vid.height / (float)vid.width) *
- (320.0 / 240.0);
- vid_stretched = stretched;
- SendMessage (mainwindow, WM_SETICON, (WPARAM)TRUE, (LPARAM)hIcon);
- SendMessage (mainwindow, WM_SETICON, (WPARAM)FALSE, (LPARAM)hIcon);
- return true;
- }
- qboolean VID_SetFullscreenMode (int modenum)
- {
- DDActive = 1;
- DestroyDIBWindow ();
- DestroyFullDIBWindow ();
- mode = modelist[modenum].modenum;
- // Destroy old DC's, resetting back to fullscreen mode
- if (mgldc)
- MGL_destroyDC (mgldc);
- if (memdc)
- MGL_destroyDC (memdc);
- mgldc = memdc = NULL;
- if ((mgldc = createDisplayDC (modelist[modenum].stretched ||
- (int)vid_nopageflip.value)) == NULL)
- {
- return false;
- }
- modestate = MS_FULLSCREEN;
- vid_fulldib_on_focus_mode = 0;
- vid.buffer = vid.conbuffer = vid.direct = NULL;
- vid.maxwarpwidth = WARP_WIDTH;
- vid.maxwarpheight = WARP_HEIGHT;
- DIBHeight = vid.height = vid.conheight = modelist[modenum].height;
- DIBWidth = vid.width = vid.conwidth = modelist[modenum].width;
- vid.aspect = ((float)vid.height / (float)vid.width) *
- (320.0 / 240.0);
- vid_stretched = modelist[modenum].stretched;
- // needed because we're not getting WM_MOVE messages fullscreen on NT
- window_x = 0;
- window_y = 0;
- // set the large icon, so the Quake icon will show up in the taskbar
- SendMessage (mainwindow, WM_SETICON, (WPARAM)1, (LPARAM)hIcon);
- SendMessage (mainwindow, WM_SETICON, (WPARAM)0, (LPARAM)hIcon);
- // shouldn't be needed, but Kendall needs to let us get the activation
- // message for this not to be needed on NT
- AppActivate (true, false);
- return true;
- }
- qboolean VID_SetFullDIBMode (int modenum)
- {
- HDC hdc;
- pixel_format_t pf;
- int lastmodestate;
- DDActive = 0;
- DestroyFullscreenWindow ();
- DestroyDIBWindow ();
- if (windc)
- MGL_destroyDC(windc);
- if (dibdc)
- MGL_destroyDC(dibdc);
- windc = dibdc = NULL;
- // KJB: Signal to the MGL that we are going back to windowed mode
- if (!MGL_changeDisplayMode(grWINDOWED))
- initFatalError();
- gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
- gdevmode.dmBitsPerPel = modelist[modenum].bpp;
- gdevmode.dmPelsWidth = modelist[modenum].width << modelist[modenum].stretched <<
- modelist[modenum].halfscreen;
- gdevmode.dmPelsHeight = modelist[modenum].height << modelist[modenum].stretched;
- gdevmode.dmSize = sizeof (gdevmode);
- if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
- Sys_Error ("Couldn't set fullscreen DIB mode");
- lastmodestate = modestate;
- modestate = MS_FULLDIB;
- vid_fulldib_on_focus_mode = modenum;
- WindowRect.top = WindowRect.left = 0;
- hdc = GetDC(NULL);
- WindowRect.right = modelist[modenum].width << modelist[modenum].stretched;
- WindowRect.bottom = modelist[modenum].height << modelist[modenum].stretched;
- ReleaseDC(NULL,hdc);
- DIBWidth = modelist[modenum].width;
- DIBHeight = modelist[modenum].height;
- WindowStyle = WS_POPUP | WS_SYSMENU | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
- ExWindowStyle = 0;
- AdjustWindowRectEx(&WindowRect, WindowStyle, FALSE, 0);
- SetWindowLong(mainwindow, GWL_STYLE, WindowStyle | WS_VISIBLE);
- SetWindowLong(mainwindow, GWL_EXSTYLE, ExWindowStyle);
- if (!SetWindowPos (mainwindow,
- NULL,
- 0, 0,
- WindowRect.right - WindowRect.left,
- WindowRect.bottom - WindowRect.top,
- SWP_NOCOPYBITS | SWP_NOZORDER))
- {
- Sys_Error ("Couldn't resize DIB window");
- }
- // position and show the DIB window
- SetWindowPos (mainwindow, HWND_TOPMOST, 0, 0, 0, 0,
- SWP_NOSIZE | SWP_SHOWWINDOW | SWP_DRAWFRAME);
- ShowWindow (mainwindow, SW_SHOWDEFAULT);
- UpdateWindow (mainwindow);
- // Because we have set the background brush for the window to NULL
- // (to avoid flickering when re-sizing the window on the desktop), we
- // clear the window to black when created, otherwise it will be
- // empty while Quake starts up.
- hdc = GetDC(mainwindow);
- PatBlt(hdc,0,0,WindowRect.right,WindowRect.bottom,BLACKNESS);
- ReleaseDC(mainwindow, hdc);
- /* Create the MGL window DC and the MGL memory DC */
- if ((windc = MGL_createWindowedDC(mainwindow)) == NULL)
- MGL_fatalError("Unable to create Fullscreen DIB DC!");
- if ((dibdc = MGL_createMemoryDC(DIBWidth,DIBHeight,8,&pf)) == NULL)
- MGL_fatalError("Unable to create Memory DC!");
- MGL_makeCurrentDC(dibdc);
- vid.buffer = vid.conbuffer = vid.direct = dibdc->surface;
- vid.rowbytes = vid.conrowbytes = dibdc->mi.bytesPerLine;
- vid.numpages = 1;
- vid.maxwarpwidth = WARP_WIDTH;
- vid.maxwarpheight = WARP_HEIGHT;
- vid.height = vid.conheight = DIBHeight;
- vid.width = vid.conwidth = DIBWidth;
- vid.aspect = ((float)vid.height / (float)vid.width) *
- (320.0 / 240.0);
- vid_stretched = modelist[modenum].stretched;
- // needed because we're not getting WM_MOVE messages fullscreen on NT
- window_x = 0;
- window_y = 0;
- return true;
- }
- void VID_RestoreOldMode (int original_mode)
- {
- static qboolean inerror = false;
- if (inerror)
- return;
- in_mode_set = false;
- inerror = true;
- // make sure mode set happens (video mode changes)
- vid_modenum = original_mode - 1;
- if (!VID_SetMode (original_mode, vid_curpal))
- {
- vid_modenum = MODE_WINDOWED - 1;
- if (!VID_SetMode (windowed_default, vid_curpal))
- Sys_Error ("Can't set any video mode");
- }
- inerror = false;
- }
- void VID_SetDefaultMode (void)
- {
- if (vid_initialized)
- VID_SetMode (0, vid_curpal);
- IN_DeactivateMouse ();
- }
- int VID_SetMode (int modenum, unsigned char *palette)
- {
- int original_mode, temp, dummy;
- qboolean stat;
- MSG msg;
- HDC hdc;
- while ((modenum >= nummodes) || (modenum < 0))
- {
- if (vid_modenum == NO_MODE)
- {
- if (modenum == vid_default)
- {
- modenum = windowed_default;
- }
- else
- {
- modenum = vid_default;
- }
- Cvar_SetValue ("vid_mode", (float)modenum);
- }
- else
- {
- Cvar_SetValue ("vid_mode", (float)vid_modenum);
- return 0;
- }
- }
- if (!force_mode_set && (modenum == vid_modenum))
- return true;
- // so Con_Printfs don't mess us up by forcing vid and snd updates
- temp = scr_disabled_for_loading;
- scr_disabled_for_loading = true;
- in_mode_set = true;
- CDAudio_Pause ();
- S_ClearBuffer ();
- if (vid_modenum == NO_MODE)
- original_mode = windowed_default;
- else
- original_mode = vid_modenum;
- // Set either the fullscreen or windowed mode
- if (modelist[modenum].type == MS_WINDOWED)
- {
- if (_windowed_mouse.value && key_dest == key_game)
- {
- stat = VID_SetWindowedMode(modenum);
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- else
- {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- stat = VID_SetWindowedMode(modenum);
- }
- }
- else if (modelist[modenum].type == MS_FULLDIB)
- {
- stat = VID_SetFullDIBMode(modenum);
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- else
- {
- stat = VID_SetFullscreenMode(modenum);
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- window_width = vid.width << vid_stretched;
- window_height = vid.height << vid_stretched;
- VID_UpdateWindowStatus ();
- CDAudio_Resume ();
- scr_disabled_for_loading = temp;
- if (!stat)
- {
- VID_RestoreOldMode (original_mode);
- return false;
- }
- if (hide_window)
- return true;
- // now we try to make sure we get the focus on the mode switch, because
- // sometimes in some systems we don't. We grab the foreground, then
- // finish setting up, pump all our messages, and sleep for a little while
- // to let messages finish bouncing around the system, then we put
- // ourselves at the top of the z order, then grab the foreground again,
- // Who knows if it helps, but it probably doesn't hurt
- if (!force_minimized)
- SetForegroundWindow (mainwindow);
- hdc = GetDC(NULL);
- if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
- vid_palettized = true;
- else
- vid_palettized = false;
- VID_SetPalette (palette);
- ReleaseDC(NULL,hdc);
- vid_modenum = modenum;
- Cvar_SetValue ("vid_mode", (float)vid_modenum);
- if (!VID_AllocBuffers (vid.width, vid.height))
- {
- // couldn't get memory for this mode; try to fall back to previous mode
- VID_RestoreOldMode (original_mode);
- return false;
- }
- D_InitCaches (vid_surfcache, vid_surfcachesize);
- while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
- {
- TranslateMessage (&msg);
- DispatchMessage (&msg);
- }
- Sleep (100);
- if (!force_minimized)
- {
- SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
- SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
- SWP_NOCOPYBITS);
- SetForegroundWindow (mainwindow);
- }
- // fix the leftover Alt from any Alt-Tab or the like that switched us away
- ClearAllStates ();
- if (!msg_suppress_1)
- Con_SafePrintf ("Video mode %s initialized\n", VID_GetModeDescription (vid_modenum));
- VID_SetPalette (palette);
- in_mode_set = false;
- vid.recalc_refdef = 1;
- return true;
- }
- void VID_LockBuffer (void)
- {
- if (dibdc)
- return;
- lockcount++;
- if (lockcount > 1)
- return;
- MGL_beginDirectAccess();
- if (memdc)
- {
- // Update surface pointer for linear access modes
- vid.buffer = vid.conbuffer = vid.direct = memdc->surface;
- vid.rowbytes = vid.conrowbytes = memdc->mi.bytesPerLine;
- }
- else if (mgldc)
- {
- // Update surface pointer for linear access modes
- vid.buffer = vid.conbuffer = vid.direct = mgldc->surface;
- vid.rowbytes = vid.conrowbytes = mgldc->mi.bytesPerLine;
- }
- if (r_dowarp)
- d_viewbuffer = r_warpbuffer;
- else
- d_viewbuffer = (void *)(byte *)vid.buffer;
- if (r_dowarp)
- screenwidth = WARP_WIDTH;
- else
- screenwidth = vid.rowbytes;
- if (lcd_x.value)
- screenwidth <<= 1;
- }
-
-
- void VID_UnlockBuffer (void)
- {
- if (dibdc)
- return;
- lockcount--;
- if (lockcount > 0)
- return;
- if (lockcount < 0)
- Sys_Error ("Unbalanced unlock");
- MGL_endDirectAccess();
- // to turn up any unlocked accesses
- vid.buffer = vid.conbuffer = vid.direct = d_viewbuffer = NULL;
- }
- int VID_ForceUnlockedAndReturnState (void)
- {
- int lk;
- if (!lockcount)
- return 0;
- lk = lockcount;
- if (dibdc)
- {
- lockcount = 0;
- }
- else
- {
- lockcount = 1;
- VID_UnlockBuffer ();
- }
- return lk;
- }
- void VID_ForceLockState (int lk)
- {
- if (!dibdc && lk)
- {
- lockcount = 0;
- VID_LockBuffer ();
- }
- lockcount = lk;
- }
- void VID_SetPalette (unsigned char *palette)
- {
- INT i;
- palette_t pal[256];
- HDC hdc;
- if (!Minimized)
- {
- palette_changed = true;
- // make sure we have the static colors if we're the active app
- hdc = GetDC(NULL);
- if (vid_palettized && ActiveApp)
- {
- if (GetSystemPaletteUse(hdc) == SYSPAL_STATIC)
- {
- // switch to SYSPAL_NOSTATIC and remap the colors
- SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC);
- syscolchg = true;
- pal_is_nostatic = true;
- }
- }
- ReleaseDC(NULL,hdc);
- // Translate the palette values to an MGL palette array and
- // set the values.
- for (i = 0; i < 256; i++)
- {
- pal[i].red = palette[i*3];
- pal[i].green = palette[i*3+1];
- pal[i].blue = palette[i*3+2];
- }
- if (DDActive)
- {
- if (!mgldc)
- return;
- MGL_setPalette(mgldc,pal,256,0);
- MGL_realizePalette(mgldc,256,0,false);
- if (memdc)
- MGL_setPalette(memdc,pal,256,0);
- }
- else
- {
- if (!windc)
- return;
- MGL_setPalette(windc,pal,256,0);
- MGL_realizePalette(windc,256,0,false);
- if (dibdc)
- {
- MGL_setPalette(dibdc,pal,256,0);
- MGL_realizePalette(dibdc,256,0,false);
- }
- }
- }
- memcpy (vid_curpal, palette, sizeof(vid_curpal));
- if (syscolchg)
- {
- PostMessage (HWND_BROADCAST, WM_SYSCOLORCHANGE, (WPARAM)0, (LPARAM)0);
- syscolchg = false;
- }
- }
- void VID_ShiftPalette (unsigned char *palette)
- {
- VID_SetPalette (palette);
- }
- /*
- =================
- VID_DescribeCurrentMode_f
- =================
- */
- void VID_DescribeCurrentMode_f (void)
- {
- Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
- }
- /*
- =================
- VID_NumModes_f
- =================
- */
- void VID_NumModes_f (void)
- {
- if (nummodes == 1)
- Con_Printf ("%d video mode is available\n", nummodes);
- else
- Con_Printf ("%d video modes are available\n", nummodes);
- }
- /*
- =================
- VID_DescribeMode_f
- =================
- */
- void VID_DescribeMode_f (void)
- {
- int modenum;
-
- modenum = Q_atoi (Cmd_Argv(1));
- Con_Printf ("%s\n", VID_GetExtModeDescription (modenum));
- }
- /*
- =================
- VID_DescribeModes_f
- =================
- */
- void VID_DescribeModes_f (void)
- {
- int i, lnummodes;
- char *pinfo;
- qboolean na;
- vmode_t *pv;
- na = false;
- lnummodes = VID_NumModes ();
- for (i=0 ; i<lnummodes ; i++)
- {
- pv = VID_GetModePtr (i);
- pinfo = VID_GetExtModeDescription (i);
- if (VID_CheckAdequateMem (pv->width, pv->height))
- {
- Con_Printf ("%2d: %s\n", i, pinfo);
- }
- else
- {
- Con_Printf ("**: %s\n", pinfo);
- na = true;
- }
- }
- if (na)
- {
- Con_Printf ("\n[**: not enough system RAM for mode]\n");
- }
- }
- /*
- =================
- VID_TestMode_f
- =================
- */
- void VID_TestMode_f (void)
- {
- int modenum;
- double testduration;
- if (!vid_testingmode)
- {
- modenum = Q_atoi (Cmd_Argv(1));
- if (VID_SetMode (modenum, vid_curpal))
- {
- vid_testingmode = 1;
- testduration = Q_atof (Cmd_Argv(2));
- if (testduration == 0)
- testduration = 5.0;
- vid_testendtime = realtime + testduration;
- }
- }
- }
- /*
- =================
- VID_Windowed_f
- =================
- */
- void VID_Windowed_f (void)
- {
- VID_SetMode ((int)vid_windowed_mode.value, vid_curpal);
- }
- /*
- =================
- VID_Fullscreen_f
- =================
- */
- void VID_Fullscreen_f (void)
- {
- VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
- }
- /*
- =================
- VID_Minimize_f
- =================
- */
- void VID_Minimize_f (void)
- {
- // we only support minimizing windows; if you're fullscreen,
- // switch to windowed first
- if (modestate == MS_WINDOWED)
- ShowWindow (mainwindow, SW_MINIMIZE);
- }
- /*
- =================
- VID_ForceMode_f
- =================
- */
- void VID_ForceMode_f (void)
- {
- int modenum;
- double testduration;
- if (!vid_testingmode)
- {
- modenum = Q_atoi (Cmd_Argv(1));
- force_mode_set = 1;
- VID_SetMode (modenum, vid_curpal);
- force_mode_set = 0;
- }
- }
- void VID_Init (unsigned char *palette)
- {
- int i, bestmatch, bestmatchmetric, t, dr, dg, db;
- int basenummodes;
- byte *ptmp;
- Cvar_RegisterVariable (&vid_mode);
- Cvar_RegisterVariable (&vid_wait);
- Cvar_RegisterVariable (&vid_nopageflip);
- Cvar_RegisterVariable (&_vid_wait_override);
- Cvar_RegisterVariable (&_vid_default_mode);
- Cvar_RegisterVariable (&_vid_default_mode_win);
- Cvar_RegisterVariable (&vid_config_x);
- Cvar_RegisterVariable (&vid_config_y);
- Cvar_RegisterVariable (&vid_stretch_by_2);
- Cvar_RegisterVariable (&_windowed_mouse);
- Cvar_RegisterVariable (&vid_fullscreen_mode);
- Cvar_RegisterVariable (&vid_windowed_mode);
- Cvar_RegisterVariable (&block_switch);
- Cvar_RegisterVariable (&vid_window_x);
- Cvar_RegisterVariable (&vid_window_y);
- Cmd_AddCommand ("vid_testmode", VID_TestMode_f);
- Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
- Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
- Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
- Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
- Cmd_AddCommand ("vid_forcemode", VID_ForceMode_f);
- Cmd_AddCommand ("vid_windowed", VID_Windowed_f);
- Cmd_AddCommand ("vid_fullscreen", VID_Fullscreen_f);
- Cmd_AddCommand ("vid_minimize", VID_Minimize_f);
- if (COM_CheckParm ("-dibonly"))
- dibonly = true;
- VID_InitMGLDIB (global_hInstance);
- basenummodes = nummodes;
- if (!dibonly)
- VID_InitMGLFull (global_hInstance);
- // if there are no non-windowed modes, or only windowed and mode 0x13, then use
- // fullscreen DIBs as well
- if (((nummodes == basenummodes) ||
- ((nummodes == (basenummodes + 1)) && is_mode0x13)) &&
- !COM_CheckParm ("-nofulldib"))
- {
- VID_InitFullDIB (global_hInstance);
- }
- vid.maxwarpwidth = WARP_WIDTH;
- vid.maxwarpheight = WARP_HEIGHT;
- vid.colormap = host_colormap;
- vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
- vid_testingmode = 0;
- // GDI doesn't let us remap palette index 0, so we'll remap color
- // mappings from that black to another one
- bestmatchmetric = 256*256*3;
- for (i=1 ; i<256 ; i++)
- {
- dr = palette[0] - palette[i*3];
- dg = palette[1] - palette[i*3+1];
- db = palette[2] - palette[i*3+2];
- t = (dr * dr) + (dg * dg) + (db * db);
- if (t < bestmatchmetric)
- {
- bestmatchmetric = t;
- bestmatch = i;
- if (t == 0)
- break;
- }
- }
- for (i=0, ptmp = vid.colormap ; i<(1<<(VID_CBITS+8)) ; i++, ptmp++)
- {
- if (*ptmp == 0)
- *ptmp = bestmatch;
- }
- if (COM_CheckParm("-startwindowed"))
- {
- startwindowed = 1;
- vid_default = windowed_default;
- }
- if (hwnd_dialog)
- DestroyWindow (hwnd_dialog);
- // sound initialization has to go here, preceded by a windowed mode set,
- // so there's a window for DirectSound to work with but we're not yet
- // fullscreen so the "hardware already in use" dialog is visible if it
- // gets displayed
- // keep the window minimized until we're ready for the first real mode set
- hide_window = true;
- VID_SetMode (MODE_WINDOWED, palette);
- hide_window = false;
- S_Init ();
- vid_initialized = true;
- force_mode_set = true;
- VID_SetMode (vid_default, palette);
- force_mode_set = false;
- vid_realmode = vid_modenum;
- VID_SetPalette (palette);
- vid_menudrawfn = VID_MenuDraw;
- vid_menukeyfn = VID_MenuKey;
- strcpy (badmode.modedesc, "Bad mode");
- }
- void VID_Shutdown (void)
- {
- HDC hdc;
- int dummy;
- if (vid_initialized)
- {
- if (modestate == MS_FULLDIB)
- ChangeDisplaySettings (NULL, CDS_FULLSCREEN);
- PostMessage (HWND_BROADCAST, WM_PALETTECHANGED, (WPARAM)mainwindow, (LPARAM)0);
- PostMessage (HWND_BROADCAST, WM_SYSCOLORCHANGE, (WPARAM)0, (LPARAM)0);
- AppActivate(false, false);
- DestroyDIBWindow ();
- DestroyFullscreenWindow ();
- DestroyFullDIBWindow ();
- if (hwnd_dialog)
- DestroyWindow (hwnd_dialog);
- if (mainwindow)
- DestroyWindow(mainwindow);
- MGL_exit();
- vid_testingmode = 0;
- vid_initialized = 0;
- }
- }
- /*
- ================
- FlipScreen
- ================
- */
- void FlipScreen(vrect_t *rects)
- {
- HRESULT ddrval;
- // Flip the surfaces
- if (DDActive)
- {
- if (mgldc)
- {
- if (memdc)
- {
- while (rects)
- {
- if (vid_stretched)
- {
- MGL_stretchBltCoord(mgldc, memdc,
- rects->x,
- rects->y,
- rects->x + rects->width,
- rects->y + rects->height,
- rects->x << 1,
- rects->y << 1,
- (rects->x + rects->width) << 1,
- (rects->y + rects->height) << 1);
- }
- else
- {
- MGL_bitBltCoord(mgldc, memdc,
- rects->x, rects->y,
- (rects->x + rects->width),
- (rects->y + rects->height),
- rects->x, rects->y, MGL_REPLACE_MODE);
- }
- rects = rects->pnext;
- }
- }
- if (vid.numpages > 1)
- {
- // We have a flipping surface, so do a hard page flip
- aPage = (aPage+1) % vid.numpages;
- vPage = (vPage+1) % vid.numpages;
- MGL_setActivePage(mgldc,aPage);
- MGL_setVisualPage(mgldc,vPage,waitVRT);
- }
- }
- }
- else
- {
- HDC hdcScreen;
- hdcScreen = GetDC(mainwindow);
- if (windc && dibdc)
- {
- MGL_setWinDC(windc,hdcScreen);
- while (rects)
- {
- if (vid_stretched)
- {
- MGL_stretchBltCoord(windc,dibdc,
- rects->x, rects->y,
- rects->x + rects->width, rects->y + rects->height,
- rects->x << 1, rects->y << 1,
- (rects->x + rects->width) << 1,
- (rects->y + rects->height) << 1);
- }
- else
- {
- MGL_bitBltCoord(windc,dibdc,
- rects->x, rects->y,
- rects->x + rects->width, rects->y + rects->height,
- rects->x, rects->y, MGL_REPLACE_MODE);
- }
- rects = rects->pnext;
- }
- }
- ReleaseDC(mainwindow, hdcScreen);
- }
- }
- void VID_Update (vrect_t *rects)
- {
- vrect_t rect;
- RECT trect;
- if (!vid_palettized && palette_changed)
- {
- palette_changed = false;
- rect.x = 0;
- rect.y = 0;
- rect.width = vid.width;
- rect.height = vid.height;
- rect.pnext = NULL;
- rects = ▭
- }
- if (firstupdate)
- {
- if (modestate == MS_WINDOWED)
- {
- GetWindowRect (mainwindow, &trect);
- if ((trect.left != (int)vid_window_x.value) ||
- (trect.top != (int)vid_window_y.value))
- {
- if (COM_CheckParm ("-resetwinpos"))
- {
- Cvar_SetValue ("vid_window_x", 0.0);
- Cvar_SetValue ("vid_window_y", 0.0);
- }
- VID_CheckWindowXY ();
- SetWindowPos (mainwindow, NULL, (int)vid_window_x.value,
- (int)vid_window_y.value, 0, 0,
- SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
- }
- }
- if ((_vid_default_mode_win.value != vid_default) &&
- (!startwindowed || (_vid_default_mode_win.value < MODE_FULLSCREEN_DEFAULT)))
- {
- firstupdate = 0;
- if (COM_CheckParm ("-resetwinpos"))
- {
- Cvar_SetValue ("vid_window_x", 0.0);
- Cvar_SetValue ("vid_window_y", 0.0);
- }
- if ((_vid_default_mode_win.value < 0) ||
- (_vid_default_mode_win.value >= nummodes))
- {
- Cvar_SetValue ("_vid_default_mode_win", windowed_default);
- }
- Cvar_SetValue ("vid_mode", _vid_default_mode_win.value);
- }
- }
- // We've drawn the frame; copy it to the screen
- FlipScreen (rects);
- if (vid_testingmode)
- {
- if (realtime >= vid_testendtime)
- {
- VID_SetMode (vid_realmode, vid_curpal);
- vid_testingmode = 0;
- }
- }
- else
- {
- if ((int)vid_mode.value != vid_realmode)
- {
- VID_SetMode ((int)vid_mode.value, vid_curpal);
- Cvar_SetValue ("vid_mode", (float)vid_modenum);
- // so if mode set fails, we don't keep on
- // trying to set that mode
- vid_realmode = vid_modenum;
- }
- }
- // handle the mouse state when windowed if that's changed
- if (modestate == MS_WINDOWED)
- {
- if (!_windowed_mouse.value) {
- if (windowed_mouse) {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- }
- windowed_mouse = false;
- } else {
- windowed_mouse = true;
- if (key_dest == key_game && !mouseactive && ActiveApp) {
- IN_ActivateMouse ();
- IN_HideMouse ();
- } else if (mouseactive && key_dest != key_game) {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- }
- }
- }
- }
- /*
- ================
- D_BeginDirectRect
- ================
- */
- void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
- {
- int i, j, reps, repshift;
- vrect_t rect;
- if (!vid_initialized)
- return;
- if (vid.aspect > 1.5)
- {
- reps = 2;
- repshift = 1;
- }
- else
- {
- reps = 1;
- repshift = 0;
- }
- if (vid.numpages == 1)
- {
- VID_LockBuffer ();
- if (!vid.direct)
- Sys_Error ("NULL vid.direct pointer");
- for (i=0 ; i<(height << repshift) ; i += reps)
- {
- for (j=0 ; j<reps ; j++)
- {
- memcpy (&backingbuf[(i + j) * 24],
- vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
- width);
- memcpy (vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
- &pbitmap[(i >> repshift) * width],
- width);
- }
- }
- VID_UnlockBuffer ();
- rect.x = x;
- rect.y = y;
- rect.width = width;
- rect.height = height << repshift;
- rect.pnext = NULL;
- FlipScreen (&rect);
- }
- else
- {
- // unlock if locked
- if (lockcount > 0)
- MGL_endDirectAccess();
- // set the active page to the displayed page
- MGL_setActivePage (mgldc, vPage);
- // lock the screen
- MGL_beginDirectAccess ();
- // save from and draw to screen
- for (i=0 ; i<(height << repshift) ; i += reps)
- {
- for (j=0 ; j<reps ; j++)
- {
- memcpy (&backingbuf[(i + j) * 24],
- (byte *)mgldc->surface + x +
- ((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
- width);
- memcpy ((byte *)mgldc->surface + x +
- ((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
- &pbitmap[(i >> repshift) * width],
- width);
- }
- }
- // unlock the screen
- MGL_endDirectAccess ();
- // restore the original active page
- MGL_setActivePage (mgldc, aPage);
- // relock the screen if it was locked
- if (lockcount > 0)
- MGL_beginDirectAccess();
- }
- }
- /*
- ================
- D_EndDirectRect
- ================
- */
- void D_EndDirectRect (int x, int y, int width, int height)
- {
- int i, j, reps, repshift;
- vrect_t rect;
- if (!vid_initialized)
- return;
- if (vid.aspect > 1.5)
- {
- reps = 2;
- repshift = 1;
- }
- else
- {
- reps = 1;
- repshift = 0;
- }
- if (vid.numpages == 1)
- {
- VID_LockBuffer ();
- if (!vid.direct)
- Sys_Error ("NULL vid.direct pointer");
- for (i=0 ; i<(height << repshift) ; i += reps)
- {
- for (j=0 ; j<reps ; j++)
- {
- memcpy (vid.direct + x + ((y << repshift) + i + j) * vid.rowbytes,
- &backingbuf[(i + j) * 24],
- width);
- }
- }
- VID_UnlockBuffer ();
- rect.x = x;
- rect.y = y;
- rect.width = width;
- rect.height = height << repshift;
- rect.pnext = NULL;
- FlipScreen (&rect);
- }
- else
- {
- // unlock if locked
- if (lockcount > 0)
- MGL_endDirectAccess();
- // set the active page to the displayed page
- MGL_setActivePage (mgldc, vPage);
- // lock the screen
- MGL_beginDirectAccess ();
- // restore to the screen
- for (i=0 ; i<(height << repshift) ; i += reps)
- {
- for (j=0 ; j<reps ; j++)
- {
- memcpy ((byte *)mgldc->surface + x +
- ((y << repshift) + i + j) * mgldc->mi.bytesPerLine,
- &backingbuf[(i + j) * 24],
- width);
- }
- }
- // unlock the screen
- MGL_endDirectAccess ();
- // restore the original active page
- MGL_setActivePage (mgldc, aPage);
- // relock the screen if it was locked
- if (lockcount > 0)
- MGL_beginDirectAccess();
- }
- }
- //==========================================================================
- byte scantokey[128] =
- {
- // 0 1 2 3 4 5 6 7
- // 8 9 A B C D E F
- 0 , 27, '1', '2', '3', '4', '5', '6',
- '7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
- 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
- 'o', 'p', '[', ']', 13 , K_CTRL,'a', 's', // 1
- 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
- '\'' , '`', K_SHIFT,'\\', 'z', 'x', 'c', 'v', // 2
- 'b', 'n', 'm', ',', '.', '/', K_SHIFT,'*',
- K_ALT,' ', 0 , K_F1, K_F2, K_F3, K_F4, K_F5, // 3
- K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, 0 , K_HOME,
- K_UPARROW,K_PGUP,'-',K_LEFTARROW,'5',K_RIGHTARROW,'+',K_END, //4
- K_DOWNARROW,K_PGDN,K_INS,K_DEL,0,0, 0, K_F11,
- K_F12,0 , 0 , 0 , 0 , 0 , 0 , 0, // 5
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0, // 6
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0,
- 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 // 7
- };
- /*
- =======
- MapKey
- Map from windows to quake keynums
- =======
- */
- int MapKey (int key)
- {
- key = (key>>16)&255;
- if (key > 127)
- return 0;
- return scantokey[key];
- }
- void AppActivate(BOOL fActive, BOOL minimize)
- /****************************************************************************
- *
- * Function: AppActivate
- * Parameters: fActive - True if app is activating
- *
- * Description: If the application is activating, then swap the system
- * into SYSPAL_NOSTATIC mode so that our palettes will display
- * correctly.
- *
- ****************************************************************************/
- {
- HDC hdc;
- int i, t;
- static BOOL sound_active;
- ActiveApp = fActive;
- // messy, but it seems to work
- if (vid_fulldib_on_focus_mode)
- {
- Minimized = minimize;
- if (Minimized)
- ActiveApp = false;
- }
- MGL_appActivate(windc, ActiveApp);
- if (vid_initialized)
- {
- // yield the palette if we're losing the focus
- hdc = GetDC(NULL);
- if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
- {
- if (ActiveApp)
- {
- if ((modestate == MS_WINDOWED) || (modestate == MS_FULLDIB))
- {
- if (GetSystemPaletteUse(hdc) == SYSPAL_STATIC)
- {
- // switch to SYSPAL_NOSTATIC and remap the colors
- SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC);
- syscolchg = true;
- pal_is_nostatic = true;
- }
- }
- }
- else if (pal_is_nostatic)
- {
- if (GetSystemPaletteUse(hdc) == SYSPAL_NOSTATIC)
- {
- // switch back to SYSPAL_STATIC and the old mapping
- SetSystemPaletteUse(hdc, SYSPAL_STATIC);
- syscolchg = true;
- }
- pal_is_nostatic = false;
- }
- }
- if (!Minimized)
- VID_SetPalette (vid_curpal);
- scr_fullupdate = 0;
- ReleaseDC(NULL,hdc);
- }
- // enable/disable sound on focus gain/loss
- if (!ActiveApp && sound_active)
- {
- S_BlockSound ();
- S_ClearBuffer ();
- sound_active = false;
- }
- else if (ActiveApp && !sound_active)
- {
- S_UnblockSound ();
- S_ClearBuffer ();
- sound_active = true;
- }
- // minimize/restore fulldib windows/mouse-capture normal windows on demand
- if (!in_mode_set)
- {
- if (ActiveApp)
- {
- if (vid_fulldib_on_focus_mode)
- {
- if (vid_initialized)
- {
- msg_suppress_1 = true; // don't want to see normal mode set message
- VID_SetMode (vid_fulldib_on_focus_mode, vid_curpal);
- msg_suppress_1 = false;
- t = in_mode_set;
- in_mode_set = true;
- AppActivate (true, false);
- in_mode_set = t;
- }
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- else if ((modestate == MS_WINDOWED) && _windowed_mouse.value && key_dest == key_game)
- {
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- }
- if (!ActiveApp)
- {
- if (modestate == MS_FULLDIB)
- {
- if (vid_initialized)
- {
- force_minimized = true;
- i = vid_fulldib_on_focus_mode;
- msg_suppress_1 = true; // don't want to see normal mode set message
- VID_SetMode (windowed_default, vid_curpal);
- msg_suppress_1 = false;
- vid_fulldib_on_focus_mode = i;
- force_minimized = false;
- // we never seem to get WM_ACTIVATE inactive from this mode set, so we'll
- // do it manually
- t = in_mode_set;
- in_mode_set = true;
- AppActivate (false, true);
- in_mode_set = t;
- }
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- }
- else if ((modestate == MS_WINDOWED) && _windowed_mouse.value /* && mouseactive */)
- {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- }
- }
- }
- }
- /*
- ================
- VID_HandlePause
- ================
- */
- void VID_HandlePause (qboolean pause)
- {
- #if 0
- if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
- {
- if (pause)
- {
- IN_DeactivateMouse ();
- IN_ShowMouse ();
- }
- else
- {
- IN_ActivateMouse ();
- IN_HideMouse ();
- }
- }
- #endif
- }
-
- /*
- ===================================================================
- MAIN WINDOW
- ===================================================================
- */
- LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
- /* main window procedure */
- LONG WINAPI MainWndProc (
- HWND hWnd,
- UINT uMsg,
- WPARAM wParam,
- LPARAM lParam)
- {
- LONG lRet = 0;
- int fwKeys, xPos, yPos, fActive, fMinimized, temp;
- HDC hdc;
- PAINTSTRUCT ps;
- extern unsigned int uiWheelMessage;
- static int recursiveflag;
- if ( uMsg == uiWheelMessage ) {
- uMsg = WM_MOUSEWHEEL;
- wParam <<= 16;
- }
- switch (uMsg)
- {
- case WM_CREATE:
- break;
- case WM_SYSCOMMAND:
- // Check for maximize being hit
- switch (wParam & ~0x0F)
- {
- case SC_MAXIMIZE:
- // if minimized, bring up as a window before going fullscreen,
- // so MGL will have the right state to restore
- if (Minimized)
- {
- force_mode_set = true;
- VID_SetMode (vid_modenum, vid_curpal);
- force_mode_set = false;
- }
- VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
- break;
- case SC_SCREENSAVE:
- case SC_MONITORPOWER:
- if (modestate != MS_WINDOWED)
- {
- // don't call DefWindowProc() because we don't want to start
- // the screen saver fullscreen
- break;
- }
- // fall through windowed and allow the screen saver to start
- default:
- if (!in_mode_set)
- {
- S_BlockSound ();
- S_ClearBuffer ();
- }
- lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
- if (!in_mode_set)
- {
- S_UnblockSound ();
- }
- }
- break;
- case WM_MOVE:
- window_x = (int) LOWORD(lParam);
- window_y = (int) HIWORD(lParam);
- VID_UpdateWindowStatus ();
- if ((modestate == MS_WINDOWED) && !in_mode_set && !Minimized)
- VID_RememberWindowPos ();
- break;
- case WM_SIZE:
- Minimized = false;
-
- if (!(wParam & SIZE_RESTORED))
- {
- if (wParam & SIZE_MINIMIZED)
- Minimized = true;
- }
- break;
- case WM_SYSCHAR:
- // keep Alt-Space from happening
- break;
- case WM_ACTIVATE:
- fActive = LOWORD(wParam);
- fMinimized = (BOOL) HIWORD(wParam);
- AppActivate(!(fActive == WA_INACTIVE), fMinimized);
- // fix the leftover Alt from any Alt-Tab or the like that switched us away
- ClearAllStates ();
- if (!in_mode_set)
- {
- if (windc)
- MGL_activatePalette(windc,true);
- VID_SetPalette(vid_curpal);
- }
- break;
- case WM_PAINT:
- hdc = BeginPaint(hWnd, &ps);
- if (!in_mode_set && host_initialized)
- SCR_UpdateWholeScreen ();
- EndPaint(hWnd, &ps);
- break;
- case WM_KEYDOWN:
- case WM_SYSKEYDOWN:
- if (!in_mode_set)
- Key_Event (MapKey(lParam), true);
- break;
- case WM_KEYUP:
- case WM_SYSKEYUP:
- if (!in_mode_set)
- Key_Event (MapKey(lParam), false);
- break;
- // this is complicated because Win32 seems to pack multiple mouse events into
- // one update sometimes, so we always check all states and look for events
- case WM_LBUTTONDOWN:
- case WM_LBUTTONUP:
- case WM_RBUTTONDOWN:
- case WM_RBUTTONUP:
- case WM_MBUTTONDOWN:
- case WM_MBUTTONUP:
- case WM_MOUSEMOVE:
- if (!in_mode_set)
- {
- temp = 0;
- if (wParam & MK_LBUTTON)
- temp |= 1;
- if (wParam & MK_RBUTTON)
- temp |= 2;
- if (wParam & MK_MBUTTON)
- temp |= 4;
- IN_MouseEvent (temp);
- }
- break;
- // JACK: This is the mouse wheel with the Intellimouse
- // Its delta is either positive or neg, and we generate the proper
- // Event.
- case WM_MOUSEWHEEL:
- if ((short) HIWORD(wParam) > 0) {
- Key_Event(K_MWHEELUP, true);
- Key_Event(K_MWHEELUP, false);
- } else {
- Key_Event(K_MWHEELDOWN, true);
- Key_Event(K_MWHEELDOWN, false);
- }
- break;
- // KJB: Added these new palette functions
- case WM_PALETTECHANGED:
- if ((HWND)wParam == hWnd)
- break;
- /* Fall through to WM_QUERYNEWPALETTE */
- case WM_QUERYNEWPALETTE:
- hdc = GetDC(NULL);
- if (GetDeviceCaps(hdc, RASTERCAPS) & RC_PALETTE)
- vid_palettized = true;
- else
- vid_palettized = false;
- ReleaseDC(NULL,hdc);
- scr_fullupdate = 0;
- if (vid_initialized && !in_mode_set && windc && MGL_activatePalette(windc,false) && !Minimized)
- {
- VID_SetPalette (vid_curpal);
- InvalidateRect (mainwindow, NULL, false);
- // specifically required if WM_QUERYNEWPALETTE realizes a new palette
- lRet = TRUE;
- }
- break;
- case WM_DISPLAYCHANGE:
- if (!in_mode_set && (modestate == MS_WINDOWED) && !vid_fulldib_on_focus_mode)
- {
- force_mode_set = true;
- VID_SetMode (vid_modenum, vid_curpal);
- force_mode_set = false;
- }
- break;
- case WM_CLOSE:
- // this causes Close in the right-click task bar menu not to work, but right
- // now bad things happen if Close is handled in that case (garbage and a
- // crash on Win95)
- if (!in_mode_set)
- {
- if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit",
- MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
- {
- Sys_Quit ();
- }
- }
- break;
- case MM_MCINOTIFY:
- lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
- break;
- default:
- /* pass all unhandled messages to DefWindowProc */
- lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
- break;
- }
- /* return 0 if handled message, 1 if not */
- return lRet;
- }
- extern void M_Menu_Options_f (void);
- extern void M_Print (int cx, int cy, char *str);
- extern void M_PrintWhite (int cx, int cy, char *str);
- extern void M_DrawCharacter (int cx, int line, int num);
- extern void M_DrawTransPic (int x, int y, qpic_t *pic);
- extern void M_DrawPic (int x, int y, qpic_t *pic);
- static int vid_line, vid_wmodes;
- typedef struct
- {
- int modenum;
- char *desc;
- int iscur;
- int ismode13;
- int width;
- } modedesc_t;
- #define MAX_COLUMN_SIZE 5
- #define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 6)
- #define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
- static modedesc_t modedescs[MAX_MODEDESCS];
- /*
- ================
- VID_MenuDraw
- ================
- */
- void VID_MenuDraw (void)
- {
- qpic_t *p;
- char *ptr;
- int lnummodes, i, j, k, column, row, dup, dupmode;
- char temp[100];
- vmode_t *pv;
- modedesc_t tmodedesc;
- p = Draw_CachePic ("gfx/vidmodes.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
- for (i=0 ; i<3 ; i++)
- {
- ptr = VID_GetModeDescriptionMemCheck (i);
- modedescs[i].modenum = modelist[i].modenum;
- modedescs[i].desc = ptr;
- modedescs[i].ismode13 = 0;
- modedescs[i].iscur = 0;
- if (vid_modenum == i)
- modedescs[i].iscur = 1;
- }
- vid_wmodes = 3;
- lnummodes = VID_NumModes ();
-
- for (i=3 ; i<lnummodes ; i++)
- {
- ptr = VID_GetModeDescriptionMemCheck (i);
- pv = VID_GetModePtr (i);
- // we only have room for 15 fullscreen modes, so don't allow
- // 360-wide modes, because if there are 5 320-wide modes and
- // 5 360-wide modes, we'll run out of space
- if (ptr && ((pv->width != 360) || COM_CheckParm("-allow360")))
- {
- dup = 0;
- for (j=3 ; j<vid_wmodes ; j++)
- {
- if (!strcmp (modedescs[j].desc, ptr))
- {
- dup = 1;
- dupmode = j;
- break;
- }
- }
- if (dup || (vid_wmodes < MAX_MODEDESCS))
- {
- if (!dup || !modedescs[dupmode].ismode13 || COM_CheckParm("-noforcevga"))
- {
- if (dup)
- {
- k = dupmode;
- }
- else
- {
- k = vid_wmodes;
- }
- modedescs[k].modenum = i;
- modedescs[k].desc = ptr;
- modedescs[k].ismode13 = pv->mode13;
- modedescs[k].iscur = 0;
- modedescs[k].width = pv->width;
- if (i == vid_modenum)
- modedescs[k].iscur = 1;
- if (!dup)
- vid_wmodes++;
- }
- }
- }
- }
- // sort the modes on width (to handle picking up oddball dibonly modes
- // after all the others)
- for (i=3 ; i<(vid_wmodes-1) ; i++)
- {
- for (j=(i+1) ; j<vid_wmodes ; j++)
- {
- if (modedescs[i].width > modedescs[j].width)
- {
- tmodedesc = modedescs[i];
- modedescs[i] = modedescs[j];
- modedescs[j] = tmodedesc;
- }
- }
- }
- M_Print (13*8, 36, "Windowed Modes");
- column = 16;
- row = 36+2*8;
- for (i=0 ; i<3; i++)
- {
- if (modedescs[i].iscur)
- M_PrintWhite (column, row, modedescs[i].desc);
- else
- M_Print (column, row, modedescs[i].desc);
- column += 13*8;
- }
- if (vid_wmodes > 3)
- {
- M_Print (12*8, 36+4*8, "Fullscreen Modes");
- column = 16;
- row = 36+6*8;
- for (i=3 ; i<vid_wmodes ; i++)
- {
- if (modedescs[i].iscur)
- M_PrintWhite (column, row, modedescs[i].desc);
- else
- M_Print (column, row, modedescs[i].desc);
- column += 13*8;
- if (((i - 3) % VID_ROW_SIZE) == (VID_ROW_SIZE - 1))
- {
- column = 16;
- row += 8;
- }
- }
- }
- // line cursor
- if (vid_testingmode)
- {
- sprintf (temp, "TESTING %s",
- modedescs[vid_line].desc);
- M_Print (13*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4, temp);
- M_Print (9*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6,
- "Please wait 5 seconds...");
- }
- else
- {
- M_Print (9*8, 36 + MODE_AREA_HEIGHT * 8 + 8,
- "Press Enter to set mode");
- M_Print (6*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3,
- "T to test mode for 5 seconds");
- ptr = VID_GetModeDescription2 (vid_modenum);
- if (ptr)
- {
- sprintf (temp, "D to set default: %s", ptr);
- M_Print (2*8, 36 + MODE_AREA_HEIGHT * 8 + 8*5, temp);
- }
- ptr = VID_GetModeDescription2 ((int)_vid_default_mode_win.value);
- if (ptr)
- {
- sprintf (temp, "Current default: %s", ptr);
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6, temp);
- }
- M_Print (15*8, 36 + MODE_AREA_HEIGHT * 8 + 8*8,
- "Esc to exit");
- row = 36 + 2*8 + (vid_line / VID_ROW_SIZE) * 8;
- column = 8 + (vid_line % VID_ROW_SIZE) * 13*8;
- if (vid_line >= 3)
- row += 3*8;
- M_DrawCharacter (column, row, 12+((int)(realtime*4)&1));
- }
- }
- /*
- ================
- VID_MenuKey
- ================
- */
- void VID_MenuKey (int key)
- {
- if (vid_testingmode)
- return;
- switch (key)
- {
- case K_ESCAPE:
- S_LocalSound ("misc/menu1.wav");
- M_Menu_Options_f ();
- break;
- case K_LEFTARROW:
- S_LocalSound ("misc/menu1.wav");
- vid_line = ((vid_line / VID_ROW_SIZE) * VID_ROW_SIZE) +
- ((vid_line + 2) % VID_ROW_SIZE);
- if (vid_line >= vid_wmodes)
- vid_line = vid_wmodes - 1;
- break;
- case K_RIGHTARROW:
- S_LocalSound ("misc/menu1.wav");
- vid_line = ((vid_line / VID_ROW_SIZE) * VID_ROW_SIZE) +
- ((vid_line + 4) % VID_ROW_SIZE);
- if (vid_line >= vid_wmodes)
- vid_line = (vid_line / VID_ROW_SIZE) * VID_ROW_SIZE;
- break;
- case K_UPARROW:
- S_LocalSound ("misc/menu1.wav");
- vid_line -= VID_ROW_SIZE;
- if (vid_line < 0)
- {
- vid_line += ((vid_wmodes + (VID_ROW_SIZE - 1)) /
- VID_ROW_SIZE) * VID_ROW_SIZE;
- while (vid_line >= vid_wmodes)
- vid_line -= VID_ROW_SIZE;
- }
- break;
- case K_DOWNARROW:
- S_LocalSound ("misc/menu1.wav");
- vid_line += VID_ROW_SIZE;
- if (vid_line >= vid_wmodes)
- {
- vid_line -= ((vid_wmodes + (VID_ROW_SIZE - 1)) /
- VID_ROW_SIZE) * VID_ROW_SIZE;
- while (vid_line < 0)
- vid_line += VID_ROW_SIZE;
- }
- break;
- case K_ENTER:
- S_LocalSound ("misc/menu1.wav");
- VID_SetMode (modedescs[vid_line].modenum, vid_curpal);
- break;
- case 'T':
- case 't':
- S_LocalSound ("misc/menu1.wav");
- // have to set this before setting the mode because WM_PAINT
- // happens during the mode set and does a VID_Update, which
- // checks vid_testingmode
- vid_testingmode = 1;
- vid_testendtime = realtime + 5.0;
- if (!VID_SetMode (modedescs[vid_line].modenum, vid_curpal))
- {
- vid_testingmode = 0;
- }
- break;
- case 'D':
- case 'd':
- S_LocalSound ("misc/menu1.wav");
- firstupdate = 0;
- Cvar_SetValue ("_vid_default_mode_win", vid_modenum);
- break;
- default:
- break;
- }
- }
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