qwcl.mak 198 KB

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  1. # Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
  2. # ** DO NOT EDIT **
  3. # TARGTYPE "Win32 (x86) Application" 0x0101
  4. !IF "$(CFG)" == ""
  5. CFG=qwcl - Win32 GL Debug
  6. !MESSAGE No configuration specified. Defaulting to qwcl - Win32 GL Debug.
  7. !ENDIF
  8. !IF "$(CFG)" != "qwcl - Win32 Release" && "$(CFG)" != "qwcl - Win32 Debug" &&\
  9. "$(CFG)" != "qwcl - Win32 GL Debug" && "$(CFG)" != "qwcl - Win32 GL Release"
  10. !MESSAGE Invalid configuration "$(CFG)" specified.
  11. !MESSAGE You can specify a configuration when running NMAKE on this makefile
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "qwcl.mak" CFG="qwcl - Win32 GL Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "qwcl - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "qwcl - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE "qwcl - Win32 GL Debug" (based on "Win32 (x86) Application")
  21. !MESSAGE "qwcl - Win32 GL Release" (based on "Win32 (x86) Application")
  22. !MESSAGE
  23. !ERROR An invalid configuration is specified.
  24. !ENDIF
  25. !IF "$(OS)" == "Windows_NT"
  26. NULL=
  27. !ELSE
  28. NULL=nul
  29. !ENDIF
  30. ################################################################################
  31. # Begin Project
  32. # PROP Target_Last_Scanned "qwcl - Win32 GL Debug"
  33. MTL=mktyplib.exe
  34. CPP=cl.exe
  35. RSC=rc.exe
  36. !IF "$(CFG)" == "qwcl - Win32 Release"
  37. # PROP BASE Use_MFC 0
  38. # PROP BASE Use_Debug_Libraries 0
  39. # PROP BASE Output_Dir "qwcl___W"
  40. # PROP BASE Intermediate_Dir "qwcl___W"
  41. # PROP BASE Target_Dir ""
  42. # PROP Use_MFC 0
  43. # PROP Use_Debug_Libraries 0
  44. # PROP Output_Dir "release"
  45. # PROP Intermediate_Dir "release"
  46. # PROP Target_Dir ""
  47. OUTDIR=.\release
  48. INTDIR=.\release
  49. ALL : "$(OUTDIR)\qwcl.exe"
  50. CLEAN :
  51. -@erase "$(INTDIR)\cd_win.obj"
  52. -@erase "$(INTDIR)\cl_cam.obj"
  53. -@erase "$(INTDIR)\cl_demo.obj"
  54. -@erase "$(INTDIR)\cl_ents.obj"
  55. -@erase "$(INTDIR)\cl_input.obj"
  56. -@erase "$(INTDIR)\cl_main.obj"
  57. -@erase "$(INTDIR)\cl_parse.obj"
  58. -@erase "$(INTDIR)\cl_pred.obj"
  59. -@erase "$(INTDIR)\cl_tent.obj"
  60. -@erase "$(INTDIR)\cmd.obj"
  61. -@erase "$(INTDIR)\common.obj"
  62. -@erase "$(INTDIR)\console.obj"
  63. -@erase "$(INTDIR)\crc.obj"
  64. -@erase "$(INTDIR)\cvar.obj"
  65. -@erase "$(INTDIR)\d_draw.obj"
  66. -@erase "$(INTDIR)\d_draw16.obj"
  67. -@erase "$(INTDIR)\d_edge.obj"
  68. -@erase "$(INTDIR)\d_fill.obj"
  69. -@erase "$(INTDIR)\d_init.obj"
  70. -@erase "$(INTDIR)\d_modech.obj"
  71. -@erase "$(INTDIR)\d_part.obj"
  72. -@erase "$(INTDIR)\d_parta.obj"
  73. -@erase "$(INTDIR)\d_polysa.obj"
  74. -@erase "$(INTDIR)\d_polyse.obj"
  75. -@erase "$(INTDIR)\d_scan.obj"
  76. -@erase "$(INTDIR)\d_scana.obj"
  77. -@erase "$(INTDIR)\d_sky.obj"
  78. -@erase "$(INTDIR)\d_spr8.obj"
  79. -@erase "$(INTDIR)\d_sprite.obj"
  80. -@erase "$(INTDIR)\d_surf.obj"
  81. -@erase "$(INTDIR)\d_vars.obj"
  82. -@erase "$(INTDIR)\d_varsa.obj"
  83. -@erase "$(INTDIR)\d_zpoint.obj"
  84. -@erase "$(INTDIR)\draw.obj"
  85. -@erase "$(INTDIR)\in_win.obj"
  86. -@erase "$(INTDIR)\keys.obj"
  87. -@erase "$(INTDIR)\math.obj"
  88. -@erase "$(INTDIR)\mathlib.obj"
  89. -@erase "$(INTDIR)\md4.obj"
  90. -@erase "$(INTDIR)\menu.obj"
  91. -@erase "$(INTDIR)\model.obj"
  92. -@erase "$(INTDIR)\net_chan.obj"
  93. -@erase "$(INTDIR)\net_wins.obj"
  94. -@erase "$(INTDIR)\pmove.obj"
  95. -@erase "$(INTDIR)\pmovetst.obj"
  96. -@erase "$(INTDIR)\r_aclip.obj"
  97. -@erase "$(INTDIR)\r_aclipa.obj"
  98. -@erase "$(INTDIR)\r_alias.obj"
  99. -@erase "$(INTDIR)\r_aliasa.obj"
  100. -@erase "$(INTDIR)\r_bsp.obj"
  101. -@erase "$(INTDIR)\r_draw.obj"
  102. -@erase "$(INTDIR)\r_drawa.obj"
  103. -@erase "$(INTDIR)\r_edge.obj"
  104. -@erase "$(INTDIR)\r_edgea.obj"
  105. -@erase "$(INTDIR)\r_efrag.obj"
  106. -@erase "$(INTDIR)\r_light.obj"
  107. -@erase "$(INTDIR)\r_main.obj"
  108. -@erase "$(INTDIR)\r_misc.obj"
  109. -@erase "$(INTDIR)\r_part.obj"
  110. -@erase "$(INTDIR)\r_sky.obj"
  111. -@erase "$(INTDIR)\r_sprite.obj"
  112. -@erase "$(INTDIR)\r_surf.obj"
  113. -@erase "$(INTDIR)\r_vars.obj"
  114. -@erase "$(INTDIR)\r_varsa.obj"
  115. -@erase "$(INTDIR)\sbar.obj"
  116. -@erase "$(INTDIR)\screen.obj"
  117. -@erase "$(INTDIR)\skin.obj"
  118. -@erase "$(INTDIR)\snd_dma.obj"
  119. -@erase "$(INTDIR)\snd_mem.obj"
  120. -@erase "$(INTDIR)\snd_mix.obj"
  121. -@erase "$(INTDIR)\snd_mixa.obj"
  122. -@erase "$(INTDIR)\snd_win.obj"
  123. -@erase "$(INTDIR)\surf16.obj"
  124. -@erase "$(INTDIR)\surf8.obj"
  125. -@erase "$(INTDIR)\sys_win.obj"
  126. -@erase "$(INTDIR)\sys_wina.obj"
  127. -@erase "$(INTDIR)\vid_win.obj"
  128. -@erase "$(INTDIR)\view.obj"
  129. -@erase "$(INTDIR)\wad.obj"
  130. -@erase "$(INTDIR)\winquake.res"
  131. -@erase "$(INTDIR)\zone.obj"
  132. -@erase "$(OUTDIR)\qwcl.exe"
  133. "$(OUTDIR)" :
  134. if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
  135. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
  136. # ADD CPP /nologo /GX /O2 /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
  137. # SUBTRACT CPP /X
  138. CPP_PROJ=/nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  139. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  140. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c
  141. CPP_OBJS=.\release/
  142. CPP_SBRS=.\.
  143. # ADD BASE MTL /nologo /D "NDEBUG" /win32
  144. # ADD MTL /nologo /D "NDEBUG" /win32
  145. MTL_PROJ=/nologo /D "NDEBUG" /win32
  146. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  147. # ADD RSC /l 0x409 /d "NDEBUG"
  148. RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "NDEBUG"
  149. BSC32=bscmake.exe
  150. # ADD BASE BSC32 /nologo
  151. # ADD BSC32 /nologo
  152. BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc"
  153. BSC32_SBRS= \
  154. LINK32=link.exe
  155. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  156. # ADD LINK32 ..\..\scitech\lib\win32\vc\mgllt.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  157. LINK32_FLAGS=..\..\scitech\lib\win32\vc\mgllt.lib\
  158. ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib\
  159. user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib\
  160. ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\
  161. /subsystem:windows /incremental:no /pdb:"$(OUTDIR)/qwcl.pdb" /machine:I386\
  162. /out:"$(OUTDIR)/qwcl.exe"
  163. LINK32_OBJS= \
  164. "$(INTDIR)\cd_win.obj" \
  165. "$(INTDIR)\cl_cam.obj" \
  166. "$(INTDIR)\cl_demo.obj" \
  167. "$(INTDIR)\cl_ents.obj" \
  168. "$(INTDIR)\cl_input.obj" \
  169. "$(INTDIR)\cl_main.obj" \
  170. "$(INTDIR)\cl_parse.obj" \
  171. "$(INTDIR)\cl_pred.obj" \
  172. "$(INTDIR)\cl_tent.obj" \
  173. "$(INTDIR)\cmd.obj" \
  174. "$(INTDIR)\common.obj" \
  175. "$(INTDIR)\console.obj" \
  176. "$(INTDIR)\crc.obj" \
  177. "$(INTDIR)\cvar.obj" \
  178. "$(INTDIR)\d_draw.obj" \
  179. "$(INTDIR)\d_draw16.obj" \
  180. "$(INTDIR)\d_edge.obj" \
  181. "$(INTDIR)\d_fill.obj" \
  182. "$(INTDIR)\d_init.obj" \
  183. "$(INTDIR)\d_modech.obj" \
  184. "$(INTDIR)\d_part.obj" \
  185. "$(INTDIR)\d_parta.obj" \
  186. "$(INTDIR)\d_polysa.obj" \
  187. "$(INTDIR)\d_polyse.obj" \
  188. "$(INTDIR)\d_scan.obj" \
  189. "$(INTDIR)\d_scana.obj" \
  190. "$(INTDIR)\d_sky.obj" \
  191. "$(INTDIR)\d_spr8.obj" \
  192. "$(INTDIR)\d_sprite.obj" \
  193. "$(INTDIR)\d_surf.obj" \
  194. "$(INTDIR)\d_vars.obj" \
  195. "$(INTDIR)\d_varsa.obj" \
  196. "$(INTDIR)\d_zpoint.obj" \
  197. "$(INTDIR)\draw.obj" \
  198. "$(INTDIR)\in_win.obj" \
  199. "$(INTDIR)\keys.obj" \
  200. "$(INTDIR)\math.obj" \
  201. "$(INTDIR)\mathlib.obj" \
  202. "$(INTDIR)\md4.obj" \
  203. "$(INTDIR)\menu.obj" \
  204. "$(INTDIR)\model.obj" \
  205. "$(INTDIR)\net_chan.obj" \
  206. "$(INTDIR)\net_wins.obj" \
  207. "$(INTDIR)\pmove.obj" \
  208. "$(INTDIR)\pmovetst.obj" \
  209. "$(INTDIR)\r_aclip.obj" \
  210. "$(INTDIR)\r_aclipa.obj" \
  211. "$(INTDIR)\r_alias.obj" \
  212. "$(INTDIR)\r_aliasa.obj" \
  213. "$(INTDIR)\r_bsp.obj" \
  214. "$(INTDIR)\r_draw.obj" \
  215. "$(INTDIR)\r_drawa.obj" \
  216. "$(INTDIR)\r_edge.obj" \
  217. "$(INTDIR)\r_edgea.obj" \
  218. "$(INTDIR)\r_efrag.obj" \
  219. "$(INTDIR)\r_light.obj" \
  220. "$(INTDIR)\r_main.obj" \
  221. "$(INTDIR)\r_misc.obj" \
  222. "$(INTDIR)\r_part.obj" \
  223. "$(INTDIR)\r_sky.obj" \
  224. "$(INTDIR)\r_sprite.obj" \
  225. "$(INTDIR)\r_surf.obj" \
  226. "$(INTDIR)\r_vars.obj" \
  227. "$(INTDIR)\r_varsa.obj" \
  228. "$(INTDIR)\sbar.obj" \
  229. "$(INTDIR)\screen.obj" \
  230. "$(INTDIR)\skin.obj" \
  231. "$(INTDIR)\snd_dma.obj" \
  232. "$(INTDIR)\snd_mem.obj" \
  233. "$(INTDIR)\snd_mix.obj" \
  234. "$(INTDIR)\snd_mixa.obj" \
  235. "$(INTDIR)\snd_win.obj" \
  236. "$(INTDIR)\surf16.obj" \
  237. "$(INTDIR)\surf8.obj" \
  238. "$(INTDIR)\sys_win.obj" \
  239. "$(INTDIR)\sys_wina.obj" \
  240. "$(INTDIR)\vid_win.obj" \
  241. "$(INTDIR)\view.obj" \
  242. "$(INTDIR)\wad.obj" \
  243. "$(INTDIR)\winquake.res" \
  244. "$(INTDIR)\zone.obj"
  245. "$(OUTDIR)\qwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
  246. $(LINK32) @<<
  247. $(LINK32_FLAGS) $(LINK32_OBJS)
  248. <<
  249. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  250. # PROP BASE Use_MFC 0
  251. # PROP BASE Use_Debug_Libraries 1
  252. # PROP BASE Output_Dir "qwcl___0"
  253. # PROP BASE Intermediate_Dir "qwcl___0"
  254. # PROP BASE Target_Dir ""
  255. # PROP Use_MFC 0
  256. # PROP Use_Debug_Libraries 1
  257. # PROP Output_Dir "debug"
  258. # PROP Intermediate_Dir "debug"
  259. # PROP Target_Dir ""
  260. OUTDIR=.\debug
  261. INTDIR=.\debug
  262. ALL : "$(OUTDIR)\qwcl.exe" "$(OUTDIR)\qwcl.bsc"
  263. CLEAN :
  264. -@erase "$(INTDIR)\cd_win.obj"
  265. -@erase "$(INTDIR)\cd_win.sbr"
  266. -@erase "$(INTDIR)\cl_cam.obj"
  267. -@erase "$(INTDIR)\cl_cam.sbr"
  268. -@erase "$(INTDIR)\cl_demo.obj"
  269. -@erase "$(INTDIR)\cl_demo.sbr"
  270. -@erase "$(INTDIR)\cl_ents.obj"
  271. -@erase "$(INTDIR)\cl_ents.sbr"
  272. -@erase "$(INTDIR)\cl_input.obj"
  273. -@erase "$(INTDIR)\cl_input.sbr"
  274. -@erase "$(INTDIR)\cl_main.obj"
  275. -@erase "$(INTDIR)\cl_main.sbr"
  276. -@erase "$(INTDIR)\cl_parse.obj"
  277. -@erase "$(INTDIR)\cl_parse.sbr"
  278. -@erase "$(INTDIR)\cl_pred.obj"
  279. -@erase "$(INTDIR)\cl_pred.sbr"
  280. -@erase "$(INTDIR)\cl_tent.obj"
  281. -@erase "$(INTDIR)\cl_tent.sbr"
  282. -@erase "$(INTDIR)\cmd.obj"
  283. -@erase "$(INTDIR)\cmd.sbr"
  284. -@erase "$(INTDIR)\common.obj"
  285. -@erase "$(INTDIR)\common.sbr"
  286. -@erase "$(INTDIR)\console.obj"
  287. -@erase "$(INTDIR)\console.sbr"
  288. -@erase "$(INTDIR)\crc.obj"
  289. -@erase "$(INTDIR)\crc.sbr"
  290. -@erase "$(INTDIR)\cvar.obj"
  291. -@erase "$(INTDIR)\cvar.sbr"
  292. -@erase "$(INTDIR)\d_draw.obj"
  293. -@erase "$(INTDIR)\d_draw16.obj"
  294. -@erase "$(INTDIR)\d_edge.obj"
  295. -@erase "$(INTDIR)\d_edge.sbr"
  296. -@erase "$(INTDIR)\d_fill.obj"
  297. -@erase "$(INTDIR)\d_fill.sbr"
  298. -@erase "$(INTDIR)\d_init.obj"
  299. -@erase "$(INTDIR)\d_init.sbr"
  300. -@erase "$(INTDIR)\d_modech.obj"
  301. -@erase "$(INTDIR)\d_modech.sbr"
  302. -@erase "$(INTDIR)\d_part.obj"
  303. -@erase "$(INTDIR)\d_part.sbr"
  304. -@erase "$(INTDIR)\d_parta.obj"
  305. -@erase "$(INTDIR)\d_polysa.obj"
  306. -@erase "$(INTDIR)\d_polyse.obj"
  307. -@erase "$(INTDIR)\d_polyse.sbr"
  308. -@erase "$(INTDIR)\d_scan.obj"
  309. -@erase "$(INTDIR)\d_scan.sbr"
  310. -@erase "$(INTDIR)\d_scana.obj"
  311. -@erase "$(INTDIR)\d_sky.obj"
  312. -@erase "$(INTDIR)\d_sky.sbr"
  313. -@erase "$(INTDIR)\d_spr8.obj"
  314. -@erase "$(INTDIR)\d_sprite.obj"
  315. -@erase "$(INTDIR)\d_sprite.sbr"
  316. -@erase "$(INTDIR)\d_surf.obj"
  317. -@erase "$(INTDIR)\d_surf.sbr"
  318. -@erase "$(INTDIR)\d_vars.obj"
  319. -@erase "$(INTDIR)\d_vars.sbr"
  320. -@erase "$(INTDIR)\d_varsa.obj"
  321. -@erase "$(INTDIR)\d_zpoint.obj"
  322. -@erase "$(INTDIR)\d_zpoint.sbr"
  323. -@erase "$(INTDIR)\draw.obj"
  324. -@erase "$(INTDIR)\draw.sbr"
  325. -@erase "$(INTDIR)\in_win.obj"
  326. -@erase "$(INTDIR)\in_win.sbr"
  327. -@erase "$(INTDIR)\keys.obj"
  328. -@erase "$(INTDIR)\keys.sbr"
  329. -@erase "$(INTDIR)\math.obj"
  330. -@erase "$(INTDIR)\mathlib.obj"
  331. -@erase "$(INTDIR)\mathlib.sbr"
  332. -@erase "$(INTDIR)\md4.obj"
  333. -@erase "$(INTDIR)\md4.sbr"
  334. -@erase "$(INTDIR)\menu.obj"
  335. -@erase "$(INTDIR)\menu.sbr"
  336. -@erase "$(INTDIR)\model.obj"
  337. -@erase "$(INTDIR)\model.sbr"
  338. -@erase "$(INTDIR)\net_chan.obj"
  339. -@erase "$(INTDIR)\net_chan.sbr"
  340. -@erase "$(INTDIR)\net_wins.obj"
  341. -@erase "$(INTDIR)\net_wins.sbr"
  342. -@erase "$(INTDIR)\pmove.obj"
  343. -@erase "$(INTDIR)\pmove.sbr"
  344. -@erase "$(INTDIR)\pmovetst.obj"
  345. -@erase "$(INTDIR)\pmovetst.sbr"
  346. -@erase "$(INTDIR)\r_aclip.obj"
  347. -@erase "$(INTDIR)\r_aclip.sbr"
  348. -@erase "$(INTDIR)\r_aclipa.obj"
  349. -@erase "$(INTDIR)\r_alias.obj"
  350. -@erase "$(INTDIR)\r_alias.sbr"
  351. -@erase "$(INTDIR)\r_aliasa.obj"
  352. -@erase "$(INTDIR)\r_bsp.obj"
  353. -@erase "$(INTDIR)\r_bsp.sbr"
  354. -@erase "$(INTDIR)\r_draw.obj"
  355. -@erase "$(INTDIR)\r_draw.sbr"
  356. -@erase "$(INTDIR)\r_drawa.obj"
  357. -@erase "$(INTDIR)\r_edge.obj"
  358. -@erase "$(INTDIR)\r_edge.sbr"
  359. -@erase "$(INTDIR)\r_edgea.obj"
  360. -@erase "$(INTDIR)\r_efrag.obj"
  361. -@erase "$(INTDIR)\r_efrag.sbr"
  362. -@erase "$(INTDIR)\r_light.obj"
  363. -@erase "$(INTDIR)\r_light.sbr"
  364. -@erase "$(INTDIR)\r_main.obj"
  365. -@erase "$(INTDIR)\r_main.sbr"
  366. -@erase "$(INTDIR)\r_misc.obj"
  367. -@erase "$(INTDIR)\r_misc.sbr"
  368. -@erase "$(INTDIR)\r_part.obj"
  369. -@erase "$(INTDIR)\r_part.sbr"
  370. -@erase "$(INTDIR)\r_sky.obj"
  371. -@erase "$(INTDIR)\r_sky.sbr"
  372. -@erase "$(INTDIR)\r_sprite.obj"
  373. -@erase "$(INTDIR)\r_sprite.sbr"
  374. -@erase "$(INTDIR)\r_surf.obj"
  375. -@erase "$(INTDIR)\r_surf.sbr"
  376. -@erase "$(INTDIR)\r_vars.obj"
  377. -@erase "$(INTDIR)\r_vars.sbr"
  378. -@erase "$(INTDIR)\r_varsa.obj"
  379. -@erase "$(INTDIR)\sbar.obj"
  380. -@erase "$(INTDIR)\sbar.sbr"
  381. -@erase "$(INTDIR)\screen.obj"
  382. -@erase "$(INTDIR)\screen.sbr"
  383. -@erase "$(INTDIR)\skin.obj"
  384. -@erase "$(INTDIR)\skin.sbr"
  385. -@erase "$(INTDIR)\snd_dma.obj"
  386. -@erase "$(INTDIR)\snd_dma.sbr"
  387. -@erase "$(INTDIR)\snd_mem.obj"
  388. -@erase "$(INTDIR)\snd_mem.sbr"
  389. -@erase "$(INTDIR)\snd_mix.obj"
  390. -@erase "$(INTDIR)\snd_mix.sbr"
  391. -@erase "$(INTDIR)\snd_mixa.obj"
  392. -@erase "$(INTDIR)\snd_win.obj"
  393. -@erase "$(INTDIR)\snd_win.sbr"
  394. -@erase "$(INTDIR)\surf16.obj"
  395. -@erase "$(INTDIR)\surf8.obj"
  396. -@erase "$(INTDIR)\sys_win.obj"
  397. -@erase "$(INTDIR)\sys_win.sbr"
  398. -@erase "$(INTDIR)\sys_wina.obj"
  399. -@erase "$(INTDIR)\vc40.idb"
  400. -@erase "$(INTDIR)\vc40.pdb"
  401. -@erase "$(INTDIR)\vid_win.obj"
  402. -@erase "$(INTDIR)\vid_win.sbr"
  403. -@erase "$(INTDIR)\view.obj"
  404. -@erase "$(INTDIR)\view.sbr"
  405. -@erase "$(INTDIR)\wad.obj"
  406. -@erase "$(INTDIR)\wad.sbr"
  407. -@erase "$(INTDIR)\winquake.res"
  408. -@erase "$(INTDIR)\zone.obj"
  409. -@erase "$(INTDIR)\zone.sbr"
  410. -@erase "$(OUTDIR)\qwcl.bsc"
  411. -@erase "$(OUTDIR)\qwcl.exe"
  412. -@erase "$(OUTDIR)\qwcl.ilk"
  413. -@erase "$(OUTDIR)\qwcl.pdb"
  414. "$(OUTDIR)" :
  415. if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
  416. # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
  417. # ADD CPP /nologo /Gm /GX /Zi /Od /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /c
  418. # SUBTRACT CPP /X
  419. CPP_PROJ=/nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  420. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  421. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
  422. CPP_OBJS=.\debug/
  423. CPP_SBRS=.\debug/
  424. # ADD BASE MTL /nologo /D "_DEBUG" /win32
  425. # ADD MTL /nologo /D "_DEBUG" /win32
  426. MTL_PROJ=/nologo /D "_DEBUG" /win32
  427. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  428. # ADD RSC /l 0x409 /d "_DEBUG"
  429. RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "_DEBUG"
  430. BSC32=bscmake.exe
  431. # ADD BASE BSC32 /nologo
  432. # ADD BSC32 /nologo
  433. BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc"
  434. BSC32_SBRS= \
  435. "$(INTDIR)\cd_win.sbr" \
  436. "$(INTDIR)\cl_cam.sbr" \
  437. "$(INTDIR)\cl_demo.sbr" \
  438. "$(INTDIR)\cl_ents.sbr" \
  439. "$(INTDIR)\cl_input.sbr" \
  440. "$(INTDIR)\cl_main.sbr" \
  441. "$(INTDIR)\cl_parse.sbr" \
  442. "$(INTDIR)\cl_pred.sbr" \
  443. "$(INTDIR)\cl_tent.sbr" \
  444. "$(INTDIR)\cmd.sbr" \
  445. "$(INTDIR)\common.sbr" \
  446. "$(INTDIR)\console.sbr" \
  447. "$(INTDIR)\crc.sbr" \
  448. "$(INTDIR)\cvar.sbr" \
  449. "$(INTDIR)\d_edge.sbr" \
  450. "$(INTDIR)\d_fill.sbr" \
  451. "$(INTDIR)\d_init.sbr" \
  452. "$(INTDIR)\d_modech.sbr" \
  453. "$(INTDIR)\d_part.sbr" \
  454. "$(INTDIR)\d_polyse.sbr" \
  455. "$(INTDIR)\d_scan.sbr" \
  456. "$(INTDIR)\d_sky.sbr" \
  457. "$(INTDIR)\d_sprite.sbr" \
  458. "$(INTDIR)\d_surf.sbr" \
  459. "$(INTDIR)\d_vars.sbr" \
  460. "$(INTDIR)\d_zpoint.sbr" \
  461. "$(INTDIR)\draw.sbr" \
  462. "$(INTDIR)\in_win.sbr" \
  463. "$(INTDIR)\keys.sbr" \
  464. "$(INTDIR)\mathlib.sbr" \
  465. "$(INTDIR)\md4.sbr" \
  466. "$(INTDIR)\menu.sbr" \
  467. "$(INTDIR)\model.sbr" \
  468. "$(INTDIR)\net_chan.sbr" \
  469. "$(INTDIR)\net_wins.sbr" \
  470. "$(INTDIR)\pmove.sbr" \
  471. "$(INTDIR)\pmovetst.sbr" \
  472. "$(INTDIR)\r_aclip.sbr" \
  473. "$(INTDIR)\r_alias.sbr" \
  474. "$(INTDIR)\r_bsp.sbr" \
  475. "$(INTDIR)\r_draw.sbr" \
  476. "$(INTDIR)\r_edge.sbr" \
  477. "$(INTDIR)\r_efrag.sbr" \
  478. "$(INTDIR)\r_light.sbr" \
  479. "$(INTDIR)\r_main.sbr" \
  480. "$(INTDIR)\r_misc.sbr" \
  481. "$(INTDIR)\r_part.sbr" \
  482. "$(INTDIR)\r_sky.sbr" \
  483. "$(INTDIR)\r_sprite.sbr" \
  484. "$(INTDIR)\r_surf.sbr" \
  485. "$(INTDIR)\r_vars.sbr" \
  486. "$(INTDIR)\sbar.sbr" \
  487. "$(INTDIR)\screen.sbr" \
  488. "$(INTDIR)\skin.sbr" \
  489. "$(INTDIR)\snd_dma.sbr" \
  490. "$(INTDIR)\snd_mem.sbr" \
  491. "$(INTDIR)\snd_mix.sbr" \
  492. "$(INTDIR)\snd_win.sbr" \
  493. "$(INTDIR)\sys_win.sbr" \
  494. "$(INTDIR)\vid_win.sbr" \
  495. "$(INTDIR)\view.sbr" \
  496. "$(INTDIR)\wad.sbr" \
  497. "$(INTDIR)\zone.sbr"
  498. "$(OUTDIR)\qwcl.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
  499. $(BSC32) @<<
  500. $(BSC32_FLAGS) $(BSC32_SBRS)
  501. <<
  502. LINK32=link.exe
  503. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
  504. # ADD LINK32 ..\..\scitech\lib\win32\vc\mgllt.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
  505. # SUBTRACT LINK32 /verbose
  506. LINK32_FLAGS=..\..\scitech\lib\win32\vc\mgllt.lib\
  507. ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib\
  508. user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib\
  509. ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo\
  510. /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)/qwcl.pdb" /debug\
  511. /machine:I386 /out:"$(OUTDIR)/qwcl.exe"
  512. LINK32_OBJS= \
  513. "$(INTDIR)\cd_win.obj" \
  514. "$(INTDIR)\cl_cam.obj" \
  515. "$(INTDIR)\cl_demo.obj" \
  516. "$(INTDIR)\cl_ents.obj" \
  517. "$(INTDIR)\cl_input.obj" \
  518. "$(INTDIR)\cl_main.obj" \
  519. "$(INTDIR)\cl_parse.obj" \
  520. "$(INTDIR)\cl_pred.obj" \
  521. "$(INTDIR)\cl_tent.obj" \
  522. "$(INTDIR)\cmd.obj" \
  523. "$(INTDIR)\common.obj" \
  524. "$(INTDIR)\console.obj" \
  525. "$(INTDIR)\crc.obj" \
  526. "$(INTDIR)\cvar.obj" \
  527. "$(INTDIR)\d_draw.obj" \
  528. "$(INTDIR)\d_draw16.obj" \
  529. "$(INTDIR)\d_edge.obj" \
  530. "$(INTDIR)\d_fill.obj" \
  531. "$(INTDIR)\d_init.obj" \
  532. "$(INTDIR)\d_modech.obj" \
  533. "$(INTDIR)\d_part.obj" \
  534. "$(INTDIR)\d_parta.obj" \
  535. "$(INTDIR)\d_polysa.obj" \
  536. "$(INTDIR)\d_polyse.obj" \
  537. "$(INTDIR)\d_scan.obj" \
  538. "$(INTDIR)\d_scana.obj" \
  539. "$(INTDIR)\d_sky.obj" \
  540. "$(INTDIR)\d_spr8.obj" \
  541. "$(INTDIR)\d_sprite.obj" \
  542. "$(INTDIR)\d_surf.obj" \
  543. "$(INTDIR)\d_vars.obj" \
  544. "$(INTDIR)\d_varsa.obj" \
  545. "$(INTDIR)\d_zpoint.obj" \
  546. "$(INTDIR)\draw.obj" \
  547. "$(INTDIR)\in_win.obj" \
  548. "$(INTDIR)\keys.obj" \
  549. "$(INTDIR)\math.obj" \
  550. "$(INTDIR)\mathlib.obj" \
  551. "$(INTDIR)\md4.obj" \
  552. "$(INTDIR)\menu.obj" \
  553. "$(INTDIR)\model.obj" \
  554. "$(INTDIR)\net_chan.obj" \
  555. "$(INTDIR)\net_wins.obj" \
  556. "$(INTDIR)\pmove.obj" \
  557. "$(INTDIR)\pmovetst.obj" \
  558. "$(INTDIR)\r_aclip.obj" \
  559. "$(INTDIR)\r_aclipa.obj" \
  560. "$(INTDIR)\r_alias.obj" \
  561. "$(INTDIR)\r_aliasa.obj" \
  562. "$(INTDIR)\r_bsp.obj" \
  563. "$(INTDIR)\r_draw.obj" \
  564. "$(INTDIR)\r_drawa.obj" \
  565. "$(INTDIR)\r_edge.obj" \
  566. "$(INTDIR)\r_edgea.obj" \
  567. "$(INTDIR)\r_efrag.obj" \
  568. "$(INTDIR)\r_light.obj" \
  569. "$(INTDIR)\r_main.obj" \
  570. "$(INTDIR)\r_misc.obj" \
  571. "$(INTDIR)\r_part.obj" \
  572. "$(INTDIR)\r_sky.obj" \
  573. "$(INTDIR)\r_sprite.obj" \
  574. "$(INTDIR)\r_surf.obj" \
  575. "$(INTDIR)\r_vars.obj" \
  576. "$(INTDIR)\r_varsa.obj" \
  577. "$(INTDIR)\sbar.obj" \
  578. "$(INTDIR)\screen.obj" \
  579. "$(INTDIR)\skin.obj" \
  580. "$(INTDIR)\snd_dma.obj" \
  581. "$(INTDIR)\snd_mem.obj" \
  582. "$(INTDIR)\snd_mix.obj" \
  583. "$(INTDIR)\snd_mixa.obj" \
  584. "$(INTDIR)\snd_win.obj" \
  585. "$(INTDIR)\surf16.obj" \
  586. "$(INTDIR)\surf8.obj" \
  587. "$(INTDIR)\sys_win.obj" \
  588. "$(INTDIR)\sys_wina.obj" \
  589. "$(INTDIR)\vid_win.obj" \
  590. "$(INTDIR)\view.obj" \
  591. "$(INTDIR)\wad.obj" \
  592. "$(INTDIR)\winquake.res" \
  593. "$(INTDIR)\zone.obj"
  594. "$(OUTDIR)\qwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
  595. $(LINK32) @<<
  596. $(LINK32_FLAGS) $(LINK32_OBJS)
  597. <<
  598. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  599. # PROP BASE Use_MFC 0
  600. # PROP BASE Use_Debug_Libraries 1
  601. # PROP BASE Output_Dir "GL Debug"
  602. # PROP BASE Intermediate_Dir "GL Debug"
  603. # PROP BASE Target_Dir ""
  604. # PROP Use_MFC 0
  605. # PROP Use_Debug_Libraries 1
  606. # PROP Output_Dir "GLDebug"
  607. # PROP Intermediate_Dir "GLDebug"
  608. # PROP Target_Dir ""
  609. OUTDIR=.\GLDebug
  610. INTDIR=.\GLDebug
  611. ALL : "$(OUTDIR)\glqwcl.exe" "$(OUTDIR)\qwcl.bsc"
  612. CLEAN :
  613. -@erase "$(INTDIR)\cd_win.obj"
  614. -@erase "$(INTDIR)\cd_win.sbr"
  615. -@erase "$(INTDIR)\cl_cam.obj"
  616. -@erase "$(INTDIR)\cl_cam.sbr"
  617. -@erase "$(INTDIR)\cl_demo.obj"
  618. -@erase "$(INTDIR)\cl_demo.sbr"
  619. -@erase "$(INTDIR)\cl_ents.obj"
  620. -@erase "$(INTDIR)\cl_ents.sbr"
  621. -@erase "$(INTDIR)\cl_input.obj"
  622. -@erase "$(INTDIR)\cl_input.sbr"
  623. -@erase "$(INTDIR)\cl_main.obj"
  624. -@erase "$(INTDIR)\cl_main.sbr"
  625. -@erase "$(INTDIR)\cl_parse.obj"
  626. -@erase "$(INTDIR)\cl_parse.sbr"
  627. -@erase "$(INTDIR)\cl_pred.obj"
  628. -@erase "$(INTDIR)\cl_pred.sbr"
  629. -@erase "$(INTDIR)\cl_tent.obj"
  630. -@erase "$(INTDIR)\cl_tent.sbr"
  631. -@erase "$(INTDIR)\cmd.obj"
  632. -@erase "$(INTDIR)\cmd.sbr"
  633. -@erase "$(INTDIR)\common.obj"
  634. -@erase "$(INTDIR)\common.sbr"
  635. -@erase "$(INTDIR)\console.obj"
  636. -@erase "$(INTDIR)\console.sbr"
  637. -@erase "$(INTDIR)\crc.obj"
  638. -@erase "$(INTDIR)\crc.sbr"
  639. -@erase "$(INTDIR)\cvar.obj"
  640. -@erase "$(INTDIR)\cvar.sbr"
  641. -@erase "$(INTDIR)\gl_draw.obj"
  642. -@erase "$(INTDIR)\gl_draw.sbr"
  643. -@erase "$(INTDIR)\gl_mesh.obj"
  644. -@erase "$(INTDIR)\gl_mesh.sbr"
  645. -@erase "$(INTDIR)\gl_model.obj"
  646. -@erase "$(INTDIR)\gl_model.sbr"
  647. -@erase "$(INTDIR)\gl_ngraph.obj"
  648. -@erase "$(INTDIR)\gl_ngraph.sbr"
  649. -@erase "$(INTDIR)\gl_refrag.obj"
  650. -@erase "$(INTDIR)\gl_refrag.sbr"
  651. -@erase "$(INTDIR)\gl_rlight.obj"
  652. -@erase "$(INTDIR)\gl_rlight.sbr"
  653. -@erase "$(INTDIR)\gl_rmain.obj"
  654. -@erase "$(INTDIR)\gl_rmain.sbr"
  655. -@erase "$(INTDIR)\gl_rmisc.obj"
  656. -@erase "$(INTDIR)\gl_rmisc.sbr"
  657. -@erase "$(INTDIR)\gl_rsurf.obj"
  658. -@erase "$(INTDIR)\gl_rsurf.sbr"
  659. -@erase "$(INTDIR)\gl_screen.obj"
  660. -@erase "$(INTDIR)\gl_screen.sbr"
  661. -@erase "$(INTDIR)\gl_test.obj"
  662. -@erase "$(INTDIR)\gl_test.sbr"
  663. -@erase "$(INTDIR)\gl_vidnt.obj"
  664. -@erase "$(INTDIR)\gl_vidnt.sbr"
  665. -@erase "$(INTDIR)\gl_warp.obj"
  666. -@erase "$(INTDIR)\gl_warp.sbr"
  667. -@erase "$(INTDIR)\in_win.obj"
  668. -@erase "$(INTDIR)\in_win.sbr"
  669. -@erase "$(INTDIR)\keys.obj"
  670. -@erase "$(INTDIR)\keys.sbr"
  671. -@erase "$(INTDIR)\math.obj"
  672. -@erase "$(INTDIR)\mathlib.obj"
  673. -@erase "$(INTDIR)\mathlib.sbr"
  674. -@erase "$(INTDIR)\md4.obj"
  675. -@erase "$(INTDIR)\md4.sbr"
  676. -@erase "$(INTDIR)\menu.obj"
  677. -@erase "$(INTDIR)\menu.sbr"
  678. -@erase "$(INTDIR)\net_chan.obj"
  679. -@erase "$(INTDIR)\net_chan.sbr"
  680. -@erase "$(INTDIR)\net_wins.obj"
  681. -@erase "$(INTDIR)\net_wins.sbr"
  682. -@erase "$(INTDIR)\pmove.obj"
  683. -@erase "$(INTDIR)\pmove.sbr"
  684. -@erase "$(INTDIR)\pmovetst.obj"
  685. -@erase "$(INTDIR)\pmovetst.sbr"
  686. -@erase "$(INTDIR)\r_part.obj"
  687. -@erase "$(INTDIR)\r_part.sbr"
  688. -@erase "$(INTDIR)\sbar.obj"
  689. -@erase "$(INTDIR)\sbar.sbr"
  690. -@erase "$(INTDIR)\skin.obj"
  691. -@erase "$(INTDIR)\skin.sbr"
  692. -@erase "$(INTDIR)\snd_dma.obj"
  693. -@erase "$(INTDIR)\snd_dma.sbr"
  694. -@erase "$(INTDIR)\snd_mem.obj"
  695. -@erase "$(INTDIR)\snd_mem.sbr"
  696. -@erase "$(INTDIR)\snd_mix.obj"
  697. -@erase "$(INTDIR)\snd_mix.sbr"
  698. -@erase "$(INTDIR)\snd_mixa.obj"
  699. -@erase "$(INTDIR)\snd_win.obj"
  700. -@erase "$(INTDIR)\snd_win.sbr"
  701. -@erase "$(INTDIR)\sys_win.obj"
  702. -@erase "$(INTDIR)\sys_win.sbr"
  703. -@erase "$(INTDIR)\sys_wina.obj"
  704. -@erase "$(INTDIR)\vc40.idb"
  705. -@erase "$(INTDIR)\vc40.pdb"
  706. -@erase "$(INTDIR)\view.obj"
  707. -@erase "$(INTDIR)\view.sbr"
  708. -@erase "$(INTDIR)\wad.obj"
  709. -@erase "$(INTDIR)\wad.sbr"
  710. -@erase "$(INTDIR)\winquake.res"
  711. -@erase "$(INTDIR)\zone.obj"
  712. -@erase "$(INTDIR)\zone.sbr"
  713. -@erase "$(OUTDIR)\glqwcl.exe"
  714. -@erase "$(OUTDIR)\glqwcl.ilk"
  715. -@erase "$(OUTDIR)\glqwcl.pdb"
  716. -@erase "$(OUTDIR)\qwcl.bsc"
  717. "$(OUTDIR)" :
  718. if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
  719. # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /c
  720. # ADD CPP /nologo /Gm /GX /Zi /Od /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE" /FR /YX /c
  721. # SUBTRACT CPP /X
  722. CPP_PROJ=/nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  723. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  724. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
  725. CPP_OBJS=.\GLDebug/
  726. CPP_SBRS=.\GLDebug/
  727. # ADD BASE MTL /nologo /D "_DEBUG" /win32
  728. # ADD MTL /nologo /D "_DEBUG" /win32
  729. MTL_PROJ=/nologo /D "_DEBUG" /win32
  730. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  731. # ADD RSC /l 0x409 /d "_DEBUG"
  732. RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "_DEBUG"
  733. BSC32=bscmake.exe
  734. # ADD BASE BSC32 /nologo
  735. # ADD BSC32 /nologo
  736. BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc"
  737. BSC32_SBRS= \
  738. "$(INTDIR)\cd_win.sbr" \
  739. "$(INTDIR)\cl_cam.sbr" \
  740. "$(INTDIR)\cl_demo.sbr" \
  741. "$(INTDIR)\cl_ents.sbr" \
  742. "$(INTDIR)\cl_input.sbr" \
  743. "$(INTDIR)\cl_main.sbr" \
  744. "$(INTDIR)\cl_parse.sbr" \
  745. "$(INTDIR)\cl_pred.sbr" \
  746. "$(INTDIR)\cl_tent.sbr" \
  747. "$(INTDIR)\cmd.sbr" \
  748. "$(INTDIR)\common.sbr" \
  749. "$(INTDIR)\console.sbr" \
  750. "$(INTDIR)\crc.sbr" \
  751. "$(INTDIR)\cvar.sbr" \
  752. "$(INTDIR)\gl_draw.sbr" \
  753. "$(INTDIR)\gl_mesh.sbr" \
  754. "$(INTDIR)\gl_model.sbr" \
  755. "$(INTDIR)\gl_ngraph.sbr" \
  756. "$(INTDIR)\gl_refrag.sbr" \
  757. "$(INTDIR)\gl_rlight.sbr" \
  758. "$(INTDIR)\gl_rmain.sbr" \
  759. "$(INTDIR)\gl_rmisc.sbr" \
  760. "$(INTDIR)\gl_rsurf.sbr" \
  761. "$(INTDIR)\gl_screen.sbr" \
  762. "$(INTDIR)\gl_test.sbr" \
  763. "$(INTDIR)\gl_vidnt.sbr" \
  764. "$(INTDIR)\gl_warp.sbr" \
  765. "$(INTDIR)\in_win.sbr" \
  766. "$(INTDIR)\keys.sbr" \
  767. "$(INTDIR)\mathlib.sbr" \
  768. "$(INTDIR)\md4.sbr" \
  769. "$(INTDIR)\menu.sbr" \
  770. "$(INTDIR)\net_chan.sbr" \
  771. "$(INTDIR)\net_wins.sbr" \
  772. "$(INTDIR)\pmove.sbr" \
  773. "$(INTDIR)\pmovetst.sbr" \
  774. "$(INTDIR)\r_part.sbr" \
  775. "$(INTDIR)\sbar.sbr" \
  776. "$(INTDIR)\skin.sbr" \
  777. "$(INTDIR)\snd_dma.sbr" \
  778. "$(INTDIR)\snd_mem.sbr" \
  779. "$(INTDIR)\snd_mix.sbr" \
  780. "$(INTDIR)\snd_win.sbr" \
  781. "$(INTDIR)\sys_win.sbr" \
  782. "$(INTDIR)\view.sbr" \
  783. "$(INTDIR)\wad.sbr" \
  784. "$(INTDIR)\zone.sbr"
  785. "$(OUTDIR)\qwcl.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
  786. $(BSC32) @<<
  787. $(BSC32_FLAGS) $(BSC32_SBRS)
  788. <<
  789. LINK32=link.exe
  790. # ADD BASE LINK32 ..\..\dxsdk\sdk\lib\dxguid.lib ..\..\scitech\lib\win32\vc\mgllt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
  791. # ADD LINK32 opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"GLDebug/glqwcl.exe"
  792. LINK32_FLAGS=opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib\
  793. wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
  794. comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
  795. odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes\
  796. /pdb:"$(OUTDIR)/glqwcl.pdb" /debug /machine:I386 /out:"$(OUTDIR)/glqwcl.exe"
  797. LINK32_OBJS= \
  798. "$(INTDIR)\cd_win.obj" \
  799. "$(INTDIR)\cl_cam.obj" \
  800. "$(INTDIR)\cl_demo.obj" \
  801. "$(INTDIR)\cl_ents.obj" \
  802. "$(INTDIR)\cl_input.obj" \
  803. "$(INTDIR)\cl_main.obj" \
  804. "$(INTDIR)\cl_parse.obj" \
  805. "$(INTDIR)\cl_pred.obj" \
  806. "$(INTDIR)\cl_tent.obj" \
  807. "$(INTDIR)\cmd.obj" \
  808. "$(INTDIR)\common.obj" \
  809. "$(INTDIR)\console.obj" \
  810. "$(INTDIR)\crc.obj" \
  811. "$(INTDIR)\cvar.obj" \
  812. "$(INTDIR)\gl_draw.obj" \
  813. "$(INTDIR)\gl_mesh.obj" \
  814. "$(INTDIR)\gl_model.obj" \
  815. "$(INTDIR)\gl_ngraph.obj" \
  816. "$(INTDIR)\gl_refrag.obj" \
  817. "$(INTDIR)\gl_rlight.obj" \
  818. "$(INTDIR)\gl_rmain.obj" \
  819. "$(INTDIR)\gl_rmisc.obj" \
  820. "$(INTDIR)\gl_rsurf.obj" \
  821. "$(INTDIR)\gl_screen.obj" \
  822. "$(INTDIR)\gl_test.obj" \
  823. "$(INTDIR)\gl_vidnt.obj" \
  824. "$(INTDIR)\gl_warp.obj" \
  825. "$(INTDIR)\in_win.obj" \
  826. "$(INTDIR)\keys.obj" \
  827. "$(INTDIR)\math.obj" \
  828. "$(INTDIR)\mathlib.obj" \
  829. "$(INTDIR)\md4.obj" \
  830. "$(INTDIR)\menu.obj" \
  831. "$(INTDIR)\net_chan.obj" \
  832. "$(INTDIR)\net_wins.obj" \
  833. "$(INTDIR)\pmove.obj" \
  834. "$(INTDIR)\pmovetst.obj" \
  835. "$(INTDIR)\r_part.obj" \
  836. "$(INTDIR)\sbar.obj" \
  837. "$(INTDIR)\skin.obj" \
  838. "$(INTDIR)\snd_dma.obj" \
  839. "$(INTDIR)\snd_mem.obj" \
  840. "$(INTDIR)\snd_mix.obj" \
  841. "$(INTDIR)\snd_mixa.obj" \
  842. "$(INTDIR)\snd_win.obj" \
  843. "$(INTDIR)\sys_win.obj" \
  844. "$(INTDIR)\sys_wina.obj" \
  845. "$(INTDIR)\view.obj" \
  846. "$(INTDIR)\wad.obj" \
  847. "$(INTDIR)\winquake.res" \
  848. "$(INTDIR)\zone.obj"
  849. "$(OUTDIR)\glqwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
  850. $(LINK32) @<<
  851. $(LINK32_FLAGS) $(LINK32_OBJS)
  852. <<
  853. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  854. # PROP BASE Use_MFC 0
  855. # PROP BASE Use_Debug_Libraries 0
  856. # PROP BASE Output_Dir "GL Release"
  857. # PROP BASE Intermediate_Dir "GL Release"
  858. # PROP BASE Target_Dir ""
  859. # PROP Use_MFC 0
  860. # PROP Use_Debug_Libraries 0
  861. # PROP Output_Dir "GLRelease"
  862. # PROP Intermediate_Dir "GLRelease"
  863. # PROP Target_Dir ""
  864. OUTDIR=.\GLRelease
  865. INTDIR=.\GLRelease
  866. ALL : "$(OUTDIR)\glqwcl.exe"
  867. CLEAN :
  868. -@erase "$(INTDIR)\cd_win.obj"
  869. -@erase "$(INTDIR)\cl_cam.obj"
  870. -@erase "$(INTDIR)\cl_demo.obj"
  871. -@erase "$(INTDIR)\cl_ents.obj"
  872. -@erase "$(INTDIR)\cl_input.obj"
  873. -@erase "$(INTDIR)\cl_main.obj"
  874. -@erase "$(INTDIR)\cl_parse.obj"
  875. -@erase "$(INTDIR)\cl_pred.obj"
  876. -@erase "$(INTDIR)\cl_tent.obj"
  877. -@erase "$(INTDIR)\cmd.obj"
  878. -@erase "$(INTDIR)\common.obj"
  879. -@erase "$(INTDIR)\console.obj"
  880. -@erase "$(INTDIR)\crc.obj"
  881. -@erase "$(INTDIR)\cvar.obj"
  882. -@erase "$(INTDIR)\gl_draw.obj"
  883. -@erase "$(INTDIR)\gl_mesh.obj"
  884. -@erase "$(INTDIR)\gl_model.obj"
  885. -@erase "$(INTDIR)\gl_ngraph.obj"
  886. -@erase "$(INTDIR)\gl_refrag.obj"
  887. -@erase "$(INTDIR)\gl_rlight.obj"
  888. -@erase "$(INTDIR)\gl_rmain.obj"
  889. -@erase "$(INTDIR)\gl_rmisc.obj"
  890. -@erase "$(INTDIR)\gl_rsurf.obj"
  891. -@erase "$(INTDIR)\gl_screen.obj"
  892. -@erase "$(INTDIR)\gl_test.obj"
  893. -@erase "$(INTDIR)\gl_vidnt.obj"
  894. -@erase "$(INTDIR)\gl_warp.obj"
  895. -@erase "$(INTDIR)\in_win.obj"
  896. -@erase "$(INTDIR)\keys.obj"
  897. -@erase "$(INTDIR)\math.obj"
  898. -@erase "$(INTDIR)\mathlib.obj"
  899. -@erase "$(INTDIR)\md4.obj"
  900. -@erase "$(INTDIR)\menu.obj"
  901. -@erase "$(INTDIR)\net_chan.obj"
  902. -@erase "$(INTDIR)\net_wins.obj"
  903. -@erase "$(INTDIR)\pmove.obj"
  904. -@erase "$(INTDIR)\pmovetst.obj"
  905. -@erase "$(INTDIR)\r_part.obj"
  906. -@erase "$(INTDIR)\sbar.obj"
  907. -@erase "$(INTDIR)\skin.obj"
  908. -@erase "$(INTDIR)\snd_dma.obj"
  909. -@erase "$(INTDIR)\snd_mem.obj"
  910. -@erase "$(INTDIR)\snd_mix.obj"
  911. -@erase "$(INTDIR)\snd_mixa.obj"
  912. -@erase "$(INTDIR)\snd_win.obj"
  913. -@erase "$(INTDIR)\sys_win.obj"
  914. -@erase "$(INTDIR)\sys_wina.obj"
  915. -@erase "$(INTDIR)\view.obj"
  916. -@erase "$(INTDIR)\wad.obj"
  917. -@erase "$(INTDIR)\winquake.res"
  918. -@erase "$(INTDIR)\zone.obj"
  919. -@erase "$(OUTDIR)\glqwcl.exe"
  920. "$(OUTDIR)" :
  921. if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
  922. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
  923. # ADD CPP /nologo /GX /O2 /I "..\..\scitech\include" /I "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE" /YX /c
  924. # SUBTRACT CPP /X
  925. CPP_PROJ=/nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  926. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  927. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c
  928. CPP_OBJS=.\GLRelease/
  929. CPP_SBRS=.\.
  930. # ADD BASE MTL /nologo /D "NDEBUG" /win32
  931. # ADD MTL /nologo /D "NDEBUG" /win32
  932. MTL_PROJ=/nologo /D "NDEBUG" /win32
  933. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  934. # ADD RSC /l 0x409 /d "NDEBUG"
  935. RSC_PROJ=/l 0x409 /fo"$(INTDIR)/winquake.res" /d "NDEBUG"
  936. BSC32=bscmake.exe
  937. # ADD BASE BSC32 /nologo
  938. # ADD BSC32 /nologo
  939. BSC32_FLAGS=/nologo /o"$(OUTDIR)/qwcl.bsc"
  940. BSC32_SBRS= \
  941. LINK32=link.exe
  942. # ADD BASE LINK32 ..\..\dxsdk\sdk\lib\dxguid.lib ..\..\scitech\lib\win32\vc\mgllt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  943. # ADD LINK32 opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"GLRelease/glqwcl.exe"
  944. LINK32_FLAGS=opengl32.lib ..\..\dxsdk\sdk\lib\dxguid.lib comctl32.lib\
  945. wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
  946. comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
  947. odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:no\
  948. /pdb:"$(OUTDIR)/glqwcl.pdb" /machine:I386 /out:"$(OUTDIR)/glqwcl.exe"
  949. LINK32_OBJS= \
  950. "$(INTDIR)\cd_win.obj" \
  951. "$(INTDIR)\cl_cam.obj" \
  952. "$(INTDIR)\cl_demo.obj" \
  953. "$(INTDIR)\cl_ents.obj" \
  954. "$(INTDIR)\cl_input.obj" \
  955. "$(INTDIR)\cl_main.obj" \
  956. "$(INTDIR)\cl_parse.obj" \
  957. "$(INTDIR)\cl_pred.obj" \
  958. "$(INTDIR)\cl_tent.obj" \
  959. "$(INTDIR)\cmd.obj" \
  960. "$(INTDIR)\common.obj" \
  961. "$(INTDIR)\console.obj" \
  962. "$(INTDIR)\crc.obj" \
  963. "$(INTDIR)\cvar.obj" \
  964. "$(INTDIR)\gl_draw.obj" \
  965. "$(INTDIR)\gl_mesh.obj" \
  966. "$(INTDIR)\gl_model.obj" \
  967. "$(INTDIR)\gl_ngraph.obj" \
  968. "$(INTDIR)\gl_refrag.obj" \
  969. "$(INTDIR)\gl_rlight.obj" \
  970. "$(INTDIR)\gl_rmain.obj" \
  971. "$(INTDIR)\gl_rmisc.obj" \
  972. "$(INTDIR)\gl_rsurf.obj" \
  973. "$(INTDIR)\gl_screen.obj" \
  974. "$(INTDIR)\gl_test.obj" \
  975. "$(INTDIR)\gl_vidnt.obj" \
  976. "$(INTDIR)\gl_warp.obj" \
  977. "$(INTDIR)\in_win.obj" \
  978. "$(INTDIR)\keys.obj" \
  979. "$(INTDIR)\math.obj" \
  980. "$(INTDIR)\mathlib.obj" \
  981. "$(INTDIR)\md4.obj" \
  982. "$(INTDIR)\menu.obj" \
  983. "$(INTDIR)\net_chan.obj" \
  984. "$(INTDIR)\net_wins.obj" \
  985. "$(INTDIR)\pmove.obj" \
  986. "$(INTDIR)\pmovetst.obj" \
  987. "$(INTDIR)\r_part.obj" \
  988. "$(INTDIR)\sbar.obj" \
  989. "$(INTDIR)\skin.obj" \
  990. "$(INTDIR)\snd_dma.obj" \
  991. "$(INTDIR)\snd_mem.obj" \
  992. "$(INTDIR)\snd_mix.obj" \
  993. "$(INTDIR)\snd_mixa.obj" \
  994. "$(INTDIR)\snd_win.obj" \
  995. "$(INTDIR)\sys_win.obj" \
  996. "$(INTDIR)\sys_wina.obj" \
  997. "$(INTDIR)\view.obj" \
  998. "$(INTDIR)\wad.obj" \
  999. "$(INTDIR)\winquake.res" \
  1000. "$(INTDIR)\zone.obj"
  1001. "$(OUTDIR)\glqwcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
  1002. $(LINK32) @<<
  1003. $(LINK32_FLAGS) $(LINK32_OBJS)
  1004. <<
  1005. !ENDIF
  1006. .c{$(CPP_OBJS)}.obj:
  1007. $(CPP) $(CPP_PROJ) $<
  1008. .cpp{$(CPP_OBJS)}.obj:
  1009. $(CPP) $(CPP_PROJ) $<
  1010. .cxx{$(CPP_OBJS)}.obj:
  1011. $(CPP) $(CPP_PROJ) $<
  1012. .c{$(CPP_SBRS)}.sbr:
  1013. $(CPP) $(CPP_PROJ) $<
  1014. .cpp{$(CPP_SBRS)}.sbr:
  1015. $(CPP) $(CPP_PROJ) $<
  1016. .cxx{$(CPP_SBRS)}.sbr:
  1017. $(CPP) $(CPP_PROJ) $<
  1018. ################################################################################
  1019. # Begin Target
  1020. # Name "qwcl - Win32 Release"
  1021. # Name "qwcl - Win32 Debug"
  1022. # Name "qwcl - Win32 GL Debug"
  1023. # Name "qwcl - Win32 GL Release"
  1024. !IF "$(CFG)" == "qwcl - Win32 Release"
  1025. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  1026. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  1027. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  1028. !ENDIF
  1029. ################################################################################
  1030. # Begin Source File
  1031. SOURCE=.\cd_win.c
  1032. DEP_CPP_CD_WI=\
  1033. ".\bothdefs.h"\
  1034. ".\bspfile.h"\
  1035. ".\cdaudio.h"\
  1036. ".\client.h"\
  1037. ".\cmd.h"\
  1038. ".\common.h"\
  1039. ".\console.h"\
  1040. ".\crc.h"\
  1041. ".\cvar.h"\
  1042. ".\d_iface.h"\
  1043. ".\draw.h"\
  1044. ".\gl_model.h"\
  1045. ".\glquake.h"\
  1046. ".\input.h"\
  1047. ".\keys.h"\
  1048. ".\mathlib.h"\
  1049. ".\menu.h"\
  1050. ".\model.h"\
  1051. ".\modelgen.h"\
  1052. ".\net.h"\
  1053. ".\pmove.h"\
  1054. ".\protocol.h"\
  1055. ".\quakedef.h"\
  1056. ".\render.h"\
  1057. ".\sbar.h"\
  1058. ".\screen.h"\
  1059. ".\sound.h"\
  1060. ".\spritegn.h"\
  1061. ".\sys.h"\
  1062. ".\vid.h"\
  1063. ".\view.h"\
  1064. ".\wad.h"\
  1065. ".\zone.h"\
  1066. NODEP_CPP_CD_WI=\
  1067. ".\cmdlib.h"\
  1068. ".\dictlib.h"\
  1069. ".\lbmlib.h"\
  1070. ".\scriplib.h"\
  1071. ".\trilib.h"\
  1072. !IF "$(CFG)" == "qwcl - Win32 Release"
  1073. "$(INTDIR)\cd_win.obj" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
  1074. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  1075. "$(INTDIR)\cd_win.obj" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
  1076. "$(INTDIR)\cd_win.sbr" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
  1077. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  1078. "$(INTDIR)\cd_win.obj" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
  1079. "$(INTDIR)\cd_win.sbr" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
  1080. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  1081. "$(INTDIR)\cd_win.obj" : $(SOURCE) $(DEP_CPP_CD_WI) "$(INTDIR)"
  1082. !ENDIF
  1083. # End Source File
  1084. ################################################################################
  1085. # Begin Source File
  1086. SOURCE=.\cl_cam.c
  1087. !IF "$(CFG)" == "qwcl - Win32 Release"
  1088. DEP_CPP_CL_CA=\
  1089. "..\..\scitech\include\debug.h"\
  1090. "..\..\scitech\include\mgldos.h"\
  1091. "..\..\scitech\include\mglwin.h"\
  1092. "..\..\scitech\include\mgraph.h"\
  1093. ".\bothdefs.h"\
  1094. ".\bspfile.h"\
  1095. ".\cdaudio.h"\
  1096. ".\client.h"\
  1097. ".\cmd.h"\
  1098. ".\common.h"\
  1099. ".\console.h"\
  1100. ".\crc.h"\
  1101. ".\cvar.h"\
  1102. ".\d_iface.h"\
  1103. ".\draw.h"\
  1104. ".\gl_model.h"\
  1105. ".\glquake.h"\
  1106. ".\input.h"\
  1107. ".\keys.h"\
  1108. ".\mathlib.h"\
  1109. ".\menu.h"\
  1110. ".\model.h"\
  1111. ".\modelgen.h"\
  1112. ".\net.h"\
  1113. ".\pmove.h"\
  1114. ".\protocol.h"\
  1115. ".\quakedef.h"\
  1116. ".\render.h"\
  1117. ".\sbar.h"\
  1118. ".\screen.h"\
  1119. ".\sound.h"\
  1120. ".\spritegn.h"\
  1121. ".\sys.h"\
  1122. ".\vid.h"\
  1123. ".\view.h"\
  1124. ".\wad.h"\
  1125. ".\winquake.h"\
  1126. ".\zone.h"\
  1127. NODEP_CPP_CL_CA=\
  1128. "..\..\scitech\include\mglrect.hpp"\
  1129. ".\cmdlib.h"\
  1130. ".\dictlib.h"\
  1131. ".\lbmlib.h"\
  1132. ".\scriplib.h"\
  1133. ".\trilib.h"\
  1134. "$(INTDIR)\cl_cam.obj" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
  1135. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  1136. DEP_CPP_CL_CA=\
  1137. "..\..\scitech\include\debug.h"\
  1138. "..\..\scitech\include\mgldos.h"\
  1139. "..\..\scitech\include\mglwin.h"\
  1140. "..\..\scitech\include\mgraph.h"\
  1141. ".\bothdefs.h"\
  1142. ".\bspfile.h"\
  1143. ".\cdaudio.h"\
  1144. ".\client.h"\
  1145. ".\cmd.h"\
  1146. ".\common.h"\
  1147. ".\console.h"\
  1148. ".\crc.h"\
  1149. ".\cvar.h"\
  1150. ".\d_iface.h"\
  1151. ".\draw.h"\
  1152. ".\gl_model.h"\
  1153. ".\glquake.h"\
  1154. ".\input.h"\
  1155. ".\keys.h"\
  1156. ".\mathlib.h"\
  1157. ".\menu.h"\
  1158. ".\model.h"\
  1159. ".\modelgen.h"\
  1160. ".\net.h"\
  1161. ".\pmove.h"\
  1162. ".\protocol.h"\
  1163. ".\quakedef.h"\
  1164. ".\render.h"\
  1165. ".\sbar.h"\
  1166. ".\screen.h"\
  1167. ".\sound.h"\
  1168. ".\spritegn.h"\
  1169. ".\sys.h"\
  1170. ".\vid.h"\
  1171. ".\view.h"\
  1172. ".\wad.h"\
  1173. ".\winquake.h"\
  1174. ".\zone.h"\
  1175. NODEP_CPP_CL_CA=\
  1176. "..\..\scitech\include\mglrect.hpp"\
  1177. ".\cmdlib.h"\
  1178. ".\dictlib.h"\
  1179. ".\lbmlib.h"\
  1180. ".\scriplib.h"\
  1181. ".\trilib.h"\
  1182. "$(INTDIR)\cl_cam.obj" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
  1183. "$(INTDIR)\cl_cam.sbr" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
  1184. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  1185. DEP_CPP_CL_CA=\
  1186. ".\bothdefs.h"\
  1187. ".\bspfile.h"\
  1188. ".\cdaudio.h"\
  1189. ".\client.h"\
  1190. ".\cmd.h"\
  1191. ".\common.h"\
  1192. ".\console.h"\
  1193. ".\crc.h"\
  1194. ".\cvar.h"\
  1195. ".\d_iface.h"\
  1196. ".\draw.h"\
  1197. ".\gl_model.h"\
  1198. ".\glquake.h"\
  1199. ".\input.h"\
  1200. ".\keys.h"\
  1201. ".\mathlib.h"\
  1202. ".\menu.h"\
  1203. ".\model.h"\
  1204. ".\modelgen.h"\
  1205. ".\net.h"\
  1206. ".\pmove.h"\
  1207. ".\protocol.h"\
  1208. ".\quakedef.h"\
  1209. ".\render.h"\
  1210. ".\sbar.h"\
  1211. ".\screen.h"\
  1212. ".\sound.h"\
  1213. ".\spritegn.h"\
  1214. ".\sys.h"\
  1215. ".\vid.h"\
  1216. ".\view.h"\
  1217. ".\wad.h"\
  1218. ".\winquake.h"\
  1219. ".\zone.h"\
  1220. NODEP_CPP_CL_CA=\
  1221. ".\cmdlib.h"\
  1222. ".\dictlib.h"\
  1223. ".\lbmlib.h"\
  1224. ".\scriplib.h"\
  1225. ".\trilib.h"\
  1226. "$(INTDIR)\cl_cam.obj" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
  1227. "$(INTDIR)\cl_cam.sbr" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
  1228. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  1229. DEP_CPP_CL_CA=\
  1230. "..\..\scitech\include\debug.h"\
  1231. "..\..\scitech\include\mgldos.h"\
  1232. "..\..\scitech\include\mglwin.h"\
  1233. "..\..\scitech\include\mgraph.h"\
  1234. ".\bothdefs.h"\
  1235. ".\bspfile.h"\
  1236. ".\cdaudio.h"\
  1237. ".\client.h"\
  1238. ".\cmd.h"\
  1239. ".\common.h"\
  1240. ".\console.h"\
  1241. ".\crc.h"\
  1242. ".\cvar.h"\
  1243. ".\d_iface.h"\
  1244. ".\draw.h"\
  1245. ".\gl_model.h"\
  1246. ".\glquake.h"\
  1247. ".\input.h"\
  1248. ".\keys.h"\
  1249. ".\mathlib.h"\
  1250. ".\menu.h"\
  1251. ".\model.h"\
  1252. ".\modelgen.h"\
  1253. ".\net.h"\
  1254. ".\pmove.h"\
  1255. ".\protocol.h"\
  1256. ".\quakedef.h"\
  1257. ".\render.h"\
  1258. ".\sbar.h"\
  1259. ".\screen.h"\
  1260. ".\sound.h"\
  1261. ".\spritegn.h"\
  1262. ".\sys.h"\
  1263. ".\vid.h"\
  1264. ".\view.h"\
  1265. ".\wad.h"\
  1266. ".\winquake.h"\
  1267. ".\zone.h"\
  1268. NODEP_CPP_CL_CA=\
  1269. "..\..\scitech\include\mglrect.hpp"\
  1270. ".\cmdlib.h"\
  1271. ".\dictlib.h"\
  1272. ".\lbmlib.h"\
  1273. ".\scriplib.h"\
  1274. ".\trilib.h"\
  1275. "$(INTDIR)\cl_cam.obj" : $(SOURCE) $(DEP_CPP_CL_CA) "$(INTDIR)"
  1276. !ENDIF
  1277. # End Source File
  1278. ################################################################################
  1279. # Begin Source File
  1280. SOURCE=.\cl_demo.c
  1281. DEP_CPP_CL_DE=\
  1282. ".\bothdefs.h"\
  1283. ".\bspfile.h"\
  1284. ".\cdaudio.h"\
  1285. ".\client.h"\
  1286. ".\cmd.h"\
  1287. ".\common.h"\
  1288. ".\console.h"\
  1289. ".\crc.h"\
  1290. ".\cvar.h"\
  1291. ".\d_iface.h"\
  1292. ".\draw.h"\
  1293. ".\gl_model.h"\
  1294. ".\glquake.h"\
  1295. ".\input.h"\
  1296. ".\keys.h"\
  1297. ".\mathlib.h"\
  1298. ".\menu.h"\
  1299. ".\model.h"\
  1300. ".\modelgen.h"\
  1301. ".\net.h"\
  1302. ".\pmove.h"\
  1303. ".\protocol.h"\
  1304. ".\quakedef.h"\
  1305. ".\render.h"\
  1306. ".\sbar.h"\
  1307. ".\screen.h"\
  1308. ".\sound.h"\
  1309. ".\spritegn.h"\
  1310. ".\sys.h"\
  1311. ".\vid.h"\
  1312. ".\view.h"\
  1313. ".\wad.h"\
  1314. ".\zone.h"\
  1315. NODEP_CPP_CL_DE=\
  1316. ".\cmdlib.h"\
  1317. ".\dictlib.h"\
  1318. ".\lbmlib.h"\
  1319. ".\scriplib.h"\
  1320. ".\trilib.h"\
  1321. !IF "$(CFG)" == "qwcl - Win32 Release"
  1322. "$(INTDIR)\cl_demo.obj" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
  1323. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  1324. "$(INTDIR)\cl_demo.obj" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
  1325. "$(INTDIR)\cl_demo.sbr" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
  1326. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  1327. "$(INTDIR)\cl_demo.obj" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
  1328. "$(INTDIR)\cl_demo.sbr" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
  1329. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  1330. "$(INTDIR)\cl_demo.obj" : $(SOURCE) $(DEP_CPP_CL_DE) "$(INTDIR)"
  1331. !ENDIF
  1332. # End Source File
  1333. ################################################################################
  1334. # Begin Source File
  1335. SOURCE=.\cl_ents.c
  1336. !IF "$(CFG)" == "qwcl - Win32 Release"
  1337. DEP_CPP_CL_EN=\
  1338. ".\bothdefs.h"\
  1339. ".\bspfile.h"\
  1340. ".\cdaudio.h"\
  1341. ".\client.h"\
  1342. ".\cmd.h"\
  1343. ".\common.h"\
  1344. ".\console.h"\
  1345. ".\crc.h"\
  1346. ".\cvar.h"\
  1347. ".\d_iface.h"\
  1348. ".\draw.h"\
  1349. ".\gl_model.h"\
  1350. ".\glquake.h"\
  1351. ".\input.h"\
  1352. ".\keys.h"\
  1353. ".\mathlib.h"\
  1354. ".\menu.h"\
  1355. ".\model.h"\
  1356. ".\modelgen.h"\
  1357. ".\net.h"\
  1358. ".\pmove.h"\
  1359. ".\protocol.h"\
  1360. ".\quakedef.h"\
  1361. ".\render.h"\
  1362. ".\sbar.h"\
  1363. ".\screen.h"\
  1364. ".\sound.h"\
  1365. ".\spritegn.h"\
  1366. ".\sys.h"\
  1367. ".\vid.h"\
  1368. ".\view.h"\
  1369. ".\wad.h"\
  1370. ".\zone.h"\
  1371. NODEP_CPP_CL_EN=\
  1372. ".\cmdlib.h"\
  1373. ".\dictlib.h"\
  1374. ".\lbmlib.h"\
  1375. ".\scriplib.h"\
  1376. ".\trilib.h"\
  1377. "$(INTDIR)\cl_ents.obj" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
  1378. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  1379. DEP_CPP_CL_EN=\
  1380. ".\bothdefs.h"\
  1381. ".\bspfile.h"\
  1382. ".\cdaudio.h"\
  1383. ".\client.h"\
  1384. ".\cmd.h"\
  1385. ".\common.h"\
  1386. ".\console.h"\
  1387. ".\crc.h"\
  1388. ".\cvar.h"\
  1389. ".\d_iface.h"\
  1390. ".\draw.h"\
  1391. ".\gl_model.h"\
  1392. ".\glquake.h"\
  1393. ".\input.h"\
  1394. ".\keys.h"\
  1395. ".\mathlib.h"\
  1396. ".\menu.h"\
  1397. ".\model.h"\
  1398. ".\modelgen.h"\
  1399. ".\net.h"\
  1400. ".\pmove.h"\
  1401. ".\protocol.h"\
  1402. ".\quakedef.h"\
  1403. ".\render.h"\
  1404. ".\sbar.h"\
  1405. ".\screen.h"\
  1406. ".\sound.h"\
  1407. ".\spritegn.h"\
  1408. ".\sys.h"\
  1409. ".\vid.h"\
  1410. ".\view.h"\
  1411. ".\wad.h"\
  1412. ".\zone.h"\
  1413. NODEP_CPP_CL_EN=\
  1414. ".\cmdlib.h"\
  1415. ".\dictlib.h"\
  1416. ".\lbmlib.h"\
  1417. ".\scriplib.h"\
  1418. ".\trilib.h"\
  1419. "$(INTDIR)\cl_ents.obj" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
  1420. "$(INTDIR)\cl_ents.sbr" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
  1421. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  1422. DEP_CPP_CL_EN=\
  1423. ".\bothdefs.h"\
  1424. ".\bspfile.h"\
  1425. ".\client.h"\
  1426. ".\cmd.h"\
  1427. ".\common.h"\
  1428. ".\cvar.h"\
  1429. ".\draw.h"\
  1430. ".\gl_model.h"\
  1431. ".\mathlib.h"\
  1432. ".\net.h"\
  1433. ".\protocol.h"\
  1434. ".\quakedef.h"\
  1435. ".\render.h"\
  1436. ".\sbar.h"\
  1437. ".\screen.h"\
  1438. ".\sound.h"\
  1439. ".\sys.h"\
  1440. ".\vid.h"\
  1441. ".\wad.h"\
  1442. ".\zone.h"\
  1443. "$(INTDIR)\cl_ents.obj" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
  1444. "$(INTDIR)\cl_ents.sbr" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
  1445. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  1446. DEP_CPP_CL_EN=\
  1447. ".\bothdefs.h"\
  1448. ".\bspfile.h"\
  1449. ".\cdaudio.h"\
  1450. ".\client.h"\
  1451. ".\cmd.h"\
  1452. ".\common.h"\
  1453. ".\console.h"\
  1454. ".\crc.h"\
  1455. ".\cvar.h"\
  1456. ".\d_iface.h"\
  1457. ".\draw.h"\
  1458. ".\gl_model.h"\
  1459. ".\glquake.h"\
  1460. ".\input.h"\
  1461. ".\keys.h"\
  1462. ".\mathlib.h"\
  1463. ".\menu.h"\
  1464. ".\model.h"\
  1465. ".\modelgen.h"\
  1466. ".\net.h"\
  1467. ".\pmove.h"\
  1468. ".\protocol.h"\
  1469. ".\quakedef.h"\
  1470. ".\render.h"\
  1471. ".\sbar.h"\
  1472. ".\screen.h"\
  1473. ".\sound.h"\
  1474. ".\spritegn.h"\
  1475. ".\sys.h"\
  1476. ".\vid.h"\
  1477. ".\view.h"\
  1478. ".\wad.h"\
  1479. ".\zone.h"\
  1480. NODEP_CPP_CL_EN=\
  1481. ".\cmdlib.h"\
  1482. ".\dictlib.h"\
  1483. ".\lbmlib.h"\
  1484. ".\scriplib.h"\
  1485. ".\trilib.h"\
  1486. "$(INTDIR)\cl_ents.obj" : $(SOURCE) $(DEP_CPP_CL_EN) "$(INTDIR)"
  1487. !ENDIF
  1488. # End Source File
  1489. ################################################################################
  1490. # Begin Source File
  1491. SOURCE=.\cl_input.c
  1492. DEP_CPP_CL_IN=\
  1493. ".\bothdefs.h"\
  1494. ".\bspfile.h"\
  1495. ".\cdaudio.h"\
  1496. ".\client.h"\
  1497. ".\cmd.h"\
  1498. ".\common.h"\
  1499. ".\console.h"\
  1500. ".\crc.h"\
  1501. ".\cvar.h"\
  1502. ".\d_iface.h"\
  1503. ".\draw.h"\
  1504. ".\gl_model.h"\
  1505. ".\glquake.h"\
  1506. ".\input.h"\
  1507. ".\keys.h"\
  1508. ".\mathlib.h"\
  1509. ".\menu.h"\
  1510. ".\model.h"\
  1511. ".\modelgen.h"\
  1512. ".\net.h"\
  1513. ".\pmove.h"\
  1514. ".\protocol.h"\
  1515. ".\quakedef.h"\
  1516. ".\render.h"\
  1517. ".\sbar.h"\
  1518. ".\screen.h"\
  1519. ".\sound.h"\
  1520. ".\spritegn.h"\
  1521. ".\sys.h"\
  1522. ".\vid.h"\
  1523. ".\view.h"\
  1524. ".\wad.h"\
  1525. ".\zone.h"\
  1526. NODEP_CPP_CL_IN=\
  1527. ".\cmdlib.h"\
  1528. ".\dictlib.h"\
  1529. ".\lbmlib.h"\
  1530. ".\scriplib.h"\
  1531. ".\trilib.h"\
  1532. !IF "$(CFG)" == "qwcl - Win32 Release"
  1533. "$(INTDIR)\cl_input.obj" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
  1534. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  1535. "$(INTDIR)\cl_input.obj" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
  1536. "$(INTDIR)\cl_input.sbr" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
  1537. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  1538. "$(INTDIR)\cl_input.obj" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
  1539. "$(INTDIR)\cl_input.sbr" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
  1540. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  1541. "$(INTDIR)\cl_input.obj" : $(SOURCE) $(DEP_CPP_CL_IN) "$(INTDIR)"
  1542. !ENDIF
  1543. # End Source File
  1544. ################################################################################
  1545. # Begin Source File
  1546. SOURCE=.\cl_main.c
  1547. !IF "$(CFG)" == "qwcl - Win32 Release"
  1548. DEP_CPP_CL_MA=\
  1549. "..\..\scitech\include\debug.h"\
  1550. "..\..\scitech\include\mgldos.h"\
  1551. "..\..\scitech\include\mglwin.h"\
  1552. "..\..\scitech\include\mgraph.h"\
  1553. ".\bothdefs.h"\
  1554. ".\bspfile.h"\
  1555. ".\client.h"\
  1556. ".\cmd.h"\
  1557. ".\common.h"\
  1558. ".\cvar.h"\
  1559. ".\draw.h"\
  1560. ".\gl_model.h"\
  1561. ".\mathlib.h"\
  1562. ".\modelgen.h"\
  1563. ".\net.h"\
  1564. ".\protocol.h"\
  1565. ".\quakedef.h"\
  1566. ".\render.h"\
  1567. ".\sbar.h"\
  1568. ".\screen.h"\
  1569. ".\sound.h"\
  1570. ".\sys.h"\
  1571. ".\vid.h"\
  1572. ".\wad.h"\
  1573. ".\winquake.h"\
  1574. ".\zone.h"\
  1575. NODEP_CPP_CL_MA=\
  1576. "..\..\scitech\include\mglrect.hpp"\
  1577. "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
  1578. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  1579. DEP_CPP_CL_MA=\
  1580. "..\..\scitech\include\debug.h"\
  1581. "..\..\scitech\include\mgldos.h"\
  1582. "..\..\scitech\include\mglwin.h"\
  1583. "..\..\scitech\include\mgraph.h"\
  1584. ".\bothdefs.h"\
  1585. ".\bspfile.h"\
  1586. ".\client.h"\
  1587. ".\cmd.h"\
  1588. ".\common.h"\
  1589. ".\cvar.h"\
  1590. ".\draw.h"\
  1591. ".\gl_model.h"\
  1592. ".\mathlib.h"\
  1593. ".\modelgen.h"\
  1594. ".\net.h"\
  1595. ".\protocol.h"\
  1596. ".\quakedef.h"\
  1597. ".\render.h"\
  1598. ".\sbar.h"\
  1599. ".\screen.h"\
  1600. ".\sound.h"\
  1601. ".\sys.h"\
  1602. ".\vid.h"\
  1603. ".\wad.h"\
  1604. ".\winquake.h"\
  1605. ".\zone.h"\
  1606. NODEP_CPP_CL_MA=\
  1607. "..\..\scitech\include\mglrect.hpp"\
  1608. "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
  1609. "$(INTDIR)\cl_main.sbr" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
  1610. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  1611. DEP_CPP_CL_MA=\
  1612. "..\..\scitech\include\mgraph.h"\
  1613. ".\bothdefs.h"\
  1614. ".\bspfile.h"\
  1615. ".\client.h"\
  1616. ".\cmd.h"\
  1617. ".\common.h"\
  1618. ".\cvar.h"\
  1619. ".\draw.h"\
  1620. ".\gl_model.h"\
  1621. ".\mathlib.h"\
  1622. ".\modelgen.h"\
  1623. ".\net.h"\
  1624. ".\protocol.h"\
  1625. ".\quakedef.h"\
  1626. ".\render.h"\
  1627. ".\sbar.h"\
  1628. ".\screen.h"\
  1629. ".\sound.h"\
  1630. ".\sys.h"\
  1631. ".\vid.h"\
  1632. ".\wad.h"\
  1633. ".\winquake.h"\
  1634. ".\zone.h"\
  1635. "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
  1636. "$(INTDIR)\cl_main.sbr" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
  1637. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  1638. DEP_CPP_CL_MA=\
  1639. "..\..\scitech\include\debug.h"\
  1640. "..\..\scitech\include\mgldos.h"\
  1641. "..\..\scitech\include\mglwin.h"\
  1642. "..\..\scitech\include\mgraph.h"\
  1643. ".\quakedef.h"\
  1644. ".\winquake.h"\
  1645. NODEP_CPP_CL_MA=\
  1646. "..\..\scitech\include\mglrect.hpp"\
  1647. "$(INTDIR)\cl_main.obj" : $(SOURCE) $(DEP_CPP_CL_MA) "$(INTDIR)"
  1648. !ENDIF
  1649. # End Source File
  1650. ################################################################################
  1651. # Begin Source File
  1652. SOURCE=.\cl_parse.c
  1653. DEP_CPP_CL_PA=\
  1654. ".\bothdefs.h"\
  1655. ".\bspfile.h"\
  1656. ".\cdaudio.h"\
  1657. ".\client.h"\
  1658. ".\cmd.h"\
  1659. ".\common.h"\
  1660. ".\console.h"\
  1661. ".\crc.h"\
  1662. ".\cvar.h"\
  1663. ".\d_iface.h"\
  1664. ".\draw.h"\
  1665. ".\gl_model.h"\
  1666. ".\glquake.h"\
  1667. ".\input.h"\
  1668. ".\keys.h"\
  1669. ".\mathlib.h"\
  1670. ".\menu.h"\
  1671. ".\model.h"\
  1672. ".\modelgen.h"\
  1673. ".\net.h"\
  1674. ".\pmove.h"\
  1675. ".\protocol.h"\
  1676. ".\quakedef.h"\
  1677. ".\render.h"\
  1678. ".\sbar.h"\
  1679. ".\screen.h"\
  1680. ".\sound.h"\
  1681. ".\spritegn.h"\
  1682. ".\sys.h"\
  1683. ".\vid.h"\
  1684. ".\view.h"\
  1685. ".\wad.h"\
  1686. ".\zone.h"\
  1687. NODEP_CPP_CL_PA=\
  1688. ".\cmdlib.h"\
  1689. ".\dictlib.h"\
  1690. ".\lbmlib.h"\
  1691. ".\scriplib.h"\
  1692. ".\trilib.h"\
  1693. !IF "$(CFG)" == "qwcl - Win32 Release"
  1694. "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
  1695. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  1696. "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
  1697. "$(INTDIR)\cl_parse.sbr" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
  1698. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  1699. "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
  1700. "$(INTDIR)\cl_parse.sbr" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
  1701. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  1702. "$(INTDIR)\cl_parse.obj" : $(SOURCE) $(DEP_CPP_CL_PA) "$(INTDIR)"
  1703. !ENDIF
  1704. # End Source File
  1705. ################################################################################
  1706. # Begin Source File
  1707. SOURCE=.\cl_pred.c
  1708. !IF "$(CFG)" == "qwcl - Win32 Release"
  1709. DEP_CPP_CL_PR=\
  1710. "..\..\scitech\include\debug.h"\
  1711. "..\..\scitech\include\mgldos.h"\
  1712. "..\..\scitech\include\mglwin.h"\
  1713. "..\..\scitech\include\mgraph.h"\
  1714. ".\bothdefs.h"\
  1715. ".\bspfile.h"\
  1716. ".\cdaudio.h"\
  1717. ".\client.h"\
  1718. ".\cmd.h"\
  1719. ".\common.h"\
  1720. ".\console.h"\
  1721. ".\crc.h"\
  1722. ".\cvar.h"\
  1723. ".\d_iface.h"\
  1724. ".\draw.h"\
  1725. ".\gl_model.h"\
  1726. ".\glquake.h"\
  1727. ".\input.h"\
  1728. ".\keys.h"\
  1729. ".\mathlib.h"\
  1730. ".\menu.h"\
  1731. ".\model.h"\
  1732. ".\modelgen.h"\
  1733. ".\net.h"\
  1734. ".\pmove.h"\
  1735. ".\protocol.h"\
  1736. ".\quakedef.h"\
  1737. ".\render.h"\
  1738. ".\sbar.h"\
  1739. ".\screen.h"\
  1740. ".\sound.h"\
  1741. ".\spritegn.h"\
  1742. ".\sys.h"\
  1743. ".\vid.h"\
  1744. ".\view.h"\
  1745. ".\wad.h"\
  1746. ".\winquake.h"\
  1747. ".\zone.h"\
  1748. NODEP_CPP_CL_PR=\
  1749. "..\..\scitech\include\mglrect.hpp"\
  1750. ".\cmdlib.h"\
  1751. ".\dictlib.h"\
  1752. ".\lbmlib.h"\
  1753. ".\scriplib.h"\
  1754. ".\trilib.h"\
  1755. "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
  1756. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  1757. DEP_CPP_CL_PR=\
  1758. "..\..\scitech\include\debug.h"\
  1759. "..\..\scitech\include\mgldos.h"\
  1760. "..\..\scitech\include\mglwin.h"\
  1761. "..\..\scitech\include\mgraph.h"\
  1762. ".\bothdefs.h"\
  1763. ".\bspfile.h"\
  1764. ".\cdaudio.h"\
  1765. ".\client.h"\
  1766. ".\cmd.h"\
  1767. ".\common.h"\
  1768. ".\console.h"\
  1769. ".\crc.h"\
  1770. ".\cvar.h"\
  1771. ".\d_iface.h"\
  1772. ".\draw.h"\
  1773. ".\gl_model.h"\
  1774. ".\glquake.h"\
  1775. ".\input.h"\
  1776. ".\keys.h"\
  1777. ".\mathlib.h"\
  1778. ".\menu.h"\
  1779. ".\model.h"\
  1780. ".\modelgen.h"\
  1781. ".\net.h"\
  1782. ".\pmove.h"\
  1783. ".\protocol.h"\
  1784. ".\quakedef.h"\
  1785. ".\render.h"\
  1786. ".\sbar.h"\
  1787. ".\screen.h"\
  1788. ".\sound.h"\
  1789. ".\spritegn.h"\
  1790. ".\sys.h"\
  1791. ".\vid.h"\
  1792. ".\view.h"\
  1793. ".\wad.h"\
  1794. ".\winquake.h"\
  1795. ".\zone.h"\
  1796. NODEP_CPP_CL_PR=\
  1797. "..\..\scitech\include\mglrect.hpp"\
  1798. ".\cmdlib.h"\
  1799. ".\dictlib.h"\
  1800. ".\lbmlib.h"\
  1801. ".\scriplib.h"\
  1802. ".\trilib.h"\
  1803. "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
  1804. "$(INTDIR)\cl_pred.sbr" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
  1805. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  1806. DEP_CPP_CL_PR=\
  1807. ".\bothdefs.h"\
  1808. ".\bspfile.h"\
  1809. ".\cdaudio.h"\
  1810. ".\client.h"\
  1811. ".\cmd.h"\
  1812. ".\common.h"\
  1813. ".\console.h"\
  1814. ".\crc.h"\
  1815. ".\cvar.h"\
  1816. ".\d_iface.h"\
  1817. ".\draw.h"\
  1818. ".\gl_model.h"\
  1819. ".\glquake.h"\
  1820. ".\input.h"\
  1821. ".\keys.h"\
  1822. ".\mathlib.h"\
  1823. ".\menu.h"\
  1824. ".\model.h"\
  1825. ".\modelgen.h"\
  1826. ".\net.h"\
  1827. ".\pmove.h"\
  1828. ".\protocol.h"\
  1829. ".\quakedef.h"\
  1830. ".\render.h"\
  1831. ".\sbar.h"\
  1832. ".\screen.h"\
  1833. ".\sound.h"\
  1834. ".\spritegn.h"\
  1835. ".\sys.h"\
  1836. ".\vid.h"\
  1837. ".\view.h"\
  1838. ".\wad.h"\
  1839. ".\winquake.h"\
  1840. ".\zone.h"\
  1841. NODEP_CPP_CL_PR=\
  1842. ".\cmdlib.h"\
  1843. ".\dictlib.h"\
  1844. ".\lbmlib.h"\
  1845. ".\scriplib.h"\
  1846. ".\trilib.h"\
  1847. "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
  1848. "$(INTDIR)\cl_pred.sbr" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
  1849. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  1850. DEP_CPP_CL_PR=\
  1851. "..\..\scitech\include\debug.h"\
  1852. "..\..\scitech\include\mgldos.h"\
  1853. "..\..\scitech\include\mglwin.h"\
  1854. "..\..\scitech\include\mgraph.h"\
  1855. ".\bothdefs.h"\
  1856. ".\bspfile.h"\
  1857. ".\cdaudio.h"\
  1858. ".\client.h"\
  1859. ".\cmd.h"\
  1860. ".\common.h"\
  1861. ".\console.h"\
  1862. ".\crc.h"\
  1863. ".\cvar.h"\
  1864. ".\d_iface.h"\
  1865. ".\draw.h"\
  1866. ".\gl_model.h"\
  1867. ".\glquake.h"\
  1868. ".\input.h"\
  1869. ".\keys.h"\
  1870. ".\mathlib.h"\
  1871. ".\menu.h"\
  1872. ".\model.h"\
  1873. ".\modelgen.h"\
  1874. ".\net.h"\
  1875. ".\pmove.h"\
  1876. ".\protocol.h"\
  1877. ".\quakedef.h"\
  1878. ".\render.h"\
  1879. ".\sbar.h"\
  1880. ".\screen.h"\
  1881. ".\sound.h"\
  1882. ".\spritegn.h"\
  1883. ".\sys.h"\
  1884. ".\vid.h"\
  1885. ".\view.h"\
  1886. ".\wad.h"\
  1887. ".\winquake.h"\
  1888. ".\zone.h"\
  1889. NODEP_CPP_CL_PR=\
  1890. "..\..\scitech\include\mglrect.hpp"\
  1891. ".\cmdlib.h"\
  1892. ".\dictlib.h"\
  1893. ".\lbmlib.h"\
  1894. ".\scriplib.h"\
  1895. ".\trilib.h"\
  1896. "$(INTDIR)\cl_pred.obj" : $(SOURCE) $(DEP_CPP_CL_PR) "$(INTDIR)"
  1897. !ENDIF
  1898. # End Source File
  1899. ################################################################################
  1900. # Begin Source File
  1901. SOURCE=.\cl_tent.c
  1902. DEP_CPP_CL_TE=\
  1903. ".\bothdefs.h"\
  1904. ".\bspfile.h"\
  1905. ".\cdaudio.h"\
  1906. ".\client.h"\
  1907. ".\cmd.h"\
  1908. ".\common.h"\
  1909. ".\console.h"\
  1910. ".\crc.h"\
  1911. ".\cvar.h"\
  1912. ".\d_iface.h"\
  1913. ".\draw.h"\
  1914. ".\gl_model.h"\
  1915. ".\glquake.h"\
  1916. ".\input.h"\
  1917. ".\keys.h"\
  1918. ".\mathlib.h"\
  1919. ".\menu.h"\
  1920. ".\model.h"\
  1921. ".\modelgen.h"\
  1922. ".\net.h"\
  1923. ".\pmove.h"\
  1924. ".\protocol.h"\
  1925. ".\quakedef.h"\
  1926. ".\render.h"\
  1927. ".\sbar.h"\
  1928. ".\screen.h"\
  1929. ".\sound.h"\
  1930. ".\spritegn.h"\
  1931. ".\sys.h"\
  1932. ".\vid.h"\
  1933. ".\view.h"\
  1934. ".\wad.h"\
  1935. ".\zone.h"\
  1936. NODEP_CPP_CL_TE=\
  1937. ".\cmdlib.h"\
  1938. ".\dictlib.h"\
  1939. ".\lbmlib.h"\
  1940. ".\scriplib.h"\
  1941. ".\trilib.h"\
  1942. !IF "$(CFG)" == "qwcl - Win32 Release"
  1943. "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
  1944. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  1945. "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
  1946. "$(INTDIR)\cl_tent.sbr" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
  1947. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  1948. "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
  1949. "$(INTDIR)\cl_tent.sbr" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
  1950. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  1951. "$(INTDIR)\cl_tent.obj" : $(SOURCE) $(DEP_CPP_CL_TE) "$(INTDIR)"
  1952. !ENDIF
  1953. # End Source File
  1954. ################################################################################
  1955. # Begin Source File
  1956. SOURCE=.\cmd.c
  1957. DEP_CPP_CMD_C=\
  1958. ".\bothdefs.h"\
  1959. ".\bspfile.h"\
  1960. ".\cdaudio.h"\
  1961. ".\client.h"\
  1962. ".\cmd.h"\
  1963. ".\common.h"\
  1964. ".\console.h"\
  1965. ".\crc.h"\
  1966. ".\cvar.h"\
  1967. ".\d_iface.h"\
  1968. ".\draw.h"\
  1969. ".\gl_model.h"\
  1970. ".\glquake.h"\
  1971. ".\input.h"\
  1972. ".\keys.h"\
  1973. ".\mathlib.h"\
  1974. ".\menu.h"\
  1975. ".\model.h"\
  1976. ".\modelgen.h"\
  1977. ".\net.h"\
  1978. ".\pmove.h"\
  1979. ".\protocol.h"\
  1980. ".\quakedef.h"\
  1981. ".\render.h"\
  1982. ".\sbar.h"\
  1983. ".\screen.h"\
  1984. ".\sound.h"\
  1985. ".\spritegn.h"\
  1986. ".\sys.h"\
  1987. ".\vid.h"\
  1988. ".\view.h"\
  1989. ".\wad.h"\
  1990. ".\zone.h"\
  1991. NODEP_CPP_CMD_C=\
  1992. ".\cmdlib.h"\
  1993. ".\dictlib.h"\
  1994. ".\lbmlib.h"\
  1995. ".\scriplib.h"\
  1996. ".\trilib.h"\
  1997. !IF "$(CFG)" == "qwcl - Win32 Release"
  1998. "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
  1999. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2000. "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
  2001. "$(INTDIR)\cmd.sbr" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
  2002. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2003. "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
  2004. "$(INTDIR)\cmd.sbr" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
  2005. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2006. "$(INTDIR)\cmd.obj" : $(SOURCE) $(DEP_CPP_CMD_C) "$(INTDIR)"
  2007. !ENDIF
  2008. # End Source File
  2009. ################################################################################
  2010. # Begin Source File
  2011. SOURCE=.\common.c
  2012. DEP_CPP_COMMO=\
  2013. ".\bothdefs.h"\
  2014. ".\bspfile.h"\
  2015. ".\cdaudio.h"\
  2016. ".\client.h"\
  2017. ".\cmd.h"\
  2018. ".\common.h"\
  2019. ".\console.h"\
  2020. ".\crc.h"\
  2021. ".\cvar.h"\
  2022. ".\d_iface.h"\
  2023. ".\draw.h"\
  2024. ".\gl_model.h"\
  2025. ".\glquake.h"\
  2026. ".\input.h"\
  2027. ".\keys.h"\
  2028. ".\mathlib.h"\
  2029. ".\menu.h"\
  2030. ".\model.h"\
  2031. ".\modelgen.h"\
  2032. ".\net.h"\
  2033. ".\pmove.h"\
  2034. ".\protocol.h"\
  2035. ".\quakedef.h"\
  2036. ".\render.h"\
  2037. ".\sbar.h"\
  2038. ".\screen.h"\
  2039. ".\sound.h"\
  2040. ".\spritegn.h"\
  2041. ".\sys.h"\
  2042. ".\vid.h"\
  2043. ".\view.h"\
  2044. ".\wad.h"\
  2045. ".\zone.h"\
  2046. NODEP_CPP_COMMO=\
  2047. ".\cmdlib.h"\
  2048. ".\dictlib.h"\
  2049. ".\lbmlib.h"\
  2050. ".\qwsvdef.h"\
  2051. ".\scriplib.h"\
  2052. ".\trilib.h"\
  2053. !IF "$(CFG)" == "qwcl - Win32 Release"
  2054. "$(INTDIR)\common.obj" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
  2055. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2056. "$(INTDIR)\common.obj" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
  2057. "$(INTDIR)\common.sbr" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
  2058. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2059. "$(INTDIR)\common.obj" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
  2060. "$(INTDIR)\common.sbr" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
  2061. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2062. "$(INTDIR)\common.obj" : $(SOURCE) $(DEP_CPP_COMMO) "$(INTDIR)"
  2063. !ENDIF
  2064. # End Source File
  2065. ################################################################################
  2066. # Begin Source File
  2067. SOURCE=.\console.c
  2068. DEP_CPP_CONSO=\
  2069. ".\bothdefs.h"\
  2070. ".\bspfile.h"\
  2071. ".\cdaudio.h"\
  2072. ".\client.h"\
  2073. ".\cmd.h"\
  2074. ".\common.h"\
  2075. ".\console.h"\
  2076. ".\crc.h"\
  2077. ".\cvar.h"\
  2078. ".\d_iface.h"\
  2079. ".\draw.h"\
  2080. ".\gl_model.h"\
  2081. ".\glquake.h"\
  2082. ".\input.h"\
  2083. ".\keys.h"\
  2084. ".\mathlib.h"\
  2085. ".\menu.h"\
  2086. ".\model.h"\
  2087. ".\modelgen.h"\
  2088. ".\net.h"\
  2089. ".\pmove.h"\
  2090. ".\protocol.h"\
  2091. ".\quakedef.h"\
  2092. ".\render.h"\
  2093. ".\sbar.h"\
  2094. ".\screen.h"\
  2095. ".\sound.h"\
  2096. ".\spritegn.h"\
  2097. ".\sys.h"\
  2098. ".\vid.h"\
  2099. ".\view.h"\
  2100. ".\wad.h"\
  2101. ".\zone.h"\
  2102. NODEP_CPP_CONSO=\
  2103. ".\cmdlib.h"\
  2104. ".\dictlib.h"\
  2105. ".\lbmlib.h"\
  2106. ".\scriplib.h"\
  2107. ".\trilib.h"\
  2108. !IF "$(CFG)" == "qwcl - Win32 Release"
  2109. "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
  2110. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2111. "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
  2112. "$(INTDIR)\console.sbr" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
  2113. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2114. "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
  2115. "$(INTDIR)\console.sbr" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
  2116. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2117. "$(INTDIR)\console.obj" : $(SOURCE) $(DEP_CPP_CONSO) "$(INTDIR)"
  2118. !ENDIF
  2119. # End Source File
  2120. ################################################################################
  2121. # Begin Source File
  2122. SOURCE=.\crc.c
  2123. DEP_CPP_CRC_C=\
  2124. ".\bothdefs.h"\
  2125. ".\bspfile.h"\
  2126. ".\cdaudio.h"\
  2127. ".\client.h"\
  2128. ".\cmd.h"\
  2129. ".\common.h"\
  2130. ".\console.h"\
  2131. ".\crc.h"\
  2132. ".\cvar.h"\
  2133. ".\d_iface.h"\
  2134. ".\draw.h"\
  2135. ".\gl_model.h"\
  2136. ".\glquake.h"\
  2137. ".\input.h"\
  2138. ".\keys.h"\
  2139. ".\mathlib.h"\
  2140. ".\menu.h"\
  2141. ".\model.h"\
  2142. ".\modelgen.h"\
  2143. ".\net.h"\
  2144. ".\pmove.h"\
  2145. ".\protocol.h"\
  2146. ".\quakedef.h"\
  2147. ".\render.h"\
  2148. ".\sbar.h"\
  2149. ".\screen.h"\
  2150. ".\sound.h"\
  2151. ".\spritegn.h"\
  2152. ".\sys.h"\
  2153. ".\vid.h"\
  2154. ".\view.h"\
  2155. ".\wad.h"\
  2156. ".\zone.h"\
  2157. NODEP_CPP_CRC_C=\
  2158. ".\cmdlib.h"\
  2159. ".\dictlib.h"\
  2160. ".\lbmlib.h"\
  2161. ".\scriplib.h"\
  2162. ".\trilib.h"\
  2163. !IF "$(CFG)" == "qwcl - Win32 Release"
  2164. "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
  2165. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2166. "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
  2167. "$(INTDIR)\crc.sbr" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
  2168. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2169. "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
  2170. "$(INTDIR)\crc.sbr" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
  2171. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2172. "$(INTDIR)\crc.obj" : $(SOURCE) $(DEP_CPP_CRC_C) "$(INTDIR)"
  2173. !ENDIF
  2174. # End Source File
  2175. ################################################################################
  2176. # Begin Source File
  2177. SOURCE=.\cvar.c
  2178. DEP_CPP_CVAR_=\
  2179. ".\bothdefs.h"\
  2180. ".\bspfile.h"\
  2181. ".\cdaudio.h"\
  2182. ".\client.h"\
  2183. ".\cmd.h"\
  2184. ".\common.h"\
  2185. ".\console.h"\
  2186. ".\crc.h"\
  2187. ".\cvar.h"\
  2188. ".\d_iface.h"\
  2189. ".\draw.h"\
  2190. ".\gl_model.h"\
  2191. ".\glquake.h"\
  2192. ".\input.h"\
  2193. ".\keys.h"\
  2194. ".\mathlib.h"\
  2195. ".\menu.h"\
  2196. ".\model.h"\
  2197. ".\modelgen.h"\
  2198. ".\net.h"\
  2199. ".\pmove.h"\
  2200. ".\protocol.h"\
  2201. ".\quakedef.h"\
  2202. ".\render.h"\
  2203. ".\sbar.h"\
  2204. ".\screen.h"\
  2205. ".\sound.h"\
  2206. ".\spritegn.h"\
  2207. ".\sys.h"\
  2208. ".\vid.h"\
  2209. ".\view.h"\
  2210. ".\wad.h"\
  2211. ".\zone.h"\
  2212. NODEP_CPP_CVAR_=\
  2213. ".\cmdlib.h"\
  2214. ".\dictlib.h"\
  2215. ".\lbmlib.h"\
  2216. ".\qwsvdef.h"\
  2217. ".\scriplib.h"\
  2218. ".\trilib.h"\
  2219. !IF "$(CFG)" == "qwcl - Win32 Release"
  2220. "$(INTDIR)\cvar.obj" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
  2221. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2222. "$(INTDIR)\cvar.obj" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
  2223. "$(INTDIR)\cvar.sbr" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
  2224. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2225. "$(INTDIR)\cvar.obj" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
  2226. "$(INTDIR)\cvar.sbr" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
  2227. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2228. "$(INTDIR)\cvar.obj" : $(SOURCE) $(DEP_CPP_CVAR_) "$(INTDIR)"
  2229. !ENDIF
  2230. # End Source File
  2231. ################################################################################
  2232. # Begin Source File
  2233. SOURCE=.\d_edge.c
  2234. DEP_CPP_D_EDG=\
  2235. ".\bothdefs.h"\
  2236. ".\bspfile.h"\
  2237. ".\cdaudio.h"\
  2238. ".\client.h"\
  2239. ".\cmd.h"\
  2240. ".\common.h"\
  2241. ".\console.h"\
  2242. ".\crc.h"\
  2243. ".\cvar.h"\
  2244. ".\d_iface.h"\
  2245. ".\d_local.h"\
  2246. ".\draw.h"\
  2247. ".\gl_model.h"\
  2248. ".\glquake.h"\
  2249. ".\input.h"\
  2250. ".\keys.h"\
  2251. ".\mathlib.h"\
  2252. ".\menu.h"\
  2253. ".\model.h"\
  2254. ".\modelgen.h"\
  2255. ".\net.h"\
  2256. ".\pmove.h"\
  2257. ".\protocol.h"\
  2258. ".\quakedef.h"\
  2259. ".\r_shared.h"\
  2260. ".\render.h"\
  2261. ".\sbar.h"\
  2262. ".\screen.h"\
  2263. ".\sound.h"\
  2264. ".\spritegn.h"\
  2265. ".\sys.h"\
  2266. ".\vid.h"\
  2267. ".\view.h"\
  2268. ".\wad.h"\
  2269. ".\zone.h"\
  2270. NODEP_CPP_D_EDG=\
  2271. ".\cmdlib.h"\
  2272. ".\dictlib.h"\
  2273. ".\lbmlib.h"\
  2274. ".\scriplib.h"\
  2275. ".\trilib.h"\
  2276. !IF "$(CFG)" == "qwcl - Win32 Release"
  2277. "$(INTDIR)\d_edge.obj" : $(SOURCE) $(DEP_CPP_D_EDG) "$(INTDIR)"
  2278. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2279. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2280. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  2281. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2282. BuildCmds= \
  2283. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2284. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2285. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  2286. "$(INTDIR)\d_edge.obj" : $(SOURCE) $(DEP_CPP_D_EDG) "$(INTDIR)"
  2287. $(BuildCmds)
  2288. "$(INTDIR)\d_edge.sbr" : $(SOURCE) $(DEP_CPP_D_EDG) "$(INTDIR)"
  2289. $(BuildCmds)
  2290. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2291. # PROP Exclude_From_Build 1
  2292. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2293. # PROP Exclude_From_Build 1
  2294. !ENDIF
  2295. # End Source File
  2296. ################################################################################
  2297. # Begin Source File
  2298. SOURCE=.\d_fill.c
  2299. DEP_CPP_D_FIL=\
  2300. ".\bothdefs.h"\
  2301. ".\bspfile.h"\
  2302. ".\cdaudio.h"\
  2303. ".\client.h"\
  2304. ".\cmd.h"\
  2305. ".\common.h"\
  2306. ".\console.h"\
  2307. ".\crc.h"\
  2308. ".\cvar.h"\
  2309. ".\d_iface.h"\
  2310. ".\draw.h"\
  2311. ".\gl_model.h"\
  2312. ".\glquake.h"\
  2313. ".\input.h"\
  2314. ".\keys.h"\
  2315. ".\mathlib.h"\
  2316. ".\menu.h"\
  2317. ".\model.h"\
  2318. ".\modelgen.h"\
  2319. ".\net.h"\
  2320. ".\pmove.h"\
  2321. ".\protocol.h"\
  2322. ".\quakedef.h"\
  2323. ".\render.h"\
  2324. ".\sbar.h"\
  2325. ".\screen.h"\
  2326. ".\sound.h"\
  2327. ".\spritegn.h"\
  2328. ".\sys.h"\
  2329. ".\vid.h"\
  2330. ".\view.h"\
  2331. ".\wad.h"\
  2332. ".\zone.h"\
  2333. NODEP_CPP_D_FIL=\
  2334. ".\cmdlib.h"\
  2335. ".\dictlib.h"\
  2336. ".\lbmlib.h"\
  2337. ".\scriplib.h"\
  2338. ".\trilib.h"\
  2339. !IF "$(CFG)" == "qwcl - Win32 Release"
  2340. "$(INTDIR)\d_fill.obj" : $(SOURCE) $(DEP_CPP_D_FIL) "$(INTDIR)"
  2341. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2342. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2343. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  2344. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2345. BuildCmds= \
  2346. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2347. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2348. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  2349. "$(INTDIR)\d_fill.obj" : $(SOURCE) $(DEP_CPP_D_FIL) "$(INTDIR)"
  2350. $(BuildCmds)
  2351. "$(INTDIR)\d_fill.sbr" : $(SOURCE) $(DEP_CPP_D_FIL) "$(INTDIR)"
  2352. $(BuildCmds)
  2353. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2354. # PROP Exclude_From_Build 1
  2355. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2356. # PROP Exclude_From_Build 1
  2357. !ENDIF
  2358. # End Source File
  2359. ################################################################################
  2360. # Begin Source File
  2361. SOURCE=.\d_init.c
  2362. DEP_CPP_D_INI=\
  2363. ".\bothdefs.h"\
  2364. ".\bspfile.h"\
  2365. ".\cdaudio.h"\
  2366. ".\client.h"\
  2367. ".\cmd.h"\
  2368. ".\common.h"\
  2369. ".\console.h"\
  2370. ".\crc.h"\
  2371. ".\cvar.h"\
  2372. ".\d_iface.h"\
  2373. ".\d_local.h"\
  2374. ".\draw.h"\
  2375. ".\gl_model.h"\
  2376. ".\glquake.h"\
  2377. ".\input.h"\
  2378. ".\keys.h"\
  2379. ".\mathlib.h"\
  2380. ".\menu.h"\
  2381. ".\model.h"\
  2382. ".\modelgen.h"\
  2383. ".\net.h"\
  2384. ".\pmove.h"\
  2385. ".\protocol.h"\
  2386. ".\quakedef.h"\
  2387. ".\r_shared.h"\
  2388. ".\render.h"\
  2389. ".\sbar.h"\
  2390. ".\screen.h"\
  2391. ".\sound.h"\
  2392. ".\spritegn.h"\
  2393. ".\sys.h"\
  2394. ".\vid.h"\
  2395. ".\view.h"\
  2396. ".\wad.h"\
  2397. ".\zone.h"\
  2398. NODEP_CPP_D_INI=\
  2399. ".\cmdlib.h"\
  2400. ".\dictlib.h"\
  2401. ".\lbmlib.h"\
  2402. ".\scriplib.h"\
  2403. ".\trilib.h"\
  2404. !IF "$(CFG)" == "qwcl - Win32 Release"
  2405. "$(INTDIR)\d_init.obj" : $(SOURCE) $(DEP_CPP_D_INI) "$(INTDIR)"
  2406. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2407. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2408. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  2409. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2410. BuildCmds= \
  2411. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2412. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2413. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  2414. "$(INTDIR)\d_init.obj" : $(SOURCE) $(DEP_CPP_D_INI) "$(INTDIR)"
  2415. $(BuildCmds)
  2416. "$(INTDIR)\d_init.sbr" : $(SOURCE) $(DEP_CPP_D_INI) "$(INTDIR)"
  2417. $(BuildCmds)
  2418. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2419. # PROP Exclude_From_Build 1
  2420. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2421. # PROP Exclude_From_Build 1
  2422. !ENDIF
  2423. # End Source File
  2424. ################################################################################
  2425. # Begin Source File
  2426. SOURCE=.\d_modech.c
  2427. DEP_CPP_D_MOD=\
  2428. ".\bothdefs.h"\
  2429. ".\bspfile.h"\
  2430. ".\cdaudio.h"\
  2431. ".\client.h"\
  2432. ".\cmd.h"\
  2433. ".\common.h"\
  2434. ".\console.h"\
  2435. ".\crc.h"\
  2436. ".\cvar.h"\
  2437. ".\d_iface.h"\
  2438. ".\d_local.h"\
  2439. ".\draw.h"\
  2440. ".\gl_model.h"\
  2441. ".\glquake.h"\
  2442. ".\input.h"\
  2443. ".\keys.h"\
  2444. ".\mathlib.h"\
  2445. ".\menu.h"\
  2446. ".\model.h"\
  2447. ".\modelgen.h"\
  2448. ".\net.h"\
  2449. ".\pmove.h"\
  2450. ".\protocol.h"\
  2451. ".\quakedef.h"\
  2452. ".\r_shared.h"\
  2453. ".\render.h"\
  2454. ".\sbar.h"\
  2455. ".\screen.h"\
  2456. ".\sound.h"\
  2457. ".\spritegn.h"\
  2458. ".\sys.h"\
  2459. ".\vid.h"\
  2460. ".\view.h"\
  2461. ".\wad.h"\
  2462. ".\zone.h"\
  2463. NODEP_CPP_D_MOD=\
  2464. ".\cmdlib.h"\
  2465. ".\dictlib.h"\
  2466. ".\lbmlib.h"\
  2467. ".\scriplib.h"\
  2468. ".\trilib.h"\
  2469. !IF "$(CFG)" == "qwcl - Win32 Release"
  2470. "$(INTDIR)\d_modech.obj" : $(SOURCE) $(DEP_CPP_D_MOD) "$(INTDIR)"
  2471. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2472. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2473. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  2474. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2475. BuildCmds= \
  2476. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2477. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2478. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  2479. "$(INTDIR)\d_modech.obj" : $(SOURCE) $(DEP_CPP_D_MOD) "$(INTDIR)"
  2480. $(BuildCmds)
  2481. "$(INTDIR)\d_modech.sbr" : $(SOURCE) $(DEP_CPP_D_MOD) "$(INTDIR)"
  2482. $(BuildCmds)
  2483. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2484. # PROP Exclude_From_Build 1
  2485. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2486. # PROP Exclude_From_Build 1
  2487. !ENDIF
  2488. # End Source File
  2489. ################################################################################
  2490. # Begin Source File
  2491. SOURCE=.\d_part.c
  2492. DEP_CPP_D_PAR=\
  2493. ".\bothdefs.h"\
  2494. ".\bspfile.h"\
  2495. ".\cdaudio.h"\
  2496. ".\client.h"\
  2497. ".\cmd.h"\
  2498. ".\common.h"\
  2499. ".\console.h"\
  2500. ".\crc.h"\
  2501. ".\cvar.h"\
  2502. ".\d_iface.h"\
  2503. ".\d_local.h"\
  2504. ".\draw.h"\
  2505. ".\gl_model.h"\
  2506. ".\glquake.h"\
  2507. ".\input.h"\
  2508. ".\keys.h"\
  2509. ".\mathlib.h"\
  2510. ".\menu.h"\
  2511. ".\model.h"\
  2512. ".\modelgen.h"\
  2513. ".\net.h"\
  2514. ".\pmove.h"\
  2515. ".\protocol.h"\
  2516. ".\quakedef.h"\
  2517. ".\r_shared.h"\
  2518. ".\render.h"\
  2519. ".\sbar.h"\
  2520. ".\screen.h"\
  2521. ".\sound.h"\
  2522. ".\spritegn.h"\
  2523. ".\sys.h"\
  2524. ".\vid.h"\
  2525. ".\view.h"\
  2526. ".\wad.h"\
  2527. ".\zone.h"\
  2528. NODEP_CPP_D_PAR=\
  2529. ".\cmdlib.h"\
  2530. ".\dictlib.h"\
  2531. ".\lbmlib.h"\
  2532. ".\scriplib.h"\
  2533. ".\trilib.h"\
  2534. !IF "$(CFG)" == "qwcl - Win32 Release"
  2535. "$(INTDIR)\d_part.obj" : $(SOURCE) $(DEP_CPP_D_PAR) "$(INTDIR)"
  2536. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2537. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2538. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
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  2540. BuildCmds= \
  2541. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2542. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2543. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
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  2558. ".\adivtab.h"\
  2559. ".\bothdefs.h"\
  2560. ".\bspfile.h"\
  2561. ".\cdaudio.h"\
  2562. ".\client.h"\
  2563. ".\cmd.h"\
  2564. ".\common.h"\
  2565. ".\console.h"\
  2566. ".\crc.h"\
  2567. ".\cvar.h"\
  2568. ".\d_iface.h"\
  2569. ".\d_local.h"\
  2570. ".\draw.h"\
  2571. ".\gl_model.h"\
  2572. ".\glquake.h"\
  2573. ".\input.h"\
  2574. ".\keys.h"\
  2575. ".\mathlib.h"\
  2576. ".\menu.h"\
  2577. ".\model.h"\
  2578. ".\modelgen.h"\
  2579. ".\net.h"\
  2580. ".\pmove.h"\
  2581. ".\protocol.h"\
  2582. ".\quakedef.h"\
  2583. ".\r_local.h"\
  2584. ".\r_shared.h"\
  2585. ".\render.h"\
  2586. ".\sbar.h"\
  2587. ".\screen.h"\
  2588. ".\sound.h"\
  2589. ".\spritegn.h"\
  2590. ".\sys.h"\
  2591. ".\vid.h"\
  2592. ".\view.h"\
  2593. ".\wad.h"\
  2594. ".\zone.h"\
  2595. NODEP_CPP_D_POL=\
  2596. ".\cmdlib.h"\
  2597. ".\dictlib.h"\
  2598. ".\lbmlib.h"\
  2599. ".\scriplib.h"\
  2600. ".\trilib.h"\
  2601. !IF "$(CFG)" == "qwcl - Win32 Release"
  2602. "$(INTDIR)\d_polyse.obj" : $(SOURCE) $(DEP_CPP_D_POL) "$(INTDIR)"
  2603. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2604. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2605. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
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  2608. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2609. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2610. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
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  2622. # Begin Source File
  2623. SOURCE=.\d_scan.c
  2624. DEP_CPP_D_SCA=\
  2625. ".\bothdefs.h"\
  2626. ".\bspfile.h"\
  2627. ".\cdaudio.h"\
  2628. ".\client.h"\
  2629. ".\cmd.h"\
  2630. ".\common.h"\
  2631. ".\console.h"\
  2632. ".\crc.h"\
  2633. ".\cvar.h"\
  2634. ".\d_iface.h"\
  2635. ".\d_local.h"\
  2636. ".\draw.h"\
  2637. ".\gl_model.h"\
  2638. ".\glquake.h"\
  2639. ".\input.h"\
  2640. ".\keys.h"\
  2641. ".\mathlib.h"\
  2642. ".\menu.h"\
  2643. ".\model.h"\
  2644. ".\modelgen.h"\
  2645. ".\net.h"\
  2646. ".\pmove.h"\
  2647. ".\protocol.h"\
  2648. ".\quakedef.h"\
  2649. ".\r_local.h"\
  2650. ".\r_shared.h"\
  2651. ".\render.h"\
  2652. ".\sbar.h"\
  2653. ".\screen.h"\
  2654. ".\sound.h"\
  2655. ".\spritegn.h"\
  2656. ".\sys.h"\
  2657. ".\vid.h"\
  2658. ".\view.h"\
  2659. ".\wad.h"\
  2660. ".\zone.h"\
  2661. NODEP_CPP_D_SCA=\
  2662. ".\cmdlib.h"\
  2663. ".\dictlib.h"\
  2664. ".\lbmlib.h"\
  2665. ".\scriplib.h"\
  2666. ".\trilib.h"\
  2667. !IF "$(CFG)" == "qwcl - Win32 Release"
  2668. "$(INTDIR)\d_scan.obj" : $(SOURCE) $(DEP_CPP_D_SCA) "$(INTDIR)"
  2669. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2670. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2671. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
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  2673. BuildCmds= \
  2674. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2675. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2676. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
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  2685. !ENDIF
  2686. # End Source File
  2687. ################################################################################
  2688. # Begin Source File
  2689. SOURCE=.\d_sky.c
  2690. DEP_CPP_D_SKY=\
  2691. ".\bothdefs.h"\
  2692. ".\bspfile.h"\
  2693. ".\cdaudio.h"\
  2694. ".\client.h"\
  2695. ".\cmd.h"\
  2696. ".\common.h"\
  2697. ".\console.h"\
  2698. ".\crc.h"\
  2699. ".\cvar.h"\
  2700. ".\d_iface.h"\
  2701. ".\d_local.h"\
  2702. ".\draw.h"\
  2703. ".\gl_model.h"\
  2704. ".\glquake.h"\
  2705. ".\input.h"\
  2706. ".\keys.h"\
  2707. ".\mathlib.h"\
  2708. ".\menu.h"\
  2709. ".\model.h"\
  2710. ".\modelgen.h"\
  2711. ".\net.h"\
  2712. ".\pmove.h"\
  2713. ".\protocol.h"\
  2714. ".\quakedef.h"\
  2715. ".\r_local.h"\
  2716. ".\r_shared.h"\
  2717. ".\render.h"\
  2718. ".\sbar.h"\
  2719. ".\screen.h"\
  2720. ".\sound.h"\
  2721. ".\spritegn.h"\
  2722. ".\sys.h"\
  2723. ".\vid.h"\
  2724. ".\view.h"\
  2725. ".\wad.h"\
  2726. ".\zone.h"\
  2727. NODEP_CPP_D_SKY=\
  2728. ".\cmdlib.h"\
  2729. ".\dictlib.h"\
  2730. ".\lbmlib.h"\
  2731. ".\scriplib.h"\
  2732. ".\trilib.h"\
  2733. !IF "$(CFG)" == "qwcl - Win32 Release"
  2734. "$(INTDIR)\d_sky.obj" : $(SOURCE) $(DEP_CPP_D_SKY) "$(INTDIR)"
  2735. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2736. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2737. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
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  2739. BuildCmds= \
  2740. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2741. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2742. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
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  2747. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
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  2750. # PROP Exclude_From_Build 1
  2751. !ENDIF
  2752. # End Source File
  2753. ################################################################################
  2754. # Begin Source File
  2755. SOURCE=.\d_sprite.c
  2756. DEP_CPP_D_SPR=\
  2757. ".\bothdefs.h"\
  2758. ".\bspfile.h"\
  2759. ".\cdaudio.h"\
  2760. ".\client.h"\
  2761. ".\cmd.h"\
  2762. ".\common.h"\
  2763. ".\console.h"\
  2764. ".\crc.h"\
  2765. ".\cvar.h"\
  2766. ".\d_iface.h"\
  2767. ".\d_local.h"\
  2768. ".\draw.h"\
  2769. ".\gl_model.h"\
  2770. ".\glquake.h"\
  2771. ".\input.h"\
  2772. ".\keys.h"\
  2773. ".\mathlib.h"\
  2774. ".\menu.h"\
  2775. ".\model.h"\
  2776. ".\modelgen.h"\
  2777. ".\net.h"\
  2778. ".\pmove.h"\
  2779. ".\protocol.h"\
  2780. ".\quakedef.h"\
  2781. ".\r_shared.h"\
  2782. ".\render.h"\
  2783. ".\sbar.h"\
  2784. ".\screen.h"\
  2785. ".\sound.h"\
  2786. ".\spritegn.h"\
  2787. ".\sys.h"\
  2788. ".\vid.h"\
  2789. ".\view.h"\
  2790. ".\wad.h"\
  2791. ".\zone.h"\
  2792. NODEP_CPP_D_SPR=\
  2793. ".\cmdlib.h"\
  2794. ".\dictlib.h"\
  2795. ".\lbmlib.h"\
  2796. ".\scriplib.h"\
  2797. ".\trilib.h"\
  2798. !IF "$(CFG)" == "qwcl - Win32 Release"
  2799. "$(INTDIR)\d_sprite.obj" : $(SOURCE) $(DEP_CPP_D_SPR) "$(INTDIR)"
  2800. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2801. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2802. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
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  2804. BuildCmds= \
  2805. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2806. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2807. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
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  2812. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
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  2815. # PROP Exclude_From_Build 1
  2816. !ENDIF
  2817. # End Source File
  2818. ################################################################################
  2819. # Begin Source File
  2820. SOURCE=.\d_surf.c
  2821. DEP_CPP_D_SUR=\
  2822. ".\bothdefs.h"\
  2823. ".\bspfile.h"\
  2824. ".\cdaudio.h"\
  2825. ".\client.h"\
  2826. ".\cmd.h"\
  2827. ".\common.h"\
  2828. ".\console.h"\
  2829. ".\crc.h"\
  2830. ".\cvar.h"\
  2831. ".\d_iface.h"\
  2832. ".\d_local.h"\
  2833. ".\draw.h"\
  2834. ".\gl_model.h"\
  2835. ".\glquake.h"\
  2836. ".\input.h"\
  2837. ".\keys.h"\
  2838. ".\mathlib.h"\
  2839. ".\menu.h"\
  2840. ".\model.h"\
  2841. ".\modelgen.h"\
  2842. ".\net.h"\
  2843. ".\pmove.h"\
  2844. ".\protocol.h"\
  2845. ".\quakedef.h"\
  2846. ".\r_local.h"\
  2847. ".\r_shared.h"\
  2848. ".\render.h"\
  2849. ".\sbar.h"\
  2850. ".\screen.h"\
  2851. ".\sound.h"\
  2852. ".\spritegn.h"\
  2853. ".\sys.h"\
  2854. ".\vid.h"\
  2855. ".\view.h"\
  2856. ".\wad.h"\
  2857. ".\zone.h"\
  2858. NODEP_CPP_D_SUR=\
  2859. ".\cmdlib.h"\
  2860. ".\dictlib.h"\
  2861. ".\lbmlib.h"\
  2862. ".\scriplib.h"\
  2863. ".\trilib.h"\
  2864. !IF "$(CFG)" == "qwcl - Win32 Release"
  2865. "$(INTDIR)\d_surf.obj" : $(SOURCE) $(DEP_CPP_D_SUR) "$(INTDIR)"
  2866. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2867. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2868. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  2869. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2870. BuildCmds= \
  2871. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2872. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2873. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
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  2876. "$(INTDIR)\d_surf.sbr" : $(SOURCE) $(DEP_CPP_D_SUR) "$(INTDIR)"
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  2878. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2879. # PROP Exclude_From_Build 1
  2880. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2881. # PROP Exclude_From_Build 1
  2882. !ENDIF
  2883. # End Source File
  2884. ################################################################################
  2885. # Begin Source File
  2886. SOURCE=.\d_vars.c
  2887. DEP_CPP_D_VAR=\
  2888. ".\bothdefs.h"\
  2889. ".\bspfile.h"\
  2890. ".\cdaudio.h"\
  2891. ".\client.h"\
  2892. ".\cmd.h"\
  2893. ".\common.h"\
  2894. ".\console.h"\
  2895. ".\crc.h"\
  2896. ".\cvar.h"\
  2897. ".\d_iface.h"\
  2898. ".\draw.h"\
  2899. ".\gl_model.h"\
  2900. ".\glquake.h"\
  2901. ".\input.h"\
  2902. ".\keys.h"\
  2903. ".\mathlib.h"\
  2904. ".\menu.h"\
  2905. ".\model.h"\
  2906. ".\modelgen.h"\
  2907. ".\net.h"\
  2908. ".\pmove.h"\
  2909. ".\protocol.h"\
  2910. ".\quakedef.h"\
  2911. ".\render.h"\
  2912. ".\sbar.h"\
  2913. ".\screen.h"\
  2914. ".\sound.h"\
  2915. ".\spritegn.h"\
  2916. ".\sys.h"\
  2917. ".\vid.h"\
  2918. ".\view.h"\
  2919. ".\wad.h"\
  2920. ".\zone.h"\
  2921. NODEP_CPP_D_VAR=\
  2922. ".\cmdlib.h"\
  2923. ".\dictlib.h"\
  2924. ".\lbmlib.h"\
  2925. ".\scriplib.h"\
  2926. ".\trilib.h"\
  2927. !IF "$(CFG)" == "qwcl - Win32 Release"
  2928. "$(INTDIR)\d_vars.obj" : $(SOURCE) $(DEP_CPP_D_VAR) "$(INTDIR)"
  2929. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2930. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2931. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  2932. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2933. BuildCmds= \
  2934. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  2935. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  2936. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  2937. "$(INTDIR)\d_vars.obj" : $(SOURCE) $(DEP_CPP_D_VAR) "$(INTDIR)"
  2938. $(BuildCmds)
  2939. "$(INTDIR)\d_vars.sbr" : $(SOURCE) $(DEP_CPP_D_VAR) "$(INTDIR)"
  2940. $(BuildCmds)
  2941. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  2942. # PROP Exclude_From_Build 1
  2943. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  2944. # PROP Exclude_From_Build 1
  2945. !ENDIF
  2946. # End Source File
  2947. ################################################################################
  2948. # Begin Source File
  2949. SOURCE=.\d_zpoint.c
  2950. DEP_CPP_D_ZPO=\
  2951. ".\bothdefs.h"\
  2952. ".\bspfile.h"\
  2953. ".\cdaudio.h"\
  2954. ".\client.h"\
  2955. ".\cmd.h"\
  2956. ".\common.h"\
  2957. ".\console.h"\
  2958. ".\crc.h"\
  2959. ".\cvar.h"\
  2960. ".\d_iface.h"\
  2961. ".\d_local.h"\
  2962. ".\draw.h"\
  2963. ".\gl_model.h"\
  2964. ".\glquake.h"\
  2965. ".\input.h"\
  2966. ".\keys.h"\
  2967. ".\mathlib.h"\
  2968. ".\menu.h"\
  2969. ".\model.h"\
  2970. ".\modelgen.h"\
  2971. ".\net.h"\
  2972. ".\pmove.h"\
  2973. ".\protocol.h"\
  2974. ".\quakedef.h"\
  2975. ".\r_shared.h"\
  2976. ".\render.h"\
  2977. ".\sbar.h"\
  2978. ".\screen.h"\
  2979. ".\sound.h"\
  2980. ".\spritegn.h"\
  2981. ".\sys.h"\
  2982. ".\vid.h"\
  2983. ".\view.h"\
  2984. ".\wad.h"\
  2985. ".\zone.h"\
  2986. NODEP_CPP_D_ZPO=\
  2987. ".\cmdlib.h"\
  2988. ".\dictlib.h"\
  2989. ".\lbmlib.h"\
  2990. ".\scriplib.h"\
  2991. ".\trilib.h"\
  2992. !IF "$(CFG)" == "qwcl - Win32 Release"
  2993. "$(INTDIR)\d_zpoint.obj" : $(SOURCE) $(DEP_CPP_D_ZPO) "$(INTDIR)"
  2994. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  2995. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  2996. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  2997. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  2998. BuildCmds= \
  2999. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3000. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  3001. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  3002. "$(INTDIR)\d_zpoint.obj" : $(SOURCE) $(DEP_CPP_D_ZPO) "$(INTDIR)"
  3003. $(BuildCmds)
  3004. "$(INTDIR)\d_zpoint.sbr" : $(SOURCE) $(DEP_CPP_D_ZPO) "$(INTDIR)"
  3005. $(BuildCmds)
  3006. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3007. # PROP Exclude_From_Build 1
  3008. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3009. # PROP Exclude_From_Build 1
  3010. !ENDIF
  3011. # End Source File
  3012. ################################################################################
  3013. # Begin Source File
  3014. SOURCE=.\draw.c
  3015. DEP_CPP_DRAW_=\
  3016. ".\bothdefs.h"\
  3017. ".\bspfile.h"\
  3018. ".\cdaudio.h"\
  3019. ".\client.h"\
  3020. ".\cmd.h"\
  3021. ".\common.h"\
  3022. ".\console.h"\
  3023. ".\crc.h"\
  3024. ".\cvar.h"\
  3025. ".\d_iface.h"\
  3026. ".\draw.h"\
  3027. ".\gl_model.h"\
  3028. ".\glquake.h"\
  3029. ".\input.h"\
  3030. ".\keys.h"\
  3031. ".\mathlib.h"\
  3032. ".\menu.h"\
  3033. ".\model.h"\
  3034. ".\modelgen.h"\
  3035. ".\net.h"\
  3036. ".\pmove.h"\
  3037. ".\protocol.h"\
  3038. ".\quakedef.h"\
  3039. ".\render.h"\
  3040. ".\sbar.h"\
  3041. ".\screen.h"\
  3042. ".\sound.h"\
  3043. ".\spritegn.h"\
  3044. ".\sys.h"\
  3045. ".\vid.h"\
  3046. ".\view.h"\
  3047. ".\wad.h"\
  3048. ".\zone.h"\
  3049. NODEP_CPP_DRAW_=\
  3050. ".\cmdlib.h"\
  3051. ".\dictlib.h"\
  3052. ".\lbmlib.h"\
  3053. ".\scriplib.h"\
  3054. ".\trilib.h"\
  3055. !IF "$(CFG)" == "qwcl - Win32 Release"
  3056. "$(INTDIR)\draw.obj" : $(SOURCE) $(DEP_CPP_DRAW_) "$(INTDIR)"
  3057. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  3058. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  3059. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  3060. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3061. BuildCmds= \
  3062. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3063. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  3064. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  3065. "$(INTDIR)\draw.obj" : $(SOURCE) $(DEP_CPP_DRAW_) "$(INTDIR)"
  3066. $(BuildCmds)
  3067. "$(INTDIR)\draw.sbr" : $(SOURCE) $(DEP_CPP_DRAW_) "$(INTDIR)"
  3068. $(BuildCmds)
  3069. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3070. # PROP Exclude_From_Build 1
  3071. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3072. # PROP Exclude_From_Build 1
  3073. !ENDIF
  3074. # End Source File
  3075. ################################################################################
  3076. # Begin Source File
  3077. SOURCE=.\gl_draw.c
  3078. !IF "$(CFG)" == "qwcl - Win32 Release"
  3079. # PROP Exclude_From_Build 1
  3080. DEP_CPP_GL_DR=\
  3081. ".\bothdefs.h"\
  3082. ".\bspfile.h"\
  3083. ".\cdaudio.h"\
  3084. ".\client.h"\
  3085. ".\cmd.h"\
  3086. ".\common.h"\
  3087. ".\console.h"\
  3088. ".\crc.h"\
  3089. ".\cvar.h"\
  3090. ".\d_iface.h"\
  3091. ".\draw.h"\
  3092. ".\gl_model.h"\
  3093. ".\glquake.h"\
  3094. ".\input.h"\
  3095. ".\keys.h"\
  3096. ".\mathlib.h"\
  3097. ".\menu.h"\
  3098. ".\model.h"\
  3099. ".\modelgen.h"\
  3100. ".\net.h"\
  3101. ".\pmove.h"\
  3102. ".\protocol.h"\
  3103. ".\quakedef.h"\
  3104. ".\render.h"\
  3105. ".\sbar.h"\
  3106. ".\screen.h"\
  3107. ".\sound.h"\
  3108. ".\spritegn.h"\
  3109. ".\sys.h"\
  3110. ".\vid.h"\
  3111. ".\view.h"\
  3112. ".\wad.h"\
  3113. ".\zone.h"\
  3114. NODEP_CPP_GL_DR=\
  3115. ".\cmdlib.h"\
  3116. ".\dictlib.h"\
  3117. ".\lbmlib.h"\
  3118. ".\scriplib.h"\
  3119. ".\trilib.h"\
  3120. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3121. # PROP Exclude_From_Build 1
  3122. DEP_CPP_GL_DR=\
  3123. ".\bothdefs.h"\
  3124. ".\bspfile.h"\
  3125. ".\cdaudio.h"\
  3126. ".\client.h"\
  3127. ".\cmd.h"\
  3128. ".\common.h"\
  3129. ".\console.h"\
  3130. ".\crc.h"\
  3131. ".\cvar.h"\
  3132. ".\d_iface.h"\
  3133. ".\draw.h"\
  3134. ".\gl_model.h"\
  3135. ".\glquake.h"\
  3136. ".\input.h"\
  3137. ".\keys.h"\
  3138. ".\mathlib.h"\
  3139. ".\menu.h"\
  3140. ".\model.h"\
  3141. ".\modelgen.h"\
  3142. ".\net.h"\
  3143. ".\pmove.h"\
  3144. ".\protocol.h"\
  3145. ".\quakedef.h"\
  3146. ".\render.h"\
  3147. ".\sbar.h"\
  3148. ".\screen.h"\
  3149. ".\sound.h"\
  3150. ".\spritegn.h"\
  3151. ".\sys.h"\
  3152. ".\vid.h"\
  3153. ".\view.h"\
  3154. ".\wad.h"\
  3155. ".\zone.h"\
  3156. NODEP_CPP_GL_DR=\
  3157. ".\cmdlib.h"\
  3158. ".\dictlib.h"\
  3159. ".\lbmlib.h"\
  3160. ".\scriplib.h"\
  3161. ".\trilib.h"\
  3162. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3163. DEP_CPP_GL_DR=\
  3164. ".\bothdefs.h"\
  3165. ".\bspfile.h"\
  3166. ".\client.h"\
  3167. ".\cmd.h"\
  3168. ".\common.h"\
  3169. ".\cvar.h"\
  3170. ".\draw.h"\
  3171. ".\gl_model.h"\
  3172. ".\mathlib.h"\
  3173. ".\net.h"\
  3174. ".\protocol.h"\
  3175. ".\quakedef.h"\
  3176. ".\render.h"\
  3177. ".\sbar.h"\
  3178. ".\screen.h"\
  3179. ".\sound.h"\
  3180. ".\sys.h"\
  3181. ".\vid.h"\
  3182. ".\wad.h"\
  3183. ".\zone.h"\
  3184. BuildCmds= \
  3185. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3186. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3187. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  3188. $(SOURCE) \
  3189. "$(INTDIR)\gl_draw.obj" : $(SOURCE) $(DEP_CPP_GL_DR) "$(INTDIR)"
  3190. $(BuildCmds)
  3191. "$(INTDIR)\gl_draw.sbr" : $(SOURCE) $(DEP_CPP_GL_DR) "$(INTDIR)"
  3192. $(BuildCmds)
  3193. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3194. DEP_CPP_GL_DR=\
  3195. ".\bothdefs.h"\
  3196. ".\bspfile.h"\
  3197. ".\cdaudio.h"\
  3198. ".\client.h"\
  3199. ".\cmd.h"\
  3200. ".\common.h"\
  3201. ".\console.h"\
  3202. ".\crc.h"\
  3203. ".\cvar.h"\
  3204. ".\d_iface.h"\
  3205. ".\draw.h"\
  3206. ".\gl_model.h"\
  3207. ".\glquake.h"\
  3208. ".\input.h"\
  3209. ".\keys.h"\
  3210. ".\mathlib.h"\
  3211. ".\menu.h"\
  3212. ".\model.h"\
  3213. ".\modelgen.h"\
  3214. ".\net.h"\
  3215. ".\pmove.h"\
  3216. ".\protocol.h"\
  3217. ".\quakedef.h"\
  3218. ".\render.h"\
  3219. ".\sbar.h"\
  3220. ".\screen.h"\
  3221. ".\sound.h"\
  3222. ".\spritegn.h"\
  3223. ".\sys.h"\
  3224. ".\vid.h"\
  3225. ".\view.h"\
  3226. ".\wad.h"\
  3227. ".\zone.h"\
  3228. NODEP_CPP_GL_DR=\
  3229. ".\cmdlib.h"\
  3230. ".\dictlib.h"\
  3231. ".\lbmlib.h"\
  3232. ".\scriplib.h"\
  3233. ".\trilib.h"\
  3234. "$(INTDIR)\gl_draw.obj" : $(SOURCE) $(DEP_CPP_GL_DR) "$(INTDIR)"
  3235. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  3236. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3237. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  3238. !ENDIF
  3239. # End Source File
  3240. ################################################################################
  3241. # Begin Source File
  3242. SOURCE=.\gl_mesh.c
  3243. DEP_CPP_GL_ME=\
  3244. ".\bothdefs.h"\
  3245. ".\bspfile.h"\
  3246. ".\cdaudio.h"\
  3247. ".\client.h"\
  3248. ".\cmd.h"\
  3249. ".\common.h"\
  3250. ".\console.h"\
  3251. ".\crc.h"\
  3252. ".\cvar.h"\
  3253. ".\d_iface.h"\
  3254. ".\draw.h"\
  3255. ".\gl_model.h"\
  3256. ".\glquake.h"\
  3257. ".\input.h"\
  3258. ".\keys.h"\
  3259. ".\mathlib.h"\
  3260. ".\menu.h"\
  3261. ".\model.h"\
  3262. ".\modelgen.h"\
  3263. ".\net.h"\
  3264. ".\pmove.h"\
  3265. ".\protocol.h"\
  3266. ".\quakedef.h"\
  3267. ".\render.h"\
  3268. ".\sbar.h"\
  3269. ".\screen.h"\
  3270. ".\sound.h"\
  3271. ".\spritegn.h"\
  3272. ".\sys.h"\
  3273. ".\vid.h"\
  3274. ".\view.h"\
  3275. ".\wad.h"\
  3276. ".\zone.h"\
  3277. NODEP_CPP_GL_ME=\
  3278. ".\cmdlib.h"\
  3279. ".\dictlib.h"\
  3280. ".\lbmlib.h"\
  3281. ".\scriplib.h"\
  3282. ".\trilib.h"\
  3283. !IF "$(CFG)" == "qwcl - Win32 Release"
  3284. # PROP Exclude_From_Build 1
  3285. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3286. # PROP Exclude_From_Build 1
  3287. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3288. BuildCmds= \
  3289. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3290. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3291. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  3292. $(SOURCE) \
  3293. "$(INTDIR)\gl_mesh.obj" : $(SOURCE) $(DEP_CPP_GL_ME) "$(INTDIR)"
  3294. $(BuildCmds)
  3295. "$(INTDIR)\gl_mesh.sbr" : $(SOURCE) $(DEP_CPP_GL_ME) "$(INTDIR)"
  3296. $(BuildCmds)
  3297. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3298. "$(INTDIR)\gl_mesh.obj" : $(SOURCE) $(DEP_CPP_GL_ME) "$(INTDIR)"
  3299. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  3300. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3301. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  3302. !ENDIF
  3303. # End Source File
  3304. ################################################################################
  3305. # Begin Source File
  3306. SOURCE=.\gl_model.c
  3307. !IF "$(CFG)" == "qwcl - Win32 Release"
  3308. # PROP Exclude_From_Build 1
  3309. DEP_CPP_GL_MO=\
  3310. ".\bothdefs.h"\
  3311. ".\bspfile.h"\
  3312. ".\cdaudio.h"\
  3313. ".\client.h"\
  3314. ".\cmd.h"\
  3315. ".\common.h"\
  3316. ".\console.h"\
  3317. ".\crc.h"\
  3318. ".\cvar.h"\
  3319. ".\d_iface.h"\
  3320. ".\draw.h"\
  3321. ".\gl_model.h"\
  3322. ".\glquake.h"\
  3323. ".\input.h"\
  3324. ".\keys.h"\
  3325. ".\mathlib.h"\
  3326. ".\menu.h"\
  3327. ".\model.h"\
  3328. ".\modelgen.h"\
  3329. ".\net.h"\
  3330. ".\pmove.h"\
  3331. ".\protocol.h"\
  3332. ".\quakedef.h"\
  3333. ".\render.h"\
  3334. ".\sbar.h"\
  3335. ".\screen.h"\
  3336. ".\sound.h"\
  3337. ".\spritegn.h"\
  3338. ".\sys.h"\
  3339. ".\vid.h"\
  3340. ".\view.h"\
  3341. ".\wad.h"\
  3342. ".\zone.h"\
  3343. NODEP_CPP_GL_MO=\
  3344. ".\cmdlib.h"\
  3345. ".\dictlib.h"\
  3346. ".\lbmlib.h"\
  3347. ".\scriplib.h"\
  3348. ".\trilib.h"\
  3349. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3350. # PROP Exclude_From_Build 1
  3351. DEP_CPP_GL_MO=\
  3352. ".\bothdefs.h"\
  3353. ".\bspfile.h"\
  3354. ".\cdaudio.h"\
  3355. ".\client.h"\
  3356. ".\cmd.h"\
  3357. ".\common.h"\
  3358. ".\console.h"\
  3359. ".\crc.h"\
  3360. ".\cvar.h"\
  3361. ".\d_iface.h"\
  3362. ".\draw.h"\
  3363. ".\gl_model.h"\
  3364. ".\glquake.h"\
  3365. ".\input.h"\
  3366. ".\keys.h"\
  3367. ".\mathlib.h"\
  3368. ".\menu.h"\
  3369. ".\model.h"\
  3370. ".\modelgen.h"\
  3371. ".\net.h"\
  3372. ".\pmove.h"\
  3373. ".\protocol.h"\
  3374. ".\quakedef.h"\
  3375. ".\render.h"\
  3376. ".\sbar.h"\
  3377. ".\screen.h"\
  3378. ".\sound.h"\
  3379. ".\spritegn.h"\
  3380. ".\sys.h"\
  3381. ".\vid.h"\
  3382. ".\view.h"\
  3383. ".\wad.h"\
  3384. ".\zone.h"\
  3385. NODEP_CPP_GL_MO=\
  3386. ".\cmdlib.h"\
  3387. ".\dictlib.h"\
  3388. ".\lbmlib.h"\
  3389. ".\scriplib.h"\
  3390. ".\trilib.h"\
  3391. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3392. DEP_CPP_GL_MO=\
  3393. ".\bothdefs.h"\
  3394. ".\bspfile.h"\
  3395. ".\client.h"\
  3396. ".\cmd.h"\
  3397. ".\common.h"\
  3398. ".\cvar.h"\
  3399. ".\draw.h"\
  3400. ".\gl_model.h"\
  3401. ".\mathlib.h"\
  3402. ".\net.h"\
  3403. ".\protocol.h"\
  3404. ".\quakedef.h"\
  3405. ".\render.h"\
  3406. ".\sbar.h"\
  3407. ".\screen.h"\
  3408. ".\sound.h"\
  3409. ".\sys.h"\
  3410. ".\vid.h"\
  3411. ".\wad.h"\
  3412. ".\zone.h"\
  3413. BuildCmds= \
  3414. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3415. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3416. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  3417. $(SOURCE) \
  3418. "$(INTDIR)\gl_model.obj" : $(SOURCE) $(DEP_CPP_GL_MO) "$(INTDIR)"
  3419. $(BuildCmds)
  3420. "$(INTDIR)\gl_model.sbr" : $(SOURCE) $(DEP_CPP_GL_MO) "$(INTDIR)"
  3421. $(BuildCmds)
  3422. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3423. DEP_CPP_GL_MO=\
  3424. ".\bothdefs.h"\
  3425. ".\bspfile.h"\
  3426. ".\cdaudio.h"\
  3427. ".\client.h"\
  3428. ".\cmd.h"\
  3429. ".\common.h"\
  3430. ".\console.h"\
  3431. ".\crc.h"\
  3432. ".\cvar.h"\
  3433. ".\d_iface.h"\
  3434. ".\draw.h"\
  3435. ".\gl_model.h"\
  3436. ".\glquake.h"\
  3437. ".\input.h"\
  3438. ".\keys.h"\
  3439. ".\mathlib.h"\
  3440. ".\menu.h"\
  3441. ".\model.h"\
  3442. ".\modelgen.h"\
  3443. ".\net.h"\
  3444. ".\pmove.h"\
  3445. ".\protocol.h"\
  3446. ".\quakedef.h"\
  3447. ".\render.h"\
  3448. ".\sbar.h"\
  3449. ".\screen.h"\
  3450. ".\sound.h"\
  3451. ".\spritegn.h"\
  3452. ".\sys.h"\
  3453. ".\vid.h"\
  3454. ".\view.h"\
  3455. ".\wad.h"\
  3456. ".\zone.h"\
  3457. NODEP_CPP_GL_MO=\
  3458. ".\cmdlib.h"\
  3459. ".\dictlib.h"\
  3460. ".\lbmlib.h"\
  3461. ".\scriplib.h"\
  3462. ".\trilib.h"\
  3463. "$(INTDIR)\gl_model.obj" : $(SOURCE) $(DEP_CPP_GL_MO) "$(INTDIR)"
  3464. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  3465. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3466. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  3467. !ENDIF
  3468. # End Source File
  3469. ################################################################################
  3470. # Begin Source File
  3471. SOURCE=.\gl_ngraph.c
  3472. DEP_CPP_GL_NG=\
  3473. ".\bothdefs.h"\
  3474. ".\bspfile.h"\
  3475. ".\cdaudio.h"\
  3476. ".\client.h"\
  3477. ".\cmd.h"\
  3478. ".\common.h"\
  3479. ".\console.h"\
  3480. ".\crc.h"\
  3481. ".\cvar.h"\
  3482. ".\d_iface.h"\
  3483. ".\draw.h"\
  3484. ".\gl_model.h"\
  3485. ".\glquake.h"\
  3486. ".\input.h"\
  3487. ".\keys.h"\
  3488. ".\mathlib.h"\
  3489. ".\menu.h"\
  3490. ".\model.h"\
  3491. ".\modelgen.h"\
  3492. ".\net.h"\
  3493. ".\pmove.h"\
  3494. ".\protocol.h"\
  3495. ".\quakedef.h"\
  3496. ".\render.h"\
  3497. ".\sbar.h"\
  3498. ".\screen.h"\
  3499. ".\sound.h"\
  3500. ".\spritegn.h"\
  3501. ".\sys.h"\
  3502. ".\vid.h"\
  3503. ".\view.h"\
  3504. ".\wad.h"\
  3505. ".\zone.h"\
  3506. NODEP_CPP_GL_NG=\
  3507. ".\cmdlib.h"\
  3508. ".\dictlib.h"\
  3509. ".\lbmlib.h"\
  3510. ".\scriplib.h"\
  3511. ".\trilib.h"\
  3512. !IF "$(CFG)" == "qwcl - Win32 Release"
  3513. # PROP Exclude_From_Build 1
  3514. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3515. # PROP Exclude_From_Build 1
  3516. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3517. BuildCmds= \
  3518. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3519. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3520. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  3521. $(SOURCE) \
  3522. "$(INTDIR)\gl_ngraph.obj" : $(SOURCE) $(DEP_CPP_GL_NG) "$(INTDIR)"
  3523. $(BuildCmds)
  3524. "$(INTDIR)\gl_ngraph.sbr" : $(SOURCE) $(DEP_CPP_GL_NG) "$(INTDIR)"
  3525. $(BuildCmds)
  3526. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3527. "$(INTDIR)\gl_ngraph.obj" : $(SOURCE) $(DEP_CPP_GL_NG) "$(INTDIR)"
  3528. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  3529. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3530. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  3531. !ENDIF
  3532. # End Source File
  3533. ################################################################################
  3534. # Begin Source File
  3535. SOURCE=.\gl_refrag.c
  3536. DEP_CPP_GL_RE=\
  3537. ".\bothdefs.h"\
  3538. ".\bspfile.h"\
  3539. ".\cdaudio.h"\
  3540. ".\client.h"\
  3541. ".\cmd.h"\
  3542. ".\common.h"\
  3543. ".\console.h"\
  3544. ".\crc.h"\
  3545. ".\cvar.h"\
  3546. ".\d_iface.h"\
  3547. ".\draw.h"\
  3548. ".\gl_model.h"\
  3549. ".\glquake.h"\
  3550. ".\input.h"\
  3551. ".\keys.h"\
  3552. ".\mathlib.h"\
  3553. ".\menu.h"\
  3554. ".\model.h"\
  3555. ".\modelgen.h"\
  3556. ".\net.h"\
  3557. ".\pmove.h"\
  3558. ".\protocol.h"\
  3559. ".\quakedef.h"\
  3560. ".\render.h"\
  3561. ".\sbar.h"\
  3562. ".\screen.h"\
  3563. ".\sound.h"\
  3564. ".\spritegn.h"\
  3565. ".\sys.h"\
  3566. ".\vid.h"\
  3567. ".\view.h"\
  3568. ".\wad.h"\
  3569. ".\zone.h"\
  3570. NODEP_CPP_GL_RE=\
  3571. ".\cmdlib.h"\
  3572. ".\dictlib.h"\
  3573. ".\lbmlib.h"\
  3574. ".\scriplib.h"\
  3575. ".\trilib.h"\
  3576. !IF "$(CFG)" == "qwcl - Win32 Release"
  3577. # PROP Exclude_From_Build 1
  3578. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3579. # PROP Exclude_From_Build 1
  3580. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3581. BuildCmds= \
  3582. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3583. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3584. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  3585. $(SOURCE) \
  3586. "$(INTDIR)\gl_refrag.obj" : $(SOURCE) $(DEP_CPP_GL_RE) "$(INTDIR)"
  3587. $(BuildCmds)
  3588. "$(INTDIR)\gl_refrag.sbr" : $(SOURCE) $(DEP_CPP_GL_RE) "$(INTDIR)"
  3589. $(BuildCmds)
  3590. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3591. "$(INTDIR)\gl_refrag.obj" : $(SOURCE) $(DEP_CPP_GL_RE) "$(INTDIR)"
  3592. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  3593. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3594. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  3595. !ENDIF
  3596. # End Source File
  3597. ################################################################################
  3598. # Begin Source File
  3599. SOURCE=.\gl_rlight.c
  3600. DEP_CPP_GL_RL=\
  3601. ".\bothdefs.h"\
  3602. ".\bspfile.h"\
  3603. ".\cdaudio.h"\
  3604. ".\client.h"\
  3605. ".\cmd.h"\
  3606. ".\common.h"\
  3607. ".\console.h"\
  3608. ".\crc.h"\
  3609. ".\cvar.h"\
  3610. ".\d_iface.h"\
  3611. ".\draw.h"\
  3612. ".\gl_model.h"\
  3613. ".\glquake.h"\
  3614. ".\input.h"\
  3615. ".\keys.h"\
  3616. ".\mathlib.h"\
  3617. ".\menu.h"\
  3618. ".\model.h"\
  3619. ".\modelgen.h"\
  3620. ".\net.h"\
  3621. ".\pmove.h"\
  3622. ".\protocol.h"\
  3623. ".\quakedef.h"\
  3624. ".\render.h"\
  3625. ".\sbar.h"\
  3626. ".\screen.h"\
  3627. ".\sound.h"\
  3628. ".\spritegn.h"\
  3629. ".\sys.h"\
  3630. ".\vid.h"\
  3631. ".\view.h"\
  3632. ".\wad.h"\
  3633. ".\zone.h"\
  3634. NODEP_CPP_GL_RL=\
  3635. ".\cmdlib.h"\
  3636. ".\dictlib.h"\
  3637. ".\lbmlib.h"\
  3638. ".\scriplib.h"\
  3639. ".\trilib.h"\
  3640. !IF "$(CFG)" == "qwcl - Win32 Release"
  3641. # PROP Exclude_From_Build 1
  3642. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3643. # PROP Exclude_From_Build 1
  3644. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3645. BuildCmds= \
  3646. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3647. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3648. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  3649. $(SOURCE) \
  3650. "$(INTDIR)\gl_rlight.obj" : $(SOURCE) $(DEP_CPP_GL_RL) "$(INTDIR)"
  3651. $(BuildCmds)
  3652. "$(INTDIR)\gl_rlight.sbr" : $(SOURCE) $(DEP_CPP_GL_RL) "$(INTDIR)"
  3653. $(BuildCmds)
  3654. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3655. "$(INTDIR)\gl_rlight.obj" : $(SOURCE) $(DEP_CPP_GL_RL) "$(INTDIR)"
  3656. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  3657. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3658. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  3659. !ENDIF
  3660. # End Source File
  3661. ################################################################################
  3662. # Begin Source File
  3663. SOURCE=.\gl_rmain.c
  3664. DEP_CPP_GL_RM=\
  3665. ".\anorm_dots.h"\
  3666. ".\anorms.h"\
  3667. ".\bothdefs.h"\
  3668. ".\bspfile.h"\
  3669. ".\cdaudio.h"\
  3670. ".\client.h"\
  3671. ".\cmd.h"\
  3672. ".\common.h"\
  3673. ".\console.h"\
  3674. ".\crc.h"\
  3675. ".\cvar.h"\
  3676. ".\d_iface.h"\
  3677. ".\draw.h"\
  3678. ".\gl_model.h"\
  3679. ".\glquake.h"\
  3680. ".\input.h"\
  3681. ".\keys.h"\
  3682. ".\mathlib.h"\
  3683. ".\menu.h"\
  3684. ".\model.h"\
  3685. ".\modelgen.h"\
  3686. ".\net.h"\
  3687. ".\pmove.h"\
  3688. ".\protocol.h"\
  3689. ".\quakedef.h"\
  3690. ".\render.h"\
  3691. ".\sbar.h"\
  3692. ".\screen.h"\
  3693. ".\sound.h"\
  3694. ".\spritegn.h"\
  3695. ".\sys.h"\
  3696. ".\vid.h"\
  3697. ".\view.h"\
  3698. ".\wad.h"\
  3699. ".\zone.h"\
  3700. NODEP_CPP_GL_RM=\
  3701. ".\cmdlib.h"\
  3702. ".\dictlib.h"\
  3703. ".\lbmlib.h"\
  3704. ".\scriplib.h"\
  3705. ".\trilib.h"\
  3706. !IF "$(CFG)" == "qwcl - Win32 Release"
  3707. # PROP Exclude_From_Build 1
  3708. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3709. # PROP Exclude_From_Build 1
  3710. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3711. BuildCmds= \
  3712. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3713. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3714. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  3715. $(SOURCE) \
  3716. "$(INTDIR)\gl_rmain.obj" : $(SOURCE) $(DEP_CPP_GL_RM) "$(INTDIR)"
  3717. $(BuildCmds)
  3718. "$(INTDIR)\gl_rmain.sbr" : $(SOURCE) $(DEP_CPP_GL_RM) "$(INTDIR)"
  3719. $(BuildCmds)
  3720. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3721. "$(INTDIR)\gl_rmain.obj" : $(SOURCE) $(DEP_CPP_GL_RM) "$(INTDIR)"
  3722. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  3723. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3724. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  3725. !ENDIF
  3726. # End Source File
  3727. ################################################################################
  3728. # Begin Source File
  3729. SOURCE=.\gl_rmisc.c
  3730. DEP_CPP_GL_RMI=\
  3731. ".\bothdefs.h"\
  3732. ".\bspfile.h"\
  3733. ".\cdaudio.h"\
  3734. ".\client.h"\
  3735. ".\cmd.h"\
  3736. ".\common.h"\
  3737. ".\console.h"\
  3738. ".\crc.h"\
  3739. ".\cvar.h"\
  3740. ".\d_iface.h"\
  3741. ".\draw.h"\
  3742. ".\gl_model.h"\
  3743. ".\glquake.h"\
  3744. ".\input.h"\
  3745. ".\keys.h"\
  3746. ".\mathlib.h"\
  3747. ".\menu.h"\
  3748. ".\model.h"\
  3749. ".\modelgen.h"\
  3750. ".\net.h"\
  3751. ".\pmove.h"\
  3752. ".\protocol.h"\
  3753. ".\quakedef.h"\
  3754. ".\render.h"\
  3755. ".\sbar.h"\
  3756. ".\screen.h"\
  3757. ".\sound.h"\
  3758. ".\spritegn.h"\
  3759. ".\sys.h"\
  3760. ".\vid.h"\
  3761. ".\view.h"\
  3762. ".\wad.h"\
  3763. ".\zone.h"\
  3764. NODEP_CPP_GL_RMI=\
  3765. ".\cmdlib.h"\
  3766. ".\dictlib.h"\
  3767. ".\lbmlib.h"\
  3768. ".\scriplib.h"\
  3769. ".\trilib.h"\
  3770. !IF "$(CFG)" == "qwcl - Win32 Release"
  3771. # PROP Exclude_From_Build 1
  3772. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3773. # PROP Exclude_From_Build 1
  3774. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3775. BuildCmds= \
  3776. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3777. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3778. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  3779. $(SOURCE) \
  3780. "$(INTDIR)\gl_rmisc.obj" : $(SOURCE) $(DEP_CPP_GL_RMI) "$(INTDIR)"
  3781. $(BuildCmds)
  3782. "$(INTDIR)\gl_rmisc.sbr" : $(SOURCE) $(DEP_CPP_GL_RMI) "$(INTDIR)"
  3783. $(BuildCmds)
  3784. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3785. "$(INTDIR)\gl_rmisc.obj" : $(SOURCE) $(DEP_CPP_GL_RMI) "$(INTDIR)"
  3786. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  3787. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3788. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  3789. !ENDIF
  3790. # End Source File
  3791. ################################################################################
  3792. # Begin Source File
  3793. SOURCE=.\gl_rsurf.c
  3794. DEP_CPP_GL_RS=\
  3795. ".\bothdefs.h"\
  3796. ".\bspfile.h"\
  3797. ".\cdaudio.h"\
  3798. ".\client.h"\
  3799. ".\cmd.h"\
  3800. ".\common.h"\
  3801. ".\console.h"\
  3802. ".\crc.h"\
  3803. ".\cvar.h"\
  3804. ".\d_iface.h"\
  3805. ".\draw.h"\
  3806. ".\gl_model.h"\
  3807. ".\glquake.h"\
  3808. ".\input.h"\
  3809. ".\keys.h"\
  3810. ".\mathlib.h"\
  3811. ".\menu.h"\
  3812. ".\model.h"\
  3813. ".\modelgen.h"\
  3814. ".\net.h"\
  3815. ".\pmove.h"\
  3816. ".\protocol.h"\
  3817. ".\quakedef.h"\
  3818. ".\render.h"\
  3819. ".\sbar.h"\
  3820. ".\screen.h"\
  3821. ".\sound.h"\
  3822. ".\spritegn.h"\
  3823. ".\sys.h"\
  3824. ".\vid.h"\
  3825. ".\view.h"\
  3826. ".\wad.h"\
  3827. ".\zone.h"\
  3828. NODEP_CPP_GL_RS=\
  3829. ".\cmdlib.h"\
  3830. ".\dictlib.h"\
  3831. ".\lbmlib.h"\
  3832. ".\scriplib.h"\
  3833. ".\trilib.h"\
  3834. !IF "$(CFG)" == "qwcl - Win32 Release"
  3835. # PROP Exclude_From_Build 1
  3836. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3837. # PROP Exclude_From_Build 1
  3838. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3839. BuildCmds= \
  3840. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3841. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3842. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  3843. $(SOURCE) \
  3844. "$(INTDIR)\gl_rsurf.obj" : $(SOURCE) $(DEP_CPP_GL_RS) "$(INTDIR)"
  3845. $(BuildCmds)
  3846. "$(INTDIR)\gl_rsurf.sbr" : $(SOURCE) $(DEP_CPP_GL_RS) "$(INTDIR)"
  3847. $(BuildCmds)
  3848. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3849. "$(INTDIR)\gl_rsurf.obj" : $(SOURCE) $(DEP_CPP_GL_RS) "$(INTDIR)"
  3850. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  3851. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3852. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  3853. !ENDIF
  3854. # End Source File
  3855. ################################################################################
  3856. # Begin Source File
  3857. SOURCE=.\gl_screen.c
  3858. !IF "$(CFG)" == "qwcl - Win32 Release"
  3859. # PROP Exclude_From_Build 1
  3860. DEP_CPP_GL_SC=\
  3861. ".\bothdefs.h"\
  3862. ".\bspfile.h"\
  3863. ".\cdaudio.h"\
  3864. ".\client.h"\
  3865. ".\cmd.h"\
  3866. ".\common.h"\
  3867. ".\console.h"\
  3868. ".\crc.h"\
  3869. ".\cvar.h"\
  3870. ".\d_iface.h"\
  3871. ".\draw.h"\
  3872. ".\gl_model.h"\
  3873. ".\glquake.h"\
  3874. ".\input.h"\
  3875. ".\keys.h"\
  3876. ".\mathlib.h"\
  3877. ".\menu.h"\
  3878. ".\model.h"\
  3879. ".\modelgen.h"\
  3880. ".\net.h"\
  3881. ".\pmove.h"\
  3882. ".\protocol.h"\
  3883. ".\quakedef.h"\
  3884. ".\render.h"\
  3885. ".\sbar.h"\
  3886. ".\screen.h"\
  3887. ".\sound.h"\
  3888. ".\spritegn.h"\
  3889. ".\sys.h"\
  3890. ".\vid.h"\
  3891. ".\view.h"\
  3892. ".\wad.h"\
  3893. ".\zone.h"\
  3894. NODEP_CPP_GL_SC=\
  3895. ".\cmdlib.h"\
  3896. ".\dictlib.h"\
  3897. ".\lbmlib.h"\
  3898. ".\scriplib.h"\
  3899. ".\trilib.h"\
  3900. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  3901. # PROP Exclude_From_Build 1
  3902. DEP_CPP_GL_SC=\
  3903. ".\bothdefs.h"\
  3904. ".\bspfile.h"\
  3905. ".\cdaudio.h"\
  3906. ".\client.h"\
  3907. ".\cmd.h"\
  3908. ".\common.h"\
  3909. ".\console.h"\
  3910. ".\crc.h"\
  3911. ".\cvar.h"\
  3912. ".\d_iface.h"\
  3913. ".\draw.h"\
  3914. ".\gl_model.h"\
  3915. ".\glquake.h"\
  3916. ".\input.h"\
  3917. ".\keys.h"\
  3918. ".\mathlib.h"\
  3919. ".\menu.h"\
  3920. ".\model.h"\
  3921. ".\modelgen.h"\
  3922. ".\net.h"\
  3923. ".\pmove.h"\
  3924. ".\protocol.h"\
  3925. ".\quakedef.h"\
  3926. ".\render.h"\
  3927. ".\sbar.h"\
  3928. ".\screen.h"\
  3929. ".\sound.h"\
  3930. ".\spritegn.h"\
  3931. ".\sys.h"\
  3932. ".\vid.h"\
  3933. ".\view.h"\
  3934. ".\wad.h"\
  3935. ".\zone.h"\
  3936. NODEP_CPP_GL_SC=\
  3937. ".\cmdlib.h"\
  3938. ".\dictlib.h"\
  3939. ".\lbmlib.h"\
  3940. ".\scriplib.h"\
  3941. ".\trilib.h"\
  3942. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  3943. DEP_CPP_GL_SC=\
  3944. ".\bothdefs.h"\
  3945. ".\bspfile.h"\
  3946. ".\client.h"\
  3947. ".\cmd.h"\
  3948. ".\common.h"\
  3949. ".\cvar.h"\
  3950. ".\draw.h"\
  3951. ".\gl_model.h"\
  3952. ".\mathlib.h"\
  3953. ".\net.h"\
  3954. ".\protocol.h"\
  3955. ".\quakedef.h"\
  3956. ".\render.h"\
  3957. ".\sbar.h"\
  3958. ".\screen.h"\
  3959. ".\sound.h"\
  3960. ".\sys.h"\
  3961. ".\vid.h"\
  3962. ".\wad.h"\
  3963. ".\zone.h"\
  3964. BuildCmds= \
  3965. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  3966. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  3967. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  3968. $(SOURCE) \
  3969. "$(INTDIR)\gl_screen.obj" : $(SOURCE) $(DEP_CPP_GL_SC) "$(INTDIR)"
  3970. $(BuildCmds)
  3971. "$(INTDIR)\gl_screen.sbr" : $(SOURCE) $(DEP_CPP_GL_SC) "$(INTDIR)"
  3972. $(BuildCmds)
  3973. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  3974. DEP_CPP_GL_SC=\
  3975. ".\bothdefs.h"\
  3976. ".\bspfile.h"\
  3977. ".\cdaudio.h"\
  3978. ".\client.h"\
  3979. ".\cmd.h"\
  3980. ".\common.h"\
  3981. ".\console.h"\
  3982. ".\crc.h"\
  3983. ".\cvar.h"\
  3984. ".\d_iface.h"\
  3985. ".\draw.h"\
  3986. ".\gl_model.h"\
  3987. ".\glquake.h"\
  3988. ".\input.h"\
  3989. ".\keys.h"\
  3990. ".\mathlib.h"\
  3991. ".\menu.h"\
  3992. ".\model.h"\
  3993. ".\modelgen.h"\
  3994. ".\net.h"\
  3995. ".\pmove.h"\
  3996. ".\protocol.h"\
  3997. ".\quakedef.h"\
  3998. ".\render.h"\
  3999. ".\sbar.h"\
  4000. ".\screen.h"\
  4001. ".\sound.h"\
  4002. ".\spritegn.h"\
  4003. ".\sys.h"\
  4004. ".\vid.h"\
  4005. ".\view.h"\
  4006. ".\wad.h"\
  4007. ".\zone.h"\
  4008. NODEP_CPP_GL_SC=\
  4009. ".\cmdlib.h"\
  4010. ".\dictlib.h"\
  4011. ".\lbmlib.h"\
  4012. ".\scriplib.h"\
  4013. ".\trilib.h"\
  4014. "$(INTDIR)\gl_screen.obj" : $(SOURCE) $(DEP_CPP_GL_SC) "$(INTDIR)"
  4015. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  4016. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  4017. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  4018. !ENDIF
  4019. # End Source File
  4020. ################################################################################
  4021. # Begin Source File
  4022. SOURCE=.\gl_test.c
  4023. DEP_CPP_GL_TE=\
  4024. ".\bothdefs.h"\
  4025. ".\bspfile.h"\
  4026. ".\cdaudio.h"\
  4027. ".\client.h"\
  4028. ".\cmd.h"\
  4029. ".\common.h"\
  4030. ".\console.h"\
  4031. ".\crc.h"\
  4032. ".\cvar.h"\
  4033. ".\d_iface.h"\
  4034. ".\draw.h"\
  4035. ".\gl_model.h"\
  4036. ".\glquake.h"\
  4037. ".\input.h"\
  4038. ".\keys.h"\
  4039. ".\mathlib.h"\
  4040. ".\menu.h"\
  4041. ".\model.h"\
  4042. ".\modelgen.h"\
  4043. ".\net.h"\
  4044. ".\pmove.h"\
  4045. ".\protocol.h"\
  4046. ".\quakedef.h"\
  4047. ".\render.h"\
  4048. ".\sbar.h"\
  4049. ".\screen.h"\
  4050. ".\sound.h"\
  4051. ".\spritegn.h"\
  4052. ".\sys.h"\
  4053. ".\vid.h"\
  4054. ".\view.h"\
  4055. ".\wad.h"\
  4056. ".\zone.h"\
  4057. NODEP_CPP_GL_TE=\
  4058. ".\cmdlib.h"\
  4059. ".\dictlib.h"\
  4060. ".\lbmlib.h"\
  4061. ".\scriplib.h"\
  4062. ".\trilib.h"\
  4063. !IF "$(CFG)" == "qwcl - Win32 Release"
  4064. # PROP Exclude_From_Build 1
  4065. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4066. # PROP Exclude_From_Build 1
  4067. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  4068. BuildCmds= \
  4069. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  4070. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  4071. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  4072. $(SOURCE) \
  4073. "$(INTDIR)\gl_test.obj" : $(SOURCE) $(DEP_CPP_GL_TE) "$(INTDIR)"
  4074. $(BuildCmds)
  4075. "$(INTDIR)\gl_test.sbr" : $(SOURCE) $(DEP_CPP_GL_TE) "$(INTDIR)"
  4076. $(BuildCmds)
  4077. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  4078. "$(INTDIR)\gl_test.obj" : $(SOURCE) $(DEP_CPP_GL_TE) "$(INTDIR)"
  4079. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  4080. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  4081. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  4082. !ENDIF
  4083. # End Source File
  4084. ################################################################################
  4085. # Begin Source File
  4086. SOURCE=.\gl_vidnt.c
  4087. !IF "$(CFG)" == "qwcl - Win32 Release"
  4088. # PROP Exclude_From_Build 1
  4089. DEP_CPP_GL_VI=\
  4090. "..\..\scitech\include\debug.h"\
  4091. "..\..\scitech\include\mgldos.h"\
  4092. "..\..\scitech\include\mglwin.h"\
  4093. "..\..\scitech\include\mgraph.h"\
  4094. ".\bothdefs.h"\
  4095. ".\bspfile.h"\
  4096. ".\client.h"\
  4097. ".\cmd.h"\
  4098. ".\common.h"\
  4099. ".\cvar.h"\
  4100. ".\draw.h"\
  4101. ".\gl_model.h"\
  4102. ".\mathlib.h"\
  4103. ".\modelgen.h"\
  4104. ".\net.h"\
  4105. ".\protocol.h"\
  4106. ".\quakedef.h"\
  4107. ".\render.h"\
  4108. ".\sbar.h"\
  4109. ".\screen.h"\
  4110. ".\sound.h"\
  4111. ".\sys.h"\
  4112. ".\vid.h"\
  4113. ".\wad.h"\
  4114. ".\winquake.h"\
  4115. ".\zone.h"\
  4116. NODEP_CPP_GL_VI=\
  4117. "..\..\scitech\include\mglrect.hpp"\
  4118. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4119. # PROP Exclude_From_Build 1
  4120. DEP_CPP_GL_VI=\
  4121. "..\..\scitech\include\debug.h"\
  4122. "..\..\scitech\include\mgldos.h"\
  4123. "..\..\scitech\include\mglwin.h"\
  4124. "..\..\scitech\include\mgraph.h"\
  4125. ".\bothdefs.h"\
  4126. ".\bspfile.h"\
  4127. ".\client.h"\
  4128. ".\cmd.h"\
  4129. ".\common.h"\
  4130. ".\cvar.h"\
  4131. ".\draw.h"\
  4132. ".\gl_model.h"\
  4133. ".\mathlib.h"\
  4134. ".\modelgen.h"\
  4135. ".\net.h"\
  4136. ".\protocol.h"\
  4137. ".\quakedef.h"\
  4138. ".\render.h"\
  4139. ".\sbar.h"\
  4140. ".\screen.h"\
  4141. ".\sound.h"\
  4142. ".\sys.h"\
  4143. ".\vid.h"\
  4144. ".\wad.h"\
  4145. ".\winquake.h"\
  4146. ".\zone.h"\
  4147. NODEP_CPP_GL_VI=\
  4148. "..\..\scitech\include\mglrect.hpp"\
  4149. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  4150. DEP_CPP_GL_VI=\
  4151. "..\..\scitech\include\mgraph.h"\
  4152. ".\bothdefs.h"\
  4153. ".\bspfile.h"\
  4154. ".\client.h"\
  4155. ".\cmd.h"\
  4156. ".\common.h"\
  4157. ".\cvar.h"\
  4158. ".\draw.h"\
  4159. ".\gl_model.h"\
  4160. ".\mathlib.h"\
  4161. ".\modelgen.h"\
  4162. ".\net.h"\
  4163. ".\protocol.h"\
  4164. ".\quakedef.h"\
  4165. ".\render.h"\
  4166. ".\sbar.h"\
  4167. ".\screen.h"\
  4168. ".\sound.h"\
  4169. ".\sys.h"\
  4170. ".\vid.h"\
  4171. ".\wad.h"\
  4172. ".\winquake.h"\
  4173. ".\zone.h"\
  4174. BuildCmds= \
  4175. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  4176. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  4177. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  4178. $(SOURCE) \
  4179. "$(INTDIR)\gl_vidnt.obj" : $(SOURCE) $(DEP_CPP_GL_VI) "$(INTDIR)"
  4180. $(BuildCmds)
  4181. "$(INTDIR)\gl_vidnt.sbr" : $(SOURCE) $(DEP_CPP_GL_VI) "$(INTDIR)"
  4182. $(BuildCmds)
  4183. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  4184. DEP_CPP_GL_VI=\
  4185. "..\..\scitech\include\debug.h"\
  4186. "..\..\scitech\include\mgldos.h"\
  4187. "..\..\scitech\include\mglwin.h"\
  4188. "..\..\scitech\include\mgraph.h"\
  4189. ".\quakedef.h"\
  4190. ".\winquake.h"\
  4191. NODEP_CPP_GL_VI=\
  4192. "..\..\scitech\include\mglrect.hpp"\
  4193. "$(INTDIR)\gl_vidnt.obj" : $(SOURCE) $(DEP_CPP_GL_VI) "$(INTDIR)"
  4194. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  4195. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  4196. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  4197. !ENDIF
  4198. # End Source File
  4199. ################################################################################
  4200. # Begin Source File
  4201. SOURCE=.\gl_warp.c
  4202. !IF "$(CFG)" == "qwcl - Win32 Release"
  4203. # PROP Exclude_From_Build 1
  4204. DEP_CPP_GL_WA=\
  4205. ".\bothdefs.h"\
  4206. ".\bspfile.h"\
  4207. ".\cdaudio.h"\
  4208. ".\client.h"\
  4209. ".\cmd.h"\
  4210. ".\common.h"\
  4211. ".\console.h"\
  4212. ".\crc.h"\
  4213. ".\cvar.h"\
  4214. ".\d_iface.h"\
  4215. ".\draw.h"\
  4216. ".\gl_model.h"\
  4217. ".\gl_warp_sin.h"\
  4218. ".\glquake.h"\
  4219. ".\input.h"\
  4220. ".\keys.h"\
  4221. ".\mathlib.h"\
  4222. ".\menu.h"\
  4223. ".\model.h"\
  4224. ".\modelgen.h"\
  4225. ".\net.h"\
  4226. ".\pmove.h"\
  4227. ".\protocol.h"\
  4228. ".\quakedef.h"\
  4229. ".\render.h"\
  4230. ".\sbar.h"\
  4231. ".\screen.h"\
  4232. ".\sound.h"\
  4233. ".\spritegn.h"\
  4234. ".\sys.h"\
  4235. ".\vid.h"\
  4236. ".\view.h"\
  4237. ".\wad.h"\
  4238. ".\zone.h"\
  4239. NODEP_CPP_GL_WA=\
  4240. ".\cmdlib.h"\
  4241. ".\dictlib.h"\
  4242. ".\lbmlib.h"\
  4243. ".\scriplib.h"\
  4244. ".\trilib.h"\
  4245. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4246. # PROP Exclude_From_Build 1
  4247. DEP_CPP_GL_WA=\
  4248. ".\bothdefs.h"\
  4249. ".\bspfile.h"\
  4250. ".\cdaudio.h"\
  4251. ".\client.h"\
  4252. ".\cmd.h"\
  4253. ".\common.h"\
  4254. ".\console.h"\
  4255. ".\crc.h"\
  4256. ".\cvar.h"\
  4257. ".\d_iface.h"\
  4258. ".\draw.h"\
  4259. ".\gl_model.h"\
  4260. ".\gl_warp_sin.h"\
  4261. ".\glquake.h"\
  4262. ".\input.h"\
  4263. ".\keys.h"\
  4264. ".\mathlib.h"\
  4265. ".\menu.h"\
  4266. ".\model.h"\
  4267. ".\modelgen.h"\
  4268. ".\net.h"\
  4269. ".\pmove.h"\
  4270. ".\protocol.h"\
  4271. ".\quakedef.h"\
  4272. ".\render.h"\
  4273. ".\sbar.h"\
  4274. ".\screen.h"\
  4275. ".\sound.h"\
  4276. ".\spritegn.h"\
  4277. ".\sys.h"\
  4278. ".\vid.h"\
  4279. ".\view.h"\
  4280. ".\wad.h"\
  4281. ".\zone.h"\
  4282. NODEP_CPP_GL_WA=\
  4283. ".\cmdlib.h"\
  4284. ".\dictlib.h"\
  4285. ".\lbmlib.h"\
  4286. ".\scriplib.h"\
  4287. ".\trilib.h"\
  4288. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  4289. DEP_CPP_GL_WA=\
  4290. ".\bothdefs.h"\
  4291. ".\bspfile.h"\
  4292. ".\client.h"\
  4293. ".\cmd.h"\
  4294. ".\common.h"\
  4295. ".\cvar.h"\
  4296. ".\draw.h"\
  4297. ".\gl_model.h"\
  4298. ".\gl_warp_sin.h"\
  4299. ".\mathlib.h"\
  4300. ".\net.h"\
  4301. ".\protocol.h"\
  4302. ".\quakedef.h"\
  4303. ".\render.h"\
  4304. ".\sbar.h"\
  4305. ".\screen.h"\
  4306. ".\sound.h"\
  4307. ".\sys.h"\
  4308. ".\vid.h"\
  4309. ".\wad.h"\
  4310. ".\zone.h"\
  4311. BuildCmds= \
  4312. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  4313. "..\..\dxsdk\sdk\inc" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  4314. /FR"$(INTDIR)/" /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c\
  4315. $(SOURCE) \
  4316. "$(INTDIR)\gl_warp.obj" : $(SOURCE) $(DEP_CPP_GL_WA) "$(INTDIR)"
  4317. $(BuildCmds)
  4318. "$(INTDIR)\gl_warp.sbr" : $(SOURCE) $(DEP_CPP_GL_WA) "$(INTDIR)"
  4319. $(BuildCmds)
  4320. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  4321. DEP_CPP_GL_WA=\
  4322. ".\bothdefs.h"\
  4323. ".\bspfile.h"\
  4324. ".\cdaudio.h"\
  4325. ".\client.h"\
  4326. ".\cmd.h"\
  4327. ".\common.h"\
  4328. ".\console.h"\
  4329. ".\crc.h"\
  4330. ".\cvar.h"\
  4331. ".\d_iface.h"\
  4332. ".\draw.h"\
  4333. ".\gl_model.h"\
  4334. ".\gl_warp_sin.h"\
  4335. ".\glquake.h"\
  4336. ".\input.h"\
  4337. ".\keys.h"\
  4338. ".\mathlib.h"\
  4339. ".\menu.h"\
  4340. ".\model.h"\
  4341. ".\modelgen.h"\
  4342. ".\net.h"\
  4343. ".\pmove.h"\
  4344. ".\protocol.h"\
  4345. ".\quakedef.h"\
  4346. ".\render.h"\
  4347. ".\sbar.h"\
  4348. ".\screen.h"\
  4349. ".\sound.h"\
  4350. ".\spritegn.h"\
  4351. ".\sys.h"\
  4352. ".\vid.h"\
  4353. ".\view.h"\
  4354. ".\wad.h"\
  4355. ".\zone.h"\
  4356. NODEP_CPP_GL_WA=\
  4357. ".\cmdlib.h"\
  4358. ".\dictlib.h"\
  4359. ".\lbmlib.h"\
  4360. ".\scriplib.h"\
  4361. ".\trilib.h"\
  4362. "$(INTDIR)\gl_warp.obj" : $(SOURCE) $(DEP_CPP_GL_WA) "$(INTDIR)"
  4363. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  4364. "..\..\dxsdk\sdk\inc" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "GLQUAKE"\
  4365. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  4366. !ENDIF
  4367. # End Source File
  4368. ################################################################################
  4369. # Begin Source File
  4370. SOURCE=.\in_win.c
  4371. !IF "$(CFG)" == "qwcl - Win32 Release"
  4372. DEP_CPP_IN_WI=\
  4373. "..\..\dxsdk\sdk\inc\dinput.h"\
  4374. "..\..\scitech\include\debug.h"\
  4375. "..\..\scitech\include\mgldos.h"\
  4376. "..\..\scitech\include\mglwin.h"\
  4377. "..\..\scitech\include\mgraph.h"\
  4378. ".\bothdefs.h"\
  4379. ".\bspfile.h"\
  4380. ".\cdaudio.h"\
  4381. ".\client.h"\
  4382. ".\cmd.h"\
  4383. ".\common.h"\
  4384. ".\console.h"\
  4385. ".\crc.h"\
  4386. ".\cvar.h"\
  4387. ".\d_iface.h"\
  4388. ".\draw.h"\
  4389. ".\gl_model.h"\
  4390. ".\glquake.h"\
  4391. ".\input.h"\
  4392. ".\keys.h"\
  4393. ".\mathlib.h"\
  4394. ".\menu.h"\
  4395. ".\model.h"\
  4396. ".\modelgen.h"\
  4397. ".\net.h"\
  4398. ".\pmove.h"\
  4399. ".\protocol.h"\
  4400. ".\quakedef.h"\
  4401. ".\render.h"\
  4402. ".\sbar.h"\
  4403. ".\screen.h"\
  4404. ".\sound.h"\
  4405. ".\spritegn.h"\
  4406. ".\sys.h"\
  4407. ".\vid.h"\
  4408. ".\view.h"\
  4409. ".\wad.h"\
  4410. ".\winquake.h"\
  4411. ".\zone.h"\
  4412. NODEP_CPP_IN_WI=\
  4413. "..\..\scitech\include\mglrect.hpp"\
  4414. ".\cmdlib.h"\
  4415. ".\dictlib.h"\
  4416. ".\lbmlib.h"\
  4417. ".\scriplib.h"\
  4418. ".\trilib.h"\
  4419. "$(INTDIR)\in_win.obj" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
  4420. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4421. DEP_CPP_IN_WI=\
  4422. "..\..\dxsdk\sdk\inc\dinput.h"\
  4423. "..\..\scitech\include\debug.h"\
  4424. "..\..\scitech\include\mgldos.h"\
  4425. "..\..\scitech\include\mglwin.h"\
  4426. "..\..\scitech\include\mgraph.h"\
  4427. ".\bothdefs.h"\
  4428. ".\bspfile.h"\
  4429. ".\cdaudio.h"\
  4430. ".\client.h"\
  4431. ".\cmd.h"\
  4432. ".\common.h"\
  4433. ".\console.h"\
  4434. ".\crc.h"\
  4435. ".\cvar.h"\
  4436. ".\d_iface.h"\
  4437. ".\draw.h"\
  4438. ".\gl_model.h"\
  4439. ".\glquake.h"\
  4440. ".\input.h"\
  4441. ".\keys.h"\
  4442. ".\mathlib.h"\
  4443. ".\menu.h"\
  4444. ".\model.h"\
  4445. ".\modelgen.h"\
  4446. ".\net.h"\
  4447. ".\pmove.h"\
  4448. ".\protocol.h"\
  4449. ".\quakedef.h"\
  4450. ".\render.h"\
  4451. ".\sbar.h"\
  4452. ".\screen.h"\
  4453. ".\sound.h"\
  4454. ".\spritegn.h"\
  4455. ".\sys.h"\
  4456. ".\vid.h"\
  4457. ".\view.h"\
  4458. ".\wad.h"\
  4459. ".\winquake.h"\
  4460. ".\zone.h"\
  4461. NODEP_CPP_IN_WI=\
  4462. "..\..\scitech\include\mglrect.hpp"\
  4463. ".\cmdlib.h"\
  4464. ".\dictlib.h"\
  4465. ".\lbmlib.h"\
  4466. ".\scriplib.h"\
  4467. ".\trilib.h"\
  4468. "$(INTDIR)\in_win.obj" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
  4469. "$(INTDIR)\in_win.sbr" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
  4470. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  4471. DEP_CPP_IN_WI=\
  4472. "..\..\dxsdk\sdk\inc\dinput.h"\
  4473. "..\..\scitech\include\mgraph.h"\
  4474. ".\bothdefs.h"\
  4475. ".\bspfile.h"\
  4476. ".\client.h"\
  4477. ".\cmd.h"\
  4478. ".\common.h"\
  4479. ".\cvar.h"\
  4480. ".\draw.h"\
  4481. ".\gl_model.h"\
  4482. ".\mathlib.h"\
  4483. ".\net.h"\
  4484. ".\protocol.h"\
  4485. ".\quakedef.h"\
  4486. ".\render.h"\
  4487. ".\sbar.h"\
  4488. ".\screen.h"\
  4489. ".\sound.h"\
  4490. ".\sys.h"\
  4491. ".\vid.h"\
  4492. ".\wad.h"\
  4493. ".\winquake.h"\
  4494. ".\zone.h"\
  4495. "$(INTDIR)\in_win.obj" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
  4496. "$(INTDIR)\in_win.sbr" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
  4497. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  4498. DEP_CPP_IN_WI=\
  4499. "..\..\dxsdk\sdk\inc\dinput.h"\
  4500. "..\..\scitech\include\debug.h"\
  4501. "..\..\scitech\include\mgldos.h"\
  4502. "..\..\scitech\include\mglwin.h"\
  4503. "..\..\scitech\include\mgraph.h"\
  4504. ".\bothdefs.h"\
  4505. ".\bspfile.h"\
  4506. ".\cdaudio.h"\
  4507. ".\client.h"\
  4508. ".\cmd.h"\
  4509. ".\common.h"\
  4510. ".\console.h"\
  4511. ".\crc.h"\
  4512. ".\cvar.h"\
  4513. ".\d_iface.h"\
  4514. ".\draw.h"\
  4515. ".\gl_model.h"\
  4516. ".\glquake.h"\
  4517. ".\input.h"\
  4518. ".\keys.h"\
  4519. ".\mathlib.h"\
  4520. ".\menu.h"\
  4521. ".\model.h"\
  4522. ".\modelgen.h"\
  4523. ".\net.h"\
  4524. ".\pmove.h"\
  4525. ".\protocol.h"\
  4526. ".\quakedef.h"\
  4527. ".\render.h"\
  4528. ".\sbar.h"\
  4529. ".\screen.h"\
  4530. ".\sound.h"\
  4531. ".\spritegn.h"\
  4532. ".\sys.h"\
  4533. ".\vid.h"\
  4534. ".\view.h"\
  4535. ".\wad.h"\
  4536. ".\winquake.h"\
  4537. ".\zone.h"\
  4538. NODEP_CPP_IN_WI=\
  4539. "..\..\scitech\include\mglrect.hpp"\
  4540. ".\cmdlib.h"\
  4541. ".\dictlib.h"\
  4542. ".\lbmlib.h"\
  4543. ".\scriplib.h"\
  4544. ".\trilib.h"\
  4545. "$(INTDIR)\in_win.obj" : $(SOURCE) $(DEP_CPP_IN_WI) "$(INTDIR)"
  4546. !ENDIF
  4547. # End Source File
  4548. ################################################################################
  4549. # Begin Source File
  4550. SOURCE=.\keys.c
  4551. DEP_CPP_KEYS_=\
  4552. ".\bothdefs.h"\
  4553. ".\bspfile.h"\
  4554. ".\cdaudio.h"\
  4555. ".\client.h"\
  4556. ".\cmd.h"\
  4557. ".\common.h"\
  4558. ".\console.h"\
  4559. ".\crc.h"\
  4560. ".\cvar.h"\
  4561. ".\d_iface.h"\
  4562. ".\draw.h"\
  4563. ".\gl_model.h"\
  4564. ".\glquake.h"\
  4565. ".\input.h"\
  4566. ".\keys.h"\
  4567. ".\mathlib.h"\
  4568. ".\menu.h"\
  4569. ".\model.h"\
  4570. ".\modelgen.h"\
  4571. ".\net.h"\
  4572. ".\pmove.h"\
  4573. ".\protocol.h"\
  4574. ".\quakedef.h"\
  4575. ".\render.h"\
  4576. ".\sbar.h"\
  4577. ".\screen.h"\
  4578. ".\sound.h"\
  4579. ".\spritegn.h"\
  4580. ".\sys.h"\
  4581. ".\vid.h"\
  4582. ".\view.h"\
  4583. ".\wad.h"\
  4584. ".\zone.h"\
  4585. NODEP_CPP_KEYS_=\
  4586. ".\cmdlib.h"\
  4587. ".\dictlib.h"\
  4588. ".\lbmlib.h"\
  4589. ".\scriplib.h"\
  4590. ".\trilib.h"\
  4591. !IF "$(CFG)" == "qwcl - Win32 Release"
  4592. "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
  4593. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4594. "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
  4595. "$(INTDIR)\keys.sbr" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
  4596. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  4597. "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
  4598. "$(INTDIR)\keys.sbr" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
  4599. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  4600. "$(INTDIR)\keys.obj" : $(SOURCE) $(DEP_CPP_KEYS_) "$(INTDIR)"
  4601. !ENDIF
  4602. # End Source File
  4603. ################################################################################
  4604. # Begin Source File
  4605. SOURCE=.\mathlib.c
  4606. DEP_CPP_MATHL=\
  4607. ".\bothdefs.h"\
  4608. ".\bspfile.h"\
  4609. ".\cdaudio.h"\
  4610. ".\client.h"\
  4611. ".\cmd.h"\
  4612. ".\common.h"\
  4613. ".\console.h"\
  4614. ".\crc.h"\
  4615. ".\cvar.h"\
  4616. ".\d_iface.h"\
  4617. ".\draw.h"\
  4618. ".\gl_model.h"\
  4619. ".\glquake.h"\
  4620. ".\input.h"\
  4621. ".\keys.h"\
  4622. ".\mathlib.h"\
  4623. ".\menu.h"\
  4624. ".\model.h"\
  4625. ".\modelgen.h"\
  4626. ".\net.h"\
  4627. ".\pmove.h"\
  4628. ".\protocol.h"\
  4629. ".\quakedef.h"\
  4630. ".\render.h"\
  4631. ".\sbar.h"\
  4632. ".\screen.h"\
  4633. ".\sound.h"\
  4634. ".\spritegn.h"\
  4635. ".\sys.h"\
  4636. ".\vid.h"\
  4637. ".\view.h"\
  4638. ".\wad.h"\
  4639. ".\zone.h"\
  4640. NODEP_CPP_MATHL=\
  4641. ".\cmdlib.h"\
  4642. ".\dictlib.h"\
  4643. ".\lbmlib.h"\
  4644. ".\scriplib.h"\
  4645. ".\trilib.h"\
  4646. !IF "$(CFG)" == "qwcl - Win32 Release"
  4647. "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
  4648. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4649. "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
  4650. "$(INTDIR)\mathlib.sbr" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
  4651. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  4652. "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
  4653. "$(INTDIR)\mathlib.sbr" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
  4654. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  4655. "$(INTDIR)\mathlib.obj" : $(SOURCE) $(DEP_CPP_MATHL) "$(INTDIR)"
  4656. !ENDIF
  4657. # End Source File
  4658. ################################################################################
  4659. # Begin Source File
  4660. SOURCE=.\md4.c
  4661. !IF "$(CFG)" == "qwcl - Win32 Release"
  4662. "$(INTDIR)\md4.obj" : $(SOURCE) "$(INTDIR)"
  4663. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4664. "$(INTDIR)\md4.obj" : $(SOURCE) "$(INTDIR)"
  4665. "$(INTDIR)\md4.sbr" : $(SOURCE) "$(INTDIR)"
  4666. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  4667. "$(INTDIR)\md4.obj" : $(SOURCE) "$(INTDIR)"
  4668. "$(INTDIR)\md4.sbr" : $(SOURCE) "$(INTDIR)"
  4669. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  4670. "$(INTDIR)\md4.obj" : $(SOURCE) "$(INTDIR)"
  4671. !ENDIF
  4672. # End Source File
  4673. ################################################################################
  4674. # Begin Source File
  4675. SOURCE=.\menu.c
  4676. !IF "$(CFG)" == "qwcl - Win32 Release"
  4677. DEP_CPP_MENU_=\
  4678. "..\..\scitech\include\debug.h"\
  4679. "..\..\scitech\include\mgldos.h"\
  4680. "..\..\scitech\include\mglwin.h"\
  4681. "..\..\scitech\include\mgraph.h"\
  4682. ".\bothdefs.h"\
  4683. ".\bspfile.h"\
  4684. ".\client.h"\
  4685. ".\cmd.h"\
  4686. ".\common.h"\
  4687. ".\cvar.h"\
  4688. ".\draw.h"\
  4689. ".\gl_model.h"\
  4690. ".\mathlib.h"\
  4691. ".\modelgen.h"\
  4692. ".\net.h"\
  4693. ".\protocol.h"\
  4694. ".\quakedef.h"\
  4695. ".\render.h"\
  4696. ".\sbar.h"\
  4697. ".\screen.h"\
  4698. ".\sound.h"\
  4699. ".\sys.h"\
  4700. ".\vid.h"\
  4701. ".\wad.h"\
  4702. ".\winquake.h"\
  4703. ".\zone.h"\
  4704. NODEP_CPP_MENU_=\
  4705. "..\..\scitech\include\mglrect.hpp"\
  4706. "$(INTDIR)\menu.obj" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
  4707. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4708. DEP_CPP_MENU_=\
  4709. "..\..\scitech\include\debug.h"\
  4710. "..\..\scitech\include\mgldos.h"\
  4711. "..\..\scitech\include\mglwin.h"\
  4712. "..\..\scitech\include\mgraph.h"\
  4713. ".\bothdefs.h"\
  4714. ".\bspfile.h"\
  4715. ".\client.h"\
  4716. ".\cmd.h"\
  4717. ".\common.h"\
  4718. ".\cvar.h"\
  4719. ".\draw.h"\
  4720. ".\gl_model.h"\
  4721. ".\mathlib.h"\
  4722. ".\modelgen.h"\
  4723. ".\net.h"\
  4724. ".\protocol.h"\
  4725. ".\quakedef.h"\
  4726. ".\render.h"\
  4727. ".\sbar.h"\
  4728. ".\screen.h"\
  4729. ".\sound.h"\
  4730. ".\sys.h"\
  4731. ".\vid.h"\
  4732. ".\wad.h"\
  4733. ".\winquake.h"\
  4734. ".\zone.h"\
  4735. NODEP_CPP_MENU_=\
  4736. "..\..\scitech\include\mglrect.hpp"\
  4737. "$(INTDIR)\menu.obj" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
  4738. "$(INTDIR)\menu.sbr" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
  4739. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  4740. DEP_CPP_MENU_=\
  4741. "..\..\scitech\include\mgraph.h"\
  4742. ".\bothdefs.h"\
  4743. ".\bspfile.h"\
  4744. ".\client.h"\
  4745. ".\cmd.h"\
  4746. ".\common.h"\
  4747. ".\cvar.h"\
  4748. ".\draw.h"\
  4749. ".\gl_model.h"\
  4750. ".\mathlib.h"\
  4751. ".\modelgen.h"\
  4752. ".\net.h"\
  4753. ".\protocol.h"\
  4754. ".\quakedef.h"\
  4755. ".\render.h"\
  4756. ".\sbar.h"\
  4757. ".\screen.h"\
  4758. ".\sound.h"\
  4759. ".\sys.h"\
  4760. ".\vid.h"\
  4761. ".\wad.h"\
  4762. ".\winquake.h"\
  4763. ".\zone.h"\
  4764. "$(INTDIR)\menu.obj" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
  4765. "$(INTDIR)\menu.sbr" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
  4766. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  4767. DEP_CPP_MENU_=\
  4768. "..\..\scitech\include\debug.h"\
  4769. "..\..\scitech\include\mgldos.h"\
  4770. "..\..\scitech\include\mglwin.h"\
  4771. "..\..\scitech\include\mgraph.h"\
  4772. ".\quakedef.h"\
  4773. ".\winquake.h"\
  4774. NODEP_CPP_MENU_=\
  4775. "..\..\scitech\include\mglrect.hpp"\
  4776. "$(INTDIR)\menu.obj" : $(SOURCE) $(DEP_CPP_MENU_) "$(INTDIR)"
  4777. !ENDIF
  4778. # End Source File
  4779. ################################################################################
  4780. # Begin Source File
  4781. SOURCE=.\model.c
  4782. DEP_CPP_MODEL=\
  4783. ".\bothdefs.h"\
  4784. ".\bspfile.h"\
  4785. ".\cdaudio.h"\
  4786. ".\client.h"\
  4787. ".\cmd.h"\
  4788. ".\common.h"\
  4789. ".\console.h"\
  4790. ".\crc.h"\
  4791. ".\cvar.h"\
  4792. ".\d_iface.h"\
  4793. ".\draw.h"\
  4794. ".\gl_model.h"\
  4795. ".\glquake.h"\
  4796. ".\input.h"\
  4797. ".\keys.h"\
  4798. ".\mathlib.h"\
  4799. ".\menu.h"\
  4800. ".\model.h"\
  4801. ".\modelgen.h"\
  4802. ".\net.h"\
  4803. ".\pmove.h"\
  4804. ".\protocol.h"\
  4805. ".\quakedef.h"\
  4806. ".\r_local.h"\
  4807. ".\r_shared.h"\
  4808. ".\render.h"\
  4809. ".\sbar.h"\
  4810. ".\screen.h"\
  4811. ".\sound.h"\
  4812. ".\spritegn.h"\
  4813. ".\sys.h"\
  4814. ".\vid.h"\
  4815. ".\view.h"\
  4816. ".\wad.h"\
  4817. ".\zone.h"\
  4818. NODEP_CPP_MODEL=\
  4819. ".\cmdlib.h"\
  4820. ".\dictlib.h"\
  4821. ".\lbmlib.h"\
  4822. ".\scriplib.h"\
  4823. ".\trilib.h"\
  4824. !IF "$(CFG)" == "qwcl - Win32 Release"
  4825. "$(INTDIR)\model.obj" : $(SOURCE) $(DEP_CPP_MODEL) "$(INTDIR)"
  4826. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  4827. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  4828. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  4829. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4830. BuildCmds= \
  4831. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  4832. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  4833. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  4834. "$(INTDIR)\model.obj" : $(SOURCE) $(DEP_CPP_MODEL) "$(INTDIR)"
  4835. $(BuildCmds)
  4836. "$(INTDIR)\model.sbr" : $(SOURCE) $(DEP_CPP_MODEL) "$(INTDIR)"
  4837. $(BuildCmds)
  4838. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  4839. # PROP Exclude_From_Build 1
  4840. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  4841. # PROP Exclude_From_Build 1
  4842. !ENDIF
  4843. # End Source File
  4844. ################################################################################
  4845. # Begin Source File
  4846. SOURCE=.\net_chan.c
  4847. DEP_CPP_NET_C=\
  4848. ".\bothdefs.h"\
  4849. ".\bspfile.h"\
  4850. ".\cdaudio.h"\
  4851. ".\client.h"\
  4852. ".\cmd.h"\
  4853. ".\common.h"\
  4854. ".\console.h"\
  4855. ".\crc.h"\
  4856. ".\cvar.h"\
  4857. ".\d_iface.h"\
  4858. ".\draw.h"\
  4859. ".\gl_model.h"\
  4860. ".\glquake.h"\
  4861. ".\input.h"\
  4862. ".\keys.h"\
  4863. ".\mathlib.h"\
  4864. ".\menu.h"\
  4865. ".\model.h"\
  4866. ".\modelgen.h"\
  4867. ".\net.h"\
  4868. ".\pmove.h"\
  4869. ".\protocol.h"\
  4870. ".\quakedef.h"\
  4871. ".\render.h"\
  4872. ".\sbar.h"\
  4873. ".\screen.h"\
  4874. ".\sound.h"\
  4875. ".\spritegn.h"\
  4876. ".\sys.h"\
  4877. ".\vid.h"\
  4878. ".\view.h"\
  4879. ".\wad.h"\
  4880. ".\zone.h"\
  4881. NODEP_CPP_NET_C=\
  4882. ".\cmdlib.h"\
  4883. ".\dictlib.h"\
  4884. ".\lbmlib.h"\
  4885. ".\scriplib.h"\
  4886. ".\trilib.h"\
  4887. !IF "$(CFG)" == "qwcl - Win32 Release"
  4888. "$(INTDIR)\net_chan.obj" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
  4889. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4890. "$(INTDIR)\net_chan.obj" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
  4891. "$(INTDIR)\net_chan.sbr" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
  4892. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  4893. "$(INTDIR)\net_chan.obj" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
  4894. "$(INTDIR)\net_chan.sbr" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
  4895. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  4896. "$(INTDIR)\net_chan.obj" : $(SOURCE) $(DEP_CPP_NET_C) "$(INTDIR)"
  4897. !ENDIF
  4898. # End Source File
  4899. ################################################################################
  4900. # Begin Source File
  4901. SOURCE=.\net_wins.c
  4902. !IF "$(CFG)" == "qwcl - Win32 Release"
  4903. DEP_CPP_NET_W=\
  4904. "..\..\scitech\include\debug.h"\
  4905. "..\..\scitech\include\mgldos.h"\
  4906. "..\..\scitech\include\mglwin.h"\
  4907. "..\..\scitech\include\mgraph.h"\
  4908. ".\bothdefs.h"\
  4909. ".\bspfile.h"\
  4910. ".\cdaudio.h"\
  4911. ".\client.h"\
  4912. ".\cmd.h"\
  4913. ".\common.h"\
  4914. ".\console.h"\
  4915. ".\crc.h"\
  4916. ".\cvar.h"\
  4917. ".\d_iface.h"\
  4918. ".\draw.h"\
  4919. ".\gl_model.h"\
  4920. ".\glquake.h"\
  4921. ".\input.h"\
  4922. ".\keys.h"\
  4923. ".\mathlib.h"\
  4924. ".\menu.h"\
  4925. ".\model.h"\
  4926. ".\modelgen.h"\
  4927. ".\net.h"\
  4928. ".\pmove.h"\
  4929. ".\protocol.h"\
  4930. ".\quakedef.h"\
  4931. ".\render.h"\
  4932. ".\sbar.h"\
  4933. ".\screen.h"\
  4934. ".\sound.h"\
  4935. ".\spritegn.h"\
  4936. ".\sys.h"\
  4937. ".\vid.h"\
  4938. ".\view.h"\
  4939. ".\wad.h"\
  4940. ".\winquake.h"\
  4941. ".\zone.h"\
  4942. NODEP_CPP_NET_W=\
  4943. "..\..\scitech\include\mglrect.hpp"\
  4944. ".\cmdlib.h"\
  4945. ".\dictlib.h"\
  4946. ".\lbmlib.h"\
  4947. ".\scriplib.h"\
  4948. ".\trilib.h"\
  4949. "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
  4950. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  4951. DEP_CPP_NET_W=\
  4952. "..\..\scitech\include\debug.h"\
  4953. "..\..\scitech\include\mgldos.h"\
  4954. "..\..\scitech\include\mglwin.h"\
  4955. "..\..\scitech\include\mgraph.h"\
  4956. ".\bothdefs.h"\
  4957. ".\bspfile.h"\
  4958. ".\cdaudio.h"\
  4959. ".\client.h"\
  4960. ".\cmd.h"\
  4961. ".\common.h"\
  4962. ".\console.h"\
  4963. ".\crc.h"\
  4964. ".\cvar.h"\
  4965. ".\d_iface.h"\
  4966. ".\draw.h"\
  4967. ".\gl_model.h"\
  4968. ".\glquake.h"\
  4969. ".\input.h"\
  4970. ".\keys.h"\
  4971. ".\mathlib.h"\
  4972. ".\menu.h"\
  4973. ".\model.h"\
  4974. ".\modelgen.h"\
  4975. ".\net.h"\
  4976. ".\pmove.h"\
  4977. ".\protocol.h"\
  4978. ".\quakedef.h"\
  4979. ".\render.h"\
  4980. ".\sbar.h"\
  4981. ".\screen.h"\
  4982. ".\sound.h"\
  4983. ".\spritegn.h"\
  4984. ".\sys.h"\
  4985. ".\vid.h"\
  4986. ".\view.h"\
  4987. ".\wad.h"\
  4988. ".\winquake.h"\
  4989. ".\zone.h"\
  4990. NODEP_CPP_NET_W=\
  4991. "..\..\scitech\include\mglrect.hpp"\
  4992. ".\cmdlib.h"\
  4993. ".\dictlib.h"\
  4994. ".\lbmlib.h"\
  4995. ".\scriplib.h"\
  4996. ".\trilib.h"\
  4997. "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
  4998. "$(INTDIR)\net_wins.sbr" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
  4999. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5000. DEP_CPP_NET_W=\
  5001. ".\bothdefs.h"\
  5002. ".\bspfile.h"\
  5003. ".\cdaudio.h"\
  5004. ".\client.h"\
  5005. ".\cmd.h"\
  5006. ".\common.h"\
  5007. ".\console.h"\
  5008. ".\crc.h"\
  5009. ".\cvar.h"\
  5010. ".\d_iface.h"\
  5011. ".\draw.h"\
  5012. ".\gl_model.h"\
  5013. ".\glquake.h"\
  5014. ".\input.h"\
  5015. ".\keys.h"\
  5016. ".\mathlib.h"\
  5017. ".\menu.h"\
  5018. ".\model.h"\
  5019. ".\modelgen.h"\
  5020. ".\net.h"\
  5021. ".\pmove.h"\
  5022. ".\protocol.h"\
  5023. ".\quakedef.h"\
  5024. ".\render.h"\
  5025. ".\sbar.h"\
  5026. ".\screen.h"\
  5027. ".\sound.h"\
  5028. ".\spritegn.h"\
  5029. ".\sys.h"\
  5030. ".\vid.h"\
  5031. ".\view.h"\
  5032. ".\wad.h"\
  5033. ".\winquake.h"\
  5034. ".\zone.h"\
  5035. NODEP_CPP_NET_W=\
  5036. ".\cmdlib.h"\
  5037. ".\dictlib.h"\
  5038. ".\lbmlib.h"\
  5039. ".\scriplib.h"\
  5040. ".\trilib.h"\
  5041. "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
  5042. "$(INTDIR)\net_wins.sbr" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
  5043. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5044. DEP_CPP_NET_W=\
  5045. "..\..\scitech\include\debug.h"\
  5046. "..\..\scitech\include\mgldos.h"\
  5047. "..\..\scitech\include\mglwin.h"\
  5048. "..\..\scitech\include\mgraph.h"\
  5049. ".\bothdefs.h"\
  5050. ".\bspfile.h"\
  5051. ".\cdaudio.h"\
  5052. ".\client.h"\
  5053. ".\cmd.h"\
  5054. ".\common.h"\
  5055. ".\console.h"\
  5056. ".\crc.h"\
  5057. ".\cvar.h"\
  5058. ".\d_iface.h"\
  5059. ".\draw.h"\
  5060. ".\gl_model.h"\
  5061. ".\glquake.h"\
  5062. ".\input.h"\
  5063. ".\keys.h"\
  5064. ".\mathlib.h"\
  5065. ".\menu.h"\
  5066. ".\model.h"\
  5067. ".\modelgen.h"\
  5068. ".\net.h"\
  5069. ".\pmove.h"\
  5070. ".\protocol.h"\
  5071. ".\quakedef.h"\
  5072. ".\render.h"\
  5073. ".\sbar.h"\
  5074. ".\screen.h"\
  5075. ".\sound.h"\
  5076. ".\spritegn.h"\
  5077. ".\sys.h"\
  5078. ".\vid.h"\
  5079. ".\view.h"\
  5080. ".\wad.h"\
  5081. ".\winquake.h"\
  5082. ".\zone.h"\
  5083. NODEP_CPP_NET_W=\
  5084. "..\..\scitech\include\mglrect.hpp"\
  5085. ".\cmdlib.h"\
  5086. ".\dictlib.h"\
  5087. ".\lbmlib.h"\
  5088. ".\scriplib.h"\
  5089. ".\trilib.h"\
  5090. "$(INTDIR)\net_wins.obj" : $(SOURCE) $(DEP_CPP_NET_W) "$(INTDIR)"
  5091. !ENDIF
  5092. # End Source File
  5093. ################################################################################
  5094. # Begin Source File
  5095. SOURCE=.\pmove.c
  5096. DEP_CPP_PMOVE=\
  5097. ".\bothdefs.h"\
  5098. ".\bspfile.h"\
  5099. ".\cdaudio.h"\
  5100. ".\client.h"\
  5101. ".\cmd.h"\
  5102. ".\common.h"\
  5103. ".\console.h"\
  5104. ".\crc.h"\
  5105. ".\cvar.h"\
  5106. ".\d_iface.h"\
  5107. ".\draw.h"\
  5108. ".\gl_model.h"\
  5109. ".\glquake.h"\
  5110. ".\input.h"\
  5111. ".\keys.h"\
  5112. ".\mathlib.h"\
  5113. ".\menu.h"\
  5114. ".\model.h"\
  5115. ".\modelgen.h"\
  5116. ".\net.h"\
  5117. ".\pmove.h"\
  5118. ".\protocol.h"\
  5119. ".\quakedef.h"\
  5120. ".\render.h"\
  5121. ".\sbar.h"\
  5122. ".\screen.h"\
  5123. ".\sound.h"\
  5124. ".\spritegn.h"\
  5125. ".\sys.h"\
  5126. ".\vid.h"\
  5127. ".\view.h"\
  5128. ".\wad.h"\
  5129. ".\zone.h"\
  5130. NODEP_CPP_PMOVE=\
  5131. ".\cmdlib.h"\
  5132. ".\dictlib.h"\
  5133. ".\lbmlib.h"\
  5134. ".\scriplib.h"\
  5135. ".\trilib.h"\
  5136. !IF "$(CFG)" == "qwcl - Win32 Release"
  5137. "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
  5138. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5139. "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
  5140. "$(INTDIR)\pmove.sbr" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
  5141. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5142. "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
  5143. "$(INTDIR)\pmove.sbr" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
  5144. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5145. "$(INTDIR)\pmove.obj" : $(SOURCE) $(DEP_CPP_PMOVE) "$(INTDIR)"
  5146. !ENDIF
  5147. # End Source File
  5148. ################################################################################
  5149. # Begin Source File
  5150. SOURCE=.\pmovetst.c
  5151. DEP_CPP_PMOVET=\
  5152. ".\bothdefs.h"\
  5153. ".\bspfile.h"\
  5154. ".\cdaudio.h"\
  5155. ".\client.h"\
  5156. ".\cmd.h"\
  5157. ".\common.h"\
  5158. ".\console.h"\
  5159. ".\crc.h"\
  5160. ".\cvar.h"\
  5161. ".\d_iface.h"\
  5162. ".\draw.h"\
  5163. ".\gl_model.h"\
  5164. ".\glquake.h"\
  5165. ".\input.h"\
  5166. ".\keys.h"\
  5167. ".\mathlib.h"\
  5168. ".\menu.h"\
  5169. ".\model.h"\
  5170. ".\modelgen.h"\
  5171. ".\net.h"\
  5172. ".\pmove.h"\
  5173. ".\protocol.h"\
  5174. ".\quakedef.h"\
  5175. ".\render.h"\
  5176. ".\sbar.h"\
  5177. ".\screen.h"\
  5178. ".\sound.h"\
  5179. ".\spritegn.h"\
  5180. ".\sys.h"\
  5181. ".\vid.h"\
  5182. ".\view.h"\
  5183. ".\wad.h"\
  5184. ".\zone.h"\
  5185. NODEP_CPP_PMOVET=\
  5186. ".\cmdlib.h"\
  5187. ".\dictlib.h"\
  5188. ".\lbmlib.h"\
  5189. ".\scriplib.h"\
  5190. ".\trilib.h"\
  5191. !IF "$(CFG)" == "qwcl - Win32 Release"
  5192. "$(INTDIR)\pmovetst.obj" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
  5193. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5194. "$(INTDIR)\pmovetst.obj" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
  5195. "$(INTDIR)\pmovetst.sbr" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
  5196. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5197. "$(INTDIR)\pmovetst.obj" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
  5198. "$(INTDIR)\pmovetst.sbr" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
  5199. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5200. "$(INTDIR)\pmovetst.obj" : $(SOURCE) $(DEP_CPP_PMOVET) "$(INTDIR)"
  5201. !ENDIF
  5202. # End Source File
  5203. ################################################################################
  5204. # Begin Source File
  5205. SOURCE=.\r_aclip.c
  5206. DEP_CPP_R_ACL=\
  5207. ".\bothdefs.h"\
  5208. ".\bspfile.h"\
  5209. ".\cdaudio.h"\
  5210. ".\client.h"\
  5211. ".\cmd.h"\
  5212. ".\common.h"\
  5213. ".\console.h"\
  5214. ".\crc.h"\
  5215. ".\cvar.h"\
  5216. ".\d_iface.h"\
  5217. ".\d_local.h"\
  5218. ".\draw.h"\
  5219. ".\gl_model.h"\
  5220. ".\glquake.h"\
  5221. ".\input.h"\
  5222. ".\keys.h"\
  5223. ".\mathlib.h"\
  5224. ".\menu.h"\
  5225. ".\model.h"\
  5226. ".\modelgen.h"\
  5227. ".\net.h"\
  5228. ".\pmove.h"\
  5229. ".\protocol.h"\
  5230. ".\quakedef.h"\
  5231. ".\r_local.h"\
  5232. ".\r_shared.h"\
  5233. ".\render.h"\
  5234. ".\sbar.h"\
  5235. ".\screen.h"\
  5236. ".\sound.h"\
  5237. ".\spritegn.h"\
  5238. ".\sys.h"\
  5239. ".\vid.h"\
  5240. ".\view.h"\
  5241. ".\wad.h"\
  5242. ".\zone.h"\
  5243. NODEP_CPP_R_ACL=\
  5244. ".\cmdlib.h"\
  5245. ".\dictlib.h"\
  5246. ".\lbmlib.h"\
  5247. ".\scriplib.h"\
  5248. ".\trilib.h"\
  5249. !IF "$(CFG)" == "qwcl - Win32 Release"
  5250. "$(INTDIR)\r_aclip.obj" : $(SOURCE) $(DEP_CPP_R_ACL) "$(INTDIR)"
  5251. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5252. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5253. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5254. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5255. BuildCmds= \
  5256. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5257. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5258. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5259. "$(INTDIR)\r_aclip.obj" : $(SOURCE) $(DEP_CPP_R_ACL) "$(INTDIR)"
  5260. $(BuildCmds)
  5261. "$(INTDIR)\r_aclip.sbr" : $(SOURCE) $(DEP_CPP_R_ACL) "$(INTDIR)"
  5262. $(BuildCmds)
  5263. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5264. # PROP Exclude_From_Build 1
  5265. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5266. # PROP Exclude_From_Build 1
  5267. !ENDIF
  5268. # End Source File
  5269. ################################################################################
  5270. # Begin Source File
  5271. SOURCE=.\r_alias.c
  5272. DEP_CPP_R_ALI=\
  5273. ".\anorms.h"\
  5274. ".\bothdefs.h"\
  5275. ".\bspfile.h"\
  5276. ".\cdaudio.h"\
  5277. ".\client.h"\
  5278. ".\cmd.h"\
  5279. ".\common.h"\
  5280. ".\console.h"\
  5281. ".\crc.h"\
  5282. ".\cvar.h"\
  5283. ".\d_iface.h"\
  5284. ".\d_local.h"\
  5285. ".\draw.h"\
  5286. ".\gl_model.h"\
  5287. ".\glquake.h"\
  5288. ".\input.h"\
  5289. ".\keys.h"\
  5290. ".\mathlib.h"\
  5291. ".\menu.h"\
  5292. ".\model.h"\
  5293. ".\modelgen.h"\
  5294. ".\net.h"\
  5295. ".\pmove.h"\
  5296. ".\protocol.h"\
  5297. ".\quakedef.h"\
  5298. ".\r_local.h"\
  5299. ".\r_shared.h"\
  5300. ".\render.h"\
  5301. ".\sbar.h"\
  5302. ".\screen.h"\
  5303. ".\sound.h"\
  5304. ".\spritegn.h"\
  5305. ".\sys.h"\
  5306. ".\vid.h"\
  5307. ".\view.h"\
  5308. ".\wad.h"\
  5309. ".\zone.h"\
  5310. NODEP_CPP_R_ALI=\
  5311. ".\cmdlib.h"\
  5312. ".\dictlib.h"\
  5313. ".\lbmlib.h"\
  5314. ".\scriplib.h"\
  5315. ".\trilib.h"\
  5316. !IF "$(CFG)" == "qwcl - Win32 Release"
  5317. "$(INTDIR)\r_alias.obj" : $(SOURCE) $(DEP_CPP_R_ALI) "$(INTDIR)"
  5318. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5319. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5320. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5321. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5322. BuildCmds= \
  5323. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5324. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5325. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5326. "$(INTDIR)\r_alias.obj" : $(SOURCE) $(DEP_CPP_R_ALI) "$(INTDIR)"
  5327. $(BuildCmds)
  5328. "$(INTDIR)\r_alias.sbr" : $(SOURCE) $(DEP_CPP_R_ALI) "$(INTDIR)"
  5329. $(BuildCmds)
  5330. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5331. # PROP Exclude_From_Build 1
  5332. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5333. # PROP Exclude_From_Build 1
  5334. !ENDIF
  5335. # End Source File
  5336. ################################################################################
  5337. # Begin Source File
  5338. SOURCE=.\r_bsp.c
  5339. DEP_CPP_R_BSP=\
  5340. ".\bothdefs.h"\
  5341. ".\bspfile.h"\
  5342. ".\cdaudio.h"\
  5343. ".\client.h"\
  5344. ".\cmd.h"\
  5345. ".\common.h"\
  5346. ".\console.h"\
  5347. ".\crc.h"\
  5348. ".\cvar.h"\
  5349. ".\d_iface.h"\
  5350. ".\draw.h"\
  5351. ".\gl_model.h"\
  5352. ".\glquake.h"\
  5353. ".\input.h"\
  5354. ".\keys.h"\
  5355. ".\mathlib.h"\
  5356. ".\menu.h"\
  5357. ".\model.h"\
  5358. ".\modelgen.h"\
  5359. ".\net.h"\
  5360. ".\pmove.h"\
  5361. ".\protocol.h"\
  5362. ".\quakedef.h"\
  5363. ".\r_local.h"\
  5364. ".\r_shared.h"\
  5365. ".\render.h"\
  5366. ".\sbar.h"\
  5367. ".\screen.h"\
  5368. ".\sound.h"\
  5369. ".\spritegn.h"\
  5370. ".\sys.h"\
  5371. ".\vid.h"\
  5372. ".\view.h"\
  5373. ".\wad.h"\
  5374. ".\zone.h"\
  5375. NODEP_CPP_R_BSP=\
  5376. ".\cmdlib.h"\
  5377. ".\dictlib.h"\
  5378. ".\lbmlib.h"\
  5379. ".\scriplib.h"\
  5380. ".\trilib.h"\
  5381. !IF "$(CFG)" == "qwcl - Win32 Release"
  5382. "$(INTDIR)\r_bsp.obj" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)"
  5383. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5384. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5385. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5386. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5387. BuildCmds= \
  5388. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5389. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5390. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5391. "$(INTDIR)\r_bsp.obj" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)"
  5392. $(BuildCmds)
  5393. "$(INTDIR)\r_bsp.sbr" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)"
  5394. $(BuildCmds)
  5395. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5396. # PROP Exclude_From_Build 1
  5397. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5398. # PROP Exclude_From_Build 1
  5399. !ENDIF
  5400. # End Source File
  5401. ################################################################################
  5402. # Begin Source File
  5403. SOURCE=.\r_draw.c
  5404. DEP_CPP_R_DRA=\
  5405. ".\bothdefs.h"\
  5406. ".\bspfile.h"\
  5407. ".\cdaudio.h"\
  5408. ".\client.h"\
  5409. ".\cmd.h"\
  5410. ".\common.h"\
  5411. ".\console.h"\
  5412. ".\crc.h"\
  5413. ".\cvar.h"\
  5414. ".\d_iface.h"\
  5415. ".\d_local.h"\
  5416. ".\draw.h"\
  5417. ".\gl_model.h"\
  5418. ".\glquake.h"\
  5419. ".\input.h"\
  5420. ".\keys.h"\
  5421. ".\mathlib.h"\
  5422. ".\menu.h"\
  5423. ".\model.h"\
  5424. ".\modelgen.h"\
  5425. ".\net.h"\
  5426. ".\pmove.h"\
  5427. ".\protocol.h"\
  5428. ".\quakedef.h"\
  5429. ".\r_local.h"\
  5430. ".\r_shared.h"\
  5431. ".\render.h"\
  5432. ".\sbar.h"\
  5433. ".\screen.h"\
  5434. ".\sound.h"\
  5435. ".\spritegn.h"\
  5436. ".\sys.h"\
  5437. ".\vid.h"\
  5438. ".\view.h"\
  5439. ".\wad.h"\
  5440. ".\zone.h"\
  5441. NODEP_CPP_R_DRA=\
  5442. ".\cmdlib.h"\
  5443. ".\dictlib.h"\
  5444. ".\lbmlib.h"\
  5445. ".\scriplib.h"\
  5446. ".\trilib.h"\
  5447. !IF "$(CFG)" == "qwcl - Win32 Release"
  5448. "$(INTDIR)\r_draw.obj" : $(SOURCE) $(DEP_CPP_R_DRA) "$(INTDIR)"
  5449. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5450. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5451. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5452. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5453. BuildCmds= \
  5454. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5455. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5456. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5457. "$(INTDIR)\r_draw.obj" : $(SOURCE) $(DEP_CPP_R_DRA) "$(INTDIR)"
  5458. $(BuildCmds)
  5459. "$(INTDIR)\r_draw.sbr" : $(SOURCE) $(DEP_CPP_R_DRA) "$(INTDIR)"
  5460. $(BuildCmds)
  5461. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5462. # PROP Exclude_From_Build 1
  5463. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5464. # PROP Exclude_From_Build 1
  5465. !ENDIF
  5466. # End Source File
  5467. ################################################################################
  5468. # Begin Source File
  5469. SOURCE=.\r_edge.c
  5470. DEP_CPP_R_EDG=\
  5471. ".\bothdefs.h"\
  5472. ".\bspfile.h"\
  5473. ".\cdaudio.h"\
  5474. ".\client.h"\
  5475. ".\cmd.h"\
  5476. ".\common.h"\
  5477. ".\console.h"\
  5478. ".\crc.h"\
  5479. ".\cvar.h"\
  5480. ".\d_iface.h"\
  5481. ".\draw.h"\
  5482. ".\gl_model.h"\
  5483. ".\glquake.h"\
  5484. ".\input.h"\
  5485. ".\keys.h"\
  5486. ".\mathlib.h"\
  5487. ".\menu.h"\
  5488. ".\model.h"\
  5489. ".\modelgen.h"\
  5490. ".\net.h"\
  5491. ".\pmove.h"\
  5492. ".\protocol.h"\
  5493. ".\quakedef.h"\
  5494. ".\r_local.h"\
  5495. ".\r_shared.h"\
  5496. ".\render.h"\
  5497. ".\sbar.h"\
  5498. ".\screen.h"\
  5499. ".\sound.h"\
  5500. ".\spritegn.h"\
  5501. ".\sys.h"\
  5502. ".\vid.h"\
  5503. ".\view.h"\
  5504. ".\wad.h"\
  5505. ".\zone.h"\
  5506. NODEP_CPP_R_EDG=\
  5507. ".\cmdlib.h"\
  5508. ".\dictlib.h"\
  5509. ".\lbmlib.h"\
  5510. ".\scriplib.h"\
  5511. ".\trilib.h"\
  5512. !IF "$(CFG)" == "qwcl - Win32 Release"
  5513. "$(INTDIR)\r_edge.obj" : $(SOURCE) $(DEP_CPP_R_EDG) "$(INTDIR)"
  5514. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5515. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5516. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5517. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5518. BuildCmds= \
  5519. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5520. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5521. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5522. "$(INTDIR)\r_edge.obj" : $(SOURCE) $(DEP_CPP_R_EDG) "$(INTDIR)"
  5523. $(BuildCmds)
  5524. "$(INTDIR)\r_edge.sbr" : $(SOURCE) $(DEP_CPP_R_EDG) "$(INTDIR)"
  5525. $(BuildCmds)
  5526. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5527. # PROP Exclude_From_Build 1
  5528. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5529. # PROP Exclude_From_Build 1
  5530. !ENDIF
  5531. # End Source File
  5532. ################################################################################
  5533. # Begin Source File
  5534. SOURCE=.\r_efrag.c
  5535. DEP_CPP_R_EFR=\
  5536. ".\bothdefs.h"\
  5537. ".\bspfile.h"\
  5538. ".\cdaudio.h"\
  5539. ".\client.h"\
  5540. ".\cmd.h"\
  5541. ".\common.h"\
  5542. ".\console.h"\
  5543. ".\crc.h"\
  5544. ".\cvar.h"\
  5545. ".\d_iface.h"\
  5546. ".\draw.h"\
  5547. ".\gl_model.h"\
  5548. ".\glquake.h"\
  5549. ".\input.h"\
  5550. ".\keys.h"\
  5551. ".\mathlib.h"\
  5552. ".\menu.h"\
  5553. ".\model.h"\
  5554. ".\modelgen.h"\
  5555. ".\net.h"\
  5556. ".\pmove.h"\
  5557. ".\protocol.h"\
  5558. ".\quakedef.h"\
  5559. ".\r_local.h"\
  5560. ".\r_shared.h"\
  5561. ".\render.h"\
  5562. ".\sbar.h"\
  5563. ".\screen.h"\
  5564. ".\sound.h"\
  5565. ".\spritegn.h"\
  5566. ".\sys.h"\
  5567. ".\vid.h"\
  5568. ".\view.h"\
  5569. ".\wad.h"\
  5570. ".\zone.h"\
  5571. NODEP_CPP_R_EFR=\
  5572. ".\cmdlib.h"\
  5573. ".\dictlib.h"\
  5574. ".\lbmlib.h"\
  5575. ".\scriplib.h"\
  5576. ".\trilib.h"\
  5577. !IF "$(CFG)" == "qwcl - Win32 Release"
  5578. "$(INTDIR)\r_efrag.obj" : $(SOURCE) $(DEP_CPP_R_EFR) "$(INTDIR)"
  5579. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5580. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5581. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5582. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5583. BuildCmds= \
  5584. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5585. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5586. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5587. "$(INTDIR)\r_efrag.obj" : $(SOURCE) $(DEP_CPP_R_EFR) "$(INTDIR)"
  5588. $(BuildCmds)
  5589. "$(INTDIR)\r_efrag.sbr" : $(SOURCE) $(DEP_CPP_R_EFR) "$(INTDIR)"
  5590. $(BuildCmds)
  5591. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5592. # PROP Exclude_From_Build 1
  5593. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5594. # PROP Exclude_From_Build 1
  5595. !ENDIF
  5596. # End Source File
  5597. ################################################################################
  5598. # Begin Source File
  5599. SOURCE=.\r_light.c
  5600. DEP_CPP_R_LIG=\
  5601. ".\bothdefs.h"\
  5602. ".\bspfile.h"\
  5603. ".\cdaudio.h"\
  5604. ".\client.h"\
  5605. ".\cmd.h"\
  5606. ".\common.h"\
  5607. ".\console.h"\
  5608. ".\crc.h"\
  5609. ".\cvar.h"\
  5610. ".\d_iface.h"\
  5611. ".\draw.h"\
  5612. ".\gl_model.h"\
  5613. ".\glquake.h"\
  5614. ".\input.h"\
  5615. ".\keys.h"\
  5616. ".\mathlib.h"\
  5617. ".\menu.h"\
  5618. ".\model.h"\
  5619. ".\modelgen.h"\
  5620. ".\net.h"\
  5621. ".\pmove.h"\
  5622. ".\protocol.h"\
  5623. ".\quakedef.h"\
  5624. ".\r_local.h"\
  5625. ".\r_shared.h"\
  5626. ".\render.h"\
  5627. ".\sbar.h"\
  5628. ".\screen.h"\
  5629. ".\sound.h"\
  5630. ".\spritegn.h"\
  5631. ".\sys.h"\
  5632. ".\vid.h"\
  5633. ".\view.h"\
  5634. ".\wad.h"\
  5635. ".\zone.h"\
  5636. NODEP_CPP_R_LIG=\
  5637. ".\cmdlib.h"\
  5638. ".\dictlib.h"\
  5639. ".\lbmlib.h"\
  5640. ".\scriplib.h"\
  5641. ".\trilib.h"\
  5642. !IF "$(CFG)" == "qwcl - Win32 Release"
  5643. "$(INTDIR)\r_light.obj" : $(SOURCE) $(DEP_CPP_R_LIG) "$(INTDIR)"
  5644. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5645. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5646. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5647. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5648. BuildCmds= \
  5649. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5650. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5651. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5652. "$(INTDIR)\r_light.obj" : $(SOURCE) $(DEP_CPP_R_LIG) "$(INTDIR)"
  5653. $(BuildCmds)
  5654. "$(INTDIR)\r_light.sbr" : $(SOURCE) $(DEP_CPP_R_LIG) "$(INTDIR)"
  5655. $(BuildCmds)
  5656. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
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  5659. # PROP Exclude_From_Build 1
  5660. !ENDIF
  5661. # End Source File
  5662. ################################################################################
  5663. # Begin Source File
  5664. SOURCE=.\r_main.c
  5665. DEP_CPP_R_MAI=\
  5666. ".\bothdefs.h"\
  5667. ".\bspfile.h"\
  5668. ".\cdaudio.h"\
  5669. ".\client.h"\
  5670. ".\cmd.h"\
  5671. ".\common.h"\
  5672. ".\console.h"\
  5673. ".\crc.h"\
  5674. ".\cvar.h"\
  5675. ".\d_iface.h"\
  5676. ".\draw.h"\
  5677. ".\gl_model.h"\
  5678. ".\glquake.h"\
  5679. ".\input.h"\
  5680. ".\keys.h"\
  5681. ".\mathlib.h"\
  5682. ".\menu.h"\
  5683. ".\model.h"\
  5684. ".\modelgen.h"\
  5685. ".\net.h"\
  5686. ".\pmove.h"\
  5687. ".\protocol.h"\
  5688. ".\quakedef.h"\
  5689. ".\r_local.h"\
  5690. ".\r_shared.h"\
  5691. ".\render.h"\
  5692. ".\sbar.h"\
  5693. ".\screen.h"\
  5694. ".\sound.h"\
  5695. ".\spritegn.h"\
  5696. ".\sys.h"\
  5697. ".\vid.h"\
  5698. ".\view.h"\
  5699. ".\wad.h"\
  5700. ".\zone.h"\
  5701. NODEP_CPP_R_MAI=\
  5702. ".\cmdlib.h"\
  5703. ".\dictlib.h"\
  5704. ".\lbmlib.h"\
  5705. ".\scriplib.h"\
  5706. ".\trilib.h"\
  5707. !IF "$(CFG)" == "qwcl - Win32 Release"
  5708. "$(INTDIR)\r_main.obj" : $(SOURCE) $(DEP_CPP_R_MAI) "$(INTDIR)"
  5709. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5710. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5711. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5712. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5713. BuildCmds= \
  5714. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5715. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5716. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5717. "$(INTDIR)\r_main.obj" : $(SOURCE) $(DEP_CPP_R_MAI) "$(INTDIR)"
  5718. $(BuildCmds)
  5719. "$(INTDIR)\r_main.sbr" : $(SOURCE) $(DEP_CPP_R_MAI) "$(INTDIR)"
  5720. $(BuildCmds)
  5721. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
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  5723. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5724. # PROP Exclude_From_Build 1
  5725. !ENDIF
  5726. # End Source File
  5727. ################################################################################
  5728. # Begin Source File
  5729. SOURCE=.\r_misc.c
  5730. DEP_CPP_R_MIS=\
  5731. ".\bothdefs.h"\
  5732. ".\bspfile.h"\
  5733. ".\cdaudio.h"\
  5734. ".\client.h"\
  5735. ".\cmd.h"\
  5736. ".\common.h"\
  5737. ".\console.h"\
  5738. ".\crc.h"\
  5739. ".\cvar.h"\
  5740. ".\d_iface.h"\
  5741. ".\draw.h"\
  5742. ".\gl_model.h"\
  5743. ".\glquake.h"\
  5744. ".\input.h"\
  5745. ".\keys.h"\
  5746. ".\mathlib.h"\
  5747. ".\menu.h"\
  5748. ".\model.h"\
  5749. ".\modelgen.h"\
  5750. ".\net.h"\
  5751. ".\pmove.h"\
  5752. ".\protocol.h"\
  5753. ".\quakedef.h"\
  5754. ".\r_local.h"\
  5755. ".\r_shared.h"\
  5756. ".\render.h"\
  5757. ".\sbar.h"\
  5758. ".\screen.h"\
  5759. ".\sound.h"\
  5760. ".\spritegn.h"\
  5761. ".\sys.h"\
  5762. ".\vid.h"\
  5763. ".\view.h"\
  5764. ".\wad.h"\
  5765. ".\zone.h"\
  5766. NODEP_CPP_R_MIS=\
  5767. ".\cmdlib.h"\
  5768. ".\dictlib.h"\
  5769. ".\lbmlib.h"\
  5770. ".\scriplib.h"\
  5771. ".\trilib.h"\
  5772. !IF "$(CFG)" == "qwcl - Win32 Release"
  5773. "$(INTDIR)\r_misc.obj" : $(SOURCE) $(DEP_CPP_R_MIS) "$(INTDIR)"
  5774. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5775. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5776. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5777. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5778. BuildCmds= \
  5779. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5780. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5781. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5782. "$(INTDIR)\r_misc.obj" : $(SOURCE) $(DEP_CPP_R_MIS) "$(INTDIR)"
  5783. $(BuildCmds)
  5784. "$(INTDIR)\r_misc.sbr" : $(SOURCE) $(DEP_CPP_R_MIS) "$(INTDIR)"
  5785. $(BuildCmds)
  5786. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
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  5788. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5789. # PROP Exclude_From_Build 1
  5790. !ENDIF
  5791. # End Source File
  5792. ################################################################################
  5793. # Begin Source File
  5794. SOURCE=.\r_part.c
  5795. DEP_CPP_R_PAR=\
  5796. ".\bothdefs.h"\
  5797. ".\bspfile.h"\
  5798. ".\cdaudio.h"\
  5799. ".\client.h"\
  5800. ".\cmd.h"\
  5801. ".\common.h"\
  5802. ".\console.h"\
  5803. ".\crc.h"\
  5804. ".\cvar.h"\
  5805. ".\d_iface.h"\
  5806. ".\draw.h"\
  5807. ".\gl_model.h"\
  5808. ".\glquake.h"\
  5809. ".\input.h"\
  5810. ".\keys.h"\
  5811. ".\mathlib.h"\
  5812. ".\menu.h"\
  5813. ".\model.h"\
  5814. ".\modelgen.h"\
  5815. ".\net.h"\
  5816. ".\pmove.h"\
  5817. ".\protocol.h"\
  5818. ".\quakedef.h"\
  5819. ".\r_local.h"\
  5820. ".\r_shared.h"\
  5821. ".\render.h"\
  5822. ".\sbar.h"\
  5823. ".\screen.h"\
  5824. ".\sound.h"\
  5825. ".\spritegn.h"\
  5826. ".\sys.h"\
  5827. ".\vid.h"\
  5828. ".\view.h"\
  5829. ".\wad.h"\
  5830. ".\zone.h"\
  5831. NODEP_CPP_R_PAR=\
  5832. ".\cmdlib.h"\
  5833. ".\dictlib.h"\
  5834. ".\lbmlib.h"\
  5835. ".\scriplib.h"\
  5836. ".\trilib.h"\
  5837. !IF "$(CFG)" == "qwcl - Win32 Release"
  5838. "$(INTDIR)\r_part.obj" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
  5839. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5840. "$(INTDIR)\r_part.obj" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
  5841. "$(INTDIR)\r_part.sbr" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
  5842. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5843. # PROP Exclude_From_Build 0
  5844. "$(INTDIR)\r_part.obj" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
  5845. "$(INTDIR)\r_part.sbr" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
  5846. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5847. # PROP Exclude_From_Build 0
  5848. "$(INTDIR)\r_part.obj" : $(SOURCE) $(DEP_CPP_R_PAR) "$(INTDIR)"
  5849. !ENDIF
  5850. # End Source File
  5851. ################################################################################
  5852. # Begin Source File
  5853. SOURCE=.\r_sky.c
  5854. DEP_CPP_R_SKY=\
  5855. ".\bothdefs.h"\
  5856. ".\bspfile.h"\
  5857. ".\cdaudio.h"\
  5858. ".\client.h"\
  5859. ".\cmd.h"\
  5860. ".\common.h"\
  5861. ".\console.h"\
  5862. ".\crc.h"\
  5863. ".\cvar.h"\
  5864. ".\d_iface.h"\
  5865. ".\d_local.h"\
  5866. ".\draw.h"\
  5867. ".\gl_model.h"\
  5868. ".\glquake.h"\
  5869. ".\input.h"\
  5870. ".\keys.h"\
  5871. ".\mathlib.h"\
  5872. ".\menu.h"\
  5873. ".\model.h"\
  5874. ".\modelgen.h"\
  5875. ".\net.h"\
  5876. ".\pmove.h"\
  5877. ".\protocol.h"\
  5878. ".\quakedef.h"\
  5879. ".\r_local.h"\
  5880. ".\r_shared.h"\
  5881. ".\render.h"\
  5882. ".\sbar.h"\
  5883. ".\screen.h"\
  5884. ".\sound.h"\
  5885. ".\spritegn.h"\
  5886. ".\sys.h"\
  5887. ".\vid.h"\
  5888. ".\view.h"\
  5889. ".\wad.h"\
  5890. ".\zone.h"\
  5891. NODEP_CPP_R_SKY=\
  5892. ".\cmdlib.h"\
  5893. ".\dictlib.h"\
  5894. ".\lbmlib.h"\
  5895. ".\scriplib.h"\
  5896. ".\trilib.h"\
  5897. !IF "$(CFG)" == "qwcl - Win32 Release"
  5898. "$(INTDIR)\r_sky.obj" : $(SOURCE) $(DEP_CPP_R_SKY) "$(INTDIR)"
  5899. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5900. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5901. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5902. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5903. BuildCmds= \
  5904. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5905. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5906. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5907. "$(INTDIR)\r_sky.obj" : $(SOURCE) $(DEP_CPP_R_SKY) "$(INTDIR)"
  5908. $(BuildCmds)
  5909. "$(INTDIR)\r_sky.sbr" : $(SOURCE) $(DEP_CPP_R_SKY) "$(INTDIR)"
  5910. $(BuildCmds)
  5911. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5912. # PROP Exclude_From_Build 1
  5913. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5914. # PROP Exclude_From_Build 1
  5915. !ENDIF
  5916. # End Source File
  5917. ################################################################################
  5918. # Begin Source File
  5919. SOURCE=.\r_sprite.c
  5920. DEP_CPP_R_SPR=\
  5921. ".\bothdefs.h"\
  5922. ".\bspfile.h"\
  5923. ".\cdaudio.h"\
  5924. ".\client.h"\
  5925. ".\cmd.h"\
  5926. ".\common.h"\
  5927. ".\console.h"\
  5928. ".\crc.h"\
  5929. ".\cvar.h"\
  5930. ".\d_iface.h"\
  5931. ".\draw.h"\
  5932. ".\gl_model.h"\
  5933. ".\glquake.h"\
  5934. ".\input.h"\
  5935. ".\keys.h"\
  5936. ".\mathlib.h"\
  5937. ".\menu.h"\
  5938. ".\model.h"\
  5939. ".\modelgen.h"\
  5940. ".\net.h"\
  5941. ".\pmove.h"\
  5942. ".\protocol.h"\
  5943. ".\quakedef.h"\
  5944. ".\r_local.h"\
  5945. ".\r_shared.h"\
  5946. ".\render.h"\
  5947. ".\sbar.h"\
  5948. ".\screen.h"\
  5949. ".\sound.h"\
  5950. ".\spritegn.h"\
  5951. ".\sys.h"\
  5952. ".\vid.h"\
  5953. ".\view.h"\
  5954. ".\wad.h"\
  5955. ".\zone.h"\
  5956. NODEP_CPP_R_SPR=\
  5957. ".\cmdlib.h"\
  5958. ".\dictlib.h"\
  5959. ".\lbmlib.h"\
  5960. ".\scriplib.h"\
  5961. ".\trilib.h"\
  5962. !IF "$(CFG)" == "qwcl - Win32 Release"
  5963. "$(INTDIR)\r_sprite.obj" : $(SOURCE) $(DEP_CPP_R_SPR) "$(INTDIR)"
  5964. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  5965. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  5966. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  5967. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  5968. BuildCmds= \
  5969. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  5970. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  5971. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  5972. "$(INTDIR)\r_sprite.obj" : $(SOURCE) $(DEP_CPP_R_SPR) "$(INTDIR)"
  5973. $(BuildCmds)
  5974. "$(INTDIR)\r_sprite.sbr" : $(SOURCE) $(DEP_CPP_R_SPR) "$(INTDIR)"
  5975. $(BuildCmds)
  5976. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  5977. # PROP Exclude_From_Build 1
  5978. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  5979. # PROP Exclude_From_Build 1
  5980. !ENDIF
  5981. # End Source File
  5982. ################################################################################
  5983. # Begin Source File
  5984. SOURCE=.\r_surf.c
  5985. DEP_CPP_R_SUR=\
  5986. ".\bothdefs.h"\
  5987. ".\bspfile.h"\
  5988. ".\cdaudio.h"\
  5989. ".\client.h"\
  5990. ".\cmd.h"\
  5991. ".\common.h"\
  5992. ".\console.h"\
  5993. ".\crc.h"\
  5994. ".\cvar.h"\
  5995. ".\d_iface.h"\
  5996. ".\draw.h"\
  5997. ".\gl_model.h"\
  5998. ".\glquake.h"\
  5999. ".\input.h"\
  6000. ".\keys.h"\
  6001. ".\mathlib.h"\
  6002. ".\menu.h"\
  6003. ".\model.h"\
  6004. ".\modelgen.h"\
  6005. ".\net.h"\
  6006. ".\pmove.h"\
  6007. ".\protocol.h"\
  6008. ".\quakedef.h"\
  6009. ".\r_local.h"\
  6010. ".\r_shared.h"\
  6011. ".\render.h"\
  6012. ".\sbar.h"\
  6013. ".\screen.h"\
  6014. ".\sound.h"\
  6015. ".\spritegn.h"\
  6016. ".\sys.h"\
  6017. ".\vid.h"\
  6018. ".\view.h"\
  6019. ".\wad.h"\
  6020. ".\zone.h"\
  6021. NODEP_CPP_R_SUR=\
  6022. ".\cmdlib.h"\
  6023. ".\dictlib.h"\
  6024. ".\lbmlib.h"\
  6025. ".\scriplib.h"\
  6026. ".\trilib.h"\
  6027. !IF "$(CFG)" == "qwcl - Win32 Release"
  6028. "$(INTDIR)\r_surf.obj" : $(SOURCE) $(DEP_CPP_R_SUR) "$(INTDIR)"
  6029. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  6030. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  6031. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  6032. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  6033. BuildCmds= \
  6034. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  6035. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  6036. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  6037. "$(INTDIR)\r_surf.obj" : $(SOURCE) $(DEP_CPP_R_SUR) "$(INTDIR)"
  6038. $(BuildCmds)
  6039. "$(INTDIR)\r_surf.sbr" : $(SOURCE) $(DEP_CPP_R_SUR) "$(INTDIR)"
  6040. $(BuildCmds)
  6041. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  6042. # PROP Exclude_From_Build 1
  6043. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  6044. # PROP Exclude_From_Build 1
  6045. !ENDIF
  6046. # End Source File
  6047. ################################################################################
  6048. # Begin Source File
  6049. SOURCE=.\r_vars.c
  6050. DEP_CPP_R_VAR=\
  6051. ".\bothdefs.h"\
  6052. ".\bspfile.h"\
  6053. ".\cdaudio.h"\
  6054. ".\client.h"\
  6055. ".\cmd.h"\
  6056. ".\common.h"\
  6057. ".\console.h"\
  6058. ".\crc.h"\
  6059. ".\cvar.h"\
  6060. ".\d_iface.h"\
  6061. ".\draw.h"\
  6062. ".\gl_model.h"\
  6063. ".\glquake.h"\
  6064. ".\input.h"\
  6065. ".\keys.h"\
  6066. ".\mathlib.h"\
  6067. ".\menu.h"\
  6068. ".\model.h"\
  6069. ".\modelgen.h"\
  6070. ".\net.h"\
  6071. ".\pmove.h"\
  6072. ".\protocol.h"\
  6073. ".\quakedef.h"\
  6074. ".\render.h"\
  6075. ".\sbar.h"\
  6076. ".\screen.h"\
  6077. ".\sound.h"\
  6078. ".\spritegn.h"\
  6079. ".\sys.h"\
  6080. ".\vid.h"\
  6081. ".\view.h"\
  6082. ".\wad.h"\
  6083. ".\zone.h"\
  6084. NODEP_CPP_R_VAR=\
  6085. ".\cmdlib.h"\
  6086. ".\dictlib.h"\
  6087. ".\lbmlib.h"\
  6088. ".\scriplib.h"\
  6089. ".\trilib.h"\
  6090. !IF "$(CFG)" == "qwcl - Win32 Release"
  6091. "$(INTDIR)\r_vars.obj" : $(SOURCE) $(DEP_CPP_R_VAR) "$(INTDIR)"
  6092. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  6093. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  6094. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  6095. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  6096. BuildCmds= \
  6097. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  6098. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  6099. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  6100. "$(INTDIR)\r_vars.obj" : $(SOURCE) $(DEP_CPP_R_VAR) "$(INTDIR)"
  6101. $(BuildCmds)
  6102. "$(INTDIR)\r_vars.sbr" : $(SOURCE) $(DEP_CPP_R_VAR) "$(INTDIR)"
  6103. $(BuildCmds)
  6104. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  6105. # PROP Exclude_From_Build 1
  6106. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  6107. # PROP Exclude_From_Build 1
  6108. !ENDIF
  6109. # End Source File
  6110. ################################################################################
  6111. # Begin Source File
  6112. SOURCE=.\sbar.c
  6113. DEP_CPP_SBAR_=\
  6114. ".\bothdefs.h"\
  6115. ".\bspfile.h"\
  6116. ".\cdaudio.h"\
  6117. ".\client.h"\
  6118. ".\cmd.h"\
  6119. ".\common.h"\
  6120. ".\console.h"\
  6121. ".\crc.h"\
  6122. ".\cvar.h"\
  6123. ".\d_iface.h"\
  6124. ".\draw.h"\
  6125. ".\gl_model.h"\
  6126. ".\glquake.h"\
  6127. ".\input.h"\
  6128. ".\keys.h"\
  6129. ".\mathlib.h"\
  6130. ".\menu.h"\
  6131. ".\model.h"\
  6132. ".\modelgen.h"\
  6133. ".\net.h"\
  6134. ".\pmove.h"\
  6135. ".\protocol.h"\
  6136. ".\quakedef.h"\
  6137. ".\render.h"\
  6138. ".\sbar.h"\
  6139. ".\screen.h"\
  6140. ".\sound.h"\
  6141. ".\spritegn.h"\
  6142. ".\sys.h"\
  6143. ".\vid.h"\
  6144. ".\view.h"\
  6145. ".\wad.h"\
  6146. ".\zone.h"\
  6147. NODEP_CPP_SBAR_=\
  6148. ".\cmdlib.h"\
  6149. ".\dictlib.h"\
  6150. ".\lbmlib.h"\
  6151. ".\scriplib.h"\
  6152. ".\trilib.h"\
  6153. !IF "$(CFG)" == "qwcl - Win32 Release"
  6154. "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
  6155. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  6156. "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
  6157. "$(INTDIR)\sbar.sbr" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
  6158. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  6159. "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
  6160. "$(INTDIR)\sbar.sbr" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
  6161. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  6162. "$(INTDIR)\sbar.obj" : $(SOURCE) $(DEP_CPP_SBAR_) "$(INTDIR)"
  6163. !ENDIF
  6164. # End Source File
  6165. ################################################################################
  6166. # Begin Source File
  6167. SOURCE=.\screen.c
  6168. DEP_CPP_SCREE=\
  6169. ".\bothdefs.h"\
  6170. ".\bspfile.h"\
  6171. ".\cdaudio.h"\
  6172. ".\client.h"\
  6173. ".\cmd.h"\
  6174. ".\common.h"\
  6175. ".\console.h"\
  6176. ".\crc.h"\
  6177. ".\cvar.h"\
  6178. ".\d_iface.h"\
  6179. ".\draw.h"\
  6180. ".\gl_model.h"\
  6181. ".\glquake.h"\
  6182. ".\input.h"\
  6183. ".\keys.h"\
  6184. ".\mathlib.h"\
  6185. ".\menu.h"\
  6186. ".\model.h"\
  6187. ".\modelgen.h"\
  6188. ".\net.h"\
  6189. ".\pmove.h"\
  6190. ".\protocol.h"\
  6191. ".\quakedef.h"\
  6192. ".\r_local.h"\
  6193. ".\r_shared.h"\
  6194. ".\render.h"\
  6195. ".\sbar.h"\
  6196. ".\screen.h"\
  6197. ".\sound.h"\
  6198. ".\spritegn.h"\
  6199. ".\sys.h"\
  6200. ".\vid.h"\
  6201. ".\view.h"\
  6202. ".\wad.h"\
  6203. ".\zone.h"\
  6204. NODEP_CPP_SCREE=\
  6205. ".\cmdlib.h"\
  6206. ".\dictlib.h"\
  6207. ".\lbmlib.h"\
  6208. ".\scriplib.h"\
  6209. ".\trilib.h"\
  6210. !IF "$(CFG)" == "qwcl - Win32 Release"
  6211. "$(INTDIR)\screen.obj" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)"
  6212. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  6213. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  6214. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  6215. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  6216. BuildCmds= \
  6217. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  6218. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  6219. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  6220. "$(INTDIR)\screen.obj" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)"
  6221. $(BuildCmds)
  6222. "$(INTDIR)\screen.sbr" : $(SOURCE) $(DEP_CPP_SCREE) "$(INTDIR)"
  6223. $(BuildCmds)
  6224. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  6225. # PROP Exclude_From_Build 1
  6226. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  6227. # PROP Exclude_From_Build 1
  6228. !ENDIF
  6229. # End Source File
  6230. ################################################################################
  6231. # Begin Source File
  6232. SOURCE=.\skin.c
  6233. DEP_CPP_SKIN_=\
  6234. ".\bothdefs.h"\
  6235. ".\bspfile.h"\
  6236. ".\cdaudio.h"\
  6237. ".\client.h"\
  6238. ".\cmd.h"\
  6239. ".\common.h"\
  6240. ".\console.h"\
  6241. ".\crc.h"\
  6242. ".\cvar.h"\
  6243. ".\d_iface.h"\
  6244. ".\draw.h"\
  6245. ".\gl_model.h"\
  6246. ".\glquake.h"\
  6247. ".\input.h"\
  6248. ".\keys.h"\
  6249. ".\mathlib.h"\
  6250. ".\menu.h"\
  6251. ".\model.h"\
  6252. ".\modelgen.h"\
  6253. ".\net.h"\
  6254. ".\pmove.h"\
  6255. ".\protocol.h"\
  6256. ".\quakedef.h"\
  6257. ".\render.h"\
  6258. ".\sbar.h"\
  6259. ".\screen.h"\
  6260. ".\sound.h"\
  6261. ".\spritegn.h"\
  6262. ".\sys.h"\
  6263. ".\vid.h"\
  6264. ".\view.h"\
  6265. ".\wad.h"\
  6266. ".\zone.h"\
  6267. NODEP_CPP_SKIN_=\
  6268. ".\cmdlib.h"\
  6269. ".\dictlib.h"\
  6270. ".\lbmlib.h"\
  6271. ".\scriplib.h"\
  6272. ".\trilib.h"\
  6273. !IF "$(CFG)" == "qwcl - Win32 Release"
  6274. "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
  6275. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  6276. "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
  6277. "$(INTDIR)\skin.sbr" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
  6278. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  6279. "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
  6280. "$(INTDIR)\skin.sbr" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
  6281. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  6282. "$(INTDIR)\skin.obj" : $(SOURCE) $(DEP_CPP_SKIN_) "$(INTDIR)"
  6283. !ENDIF
  6284. # End Source File
  6285. ################################################################################
  6286. # Begin Source File
  6287. SOURCE=.\snd_dma.c
  6288. !IF "$(CFG)" == "qwcl - Win32 Release"
  6289. DEP_CPP_SND_D=\
  6290. "..\..\scitech\include\debug.h"\
  6291. "..\..\scitech\include\mgldos.h"\
  6292. "..\..\scitech\include\mglwin.h"\
  6293. "..\..\scitech\include\mgraph.h"\
  6294. ".\bothdefs.h"\
  6295. ".\bspfile.h"\
  6296. ".\cdaudio.h"\
  6297. ".\client.h"\
  6298. ".\cmd.h"\
  6299. ".\common.h"\
  6300. ".\console.h"\
  6301. ".\crc.h"\
  6302. ".\cvar.h"\
  6303. ".\d_iface.h"\
  6304. ".\draw.h"\
  6305. ".\gl_model.h"\
  6306. ".\glquake.h"\
  6307. ".\input.h"\
  6308. ".\keys.h"\
  6309. ".\mathlib.h"\
  6310. ".\menu.h"\
  6311. ".\model.h"\
  6312. ".\modelgen.h"\
  6313. ".\net.h"\
  6314. ".\pmove.h"\
  6315. ".\protocol.h"\
  6316. ".\quakedef.h"\
  6317. ".\render.h"\
  6318. ".\sbar.h"\
  6319. ".\screen.h"\
  6320. ".\sound.h"\
  6321. ".\spritegn.h"\
  6322. ".\sys.h"\
  6323. ".\vid.h"\
  6324. ".\view.h"\
  6325. ".\wad.h"\
  6326. ".\winquake.h"\
  6327. ".\zone.h"\
  6328. NODEP_CPP_SND_D=\
  6329. "..\..\scitech\include\mglrect.hpp"\
  6330. ".\cmdlib.h"\
  6331. ".\dictlib.h"\
  6332. ".\lbmlib.h"\
  6333. ".\scriplib.h"\
  6334. ".\trilib.h"\
  6335. "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
  6336. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  6337. DEP_CPP_SND_D=\
  6338. "..\..\scitech\include\debug.h"\
  6339. "..\..\scitech\include\mgldos.h"\
  6340. "..\..\scitech\include\mglwin.h"\
  6341. "..\..\scitech\include\mgraph.h"\
  6342. ".\bothdefs.h"\
  6343. ".\bspfile.h"\
  6344. ".\cdaudio.h"\
  6345. ".\client.h"\
  6346. ".\cmd.h"\
  6347. ".\common.h"\
  6348. ".\console.h"\
  6349. ".\crc.h"\
  6350. ".\cvar.h"\
  6351. ".\d_iface.h"\
  6352. ".\draw.h"\
  6353. ".\gl_model.h"\
  6354. ".\glquake.h"\
  6355. ".\input.h"\
  6356. ".\keys.h"\
  6357. ".\mathlib.h"\
  6358. ".\menu.h"\
  6359. ".\model.h"\
  6360. ".\modelgen.h"\
  6361. ".\net.h"\
  6362. ".\pmove.h"\
  6363. ".\protocol.h"\
  6364. ".\quakedef.h"\
  6365. ".\render.h"\
  6366. ".\sbar.h"\
  6367. ".\screen.h"\
  6368. ".\sound.h"\
  6369. ".\spritegn.h"\
  6370. ".\sys.h"\
  6371. ".\vid.h"\
  6372. ".\view.h"\
  6373. ".\wad.h"\
  6374. ".\winquake.h"\
  6375. ".\zone.h"\
  6376. NODEP_CPP_SND_D=\
  6377. "..\..\scitech\include\mglrect.hpp"\
  6378. ".\cmdlib.h"\
  6379. ".\dictlib.h"\
  6380. ".\lbmlib.h"\
  6381. ".\scriplib.h"\
  6382. ".\trilib.h"\
  6383. "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
  6384. "$(INTDIR)\snd_dma.sbr" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
  6385. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  6386. DEP_CPP_SND_D=\
  6387. ".\bothdefs.h"\
  6388. ".\bspfile.h"\
  6389. ".\cdaudio.h"\
  6390. ".\client.h"\
  6391. ".\cmd.h"\
  6392. ".\common.h"\
  6393. ".\console.h"\
  6394. ".\crc.h"\
  6395. ".\cvar.h"\
  6396. ".\d_iface.h"\
  6397. ".\draw.h"\
  6398. ".\gl_model.h"\
  6399. ".\glquake.h"\
  6400. ".\input.h"\
  6401. ".\keys.h"\
  6402. ".\mathlib.h"\
  6403. ".\menu.h"\
  6404. ".\model.h"\
  6405. ".\modelgen.h"\
  6406. ".\net.h"\
  6407. ".\pmove.h"\
  6408. ".\protocol.h"\
  6409. ".\quakedef.h"\
  6410. ".\render.h"\
  6411. ".\sbar.h"\
  6412. ".\screen.h"\
  6413. ".\sound.h"\
  6414. ".\spritegn.h"\
  6415. ".\sys.h"\
  6416. ".\vid.h"\
  6417. ".\view.h"\
  6418. ".\wad.h"\
  6419. ".\winquake.h"\
  6420. ".\zone.h"\
  6421. NODEP_CPP_SND_D=\
  6422. ".\cmdlib.h"\
  6423. ".\dictlib.h"\
  6424. ".\lbmlib.h"\
  6425. ".\scriplib.h"\
  6426. ".\trilib.h"\
  6427. "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
  6428. "$(INTDIR)\snd_dma.sbr" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
  6429. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  6430. DEP_CPP_SND_D=\
  6431. "..\..\scitech\include\debug.h"\
  6432. "..\..\scitech\include\mgldos.h"\
  6433. "..\..\scitech\include\mglwin.h"\
  6434. "..\..\scitech\include\mgraph.h"\
  6435. ".\bothdefs.h"\
  6436. ".\bspfile.h"\
  6437. ".\cdaudio.h"\
  6438. ".\client.h"\
  6439. ".\cmd.h"\
  6440. ".\common.h"\
  6441. ".\console.h"\
  6442. ".\crc.h"\
  6443. ".\cvar.h"\
  6444. ".\d_iface.h"\
  6445. ".\draw.h"\
  6446. ".\gl_model.h"\
  6447. ".\glquake.h"\
  6448. ".\input.h"\
  6449. ".\keys.h"\
  6450. ".\mathlib.h"\
  6451. ".\menu.h"\
  6452. ".\model.h"\
  6453. ".\modelgen.h"\
  6454. ".\net.h"\
  6455. ".\pmove.h"\
  6456. ".\protocol.h"\
  6457. ".\quakedef.h"\
  6458. ".\render.h"\
  6459. ".\sbar.h"\
  6460. ".\screen.h"\
  6461. ".\sound.h"\
  6462. ".\spritegn.h"\
  6463. ".\sys.h"\
  6464. ".\vid.h"\
  6465. ".\view.h"\
  6466. ".\wad.h"\
  6467. ".\winquake.h"\
  6468. ".\zone.h"\
  6469. NODEP_CPP_SND_D=\
  6470. "..\..\scitech\include\mglrect.hpp"\
  6471. ".\cmdlib.h"\
  6472. ".\dictlib.h"\
  6473. ".\lbmlib.h"\
  6474. ".\scriplib.h"\
  6475. ".\trilib.h"\
  6476. "$(INTDIR)\snd_dma.obj" : $(SOURCE) $(DEP_CPP_SND_D) "$(INTDIR)"
  6477. !ENDIF
  6478. # End Source File
  6479. ################################################################################
  6480. # Begin Source File
  6481. SOURCE=.\snd_mem.c
  6482. DEP_CPP_SND_M=\
  6483. ".\bothdefs.h"\
  6484. ".\bspfile.h"\
  6485. ".\cdaudio.h"\
  6486. ".\client.h"\
  6487. ".\cmd.h"\
  6488. ".\common.h"\
  6489. ".\console.h"\
  6490. ".\crc.h"\
  6491. ".\cvar.h"\
  6492. ".\d_iface.h"\
  6493. ".\draw.h"\
  6494. ".\gl_model.h"\
  6495. ".\glquake.h"\
  6496. ".\input.h"\
  6497. ".\keys.h"\
  6498. ".\mathlib.h"\
  6499. ".\menu.h"\
  6500. ".\model.h"\
  6501. ".\modelgen.h"\
  6502. ".\net.h"\
  6503. ".\pmove.h"\
  6504. ".\protocol.h"\
  6505. ".\quakedef.h"\
  6506. ".\render.h"\
  6507. ".\sbar.h"\
  6508. ".\screen.h"\
  6509. ".\sound.h"\
  6510. ".\spritegn.h"\
  6511. ".\sys.h"\
  6512. ".\vid.h"\
  6513. ".\view.h"\
  6514. ".\wad.h"\
  6515. ".\zone.h"\
  6516. NODEP_CPP_SND_M=\
  6517. ".\cmdlib.h"\
  6518. ".\dictlib.h"\
  6519. ".\lbmlib.h"\
  6520. ".\scriplib.h"\
  6521. ".\trilib.h"\
  6522. !IF "$(CFG)" == "qwcl - Win32 Release"
  6523. "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
  6524. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  6525. "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
  6526. "$(INTDIR)\snd_mem.sbr" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
  6527. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  6528. "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
  6529. "$(INTDIR)\snd_mem.sbr" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
  6530. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  6531. "$(INTDIR)\snd_mem.obj" : $(SOURCE) $(DEP_CPP_SND_M) "$(INTDIR)"
  6532. !ENDIF
  6533. # End Source File
  6534. ################################################################################
  6535. # Begin Source File
  6536. SOURCE=.\snd_mix.c
  6537. !IF "$(CFG)" == "qwcl - Win32 Release"
  6538. DEP_CPP_SND_MI=\
  6539. "..\..\scitech\include\debug.h"\
  6540. "..\..\scitech\include\mgldos.h"\
  6541. "..\..\scitech\include\mglwin.h"\
  6542. "..\..\scitech\include\mgraph.h"\
  6543. ".\bothdefs.h"\
  6544. ".\bspfile.h"\
  6545. ".\cdaudio.h"\
  6546. ".\client.h"\
  6547. ".\cmd.h"\
  6548. ".\common.h"\
  6549. ".\console.h"\
  6550. ".\crc.h"\
  6551. ".\cvar.h"\
  6552. ".\d_iface.h"\
  6553. ".\draw.h"\
  6554. ".\gl_model.h"\
  6555. ".\glquake.h"\
  6556. ".\input.h"\
  6557. ".\keys.h"\
  6558. ".\mathlib.h"\
  6559. ".\menu.h"\
  6560. ".\model.h"\
  6561. ".\modelgen.h"\
  6562. ".\net.h"\
  6563. ".\pmove.h"\
  6564. ".\protocol.h"\
  6565. ".\quakedef.h"\
  6566. ".\render.h"\
  6567. ".\sbar.h"\
  6568. ".\screen.h"\
  6569. ".\sound.h"\
  6570. ".\spritegn.h"\
  6571. ".\sys.h"\
  6572. ".\vid.h"\
  6573. ".\view.h"\
  6574. ".\wad.h"\
  6575. ".\winquake.h"\
  6576. ".\zone.h"\
  6577. NODEP_CPP_SND_MI=\
  6578. "..\..\scitech\include\mglrect.hpp"\
  6579. ".\cmdlib.h"\
  6580. ".\dictlib.h"\
  6581. ".\lbmlib.h"\
  6582. ".\scriplib.h"\
  6583. ".\trilib.h"\
  6584. "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
  6585. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  6586. DEP_CPP_SND_MI=\
  6587. "..\..\scitech\include\debug.h"\
  6588. "..\..\scitech\include\mgldos.h"\
  6589. "..\..\scitech\include\mglwin.h"\
  6590. "..\..\scitech\include\mgraph.h"\
  6591. ".\bothdefs.h"\
  6592. ".\bspfile.h"\
  6593. ".\cdaudio.h"\
  6594. ".\client.h"\
  6595. ".\cmd.h"\
  6596. ".\common.h"\
  6597. ".\console.h"\
  6598. ".\crc.h"\
  6599. ".\cvar.h"\
  6600. ".\d_iface.h"\
  6601. ".\draw.h"\
  6602. ".\gl_model.h"\
  6603. ".\glquake.h"\
  6604. ".\input.h"\
  6605. ".\keys.h"\
  6606. ".\mathlib.h"\
  6607. ".\menu.h"\
  6608. ".\model.h"\
  6609. ".\modelgen.h"\
  6610. ".\net.h"\
  6611. ".\pmove.h"\
  6612. ".\protocol.h"\
  6613. ".\quakedef.h"\
  6614. ".\render.h"\
  6615. ".\sbar.h"\
  6616. ".\screen.h"\
  6617. ".\sound.h"\
  6618. ".\spritegn.h"\
  6619. ".\sys.h"\
  6620. ".\vid.h"\
  6621. ".\view.h"\
  6622. ".\wad.h"\
  6623. ".\winquake.h"\
  6624. ".\zone.h"\
  6625. NODEP_CPP_SND_MI=\
  6626. "..\..\scitech\include\mglrect.hpp"\
  6627. ".\cmdlib.h"\
  6628. ".\dictlib.h"\
  6629. ".\lbmlib.h"\
  6630. ".\scriplib.h"\
  6631. ".\trilib.h"\
  6632. "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
  6633. "$(INTDIR)\snd_mix.sbr" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
  6634. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  6635. DEP_CPP_SND_MI=\
  6636. ".\bothdefs.h"\
  6637. ".\bspfile.h"\
  6638. ".\cdaudio.h"\
  6639. ".\client.h"\
  6640. ".\cmd.h"\
  6641. ".\common.h"\
  6642. ".\console.h"\
  6643. ".\crc.h"\
  6644. ".\cvar.h"\
  6645. ".\d_iface.h"\
  6646. ".\draw.h"\
  6647. ".\gl_model.h"\
  6648. ".\glquake.h"\
  6649. ".\input.h"\
  6650. ".\keys.h"\
  6651. ".\mathlib.h"\
  6652. ".\menu.h"\
  6653. ".\model.h"\
  6654. ".\modelgen.h"\
  6655. ".\net.h"\
  6656. ".\pmove.h"\
  6657. ".\protocol.h"\
  6658. ".\quakedef.h"\
  6659. ".\render.h"\
  6660. ".\sbar.h"\
  6661. ".\screen.h"\
  6662. ".\sound.h"\
  6663. ".\spritegn.h"\
  6664. ".\sys.h"\
  6665. ".\vid.h"\
  6666. ".\view.h"\
  6667. ".\wad.h"\
  6668. ".\winquake.h"\
  6669. ".\zone.h"\
  6670. NODEP_CPP_SND_MI=\
  6671. ".\cmdlib.h"\
  6672. ".\dictlib.h"\
  6673. ".\lbmlib.h"\
  6674. ".\scriplib.h"\
  6675. ".\trilib.h"\
  6676. "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
  6677. "$(INTDIR)\snd_mix.sbr" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
  6678. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  6679. DEP_CPP_SND_MI=\
  6680. "..\..\scitech\include\debug.h"\
  6681. "..\..\scitech\include\mgldos.h"\
  6682. "..\..\scitech\include\mglwin.h"\
  6683. "..\..\scitech\include\mgraph.h"\
  6684. ".\bothdefs.h"\
  6685. ".\bspfile.h"\
  6686. ".\cdaudio.h"\
  6687. ".\client.h"\
  6688. ".\cmd.h"\
  6689. ".\common.h"\
  6690. ".\console.h"\
  6691. ".\crc.h"\
  6692. ".\cvar.h"\
  6693. ".\d_iface.h"\
  6694. ".\draw.h"\
  6695. ".\gl_model.h"\
  6696. ".\glquake.h"\
  6697. ".\input.h"\
  6698. ".\keys.h"\
  6699. ".\mathlib.h"\
  6700. ".\menu.h"\
  6701. ".\model.h"\
  6702. ".\modelgen.h"\
  6703. ".\net.h"\
  6704. ".\pmove.h"\
  6705. ".\protocol.h"\
  6706. ".\quakedef.h"\
  6707. ".\render.h"\
  6708. ".\sbar.h"\
  6709. ".\screen.h"\
  6710. ".\sound.h"\
  6711. ".\spritegn.h"\
  6712. ".\sys.h"\
  6713. ".\vid.h"\
  6714. ".\view.h"\
  6715. ".\wad.h"\
  6716. ".\winquake.h"\
  6717. ".\zone.h"\
  6718. NODEP_CPP_SND_MI=\
  6719. "..\..\scitech\include\mglrect.hpp"\
  6720. ".\cmdlib.h"\
  6721. ".\dictlib.h"\
  6722. ".\lbmlib.h"\
  6723. ".\scriplib.h"\
  6724. ".\trilib.h"\
  6725. "$(INTDIR)\snd_mix.obj" : $(SOURCE) $(DEP_CPP_SND_MI) "$(INTDIR)"
  6726. !ENDIF
  6727. # End Source File
  6728. ################################################################################
  6729. # Begin Source File
  6730. SOURCE=.\snd_win.c
  6731. !IF "$(CFG)" == "qwcl - Win32 Release"
  6732. DEP_CPP_SND_W=\
  6733. "..\..\scitech\include\debug.h"\
  6734. "..\..\scitech\include\mgldos.h"\
  6735. "..\..\scitech\include\mglwin.h"\
  6736. "..\..\scitech\include\mgraph.h"\
  6737. ".\bothdefs.h"\
  6738. ".\bspfile.h"\
  6739. ".\cdaudio.h"\
  6740. ".\client.h"\
  6741. ".\cmd.h"\
  6742. ".\common.h"\
  6743. ".\console.h"\
  6744. ".\crc.h"\
  6745. ".\cvar.h"\
  6746. ".\d_iface.h"\
  6747. ".\draw.h"\
  6748. ".\gl_model.h"\
  6749. ".\glquake.h"\
  6750. ".\input.h"\
  6751. ".\keys.h"\
  6752. ".\mathlib.h"\
  6753. ".\menu.h"\
  6754. ".\model.h"\
  6755. ".\modelgen.h"\
  6756. ".\net.h"\
  6757. ".\pmove.h"\
  6758. ".\protocol.h"\
  6759. ".\quakedef.h"\
  6760. ".\render.h"\
  6761. ".\sbar.h"\
  6762. ".\screen.h"\
  6763. ".\sound.h"\
  6764. ".\spritegn.h"\
  6765. ".\sys.h"\
  6766. ".\vid.h"\
  6767. ".\view.h"\
  6768. ".\wad.h"\
  6769. ".\winquake.h"\
  6770. ".\zone.h"\
  6771. NODEP_CPP_SND_W=\
  6772. "..\..\scitech\include\mglrect.hpp"\
  6773. ".\cmdlib.h"\
  6774. ".\dictlib.h"\
  6775. ".\lbmlib.h"\
  6776. ".\scriplib.h"\
  6777. ".\trilib.h"\
  6778. "$(INTDIR)\snd_win.obj" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
  6779. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  6780. DEP_CPP_SND_W=\
  6781. "..\..\scitech\include\debug.h"\
  6782. "..\..\scitech\include\mgldos.h"\
  6783. "..\..\scitech\include\mglwin.h"\
  6784. "..\..\scitech\include\mgraph.h"\
  6785. ".\bothdefs.h"\
  6786. ".\bspfile.h"\
  6787. ".\cdaudio.h"\
  6788. ".\client.h"\
  6789. ".\cmd.h"\
  6790. ".\common.h"\
  6791. ".\console.h"\
  6792. ".\crc.h"\
  6793. ".\cvar.h"\
  6794. ".\d_iface.h"\
  6795. ".\draw.h"\
  6796. ".\gl_model.h"\
  6797. ".\glquake.h"\
  6798. ".\input.h"\
  6799. ".\keys.h"\
  6800. ".\mathlib.h"\
  6801. ".\menu.h"\
  6802. ".\model.h"\
  6803. ".\modelgen.h"\
  6804. ".\net.h"\
  6805. ".\pmove.h"\
  6806. ".\protocol.h"\
  6807. ".\quakedef.h"\
  6808. ".\render.h"\
  6809. ".\sbar.h"\
  6810. ".\screen.h"\
  6811. ".\sound.h"\
  6812. ".\spritegn.h"\
  6813. ".\sys.h"\
  6814. ".\vid.h"\
  6815. ".\view.h"\
  6816. ".\wad.h"\
  6817. ".\winquake.h"\
  6818. ".\zone.h"\
  6819. NODEP_CPP_SND_W=\
  6820. "..\..\scitech\include\mglrect.hpp"\
  6821. ".\cmdlib.h"\
  6822. ".\dictlib.h"\
  6823. ".\lbmlib.h"\
  6824. ".\scriplib.h"\
  6825. ".\trilib.h"\
  6826. "$(INTDIR)\snd_win.obj" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
  6827. "$(INTDIR)\snd_win.sbr" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
  6828. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  6829. DEP_CPP_SND_W=\
  6830. ".\bothdefs.h"\
  6831. ".\bspfile.h"\
  6832. ".\cdaudio.h"\
  6833. ".\client.h"\
  6834. ".\cmd.h"\
  6835. ".\common.h"\
  6836. ".\console.h"\
  6837. ".\crc.h"\
  6838. ".\cvar.h"\
  6839. ".\d_iface.h"\
  6840. ".\draw.h"\
  6841. ".\gl_model.h"\
  6842. ".\glquake.h"\
  6843. ".\input.h"\
  6844. ".\keys.h"\
  6845. ".\mathlib.h"\
  6846. ".\menu.h"\
  6847. ".\model.h"\
  6848. ".\modelgen.h"\
  6849. ".\net.h"\
  6850. ".\pmove.h"\
  6851. ".\protocol.h"\
  6852. ".\quakedef.h"\
  6853. ".\render.h"\
  6854. ".\sbar.h"\
  6855. ".\screen.h"\
  6856. ".\sound.h"\
  6857. ".\spritegn.h"\
  6858. ".\sys.h"\
  6859. ".\vid.h"\
  6860. ".\view.h"\
  6861. ".\wad.h"\
  6862. ".\winquake.h"\
  6863. ".\zone.h"\
  6864. NODEP_CPP_SND_W=\
  6865. ".\cmdlib.h"\
  6866. ".\dictlib.h"\
  6867. ".\lbmlib.h"\
  6868. ".\scriplib.h"\
  6869. ".\trilib.h"\
  6870. "$(INTDIR)\snd_win.obj" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
  6871. "$(INTDIR)\snd_win.sbr" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
  6872. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  6873. DEP_CPP_SND_W=\
  6874. "..\..\scitech\include\debug.h"\
  6875. "..\..\scitech\include\mgldos.h"\
  6876. "..\..\scitech\include\mglwin.h"\
  6877. "..\..\scitech\include\mgraph.h"\
  6878. ".\bothdefs.h"\
  6879. ".\bspfile.h"\
  6880. ".\cdaudio.h"\
  6881. ".\client.h"\
  6882. ".\cmd.h"\
  6883. ".\common.h"\
  6884. ".\console.h"\
  6885. ".\crc.h"\
  6886. ".\cvar.h"\
  6887. ".\d_iface.h"\
  6888. ".\draw.h"\
  6889. ".\gl_model.h"\
  6890. ".\glquake.h"\
  6891. ".\input.h"\
  6892. ".\keys.h"\
  6893. ".\mathlib.h"\
  6894. ".\menu.h"\
  6895. ".\model.h"\
  6896. ".\modelgen.h"\
  6897. ".\net.h"\
  6898. ".\pmove.h"\
  6899. ".\protocol.h"\
  6900. ".\quakedef.h"\
  6901. ".\render.h"\
  6902. ".\sbar.h"\
  6903. ".\screen.h"\
  6904. ".\sound.h"\
  6905. ".\spritegn.h"\
  6906. ".\sys.h"\
  6907. ".\vid.h"\
  6908. ".\view.h"\
  6909. ".\wad.h"\
  6910. ".\winquake.h"\
  6911. ".\zone.h"\
  6912. NODEP_CPP_SND_W=\
  6913. "..\..\scitech\include\mglrect.hpp"\
  6914. ".\cmdlib.h"\
  6915. ".\dictlib.h"\
  6916. ".\lbmlib.h"\
  6917. ".\scriplib.h"\
  6918. ".\trilib.h"\
  6919. "$(INTDIR)\snd_win.obj" : $(SOURCE) $(DEP_CPP_SND_W) "$(INTDIR)"
  6920. !ENDIF
  6921. # End Source File
  6922. ################################################################################
  6923. # Begin Source File
  6924. SOURCE=.\sys_win.c
  6925. !IF "$(CFG)" == "qwcl - Win32 Release"
  6926. DEP_CPP_SYS_W=\
  6927. "..\..\scitech\include\debug.h"\
  6928. "..\..\scitech\include\mgldos.h"\
  6929. "..\..\scitech\include\mglwin.h"\
  6930. "..\..\scitech\include\mgraph.h"\
  6931. ".\bothdefs.h"\
  6932. ".\bspfile.h"\
  6933. ".\client.h"\
  6934. ".\cmd.h"\
  6935. ".\common.h"\
  6936. ".\cvar.h"\
  6937. ".\draw.h"\
  6938. ".\gl_model.h"\
  6939. ".\mathlib.h"\
  6940. ".\modelgen.h"\
  6941. ".\net.h"\
  6942. ".\protocol.h"\
  6943. ".\quakedef.h"\
  6944. ".\render.h"\
  6945. ".\sbar.h"\
  6946. ".\screen.h"\
  6947. ".\sound.h"\
  6948. ".\sys.h"\
  6949. ".\vid.h"\
  6950. ".\wad.h"\
  6951. ".\winquake.h"\
  6952. ".\zone.h"\
  6953. NODEP_CPP_SYS_W=\
  6954. "..\..\scitech\include\mglrect.hpp"\
  6955. "$(INTDIR)\sys_win.obj" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
  6956. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  6957. DEP_CPP_SYS_W=\
  6958. "..\..\scitech\include\debug.h"\
  6959. "..\..\scitech\include\mgldos.h"\
  6960. "..\..\scitech\include\mglwin.h"\
  6961. "..\..\scitech\include\mgraph.h"\
  6962. ".\bothdefs.h"\
  6963. ".\bspfile.h"\
  6964. ".\client.h"\
  6965. ".\cmd.h"\
  6966. ".\common.h"\
  6967. ".\cvar.h"\
  6968. ".\draw.h"\
  6969. ".\gl_model.h"\
  6970. ".\mathlib.h"\
  6971. ".\modelgen.h"\
  6972. ".\net.h"\
  6973. ".\protocol.h"\
  6974. ".\quakedef.h"\
  6975. ".\render.h"\
  6976. ".\sbar.h"\
  6977. ".\screen.h"\
  6978. ".\sound.h"\
  6979. ".\sys.h"\
  6980. ".\vid.h"\
  6981. ".\wad.h"\
  6982. ".\winquake.h"\
  6983. ".\zone.h"\
  6984. NODEP_CPP_SYS_W=\
  6985. "..\..\scitech\include\mglrect.hpp"\
  6986. "$(INTDIR)\sys_win.obj" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
  6987. "$(INTDIR)\sys_win.sbr" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
  6988. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  6989. DEP_CPP_SYS_W=\
  6990. "..\..\scitech\include\mgraph.h"\
  6991. ".\bothdefs.h"\
  6992. ".\bspfile.h"\
  6993. ".\client.h"\
  6994. ".\cmd.h"\
  6995. ".\common.h"\
  6996. ".\cvar.h"\
  6997. ".\draw.h"\
  6998. ".\gl_model.h"\
  6999. ".\mathlib.h"\
  7000. ".\modelgen.h"\
  7001. ".\net.h"\
  7002. ".\protocol.h"\
  7003. ".\quakedef.h"\
  7004. ".\render.h"\
  7005. ".\sbar.h"\
  7006. ".\screen.h"\
  7007. ".\sound.h"\
  7008. ".\sys.h"\
  7009. ".\vid.h"\
  7010. ".\wad.h"\
  7011. ".\winquake.h"\
  7012. ".\zone.h"\
  7013. "$(INTDIR)\sys_win.obj" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
  7014. "$(INTDIR)\sys_win.sbr" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
  7015. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7016. DEP_CPP_SYS_W=\
  7017. "..\..\scitech\include\debug.h"\
  7018. "..\..\scitech\include\mgldos.h"\
  7019. "..\..\scitech\include\mglwin.h"\
  7020. "..\..\scitech\include\mgraph.h"\
  7021. ".\quakedef.h"\
  7022. ".\winquake.h"\
  7023. NODEP_CPP_SYS_W=\
  7024. "..\..\scitech\include\mglrect.hpp"\
  7025. "$(INTDIR)\sys_win.obj" : $(SOURCE) $(DEP_CPP_SYS_W) "$(INTDIR)"
  7026. !ENDIF
  7027. # End Source File
  7028. ################################################################################
  7029. # Begin Source File
  7030. SOURCE=.\vid_win.c
  7031. !IF "$(CFG)" == "qwcl - Win32 Release"
  7032. DEP_CPP_VID_W=\
  7033. "..\..\scitech\include\debug.h"\
  7034. "..\..\scitech\include\mgldos.h"\
  7035. "..\..\scitech\include\mglwin.h"\
  7036. "..\..\scitech\include\mgraph.h"\
  7037. ".\bothdefs.h"\
  7038. ".\bspfile.h"\
  7039. ".\client.h"\
  7040. ".\cmd.h"\
  7041. ".\common.h"\
  7042. ".\cvar.h"\
  7043. ".\d_local.h"\
  7044. ".\draw.h"\
  7045. ".\gl_model.h"\
  7046. ".\mathlib.h"\
  7047. ".\modelgen.h"\
  7048. ".\net.h"\
  7049. ".\protocol.h"\
  7050. ".\quakedef.h"\
  7051. ".\r_shared.h"\
  7052. ".\render.h"\
  7053. ".\sbar.h"\
  7054. ".\screen.h"\
  7055. ".\sound.h"\
  7056. ".\sys.h"\
  7057. ".\vid.h"\
  7058. ".\wad.h"\
  7059. ".\winquake.h"\
  7060. ".\zone.h"\
  7061. NODEP_CPP_VID_W=\
  7062. "..\..\scitech\include\mglrect.hpp"\
  7063. "$(INTDIR)\vid_win.obj" : $(SOURCE) $(DEP_CPP_VID_W) "$(INTDIR)"
  7064. $(CPP) /nologo /ML /GX /O2 /I "..\..\scitech\include" /I\
  7065. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
  7066. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /c $(SOURCE)
  7067. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7068. DEP_CPP_VID_W=\
  7069. "..\..\scitech\include\debug.h"\
  7070. "..\..\scitech\include\mgldos.h"\
  7071. "..\..\scitech\include\mglwin.h"\
  7072. "..\..\scitech\include\mgraph.h"\
  7073. ".\bothdefs.h"\
  7074. ".\bspfile.h"\
  7075. ".\client.h"\
  7076. ".\cmd.h"\
  7077. ".\common.h"\
  7078. ".\cvar.h"\
  7079. ".\d_local.h"\
  7080. ".\draw.h"\
  7081. ".\gl_model.h"\
  7082. ".\mathlib.h"\
  7083. ".\modelgen.h"\
  7084. ".\net.h"\
  7085. ".\protocol.h"\
  7086. ".\quakedef.h"\
  7087. ".\r_shared.h"\
  7088. ".\render.h"\
  7089. ".\sbar.h"\
  7090. ".\screen.h"\
  7091. ".\sound.h"\
  7092. ".\sys.h"\
  7093. ".\vid.h"\
  7094. ".\wad.h"\
  7095. ".\winquake.h"\
  7096. ".\zone.h"\
  7097. NODEP_CPP_VID_W=\
  7098. "..\..\scitech\include\mglrect.hpp"\
  7099. BuildCmds= \
  7100. $(CPP) /nologo /MLd /Gm /GX /Zi /Od /I "..\..\scitech\include" /I\
  7101. "..\..\dxsdk\sdk\inc" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR"$(INTDIR)/"\
  7102. /Fp"$(INTDIR)/qwcl.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
  7103. "$(INTDIR)\vid_win.obj" : $(SOURCE) $(DEP_CPP_VID_W) "$(INTDIR)"
  7104. $(BuildCmds)
  7105. "$(INTDIR)\vid_win.sbr" : $(SOURCE) $(DEP_CPP_VID_W) "$(INTDIR)"
  7106. $(BuildCmds)
  7107. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7108. # PROP Exclude_From_Build 1
  7109. DEP_CPP_VID_W=\
  7110. "..\..\scitech\include\mgraph.h"\
  7111. ".\bothdefs.h"\
  7112. ".\bspfile.h"\
  7113. ".\client.h"\
  7114. ".\cmd.h"\
  7115. ".\common.h"\
  7116. ".\cvar.h"\
  7117. ".\d_local.h"\
  7118. ".\draw.h"\
  7119. ".\gl_model.h"\
  7120. ".\mathlib.h"\
  7121. ".\modelgen.h"\
  7122. ".\net.h"\
  7123. ".\protocol.h"\
  7124. ".\quakedef.h"\
  7125. ".\r_shared.h"\
  7126. ".\render.h"\
  7127. ".\sbar.h"\
  7128. ".\screen.h"\
  7129. ".\sound.h"\
  7130. ".\sys.h"\
  7131. ".\vid.h"\
  7132. ".\wad.h"\
  7133. ".\winquake.h"\
  7134. ".\zone.h"\
  7135. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7136. # PROP Exclude_From_Build 1
  7137. DEP_CPP_VID_W=\
  7138. "..\..\scitech\include\debug.h"\
  7139. "..\..\scitech\include\mgldos.h"\
  7140. "..\..\scitech\include\mglwin.h"\
  7141. "..\..\scitech\include\mgraph.h"\
  7142. ".\d_local.h"\
  7143. ".\quakedef.h"\
  7144. ".\r_shared.h"\
  7145. ".\winquake.h"\
  7146. NODEP_CPP_VID_W=\
  7147. "..\..\scitech\include\mglrect.hpp"\
  7148. !ENDIF
  7149. # End Source File
  7150. ################################################################################
  7151. # Begin Source File
  7152. SOURCE=.\view.c
  7153. DEP_CPP_VIEW_=\
  7154. ".\bothdefs.h"\
  7155. ".\bspfile.h"\
  7156. ".\cdaudio.h"\
  7157. ".\client.h"\
  7158. ".\cmd.h"\
  7159. ".\common.h"\
  7160. ".\console.h"\
  7161. ".\crc.h"\
  7162. ".\cvar.h"\
  7163. ".\d_iface.h"\
  7164. ".\draw.h"\
  7165. ".\gl_model.h"\
  7166. ".\glquake.h"\
  7167. ".\input.h"\
  7168. ".\keys.h"\
  7169. ".\mathlib.h"\
  7170. ".\menu.h"\
  7171. ".\model.h"\
  7172. ".\modelgen.h"\
  7173. ".\net.h"\
  7174. ".\pmove.h"\
  7175. ".\protocol.h"\
  7176. ".\quakedef.h"\
  7177. ".\r_local.h"\
  7178. ".\r_shared.h"\
  7179. ".\render.h"\
  7180. ".\sbar.h"\
  7181. ".\screen.h"\
  7182. ".\sound.h"\
  7183. ".\spritegn.h"\
  7184. ".\sys.h"\
  7185. ".\vid.h"\
  7186. ".\view.h"\
  7187. ".\wad.h"\
  7188. ".\zone.h"\
  7189. NODEP_CPP_VIEW_=\
  7190. ".\cmdlib.h"\
  7191. ".\dictlib.h"\
  7192. ".\lbmlib.h"\
  7193. ".\scriplib.h"\
  7194. ".\trilib.h"\
  7195. !IF "$(CFG)" == "qwcl - Win32 Release"
  7196. "$(INTDIR)\view.obj" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
  7197. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7198. "$(INTDIR)\view.obj" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
  7199. "$(INTDIR)\view.sbr" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
  7200. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7201. "$(INTDIR)\view.obj" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
  7202. "$(INTDIR)\view.sbr" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
  7203. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7204. "$(INTDIR)\view.obj" : $(SOURCE) $(DEP_CPP_VIEW_) "$(INTDIR)"
  7205. !ENDIF
  7206. # End Source File
  7207. ################################################################################
  7208. # Begin Source File
  7209. SOURCE=.\wad.c
  7210. DEP_CPP_WAD_C=\
  7211. ".\bothdefs.h"\
  7212. ".\bspfile.h"\
  7213. ".\cdaudio.h"\
  7214. ".\client.h"\
  7215. ".\cmd.h"\
  7216. ".\common.h"\
  7217. ".\console.h"\
  7218. ".\crc.h"\
  7219. ".\cvar.h"\
  7220. ".\d_iface.h"\
  7221. ".\draw.h"\
  7222. ".\gl_model.h"\
  7223. ".\glquake.h"\
  7224. ".\input.h"\
  7225. ".\keys.h"\
  7226. ".\mathlib.h"\
  7227. ".\menu.h"\
  7228. ".\model.h"\
  7229. ".\modelgen.h"\
  7230. ".\net.h"\
  7231. ".\pmove.h"\
  7232. ".\protocol.h"\
  7233. ".\quakedef.h"\
  7234. ".\render.h"\
  7235. ".\sbar.h"\
  7236. ".\screen.h"\
  7237. ".\sound.h"\
  7238. ".\spritegn.h"\
  7239. ".\sys.h"\
  7240. ".\vid.h"\
  7241. ".\view.h"\
  7242. ".\wad.h"\
  7243. ".\zone.h"\
  7244. NODEP_CPP_WAD_C=\
  7245. ".\cmdlib.h"\
  7246. ".\dictlib.h"\
  7247. ".\lbmlib.h"\
  7248. ".\scriplib.h"\
  7249. ".\trilib.h"\
  7250. !IF "$(CFG)" == "qwcl - Win32 Release"
  7251. "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
  7252. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7253. "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
  7254. "$(INTDIR)\wad.sbr" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
  7255. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7256. "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
  7257. "$(INTDIR)\wad.sbr" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
  7258. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7259. "$(INTDIR)\wad.obj" : $(SOURCE) $(DEP_CPP_WAD_C) "$(INTDIR)"
  7260. !ENDIF
  7261. # End Source File
  7262. ################################################################################
  7263. # Begin Source File
  7264. SOURCE=.\zone.c
  7265. DEP_CPP_ZONE_=\
  7266. ".\bothdefs.h"\
  7267. ".\bspfile.h"\
  7268. ".\cdaudio.h"\
  7269. ".\client.h"\
  7270. ".\cmd.h"\
  7271. ".\common.h"\
  7272. ".\console.h"\
  7273. ".\crc.h"\
  7274. ".\cvar.h"\
  7275. ".\d_iface.h"\
  7276. ".\draw.h"\
  7277. ".\gl_model.h"\
  7278. ".\glquake.h"\
  7279. ".\input.h"\
  7280. ".\keys.h"\
  7281. ".\mathlib.h"\
  7282. ".\menu.h"\
  7283. ".\model.h"\
  7284. ".\modelgen.h"\
  7285. ".\net.h"\
  7286. ".\pmove.h"\
  7287. ".\protocol.h"\
  7288. ".\quakedef.h"\
  7289. ".\render.h"\
  7290. ".\sbar.h"\
  7291. ".\screen.h"\
  7292. ".\sound.h"\
  7293. ".\spritegn.h"\
  7294. ".\sys.h"\
  7295. ".\vid.h"\
  7296. ".\view.h"\
  7297. ".\wad.h"\
  7298. ".\zone.h"\
  7299. NODEP_CPP_ZONE_=\
  7300. ".\cmdlib.h"\
  7301. ".\dictlib.h"\
  7302. ".\lbmlib.h"\
  7303. ".\scriplib.h"\
  7304. ".\trilib.h"\
  7305. !IF "$(CFG)" == "qwcl - Win32 Release"
  7306. "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
  7307. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7308. "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
  7309. "$(INTDIR)\zone.sbr" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
  7310. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7311. "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
  7312. "$(INTDIR)\zone.sbr" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
  7313. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7314. "$(INTDIR)\zone.obj" : $(SOURCE) $(DEP_CPP_ZONE_) "$(INTDIR)"
  7315. !ENDIF
  7316. # End Source File
  7317. ################################################################################
  7318. # Begin Source File
  7319. SOURCE=.\d_draw.s
  7320. !IF "$(CFG)" == "qwcl - Win32 Release"
  7321. # Begin Custom Build - GAS Assembly
  7322. OutDir=.\release
  7323. InputPath=.\d_draw.s
  7324. InputName=d_draw
  7325. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7326. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7327. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7328. >$(OUTDIR)\$(InputName).asm
  7329. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7330. $(OUTDIR)\$(InputName).asm
  7331. del $(OUTDIR)\$(InputName).spp
  7332. # End Custom Build
  7333. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7334. # Begin Custom Build - GAS Assembly
  7335. OutDir=.\debug
  7336. InputPath=.\d_draw.s
  7337. InputName=d_draw
  7338. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7339. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7340. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7341. >$(OUTDIR)\$(InputName).asm
  7342. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7343. $(OUTDIR)\$(InputName).asm
  7344. del $(OUTDIR)\$(InputName).spp
  7345. # End Custom Build
  7346. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7347. # PROP Exclude_From_Build 1
  7348. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7349. # PROP Exclude_From_Build 1
  7350. !ENDIF
  7351. # End Source File
  7352. ################################################################################
  7353. # Begin Source File
  7354. SOURCE=.\d_draw16.s
  7355. !IF "$(CFG)" == "qwcl - Win32 Release"
  7356. # Begin Custom Build - GAS Assembly
  7357. OutDir=.\release
  7358. InputPath=.\d_draw16.s
  7359. InputName=d_draw16
  7360. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7361. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7362. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7363. >$(OUTDIR)\$(InputName).asm
  7364. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7365. $(OUTDIR)\$(InputName).asm
  7366. del $(OUTDIR)\$(InputName).spp
  7367. # End Custom Build
  7368. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7369. # Begin Custom Build - GAS Assembly
  7370. OutDir=.\debug
  7371. InputPath=.\d_draw16.s
  7372. InputName=d_draw16
  7373. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7374. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7375. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7376. >$(OUTDIR)\$(InputName).asm
  7377. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7378. $(OUTDIR)\$(InputName).asm
  7379. del $(OUTDIR)\$(InputName).spp
  7380. # End Custom Build
  7381. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7382. # PROP Exclude_From_Build 1
  7383. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7384. # PROP Exclude_From_Build 1
  7385. !ENDIF
  7386. # End Source File
  7387. ################################################################################
  7388. # Begin Source File
  7389. SOURCE=.\d_parta.s
  7390. !IF "$(CFG)" == "qwcl - Win32 Release"
  7391. # Begin Custom Build - GAS Assembly
  7392. OutDir=.\release
  7393. InputPath=.\d_parta.s
  7394. InputName=d_parta
  7395. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7396. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7397. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7398. >$(OUTDIR)\$(InputName).asm
  7399. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7400. $(OUTDIR)\$(InputName).asm
  7401. del $(OUTDIR)\$(InputName).spp
  7402. # End Custom Build
  7403. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7404. # Begin Custom Build - GAS Assembly
  7405. OutDir=.\debug
  7406. InputPath=.\d_parta.s
  7407. InputName=d_parta
  7408. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7409. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7410. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7411. >$(OUTDIR)\$(InputName).asm
  7412. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7413. $(OUTDIR)\$(InputName).asm
  7414. del $(OUTDIR)\$(InputName).spp
  7415. # End Custom Build
  7416. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7417. # PROP Exclude_From_Build 1
  7418. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7419. # PROP Exclude_From_Build 1
  7420. !ENDIF
  7421. # End Source File
  7422. ################################################################################
  7423. # Begin Source File
  7424. SOURCE=.\d_polysa.s
  7425. !IF "$(CFG)" == "qwcl - Win32 Release"
  7426. # Begin Custom Build - GAS Assembly
  7427. OutDir=.\release
  7428. InputPath=.\d_polysa.s
  7429. InputName=d_polysa
  7430. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7431. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7432. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7433. >$(OUTDIR)\$(InputName).asm
  7434. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7435. $(OUTDIR)\$(InputName).asm
  7436. del $(OUTDIR)\$(InputName).spp
  7437. # End Custom Build
  7438. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7439. # Begin Custom Build - GAS Assembly
  7440. OutDir=.\debug
  7441. InputPath=.\d_polysa.s
  7442. InputName=d_polysa
  7443. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7444. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7445. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7446. >$(OUTDIR)\$(InputName).asm
  7447. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7448. $(OUTDIR)\$(InputName).asm
  7449. del $(OUTDIR)\$(InputName).spp
  7450. # End Custom Build
  7451. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7452. # PROP Exclude_From_Build 1
  7453. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7454. # PROP Exclude_From_Build 1
  7455. !ENDIF
  7456. # End Source File
  7457. ################################################################################
  7458. # Begin Source File
  7459. SOURCE=.\d_scana.s
  7460. !IF "$(CFG)" == "qwcl - Win32 Release"
  7461. # Begin Custom Build - GAS Assembly
  7462. OutDir=.\release
  7463. InputPath=.\d_scana.s
  7464. InputName=d_scana
  7465. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7466. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7467. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7468. >$(OUTDIR)\$(InputName).asm
  7469. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7470. $(OUTDIR)\$(InputName).asm
  7471. del $(OUTDIR)\$(InputName).spp
  7472. # End Custom Build
  7473. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7474. # Begin Custom Build - GAS Assembly
  7475. OutDir=.\debug
  7476. InputPath=.\d_scana.s
  7477. InputName=d_scana
  7478. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7479. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7480. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7481. >$(OUTDIR)\$(InputName).asm
  7482. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7483. $(OUTDIR)\$(InputName).asm
  7484. del $(OUTDIR)\$(InputName).spp
  7485. # End Custom Build
  7486. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7487. # PROP Exclude_From_Build 1
  7488. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7489. # PROP Exclude_From_Build 1
  7490. !ENDIF
  7491. # End Source File
  7492. ################################################################################
  7493. # Begin Source File
  7494. SOURCE=.\d_spr8.s
  7495. !IF "$(CFG)" == "qwcl - Win32 Release"
  7496. # Begin Custom Build - GAS Assembly
  7497. OutDir=.\release
  7498. InputPath=.\d_spr8.s
  7499. InputName=d_spr8
  7500. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7501. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7502. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7503. >$(OUTDIR)\$(InputName).asm
  7504. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7505. $(OUTDIR)\$(InputName).asm
  7506. del $(OUTDIR)\$(InputName).spp
  7507. # End Custom Build
  7508. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7509. # Begin Custom Build - GAS Assembly
  7510. OutDir=.\debug
  7511. InputPath=.\d_spr8.s
  7512. InputName=d_spr8
  7513. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7514. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7515. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7516. >$(OUTDIR)\$(InputName).asm
  7517. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7518. $(OUTDIR)\$(InputName).asm
  7519. del $(OUTDIR)\$(InputName).spp
  7520. # End Custom Build
  7521. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7522. # PROP Exclude_From_Build 1
  7523. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7524. # PROP Exclude_From_Build 1
  7525. !ENDIF
  7526. # End Source File
  7527. ################################################################################
  7528. # Begin Source File
  7529. SOURCE=.\d_varsa.s
  7530. !IF "$(CFG)" == "qwcl - Win32 Release"
  7531. # Begin Custom Build - GAS Assembly
  7532. OutDir=.\release
  7533. InputPath=.\d_varsa.s
  7534. InputName=d_varsa
  7535. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7536. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7537. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7538. >$(OUTDIR)\$(InputName).asm
  7539. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7540. $(OUTDIR)\$(InputName).asm
  7541. del $(OUTDIR)\$(InputName).spp
  7542. # End Custom Build
  7543. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7544. # Begin Custom Build - GAS Assembly
  7545. OutDir=.\debug
  7546. InputPath=.\d_varsa.s
  7547. InputName=d_varsa
  7548. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7549. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7550. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7551. >$(OUTDIR)\$(InputName).asm
  7552. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7553. $(OUTDIR)\$(InputName).asm
  7554. del $(OUTDIR)\$(InputName).spp
  7555. # End Custom Build
  7556. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7557. # PROP Exclude_From_Build 1
  7558. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7559. # PROP Exclude_From_Build 1
  7560. !ENDIF
  7561. # End Source File
  7562. ################################################################################
  7563. # Begin Source File
  7564. SOURCE=.\math.s
  7565. !IF "$(CFG)" == "qwcl - Win32 Release"
  7566. # Begin Custom Build - GAS Assembly
  7567. OutDir=.\release
  7568. InputPath=.\math.s
  7569. InputName=math
  7570. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7571. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7572. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7573. >$(OUTDIR)\$(InputName).asm
  7574. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7575. $(OUTDIR)\$(InputName).asm
  7576. del $(OUTDIR)\$(InputName).spp
  7577. # End Custom Build
  7578. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7579. # Begin Custom Build - GAS Assembly
  7580. OutDir=.\debug
  7581. InputPath=.\math.s
  7582. InputName=math
  7583. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7584. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7585. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7586. >$(OUTDIR)\$(InputName).asm
  7587. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7588. $(OUTDIR)\$(InputName).asm
  7589. del $(OUTDIR)\$(InputName).spp
  7590. # End Custom Build
  7591. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7592. # Begin Custom Build - GAS Assembly
  7593. OutDir=.\GLDebug
  7594. InputPath=.\math.s
  7595. InputName=math
  7596. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7597. cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
  7598. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7599. >$(OUTDIR)\$(InputName).asm
  7600. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7601. $(OUTDIR)\$(InputName).asm
  7602. del $(OUTDIR)\$(InputName).spp
  7603. # End Custom Build
  7604. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7605. # Begin Custom Build - GAS Assembly
  7606. OutDir=.\GLRelease
  7607. InputPath=.\math.s
  7608. InputName=math
  7609. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7610. cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
  7611. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7612. >$(OUTDIR)\$(InputName).asm
  7613. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7614. $(OUTDIR)\$(InputName).asm
  7615. del $(OUTDIR)\$(InputName).spp
  7616. # End Custom Build
  7617. !ENDIF
  7618. # End Source File
  7619. ################################################################################
  7620. # Begin Source File
  7621. SOURCE=.\r_aclipa.s
  7622. !IF "$(CFG)" == "qwcl - Win32 Release"
  7623. # Begin Custom Build - GAS Assembly
  7624. OutDir=.\release
  7625. InputPath=.\r_aclipa.s
  7626. InputName=r_aclipa
  7627. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7628. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7629. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7630. >$(OUTDIR)\$(InputName).asm
  7631. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7632. $(OUTDIR)\$(InputName).asm
  7633. del $(OUTDIR)\$(InputName).spp
  7634. # End Custom Build
  7635. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7636. # Begin Custom Build - GAS Assembly
  7637. OutDir=.\debug
  7638. InputPath=.\r_aclipa.s
  7639. InputName=r_aclipa
  7640. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7641. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7642. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7643. >$(OUTDIR)\$(InputName).asm
  7644. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7645. $(OUTDIR)\$(InputName).asm
  7646. del $(OUTDIR)\$(InputName).spp
  7647. # End Custom Build
  7648. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7649. # PROP Exclude_From_Build 1
  7650. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7651. # PROP Exclude_From_Build 1
  7652. !ENDIF
  7653. # End Source File
  7654. ################################################################################
  7655. # Begin Source File
  7656. SOURCE=.\r_aliasa.s
  7657. !IF "$(CFG)" == "qwcl - Win32 Release"
  7658. # Begin Custom Build - GAS Assembly
  7659. OutDir=.\release
  7660. InputPath=.\r_aliasa.s
  7661. InputName=r_aliasa
  7662. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7663. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7664. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7665. >$(OUTDIR)\$(InputName).asm
  7666. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7667. $(OUTDIR)\$(InputName).asm
  7668. del $(OUTDIR)\$(InputName).spp
  7669. # End Custom Build
  7670. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7671. # Begin Custom Build - GAS Assembly
  7672. OutDir=.\debug
  7673. InputPath=.\r_aliasa.s
  7674. InputName=r_aliasa
  7675. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7676. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7677. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7678. >$(OUTDIR)\$(InputName).asm
  7679. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7680. $(OUTDIR)\$(InputName).asm
  7681. del $(OUTDIR)\$(InputName).spp
  7682. # End Custom Build
  7683. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7684. # PROP Exclude_From_Build 1
  7685. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7686. # PROP Exclude_From_Build 1
  7687. !ENDIF
  7688. # End Source File
  7689. ################################################################################
  7690. # Begin Source File
  7691. SOURCE=.\r_drawa.s
  7692. !IF "$(CFG)" == "qwcl - Win32 Release"
  7693. # Begin Custom Build - GAS Assembly
  7694. OutDir=.\release
  7695. InputPath=.\r_drawa.s
  7696. InputName=r_drawa
  7697. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7698. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7699. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7700. >$(OUTDIR)\$(InputName).asm
  7701. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7702. $(OUTDIR)\$(InputName).asm
  7703. del $(OUTDIR)\$(InputName).spp
  7704. # End Custom Build
  7705. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7706. # Begin Custom Build - GAS Assembly
  7707. OutDir=.\debug
  7708. InputPath=.\r_drawa.s
  7709. InputName=r_drawa
  7710. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7711. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7712. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7713. >$(OUTDIR)\$(InputName).asm
  7714. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7715. $(OUTDIR)\$(InputName).asm
  7716. del $(OUTDIR)\$(InputName).spp
  7717. # End Custom Build
  7718. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7719. # PROP Exclude_From_Build 1
  7720. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7721. # PROP Exclude_From_Build 1
  7722. !ENDIF
  7723. # End Source File
  7724. ################################################################################
  7725. # Begin Source File
  7726. SOURCE=.\r_edgea.s
  7727. !IF "$(CFG)" == "qwcl - Win32 Release"
  7728. # Begin Custom Build - GAS Assembly
  7729. OutDir=.\release
  7730. InputPath=.\r_edgea.s
  7731. InputName=r_edgea
  7732. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7733. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7734. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7735. >$(OUTDIR)\$(InputName).asm
  7736. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7737. $(OUTDIR)\$(InputName).asm
  7738. del $(OUTDIR)\$(InputName).spp
  7739. # End Custom Build
  7740. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7741. # Begin Custom Build - GAS Assembly
  7742. OutDir=.\debug
  7743. InputPath=.\r_edgea.s
  7744. InputName=r_edgea
  7745. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7746. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7747. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7748. >$(OUTDIR)\$(InputName).asm
  7749. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7750. $(OUTDIR)\$(InputName).asm
  7751. del $(OUTDIR)\$(InputName).spp
  7752. # End Custom Build
  7753. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7754. # PROP Exclude_From_Build 1
  7755. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7756. # PROP Exclude_From_Build 1
  7757. !ENDIF
  7758. # End Source File
  7759. ################################################################################
  7760. # Begin Source File
  7761. SOURCE=.\r_varsa.s
  7762. !IF "$(CFG)" == "qwcl - Win32 Release"
  7763. # Begin Custom Build - GAS Assembly
  7764. OutDir=.\release
  7765. InputPath=.\r_varsa.s
  7766. InputName=r_varsa
  7767. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7768. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7769. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7770. >$(OUTDIR)\$(InputName).asm
  7771. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7772. $(OUTDIR)\$(InputName).asm
  7773. del $(OUTDIR)\$(InputName).spp
  7774. # End Custom Build
  7775. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7776. # Begin Custom Build - GAS Assembly
  7777. OutDir=.\debug
  7778. InputPath=.\r_varsa.s
  7779. InputName=r_varsa
  7780. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7781. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7782. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7783. >$(OUTDIR)\$(InputName).asm
  7784. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7785. $(OUTDIR)\$(InputName).asm
  7786. del $(OUTDIR)\$(InputName).spp
  7787. # End Custom Build
  7788. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7789. # PROP Exclude_From_Build 1
  7790. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7791. # PROP Exclude_From_Build 1
  7792. !ENDIF
  7793. # End Source File
  7794. ################################################################################
  7795. # Begin Source File
  7796. SOURCE=.\snd_mixa.s
  7797. !IF "$(CFG)" == "qwcl - Win32 Release"
  7798. # Begin Custom Build - GAS Assembly
  7799. OutDir=.\release
  7800. InputPath=.\snd_mixa.s
  7801. InputName=snd_mixa
  7802. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7803. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7804. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7805. >$(OUTDIR)\$(InputName).asm
  7806. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7807. $(OUTDIR)\$(InputName).asm
  7808. del $(OUTDIR)\$(InputName).spp
  7809. # End Custom Build
  7810. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7811. # Begin Custom Build - GAS Assembly
  7812. OutDir=.\debug
  7813. InputPath=.\snd_mixa.s
  7814. InputName=snd_mixa
  7815. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7816. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7817. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7818. >$(OUTDIR)\$(InputName).asm
  7819. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7820. $(OUTDIR)\$(InputName).asm
  7821. del $(OUTDIR)\$(InputName).spp
  7822. # End Custom Build
  7823. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7824. # Begin Custom Build - GAS Assembly
  7825. OutDir=.\GLDebug
  7826. InputPath=.\snd_mixa.s
  7827. InputName=snd_mixa
  7828. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7829. cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
  7830. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7831. >$(OUTDIR)\$(InputName).asm
  7832. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7833. $(OUTDIR)\$(InputName).asm
  7834. del $(OUTDIR)\$(InputName).spp
  7835. # End Custom Build
  7836. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7837. # Begin Custom Build - GAS Assembly
  7838. OutDir=.\GLRelease
  7839. InputPath=.\snd_mixa.s
  7840. InputName=snd_mixa
  7841. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7842. cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
  7843. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7844. >$(OUTDIR)\$(InputName).asm
  7845. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7846. $(OUTDIR)\$(InputName).asm
  7847. del $(OUTDIR)\$(InputName).spp
  7848. # End Custom Build
  7849. !ENDIF
  7850. # End Source File
  7851. ################################################################################
  7852. # Begin Source File
  7853. SOURCE=.\surf16.s
  7854. !IF "$(CFG)" == "qwcl - Win32 Release"
  7855. # Begin Custom Build - GAS Assembly
  7856. OutDir=.\release
  7857. InputPath=.\surf16.s
  7858. InputName=surf16
  7859. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7860. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7861. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7862. >$(OUTDIR)\$(InputName).asm
  7863. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7864. $(OUTDIR)\$(InputName).asm
  7865. del $(OUTDIR)\$(InputName).spp
  7866. # End Custom Build
  7867. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7868. # Begin Custom Build - GAS Assembly
  7869. OutDir=.\debug
  7870. InputPath=.\surf16.s
  7871. InputName=surf16
  7872. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7873. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7874. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7875. >$(OUTDIR)\$(InputName).asm
  7876. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7877. $(OUTDIR)\$(InputName).asm
  7878. del $(OUTDIR)\$(InputName).spp
  7879. # End Custom Build
  7880. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7881. # PROP Exclude_From_Build 1
  7882. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7883. # PROP Exclude_From_Build 1
  7884. !ENDIF
  7885. # End Source File
  7886. ################################################################################
  7887. # Begin Source File
  7888. SOURCE=.\surf8.s
  7889. !IF "$(CFG)" == "qwcl - Win32 Release"
  7890. # Begin Custom Build - GAS Assembly
  7891. OutDir=.\release
  7892. InputPath=.\surf8.s
  7893. InputName=surf8
  7894. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7895. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7896. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7897. >$(OUTDIR)\$(InputName).asm
  7898. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7899. $(OUTDIR)\$(InputName).asm
  7900. del $(OUTDIR)\$(InputName).spp
  7901. # End Custom Build
  7902. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7903. # Begin Custom Build - GAS Assembly
  7904. OutDir=.\debug
  7905. InputPath=.\surf8.s
  7906. InputName=surf8
  7907. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7908. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7909. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7910. >$(OUTDIR)\$(InputName).asm
  7911. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7912. $(OUTDIR)\$(InputName).asm
  7913. del $(OUTDIR)\$(InputName).spp
  7914. # End Custom Build
  7915. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7916. # PROP Exclude_From_Build 1
  7917. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7918. # PROP Exclude_From_Build 1
  7919. !ENDIF
  7920. # End Source File
  7921. ################################################################################
  7922. # Begin Source File
  7923. SOURCE=.\sys_wina.s
  7924. !IF "$(CFG)" == "qwcl - Win32 Release"
  7925. # Begin Custom Build - GAS Assembly
  7926. OutDir=.\release
  7927. InputPath=.\sys_wina.s
  7928. InputName=sys_wina
  7929. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7930. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7931. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7932. >$(OUTDIR)\$(InputName).asm
  7933. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7934. $(OUTDIR)\$(InputName).asm
  7935. del $(OUTDIR)\$(InputName).spp
  7936. # End Custom Build
  7937. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7938. # Begin Custom Build - GAS Assembly
  7939. OutDir=.\debug
  7940. InputPath=.\sys_wina.s
  7941. InputName=sys_wina
  7942. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7943. cl /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
  7944. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7945. >$(OUTDIR)\$(InputName).asm
  7946. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7947. $(OUTDIR)\$(InputName).asm
  7948. del $(OUTDIR)\$(InputName).spp
  7949. # End Custom Build
  7950. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7951. # Begin Custom Build - GAS Assembly
  7952. OutDir=.\GLDebug
  7953. InputPath=.\sys_wina.s
  7954. InputName=sys_wina
  7955. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7956. cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
  7957. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7958. >$(OUTDIR)\$(InputName).asm
  7959. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7960. $(OUTDIR)\$(InputName).asm
  7961. del $(OUTDIR)\$(InputName).spp
  7962. # End Custom Build
  7963. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7964. # Begin Custom Build - GAS Assembly
  7965. OutDir=.\GLRelease
  7966. InputPath=.\sys_wina.s
  7967. InputName=sys_wina
  7968. "$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  7969. cl /EP /DGLQUAKE > $(OUTDIR)\$(InputName).spp $(InputPath)
  7970. gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp\
  7971. >$(OUTDIR)\$(InputName).asm
  7972. ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi\
  7973. $(OUTDIR)\$(InputName).asm
  7974. del $(OUTDIR)\$(InputName).spp
  7975. # End Custom Build
  7976. !ENDIF
  7977. # End Source File
  7978. ################################################################################
  7979. # Begin Source File
  7980. SOURCE=.\winquake.rc
  7981. DEP_RSC_WINQU=\
  7982. ".\quakeworld.bmp"\
  7983. ".\qwcl2.ico"\
  7984. !IF "$(CFG)" == "qwcl - Win32 Release"
  7985. "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)"
  7986. $(RSC) $(RSC_PROJ) $(SOURCE)
  7987. !ELSEIF "$(CFG)" == "qwcl - Win32 Debug"
  7988. "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)"
  7989. $(RSC) $(RSC_PROJ) $(SOURCE)
  7990. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Debug"
  7991. "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)"
  7992. $(RSC) $(RSC_PROJ) $(SOURCE)
  7993. !ELSEIF "$(CFG)" == "qwcl - Win32 GL Release"
  7994. "$(INTDIR)\winquake.res" : $(SOURCE) $(DEP_RSC_WINQU) "$(INTDIR)"
  7995. $(RSC) $(RSC_PROJ) $(SOURCE)
  7996. !ENDIF
  7997. # End Source File
  7998. # End Target
  7999. # End Project
  8000. ################################################################################