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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- //
- // modelgen.h: header file for model generation program
- //
- // *********************************************************
- // * This file must be identical in the modelgen directory *
- // * and in the Quake directory, because it's used to *
- // * pass data from one to the other via model files. *
- // *********************************************************
- #ifdef INCLUDELIBS
- #include <stdlib.h>
- #include <stdio.h>
- #include <math.h>
- #include <string.h>
- #include "cmdlib.h"
- #include "scriplib.h"
- #include "trilib.h"
- #include "lbmlib.h"
- #include "mathlib.h"
- #endif
- #define ALIAS_VERSION 6
- #define ALIAS_ONSEAM 0x0020
- // must match definition in spritegn.h
- #ifndef SYNCTYPE_T
- #define SYNCTYPE_T
- typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
- #endif
- typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;
- typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;
- typedef struct {
- int ident;
- int version;
- vec3_t scale;
- vec3_t scale_origin;
- float boundingradius;
- vec3_t eyeposition;
- int numskins;
- int skinwidth;
- int skinheight;
- int numverts;
- int numtris;
- int numframes;
- synctype_t synctype;
- int flags;
- float size;
- } mdl_t;
- // TODO: could be shorts
- typedef struct {
- int onseam;
- int s;
- int t;
- } stvert_t;
- typedef struct dtriangle_s {
- int facesfront;
- int vertindex[3];
- } dtriangle_t;
- #define DT_FACES_FRONT 0x0010
- // This mirrors trivert_t in trilib.h, is present so Quake knows how to
- // load this data
- typedef struct {
- byte v[3];
- byte lightnormalindex;
- } trivertx_t;
- typedef struct {
- trivertx_t bboxmin; // lightnormal isn't used
- trivertx_t bboxmax; // lightnormal isn't used
- char name[16]; // frame name from grabbing
- } daliasframe_t;
- typedef struct {
- int numframes;
- trivertx_t bboxmin; // lightnormal isn't used
- trivertx_t bboxmax; // lightnormal isn't used
- } daliasgroup_t;
- typedef struct {
- int numskins;
- } daliasskingroup_t;
- typedef struct {
- float interval;
- } daliasinterval_t;
- typedef struct {
- float interval;
- } daliasskininterval_t;
- typedef struct {
- aliasframetype_t type;
- } daliasframetype_t;
- typedef struct {
- aliasskintype_t type;
- } daliasskintype_t;
- #define IDPOLYHEADER (('O'<<24)+('P'<<16)+('D'<<8)+'I')
- // little-endian "IDPO"
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