123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139 |
- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // d_sky.c
- #include "quakedef.h"
- #include "r_local.h"
- #include "d_local.h"
- #define SKY_SPAN_SHIFT 5
- #define SKY_SPAN_MAX (1 << SKY_SPAN_SHIFT)
- /*
- =================
- D_Sky_uv_To_st
- =================
- */
- void D_Sky_uv_To_st (int u, int v, fixed16_t *s, fixed16_t *t)
- {
- float wu, wv, temp;
- vec3_t end;
- if (r_refdef.vrect.width >= r_refdef.vrect.height)
- temp = (float)r_refdef.vrect.width;
- else
- temp = (float)r_refdef.vrect.height;
- wu = 8192.0 * (float)(u-((int)vid.width>>1)) / temp;
- wv = 8192.0 * (float)(((int)vid.height>>1)-v) / temp;
- end[0] = 4096*vpn[0] + wu*vright[0] + wv*vup[0];
- end[1] = 4096*vpn[1] + wu*vright[1] + wv*vup[1];
- end[2] = 4096*vpn[2] + wu*vright[2] + wv*vup[2];
- end[2] *= 3;
- VectorNormalize (end);
- temp = skytime*skyspeed; // TODO: add D_SetupFrame & set this there
- *s = (int)((temp + 6*(SKYSIZE/2-1)*end[0]) * 0x10000);
- *t = (int)((temp + 6*(SKYSIZE/2-1)*end[1]) * 0x10000);
- }
- /*
- =================
- D_DrawSkyScans8
- =================
- */
- void D_DrawSkyScans8 (espan_t *pspan)
- {
- int count, spancount, u, v;
- unsigned char *pdest;
- fixed16_t s, t, snext, tnext, sstep, tstep;
- int spancountminus1;
- sstep = 0; // keep compiler happy
- tstep = 0; // ditto
- do
- {
- pdest = (unsigned char *)((byte *)d_viewbuffer +
- (screenwidth * pspan->v) + pspan->u);
- count = pspan->count;
- // calculate the initial s & t
- u = pspan->u;
- v = pspan->v;
- D_Sky_uv_To_st (u, v, &s, &t);
- do
- {
- if (count >= SKY_SPAN_MAX)
- spancount = SKY_SPAN_MAX;
- else
- spancount = count;
- count -= spancount;
- if (count)
- {
- u += spancount;
- // calculate s and t at far end of span,
- // calculate s and t steps across span by shifting
- D_Sky_uv_To_st (u, v, &snext, &tnext);
- sstep = (snext - s) >> SKY_SPAN_SHIFT;
- tstep = (tnext - t) >> SKY_SPAN_SHIFT;
- }
- else
- {
- // calculate s and t at last pixel in span,
- // calculate s and t steps across span by division
- spancountminus1 = (float)(spancount - 1);
- if (spancountminus1 > 0)
- {
- u += spancountminus1;
- D_Sky_uv_To_st (u, v, &snext, &tnext);
- sstep = (snext - s) / spancountminus1;
- tstep = (tnext - t) / spancountminus1;
- }
- }
- do
- {
- *pdest++ = r_skysource[((t & R_SKY_TMASK) >> 8) +
- ((s & R_SKY_SMASK) >> 16)];
- s += sstep;
- t += tstep;
- } while (--spancount > 0);
- s = snext;
- t = tnext;
- } while (count > 0);
- } while ((pspan = pspan->pnext) != NULL);
- }
|