123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694 |
- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // console.c
- #include "quakedef.h"
- int con_ormask;
- console_t con_main;
- console_t con_chat;
- console_t *con; // point to either con_main or con_chat
- int con_linewidth; // characters across screen
- int con_totallines; // total lines in console scrollback
- float con_cursorspeed = 4;
- cvar_t con_notifytime = {"con_notifytime","3"}; //seconds
- #define NUM_CON_TIMES 4
- float con_times[NUM_CON_TIMES]; // realtime time the line was generated
- // for transparent notify lines
- int con_vislines;
- int con_notifylines; // scan lines to clear for notify lines
- qboolean con_debuglog;
- #define MAXCMDLINE 256
- extern char key_lines[32][MAXCMDLINE];
- extern int edit_line;
- extern int key_linepos;
-
- qboolean con_initialized;
- void Key_ClearTyping (void)
- {
- key_lines[edit_line][1] = 0; // clear any typing
- key_linepos = 1;
- }
- /*
- ================
- Con_ToggleConsole_f
- ================
- */
- void Con_ToggleConsole_f (void)
- {
- Key_ClearTyping ();
- if (key_dest == key_console)
- {
- if (cls.state == ca_active)
- key_dest = key_game;
- }
- else
- key_dest = key_console;
-
- Con_ClearNotify ();
- }
- /*
- ================
- Con_ToggleChat_f
- ================
- */
- void Con_ToggleChat_f (void)
- {
- Key_ClearTyping ();
- if (key_dest == key_console)
- {
- if (cls.state == ca_active)
- key_dest = key_game;
- }
- else
- key_dest = key_console;
-
- Con_ClearNotify ();
- }
- /*
- ================
- Con_Clear_f
- ================
- */
- void Con_Clear_f (void)
- {
- Q_memset (con_main.text, ' ', CON_TEXTSIZE);
- Q_memset (con_chat.text, ' ', CON_TEXTSIZE);
- }
-
- /*
- ================
- Con_ClearNotify
- ================
- */
- void Con_ClearNotify (void)
- {
- int i;
-
- for (i=0 ; i<NUM_CON_TIMES ; i++)
- con_times[i] = 0;
- }
-
- /*
- ================
- Con_MessageMode_f
- ================
- */
- void Con_MessageMode_f (void)
- {
- chat_team = false;
- key_dest = key_message;
- }
- /*
- ================
- Con_MessageMode2_f
- ================
- */
- void Con_MessageMode2_f (void)
- {
- chat_team = true;
- key_dest = key_message;
- }
- /*
- ================
- Con_Resize
- ================
- */
- void Con_Resize (console_t *con)
- {
- int i, j, width, oldwidth, oldtotallines, numlines, numchars;
- char tbuf[CON_TEXTSIZE];
- width = (vid.width >> 3) - 2;
- if (width == con_linewidth)
- return;
- if (width < 1) // video hasn't been initialized yet
- {
- width = 38;
- con_linewidth = width;
- con_totallines = CON_TEXTSIZE / con_linewidth;
- Q_memset (con->text, ' ', CON_TEXTSIZE);
- }
- else
- {
- oldwidth = con_linewidth;
- con_linewidth = width;
- oldtotallines = con_totallines;
- con_totallines = CON_TEXTSIZE / con_linewidth;
- numlines = oldtotallines;
- if (con_totallines < numlines)
- numlines = con_totallines;
- numchars = oldwidth;
-
- if (con_linewidth < numchars)
- numchars = con_linewidth;
- Q_memcpy (tbuf, con->text, CON_TEXTSIZE);
- Q_memset (con->text, ' ', CON_TEXTSIZE);
- for (i=0 ; i<numlines ; i++)
- {
- for (j=0 ; j<numchars ; j++)
- {
- con->text[(con_totallines - 1 - i) * con_linewidth + j] =
- tbuf[((con->current - i + oldtotallines) %
- oldtotallines) * oldwidth + j];
- }
- }
- Con_ClearNotify ();
- }
- con->current = con_totallines - 1;
- con->display = con->current;
- }
-
- /*
- ================
- Con_CheckResize
- If the line width has changed, reformat the buffer.
- ================
- */
- void Con_CheckResize (void)
- {
- Con_Resize (&con_main);
- Con_Resize (&con_chat);
- }
- /*
- ================
- Con_Init
- ================
- */
- void Con_Init (void)
- {
- con_debuglog = COM_CheckParm("-condebug");
- con = &con_main;
- con_linewidth = -1;
- Con_CheckResize ();
-
- Con_Printf ("Console initialized.\n");
- //
- // register our commands
- //
- Cvar_RegisterVariable (&con_notifytime);
- Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
- Cmd_AddCommand ("togglechat", Con_ToggleChat_f);
- Cmd_AddCommand ("messagemode", Con_MessageMode_f);
- Cmd_AddCommand ("messagemode2", Con_MessageMode2_f);
- Cmd_AddCommand ("clear", Con_Clear_f);
- con_initialized = true;
- }
- /*
- ===============
- Con_Linefeed
- ===============
- */
- void Con_Linefeed (void)
- {
- con->x = 0;
- if (con->display == con->current)
- con->display++;
- con->current++;
- Q_memset (&con->text[(con->current%con_totallines)*con_linewidth]
- , ' ', con_linewidth);
- }
- /*
- ================
- Con_Print
- Handles cursor positioning, line wrapping, etc
- All console printing must go through this in order to be logged to disk
- If no console is visible, the notify window will pop up.
- ================
- */
- void Con_Print (char *txt)
- {
- int y;
- int c, l;
- static int cr;
- int mask;
- if (txt[0] == 1 || txt[0] == 2)
- {
- mask = 128; // go to colored text
- txt++;
- }
- else
- mask = 0;
- while ( (c = *txt) )
- {
- // count word length
- for (l=0 ; l< con_linewidth ; l++)
- if ( txt[l] <= ' ')
- break;
- // word wrap
- if (l != con_linewidth && (con->x + l > con_linewidth) )
- con->x = 0;
- txt++;
- if (cr)
- {
- con->current--;
- cr = false;
- }
-
- if (!con->x)
- {
- Con_Linefeed ();
- // mark time for transparent overlay
- if (con->current >= 0)
- con_times[con->current % NUM_CON_TIMES] = realtime;
- }
- switch (c)
- {
- case '\n':
- con->x = 0;
- break;
- case '\r':
- con->x = 0;
- cr = 1;
- break;
- default: // display character and advance
- y = con->current % con_totallines;
- con->text[y*con_linewidth+con->x] = c | mask | con_ormask;
- con->x++;
- if (con->x >= con_linewidth)
- con->x = 0;
- break;
- }
-
- }
- }
- /*
- ================
- Con_Printf
- Handles cursor positioning, line wrapping, etc
- ================
- */
- #define MAXPRINTMSG 4096
- // FIXME: make a buffer size safe vsprintf?
- void Con_Printf (char *fmt, ...)
- {
- va_list argptr;
- char msg[MAXPRINTMSG];
- static qboolean inupdate;
-
- va_start (argptr,fmt);
- vsprintf (msg,fmt,argptr);
- va_end (argptr);
-
- // also echo to debugging console
- Sys_Printf ("%s", msg); // also echo to debugging console
- // log all messages to file
- if (con_debuglog)
- Sys_DebugLog(va("%s/qconsole.log",com_gamedir), "%s", msg);
-
- if (!con_initialized)
- return;
-
- // write it to the scrollable buffer
- Con_Print (msg);
-
- // update the screen immediately if the console is displayed
- if (cls.state != ca_active)
- {
- // protect against infinite loop if something in SCR_UpdateScreen calls
- // Con_Printd
- if (!inupdate)
- {
- inupdate = true;
- SCR_UpdateScreen ();
- inupdate = false;
- }
- }
- }
- /*
- ================
- Con_DPrintf
- A Con_Printf that only shows up if the "developer" cvar is set
- ================
- */
- void Con_DPrintf (char *fmt, ...)
- {
- va_list argptr;
- char msg[MAXPRINTMSG];
-
- if (!developer.value)
- return; // don't confuse non-developers with techie stuff...
- va_start (argptr,fmt);
- vsprintf (msg,fmt,argptr);
- va_end (argptr);
-
- Con_Printf ("%s", msg);
- }
- /*
- ==============================================================================
- DRAWING
- ==============================================================================
- */
- /*
- ================
- Con_DrawInput
- The input line scrolls horizontally if typing goes beyond the right edge
- ================
- */
- void Con_DrawInput (void)
- {
- int y;
- int i;
- char *text;
- if (key_dest != key_console && cls.state == ca_active)
- return; // don't draw anything (allways draw if not active)
- text = key_lines[edit_line];
-
- // add the cursor frame
- text[key_linepos] = 10+((int)(realtime*con_cursorspeed)&1);
-
- // fill out remainder with spaces
- for (i=key_linepos+1 ; i< con_linewidth ; i++)
- text[i] = ' ';
-
- // prestep if horizontally scrolling
- if (key_linepos >= con_linewidth)
- text += 1 + key_linepos - con_linewidth;
-
- // draw it
- y = con_vislines-22;
- for (i=0 ; i<con_linewidth ; i++)
- Draw_Character ( (i+1)<<3, con_vislines - 22, text[i]);
- // remove cursor
- key_lines[edit_line][key_linepos] = 0;
- }
- /*
- ================
- Con_DrawNotify
- Draws the last few lines of output transparently over the game top
- ================
- */
- void Con_DrawNotify (void)
- {
- int x, v;
- char *text;
- int i;
- float time;
- char *s;
- int skip;
- v = 0;
- for (i= con->current-NUM_CON_TIMES+1 ; i<=con->current ; i++)
- {
- if (i < 0)
- continue;
- time = con_times[i % NUM_CON_TIMES];
- if (time == 0)
- continue;
- time = realtime - time;
- if (time > con_notifytime.value)
- continue;
- text = con->text + (i % con_totallines)*con_linewidth;
-
- clearnotify = 0;
- scr_copytop = 1;
- for (x = 0 ; x < con_linewidth ; x++)
- Draw_Character ( (x+1)<<3, v, text[x]);
- v += 8;
- }
- if (key_dest == key_message)
- {
- clearnotify = 0;
- scr_copytop = 1;
-
- if (chat_team)
- {
- Draw_String (8, v, "say_team:");
- skip = 11;
- }
- else
- {
- Draw_String (8, v, "say:");
- skip = 5;
- }
- s = chat_buffer;
- if (chat_bufferlen > (vid.width>>3)-(skip+1))
- s += chat_bufferlen - ((vid.width>>3)-(skip+1));
- x = 0;
- while(s[x])
- {
- Draw_Character ( (x+skip)<<3, v, s[x]);
- x++;
- }
- Draw_Character ( (x+skip)<<3, v, 10+((int)(realtime*con_cursorspeed)&1));
- v += 8;
- }
-
- if (v > con_notifylines)
- con_notifylines = v;
- }
- /*
- ================
- Con_DrawConsole
- Draws the console with the solid background
- ================
- */
- void Con_DrawConsole (int lines)
- {
- int i, j, x, y, n;
- int rows;
- char *text;
- int row;
- char dlbar[1024];
-
- if (lines <= 0)
- return;
- // draw the background
- Draw_ConsoleBackground (lines);
- // draw the text
- con_vislines = lines;
-
- // changed to line things up better
- rows = (lines-22)>>3; // rows of text to draw
- y = lines - 30;
- // draw from the bottom up
- if (con->display != con->current)
- {
- // draw arrows to show the buffer is backscrolled
- for (x=0 ; x<con_linewidth ; x+=4)
- Draw_Character ( (x+1)<<3, y, '^');
-
- y -= 8;
- rows--;
- }
-
- row = con->display;
- for (i=0 ; i<rows ; i++, y-=8, row--)
- {
- if (row < 0)
- break;
- if (con->current - row >= con_totallines)
- break; // past scrollback wrap point
-
- text = con->text + (row % con_totallines)*con_linewidth;
- for (x=0 ; x<con_linewidth ; x++)
- Draw_Character ( (x+1)<<3, y, text[x]);
- }
- // draw the download bar
- // figure out width
- if (cls.download) {
- if ((text = strrchr(cls.downloadname, '/')) != NULL)
- text++;
- else
- text = cls.downloadname;
- x = con_linewidth - ((con_linewidth * 7) / 40);
- y = x - strlen(text) - 8;
- i = con_linewidth/3;
- if (strlen(text) > i) {
- y = x - i - 11;
- strncpy(dlbar, text, i);
- dlbar[i] = 0;
- strcat(dlbar, "...");
- } else
- strcpy(dlbar, text);
- strcat(dlbar, ": ");
- i = strlen(dlbar);
- dlbar[i++] = '\x80';
- // where's the dot go?
- if (cls.downloadpercent == 0)
- n = 0;
- else
- n = y * cls.downloadpercent / 100;
-
- for (j = 0; j < y; j++)
- if (j == n)
- dlbar[i++] = '\x83';
- else
- dlbar[i++] = '\x81';
- dlbar[i++] = '\x82';
- dlbar[i] = 0;
- sprintf(dlbar + strlen(dlbar), " %02d%%", cls.downloadpercent);
- // draw it
- y = con_vislines-22 + 8;
- for (i = 0; i < strlen(dlbar); i++)
- Draw_Character ( (i+1)<<3, y, dlbar[i]);
- }
- // draw the input prompt, user text, and cursor if desired
- Con_DrawInput ();
- }
- /*
- ==================
- Con_NotifyBox
- ==================
- */
- void Con_NotifyBox (char *text)
- {
- double t1, t2;
- // during startup for sound / cd warnings
- Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n");
- Con_Printf (text);
- Con_Printf ("Press a key.\n");
- Con_Printf("\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n");
- key_count = -2; // wait for a key down and up
- key_dest = key_console;
- do
- {
- t1 = Sys_DoubleTime ();
- SCR_UpdateScreen ();
- Sys_SendKeyEvents ();
- t2 = Sys_DoubleTime ();
- realtime += t2-t1; // make the cursor blink
- } while (key_count < 0);
- Con_Printf ("\n");
- key_dest = key_game;
- realtime = 0; // put the cursor back to invisible
- }
- /*
- ==================
- Con_SafePrintf
- Okay to call even when the screen can't be updated
- ==================
- */
- void Con_SafePrintf (char *fmt, ...)
- {
- va_list argptr;
- char msg[1024];
- int temp;
-
- va_start (argptr,fmt);
- vsprintf (msg,fmt,argptr);
- va_end (argptr);
-
- temp = scr_disabled_for_loading;
- scr_disabled_for_loading = true;
- Con_Printf ("%s", msg);
- scr_disabled_for_loading = temp;
- }
|