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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // cl_main.c -- client main loop
- #include "quakedef.h"
- #include "winquake.h"
- #ifdef _WIN32
- #include "winsock.h"
- #else
- #include <netinet/in.h>
- #endif
- // we need to declare some mouse variables here, because the menu system
- // references them even when on a unix system.
- qboolean noclip_anglehack; // remnant from old quake
- cvar_t rcon_password = {"rcon_password", "", false};
- cvar_t rcon_address = {"rcon_address", ""};
- cvar_t cl_timeout = {"cl_timeout", "60"};
- cvar_t cl_shownet = {"cl_shownet","0"}; // can be 0, 1, or 2
- cvar_t cl_sbar = {"cl_sbar", "0", true};
- cvar_t cl_hudswap = {"cl_hudswap", "0", true};
- cvar_t cl_maxfps = {"cl_maxfps", "0", true};
- cvar_t lookspring = {"lookspring","0", true};
- cvar_t lookstrafe = {"lookstrafe","0", true};
- cvar_t sensitivity = {"sensitivity","3", true};
- cvar_t m_pitch = {"m_pitch","0.022", true};
- cvar_t m_yaw = {"m_yaw","0.022"};
- cvar_t m_forward = {"m_forward","1"};
- cvar_t m_side = {"m_side","0.8"};
- cvar_t entlatency = {"entlatency", "20"};
- cvar_t cl_predict_players = {"cl_predict_players", "1"};
- cvar_t cl_predict_players2 = {"cl_predict_players2", "1"};
- cvar_t cl_solid_players = {"cl_solid_players", "1"};
- cvar_t localid = {"localid", ""};
- static qboolean allowremotecmd = true;
- //
- // info mirrors
- //
- cvar_t password = {"password", "", false, true};
- cvar_t spectator = {"spectator", "", false, true};
- cvar_t name = {"name","unnamed", true, true};
- cvar_t team = {"team","", true, true};
- cvar_t skin = {"skin","", true, true};
- cvar_t topcolor = {"topcolor","0", true, true};
- cvar_t bottomcolor = {"bottomcolor","0", true, true};
- cvar_t rate = {"rate","2500", true, true};
- cvar_t noaim = {"noaim","0", true, true};
- cvar_t msg = {"msg","1", true, true};
- extern cvar_t cl_hightrack;
- client_static_t cls;
- client_state_t cl;
- entity_state_t cl_baselines[MAX_EDICTS];
- efrag_t cl_efrags[MAX_EFRAGS];
- entity_t cl_static_entities[MAX_STATIC_ENTITIES];
- lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
- dlight_t cl_dlights[MAX_DLIGHTS];
- // refresh list
- // this is double buffered so the last frame
- // can be scanned for oldorigins of trailing objects
- int cl_numvisedicts, cl_oldnumvisedicts;
- entity_t *cl_visedicts, *cl_oldvisedicts;
- entity_t cl_visedicts_list[2][MAX_VISEDICTS];
- double connect_time = -1; // for connection retransmits
- quakeparms_t host_parms;
- qboolean host_initialized; // true if into command execution
- qboolean nomaster;
- double host_frametime;
- double realtime; // without any filtering or bounding
- double oldrealtime; // last frame run
- int host_framecount;
- int host_hunklevel;
- byte *host_basepal;
- byte *host_colormap;
- netadr_t master_adr; // address of the master server
- cvar_t host_speeds = {"host_speeds","0"}; // set for running times
- cvar_t show_fps = {"show_fps","0"}; // set for running times
- cvar_t developer = {"developer","0"};
- int fps_count;
- jmp_buf host_abort;
- void Master_Connect_f (void);
- float server_version = 0; // version of server we connected to
- char emodel_name[] =
- { 'e' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
- char pmodel_name[] =
- { 'p' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
- char prespawn_name[] =
- { 'p'^0xff, 'r'^0xff, 'e'^0xff, 's'^0xff, 'p'^0xff, 'a'^0xff, 'w'^0xff, 'n'^0xff,
- ' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '0'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
- char modellist_name[] =
- { 'm'^0xff, 'o'^0xff, 'd'^0xff, 'e'^0xff, 'l'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
- ' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
- char soundlist_name[] =
- { 's'^0xff, 'o'^0xff, 'u'^0xff, 'n'^0xff, 'd'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
- ' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
- /*
- ==================
- CL_Quit_f
- ==================
- */
- void CL_Quit_f (void)
- {
- if (1 /* key_dest != key_console */ /* && cls.state != ca_dedicated */)
- {
- M_Menu_Quit_f ();
- return;
- }
- CL_Disconnect ();
- Sys_Quit ();
- }
- /*
- =======================
- CL_Version_f
- ======================
- */
- void CL_Version_f (void)
- {
- Con_Printf ("Version %4.2f\n", VERSION);
- Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
- }
- /*
- =======================
- CL_SendConnectPacket
- called by CL_Connect_f and CL_CheckResend
- ======================
- */
- void CL_SendConnectPacket (void)
- {
- netadr_t adr;
- char data[2048];
- double t1, t2;
- // JACK: Fixed bug where DNS lookups would cause two connects real fast
- // Now, adds lookup time to the connect time.
- // Should I add it to realtime instead?!?!
- if (cls.state != ca_disconnected)
- return;
- t1 = Sys_DoubleTime ();
- if (!NET_StringToAdr (cls.servername, &adr))
- {
- Con_Printf ("Bad server address\n");
- connect_time = -1;
- return;
- }
- if (!NET_IsClientLegal(&adr))
- {
- Con_Printf ("Illegal server address\n");
- connect_time = -1;
- return;
- }
- if (adr.port == 0)
- adr.port = BigShort (27500);
- t2 = Sys_DoubleTime ();
- connect_time = realtime+t2-t1; // for retransmit requests
- cls.qport = Cvar_VariableValue("qport");
- Info_SetValueForStarKey (cls.userinfo, "*ip", NET_AdrToString(adr), MAX_INFO_STRING);
- // Con_Printf ("Connecting to %s...\n", cls.servername);
- sprintf (data, "%c%c%c%cconnect %i %i %i \"%s\"\n",
- 255, 255, 255, 255, PROTOCOL_VERSION, cls.qport, cls.challenge, cls.userinfo);
- NET_SendPacket (strlen(data), data, adr);
- }
- /*
- =================
- CL_CheckForResend
- Resend a connect message if the last one has timed out
- =================
- */
- void CL_CheckForResend (void)
- {
- netadr_t adr;
- char data[2048];
- double t1, t2;
- if (connect_time == -1)
- return;
- if (cls.state != ca_disconnected)
- return;
- if (connect_time && realtime - connect_time < 5.0)
- return;
- t1 = Sys_DoubleTime ();
- if (!NET_StringToAdr (cls.servername, &adr))
- {
- Con_Printf ("Bad server address\n");
- connect_time = -1;
- return;
- }
- if (!NET_IsClientLegal(&adr))
- {
- Con_Printf ("Illegal server address\n");
- connect_time = -1;
- return;
- }
- if (adr.port == 0)
- adr.port = BigShort (27500);
- t2 = Sys_DoubleTime ();
- connect_time = realtime+t2-t1; // for retransmit requests
- Con_Printf ("Connecting to %s...\n", cls.servername);
- sprintf (data, "%c%c%c%cgetchallenge\n", 255, 255, 255, 255);
- NET_SendPacket (strlen(data), data, adr);
- }
- void CL_BeginServerConnect(void)
- {
- connect_time = 0;
- CL_CheckForResend();
- }
- /*
- ================
- CL_Connect_f
- ================
- */
- void CL_Connect_f (void)
- {
- char *server;
- if (Cmd_Argc() != 2)
- {
- Con_Printf ("usage: connect <server>\n");
- return;
- }
-
- server = Cmd_Argv (1);
- CL_Disconnect ();
- strncpy (cls.servername, server, sizeof(cls.servername)-1);
- CL_BeginServerConnect();
- }
- /*
- =====================
- CL_Rcon_f
- Send the rest of the command line over as
- an unconnected command.
- =====================
- */
- void CL_Rcon_f (void)
- {
- char message[1024];
- int i;
- netadr_t to;
- if (!rcon_password.string)
- {
- Con_Printf ("You must set 'rcon_password' before\n"
- "issuing an rcon command.\n");
- return;
- }
- message[0] = 255;
- message[1] = 255;
- message[2] = 255;
- message[3] = 255;
- message[4] = 0;
- strcat (message, "rcon ");
- strcat (message, rcon_password.string);
- strcat (message, " ");
- for (i=1 ; i<Cmd_Argc() ; i++)
- {
- strcat (message, Cmd_Argv(i));
- strcat (message, " ");
- }
- if (cls.state >= ca_connected)
- to = cls.netchan.remote_address;
- else
- {
- if (!strlen(rcon_address.string))
- {
- Con_Printf ("You must either be connected,\n"
- "or set the 'rcon_address' cvar\n"
- "to issue rcon commands\n");
- return;
- }
- NET_StringToAdr (rcon_address.string, &to);
- }
-
- NET_SendPacket (strlen(message)+1, message
- , to);
- }
- /*
- =====================
- CL_ClearState
- =====================
- */
- void CL_ClearState (void)
- {
- int i;
- S_StopAllSounds (true);
- Con_DPrintf ("Clearing memory\n");
- D_FlushCaches ();
- Mod_ClearAll ();
- if (host_hunklevel) // FIXME: check this...
- Hunk_FreeToLowMark (host_hunklevel);
- CL_ClearTEnts ();
- // wipe the entire cl structure
- memset (&cl, 0, sizeof(cl));
- SZ_Clear (&cls.netchan.message);
- // clear other arrays
- memset (cl_efrags, 0, sizeof(cl_efrags));
- memset (cl_dlights, 0, sizeof(cl_dlights));
- memset (cl_lightstyle, 0, sizeof(cl_lightstyle));
- //
- // allocate the efrags and chain together into a free list
- //
- cl.free_efrags = cl_efrags;
- for (i=0 ; i<MAX_EFRAGS-1 ; i++)
- cl.free_efrags[i].entnext = &cl.free_efrags[i+1];
- cl.free_efrags[i].entnext = NULL;
- }
- /*
- =====================
- CL_Disconnect
- Sends a disconnect message to the server
- This is also called on Host_Error, so it shouldn't cause any errors
- =====================
- */
- void CL_Disconnect (void)
- {
- byte final[10];
- connect_time = -1;
- #ifdef _WIN32
- SetWindowText (mainwindow, "QuakeWorld: disconnected");
- #endif
- // stop sounds (especially looping!)
- S_StopAllSounds (true);
-
- // if running a local server, shut it down
- if (cls.demoplayback)
- CL_StopPlayback ();
- else if (cls.state != ca_disconnected)
- {
- if (cls.demorecording)
- CL_Stop_f ();
- final[0] = clc_stringcmd;
- strcpy (final+1, "drop");
- Netchan_Transmit (&cls.netchan, 6, final);
- Netchan_Transmit (&cls.netchan, 6, final);
- Netchan_Transmit (&cls.netchan, 6, final);
- cls.state = ca_disconnected;
- cls.demoplayback = cls.demorecording = cls.timedemo = false;
- }
- Cam_Reset();
- if (cls.download) {
- fclose(cls.download);
- cls.download = NULL;
- }
- CL_StopUpload();
- }
- void CL_Disconnect_f (void)
- {
- CL_Disconnect ();
- }
- /*
- ====================
- CL_User_f
- user <name or userid>
- Dump userdata / masterdata for a user
- ====================
- */
- void CL_User_f (void)
- {
- int uid;
- int i;
- if (Cmd_Argc() != 2)
- {
- Con_Printf ("Usage: user <username / userid>\n");
- return;
- }
- uid = atoi(Cmd_Argv(1));
- for (i=0 ; i<MAX_CLIENTS ; i++)
- {
- if (!cl.players[i].name[0])
- continue;
- if (cl.players[i].userid == uid
- || !strcmp(cl.players[i].name, Cmd_Argv(1)) )
- {
- Info_Print (cl.players[i].userinfo);
- return;
- }
- }
- Con_Printf ("User not in server.\n");
- }
- /*
- ====================
- CL_Users_f
- Dump userids for all current players
- ====================
- */
- void CL_Users_f (void)
- {
- int i;
- int c;
- c = 0;
- Con_Printf ("userid frags name\n");
- Con_Printf ("------ ----- ----\n");
- for (i=0 ; i<MAX_CLIENTS ; i++)
- {
- if (cl.players[i].name[0])
- {
- Con_Printf ("%6i %4i %s\n", cl.players[i].userid, cl.players[i].frags, cl.players[i].name);
- c++;
- }
- }
- Con_Printf ("%i total users\n", c);
- }
- void CL_Color_f (void)
- {
- // just for quake compatability...
- int top, bottom;
- char num[16];
- if (Cmd_Argc() == 1)
- {
- Con_Printf ("\"color\" is \"%s %s\"\n",
- Info_ValueForKey (cls.userinfo, "topcolor"),
- Info_ValueForKey (cls.userinfo, "bottomcolor") );
- Con_Printf ("color <0-13> [0-13]\n");
- return;
- }
- if (Cmd_Argc() == 2)
- top = bottom = atoi(Cmd_Argv(1));
- else
- {
- top = atoi(Cmd_Argv(1));
- bottom = atoi(Cmd_Argv(2));
- }
-
- top &= 15;
- if (top > 13)
- top = 13;
- bottom &= 15;
- if (bottom > 13)
- bottom = 13;
-
- sprintf (num, "%i", top);
- Cvar_Set ("topcolor", num);
- sprintf (num, "%i", bottom);
- Cvar_Set ("bottomcolor", num);
- }
- /*
- ==================
- CL_FullServerinfo_f
- Sent by server when serverinfo changes
- ==================
- */
- void CL_FullServerinfo_f (void)
- {
- char *p;
- float v;
- if (Cmd_Argc() != 2)
- {
- Con_Printf ("usage: fullserverinfo <complete info string>\n");
- return;
- }
- strcpy (cl.serverinfo, Cmd_Argv(1));
- if ((p = Info_ValueForKey(cl.serverinfo, "*vesion")) && *p) {
- v = Q_atof(p);
- if (v) {
- if (!server_version)
- Con_Printf("Version %1.2f Server\n", v);
- server_version = v;
- }
- }
- }
- /*
- ==================
- CL_FullInfo_f
- Allow clients to change userinfo
- ==================
- Casey was here :)
- */
- void CL_FullInfo_f (void)
- {
- char key[512];
- char value[512];
- char *o;
- char *s;
- if (Cmd_Argc() != 2)
- {
- Con_Printf ("fullinfo <complete info string>\n");
- return;
- }
- s = Cmd_Argv(1);
- if (*s == '\\')
- s++;
- while (*s)
- {
- o = key;
- while (*s && *s != '\\')
- *o++ = *s++;
- *o = 0;
- if (!*s)
- {
- Con_Printf ("MISSING VALUE\n");
- return;
- }
- o = value;
- s++;
- while (*s && *s != '\\')
- *o++ = *s++;
- *o = 0;
- if (*s)
- s++;
- if (!stricmp(key, pmodel_name) || !stricmp(key, emodel_name))
- continue;
- Info_SetValueForKey (cls.userinfo, key, value, MAX_INFO_STRING);
- }
- }
- /*
- ==================
- CL_SetInfo_f
- Allow clients to change userinfo
- ==================
- */
- void CL_SetInfo_f (void)
- {
- if (Cmd_Argc() == 1)
- {
- Info_Print (cls.userinfo);
- return;
- }
- if (Cmd_Argc() != 3)
- {
- Con_Printf ("usage: setinfo [ <key> <value> ]\n");
- return;
- }
- if (!stricmp(Cmd_Argv(1), pmodel_name) || !strcmp(Cmd_Argv(1), emodel_name))
- return;
- Info_SetValueForKey (cls.userinfo, Cmd_Argv(1), Cmd_Argv(2), MAX_INFO_STRING);
- if (cls.state >= ca_connected)
- Cmd_ForwardToServer ();
- }
- /*
- ====================
- CL_Packet_f
- packet <destination> <contents>
- Contents allows \n escape character
- ====================
- */
- void CL_Packet_f (void)
- {
- char send[2048];
- int i, l;
- char *in, *out;
- netadr_t adr;
- if (Cmd_Argc() != 3)
- {
- Con_Printf ("packet <destination> <contents>\n");
- return;
- }
- if (!NET_StringToAdr (Cmd_Argv(1), &adr))
- {
- Con_Printf ("Bad address\n");
- return;
- }
- in = Cmd_Argv(2);
- out = send+4;
- send[0] = send[1] = send[2] = send[3] = 0xff;
- l = strlen (in);
- for (i=0 ; i<l ; i++)
- {
- if (in[i] == '\\' && in[i+1] == 'n')
- {
- *out++ = '\n';
- i++;
- }
- else
- *out++ = in[i];
- }
- *out = 0;
- NET_SendPacket (out-send, send, adr);
- }
- /*
- =====================
- CL_NextDemo
- Called to play the next demo in the demo loop
- =====================
- */
- void CL_NextDemo (void)
- {
- char str[1024];
- if (cls.demonum == -1)
- return; // don't play demos
- if (!cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS)
- {
- cls.demonum = 0;
- if (!cls.demos[cls.demonum][0])
- {
- // Con_Printf ("No demos listed with startdemos\n");
- cls.demonum = -1;
- return;
- }
- }
- sprintf (str,"playdemo %s\n", cls.demos[cls.demonum]);
- Cbuf_InsertText (str);
- cls.demonum++;
- }
- /*
- =================
- CL_Changing_f
- Just sent as a hint to the client that they should
- drop to full console
- =================
- */
- void CL_Changing_f (void)
- {
- if (cls.download) // don't change when downloading
- return;
- S_StopAllSounds (true);
- cl.intermission = 0;
- cls.state = ca_connected; // not active anymore, but not disconnected
- Con_Printf ("\nChanging map...\n");
- }
- /*
- =================
- CL_Reconnect_f
- The server is changing levels
- =================
- */
- void CL_Reconnect_f (void)
- {
- if (cls.download) // don't change when downloading
- return;
- S_StopAllSounds (true);
- if (cls.state == ca_connected) {
- Con_Printf ("reconnecting...\n");
- MSG_WriteChar (&cls.netchan.message, clc_stringcmd);
- MSG_WriteString (&cls.netchan.message, "new");
- return;
- }
- if (!*cls.servername) {
- Con_Printf("No server to reconnect to...\n");
- return;
- }
- CL_Disconnect();
- CL_BeginServerConnect();
- }
- /*
- =================
- CL_ConnectionlessPacket
- Responses to broadcasts, etc
- =================
- */
- void CL_ConnectionlessPacket (void)
- {
- char *s;
- int c;
- MSG_BeginReading ();
- MSG_ReadLong (); // skip the -1
- c = MSG_ReadByte ();
- if (!cls.demoplayback)
- Con_Printf ("%s: ", NET_AdrToString (net_from));
- // Con_DPrintf ("%s", net_message.data + 5);
- if (c == S2C_CONNECTION)
- {
- Con_Printf ("connection\n");
- if (cls.state >= ca_connected)
- {
- if (!cls.demoplayback)
- Con_Printf ("Dup connect received. Ignored.\n");
- return;
- }
- Netchan_Setup (&cls.netchan, net_from, cls.qport);
- MSG_WriteChar (&cls.netchan.message, clc_stringcmd);
- MSG_WriteString (&cls.netchan.message, "new");
- cls.state = ca_connected;
- Con_Printf ("Connected.\n");
- allowremotecmd = false; // localid required now for remote cmds
- return;
- }
- // remote command from gui front end
- if (c == A2C_CLIENT_COMMAND)
- {
- char cmdtext[2048];
- Con_Printf ("client command\n");
- if ((*(unsigned *)net_from.ip != *(unsigned *)net_local_adr.ip
- && *(unsigned *)net_from.ip != htonl(INADDR_LOOPBACK)) )
- {
- Con_Printf ("Command packet from remote host. Ignored.\n");
- return;
- }
- #ifdef _WIN32
- ShowWindow (mainwindow, SW_RESTORE);
- SetForegroundWindow (mainwindow);
- #endif
- s = MSG_ReadString ();
- strncpy(cmdtext, s, sizeof(cmdtext) - 1);
- cmdtext[sizeof(cmdtext) - 1] = 0;
- s = MSG_ReadString ();
- while (*s && isspace(*s))
- s++;
- while (*s && isspace(s[strlen(s) - 1]))
- s[strlen(s) - 1] = 0;
- if (!allowremotecmd && (!*localid.string || strcmp(localid.string, s))) {
- if (!*localid.string) {
- Con_Printf("===========================\n");
- Con_Printf("Command packet received from local host, but no "
- "localid has been set. You may need to upgrade your server "
- "browser.\n");
- Con_Printf("===========================\n");
- return;
- }
- Con_Printf("===========================\n");
- Con_Printf("Invalid localid on command packet received from local host. "
- "\n|%s| != |%s|\n"
- "You may need to reload your server browser and QuakeWorld.\n",
- s, localid.string);
- Con_Printf("===========================\n");
- Cvar_Set("localid", "");
- return;
- }
- Cbuf_AddText (cmdtext);
- allowremotecmd = false;
- return;
- }
- // print command from somewhere
- if (c == A2C_PRINT)
- {
- Con_Printf ("print\n");
- s = MSG_ReadString ();
- Con_Print (s);
- return;
- }
- // ping from somewhere
- if (c == A2A_PING)
- {
- char data[6];
- Con_Printf ("ping\n");
- data[0] = 0xff;
- data[1] = 0xff;
- data[2] = 0xff;
- data[3] = 0xff;
- data[4] = A2A_ACK;
- data[5] = 0;
-
- NET_SendPacket (6, &data, net_from);
- return;
- }
- if (c == S2C_CHALLENGE) {
- Con_Printf ("challenge\n");
- s = MSG_ReadString ();
- cls.challenge = atoi(s);
- CL_SendConnectPacket ();
- return;
- }
- #if 0
- if (c == svc_disconnect) {
- Con_Printf ("disconnect\n");
- Host_EndGame ("Server disconnected");
- return;
- }
- #endif
- Con_Printf ("unknown: %c\n", c);
- }
- /*
- =================
- CL_ReadPackets
- =================
- */
- void CL_ReadPackets (void)
- {
- // while (NET_GetPacket ())
- while (CL_GetMessage())
- {
- //
- // remote command packet
- //
- if (*(int *)net_message.data == -1)
- {
- CL_ConnectionlessPacket ();
- continue;
- }
- if (net_message.cursize < 8)
- {
- Con_Printf ("%s: Runt packet\n",NET_AdrToString(net_from));
- continue;
- }
- //
- // packet from server
- //
- if (!cls.demoplayback &&
- !NET_CompareAdr (net_from, cls.netchan.remote_address))
- {
- Con_DPrintf ("%s:sequenced packet without connection\n"
- ,NET_AdrToString(net_from));
- continue;
- }
- if (!Netchan_Process(&cls.netchan))
- continue; // wasn't accepted for some reason
- CL_ParseServerMessage ();
- // if (cls.demoplayback && cls.state >= ca_active && !CL_DemoBehind())
- // return;
- }
- //
- // check timeout
- //
- if (cls.state >= ca_connected
- && realtime - cls.netchan.last_received > cl_timeout.value)
- {
- Con_Printf ("\nServer connection timed out.\n");
- CL_Disconnect ();
- return;
- }
-
- }
- //=============================================================================
- /*
- =====================
- CL_Download_f
- =====================
- */
- void CL_Download_f (void)
- {
- char *p, *q;
- if (cls.state == ca_disconnected)
- {
- Con_Printf ("Must be connected.\n");
- return;
- }
- if (Cmd_Argc() != 2)
- {
- Con_Printf ("Usage: download <datafile>\n");
- return;
- }
- sprintf (cls.downloadname, "%s/%s", com_gamedir, Cmd_Argv(1));
- p = cls.downloadname;
- for (;;) {
- if ((q = strchr(p, '/')) != NULL) {
- *q = 0;
- Sys_mkdir(cls.downloadname);
- *q = '/';
- p = q + 1;
- } else
- break;
- }
- strcpy(cls.downloadtempname, cls.downloadname);
- cls.download = fopen (cls.downloadname, "wb");
- cls.downloadtype = dl_single;
- MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
- SZ_Print (&cls.netchan.message, va("download %s\n",Cmd_Argv(1)));
- }
- #ifdef _WINDOWS
- #include <windows.h>
- /*
- =================
- CL_Minimize_f
- =================
- */
- void CL_Windows_f (void) {
- // if (modestate == MS_WINDOWED)
- // ShowWindow(mainwindow, SW_MINIMIZE);
- // else
- SendMessage(mainwindow, WM_SYSKEYUP, VK_TAB, 1 | (0x0F << 16) | (1<<29));
- }
- #endif
- /*
- =================
- CL_Init
- =================
- */
- void CL_Init (void)
- {
- extern cvar_t baseskin;
- extern cvar_t noskins;
- char st[80];
- cls.state = ca_disconnected;
- Info_SetValueForKey (cls.userinfo, "name", "unnamed", MAX_INFO_STRING);
- Info_SetValueForKey (cls.userinfo, "topcolor", "0", MAX_INFO_STRING);
- Info_SetValueForKey (cls.userinfo, "bottomcolor", "0", MAX_INFO_STRING);
- Info_SetValueForKey (cls.userinfo, "rate", "2500", MAX_INFO_STRING);
- Info_SetValueForKey (cls.userinfo, "msg", "1", MAX_INFO_STRING);
- sprintf (st, "%4.2f-%04d", VERSION, build_number());
- Info_SetValueForStarKey (cls.userinfo, "*ver", st, MAX_INFO_STRING);
- CL_InitInput ();
- CL_InitTEnts ();
- CL_InitPrediction ();
- CL_InitCam ();
- Pmove_Init ();
-
- //
- // register our commands
- //
- Cvar_RegisterVariable (&show_fps);
- Cvar_RegisterVariable (&host_speeds);
- Cvar_RegisterVariable (&developer);
- Cvar_RegisterVariable (&cl_warncmd);
- Cvar_RegisterVariable (&cl_upspeed);
- Cvar_RegisterVariable (&cl_forwardspeed);
- Cvar_RegisterVariable (&cl_backspeed);
- Cvar_RegisterVariable (&cl_sidespeed);
- Cvar_RegisterVariable (&cl_movespeedkey);
- Cvar_RegisterVariable (&cl_yawspeed);
- Cvar_RegisterVariable (&cl_pitchspeed);
- Cvar_RegisterVariable (&cl_anglespeedkey);
- Cvar_RegisterVariable (&cl_shownet);
- Cvar_RegisterVariable (&cl_sbar);
- Cvar_RegisterVariable (&cl_hudswap);
- Cvar_RegisterVariable (&cl_maxfps);
- Cvar_RegisterVariable (&cl_timeout);
- Cvar_RegisterVariable (&lookspring);
- Cvar_RegisterVariable (&lookstrafe);
- Cvar_RegisterVariable (&sensitivity);
- Cvar_RegisterVariable (&m_pitch);
- Cvar_RegisterVariable (&m_yaw);
- Cvar_RegisterVariable (&m_forward);
- Cvar_RegisterVariable (&m_side);
- Cvar_RegisterVariable (&rcon_password);
- Cvar_RegisterVariable (&rcon_address);
- Cvar_RegisterVariable (&entlatency);
- Cvar_RegisterVariable (&cl_predict_players2);
- Cvar_RegisterVariable (&cl_predict_players);
- Cvar_RegisterVariable (&cl_solid_players);
- Cvar_RegisterVariable (&localid);
- Cvar_RegisterVariable (&baseskin);
- Cvar_RegisterVariable (&noskins);
- //
- // info mirrors
- //
- Cvar_RegisterVariable (&name);
- Cvar_RegisterVariable (&password);
- Cvar_RegisterVariable (&spectator);
- Cvar_RegisterVariable (&skin);
- Cvar_RegisterVariable (&team);
- Cvar_RegisterVariable (&topcolor);
- Cvar_RegisterVariable (&bottomcolor);
- Cvar_RegisterVariable (&rate);
- Cvar_RegisterVariable (&msg);
- Cvar_RegisterVariable (&noaim);
- Cmd_AddCommand ("version", CL_Version_f);
- Cmd_AddCommand ("changing", CL_Changing_f);
- Cmd_AddCommand ("disconnect", CL_Disconnect_f);
- Cmd_AddCommand ("record", CL_Record_f);
- Cmd_AddCommand ("rerecord", CL_ReRecord_f);
- Cmd_AddCommand ("stop", CL_Stop_f);
- Cmd_AddCommand ("playdemo", CL_PlayDemo_f);
- Cmd_AddCommand ("timedemo", CL_TimeDemo_f);
- Cmd_AddCommand ("skins", Skin_Skins_f);
- Cmd_AddCommand ("allskins", Skin_AllSkins_f);
- Cmd_AddCommand ("quit", CL_Quit_f);
- Cmd_AddCommand ("connect", CL_Connect_f);
- Cmd_AddCommand ("reconnect", CL_Reconnect_f);
- Cmd_AddCommand ("rcon", CL_Rcon_f);
- Cmd_AddCommand ("packet", CL_Packet_f);
- Cmd_AddCommand ("user", CL_User_f);
- Cmd_AddCommand ("users", CL_Users_f);
- Cmd_AddCommand ("setinfo", CL_SetInfo_f);
- Cmd_AddCommand ("fullinfo", CL_FullInfo_f);
- Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f);
- Cmd_AddCommand ("color", CL_Color_f);
- Cmd_AddCommand ("download", CL_Download_f);
- Cmd_AddCommand ("nextul", CL_NextUpload);
- Cmd_AddCommand ("stopul", CL_StopUpload);
- //
- // forward to server commands
- //
- Cmd_AddCommand ("kill", NULL);
- Cmd_AddCommand ("pause", NULL);
- Cmd_AddCommand ("say", NULL);
- Cmd_AddCommand ("say_team", NULL);
- Cmd_AddCommand ("serverinfo", NULL);
- //
- // Windows commands
- //
- #ifdef _WINDOWS
- Cmd_AddCommand ("windows", CL_Windows_f);
- #endif
- }
- /*
- ================
- Host_EndGame
- Call this to drop to a console without exiting the qwcl
- ================
- */
- void Host_EndGame (char *message, ...)
- {
- va_list argptr;
- char string[1024];
-
- va_start (argptr,message);
- vsprintf (string,message,argptr);
- va_end (argptr);
- Con_Printf ("\n===========================\n");
- Con_Printf ("Host_EndGame: %s\n",string);
- Con_Printf ("===========================\n\n");
-
- CL_Disconnect ();
- longjmp (host_abort, 1);
- }
- /*
- ================
- Host_Error
- This shuts down the client and exits qwcl
- ================
- */
- void Host_Error (char *error, ...)
- {
- va_list argptr;
- char string[1024];
- static qboolean inerror = false;
-
- if (inerror)
- Sys_Error ("Host_Error: recursively entered");
- inerror = true;
-
- va_start (argptr,error);
- vsprintf (string,error,argptr);
- va_end (argptr);
- Con_Printf ("Host_Error: %s\n",string);
-
- CL_Disconnect ();
- cls.demonum = -1;
- inerror = false;
- // FIXME
- Sys_Error ("Host_Error: %s\n",string);
- }
- /*
- ===============
- Host_WriteConfiguration
- Writes key bindings and archived cvars to config.cfg
- ===============
- */
- void Host_WriteConfiguration (void)
- {
- FILE *f;
- if (host_initialized)
- {
- f = fopen (va("%s/config.cfg",com_gamedir), "w");
- if (!f)
- {
- Con_Printf ("Couldn't write config.cfg.\n");
- return;
- }
-
- Key_WriteBindings (f);
- Cvar_WriteVariables (f);
- fclose (f);
- }
- }
- //============================================================================
- #if 0
- /*
- ==================
- Host_SimulationTime
- This determines if enough time has passed to run a simulation frame
- ==================
- */
- qboolean Host_SimulationTime(float time)
- {
- float fps;
- if (oldrealtime > realtime)
- oldrealtime = 0;
- if (cl_maxfps.value)
- fps = max(30.0, min(cl_maxfps.value, 72.0));
- else
- fps = max(30.0, min(rate.value/80.0, 72.0));
- if (!cls.timedemo && (realtime + time) - oldrealtime < 1.0/fps)
- return false; // framerate is too high
- return true;
- }
- #endif
- /*
- ==================
- Host_Frame
- Runs all active servers
- ==================
- */
- int nopacketcount;
- void Host_Frame (float time)
- {
- static double time1 = 0;
- static double time2 = 0;
- static double time3 = 0;
- int pass1, pass2, pass3;
- float fps;
- if (setjmp (host_abort) )
- return; // something bad happened, or the server disconnected
- // decide the simulation time
- realtime += time;
- if (oldrealtime > realtime)
- oldrealtime = 0;
- if (cl_maxfps.value)
- fps = max(30.0, min(cl_maxfps.value, 72.0));
- else
- fps = max(30.0, min(rate.value/80.0, 72.0));
- if (!cls.timedemo && realtime - oldrealtime < 1.0/fps)
- return; // framerate is too high
- host_frametime = realtime - oldrealtime;
- oldrealtime = realtime;
- if (host_frametime > 0.2)
- host_frametime = 0.2;
-
- // get new key events
- Sys_SendKeyEvents ();
- // allow mice or other external controllers to add commands
- IN_Commands ();
- // process console commands
- Cbuf_Execute ();
- // fetch results from server
- CL_ReadPackets ();
- // send intentions now
- // resend a connection request if necessary
- if (cls.state == ca_disconnected) {
- CL_CheckForResend ();
- } else
- CL_SendCmd ();
- // Set up prediction for other players
- CL_SetUpPlayerPrediction(false);
- // do client side motion prediction
- CL_PredictMove ();
- // Set up prediction for other players
- CL_SetUpPlayerPrediction(true);
- // build a refresh entity list
- CL_EmitEntities ();
- // update video
- if (host_speeds.value)
- time1 = Sys_DoubleTime ();
- SCR_UpdateScreen ();
- if (host_speeds.value)
- time2 = Sys_DoubleTime ();
-
- // update audio
- if (cls.state == ca_active)
- {
- S_Update (r_origin, vpn, vright, vup);
- CL_DecayLights ();
- }
- else
- S_Update (vec3_origin, vec3_origin, vec3_origin, vec3_origin);
-
- CDAudio_Update();
- if (host_speeds.value)
- {
- pass1 = (time1 - time3)*1000;
- time3 = Sys_DoubleTime ();
- pass2 = (time2 - time1)*1000;
- pass3 = (time3 - time2)*1000;
- Con_Printf ("%3i tot %3i server %3i gfx %3i snd\n",
- pass1+pass2+pass3, pass1, pass2, pass3);
- }
- host_framecount++;
- fps_count++;
- }
- static void simple_crypt(char *buf, int len)
- {
- while (len--)
- *buf++ ^= 0xff;
- }
- void Host_FixupModelNames(void)
- {
- simple_crypt(emodel_name, sizeof(emodel_name) - 1);
- simple_crypt(pmodel_name, sizeof(pmodel_name) - 1);
- simple_crypt(prespawn_name, sizeof(prespawn_name) - 1);
- simple_crypt(modellist_name, sizeof(modellist_name) - 1);
- simple_crypt(soundlist_name, sizeof(soundlist_name) - 1);
- }
- //============================================================================
- /*
- ====================
- Host_Init
- ====================
- */
- void Host_Init (quakeparms_t *parms)
- {
- COM_InitArgv (parms->argc, parms->argv);
- COM_AddParm ("-game");
- COM_AddParm ("qw");
- Sys_mkdir("qw");
- if (COM_CheckParm ("-minmemory"))
- parms->memsize = MINIMUM_MEMORY;
- host_parms = *parms;
- if (parms->memsize < MINIMUM_MEMORY)
- Sys_Error ("Only %4.1f megs of memory reported, can't execute game", parms->memsize / (float)0x100000);
- Memory_Init (parms->membase, parms->memsize);
- Cbuf_Init ();
- Cmd_Init ();
- V_Init ();
- COM_Init ();
- Host_FixupModelNames();
-
- NET_Init (PORT_CLIENT);
- Netchan_Init ();
- W_LoadWadFile ("gfx.wad");
- Key_Init ();
- Con_Init ();
- M_Init ();
- Mod_Init ();
-
- // Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
- Con_Printf ("%4.1f megs RAM used.\n",parms->memsize/ (1024*1024.0));
-
- R_InitTextures ();
-
- host_basepal = (byte *)COM_LoadHunkFile ("gfx/palette.lmp");
- if (!host_basepal)
- Sys_Error ("Couldn't load gfx/palette.lmp");
- host_colormap = (byte *)COM_LoadHunkFile ("gfx/colormap.lmp");
- if (!host_colormap)
- Sys_Error ("Couldn't load gfx/colormap.lmp");
- #ifdef __linux__
- IN_Init ();
- CDAudio_Init ();
- VID_Init (host_basepal);
- Draw_Init ();
- SCR_Init ();
- R_Init ();
- // S_Init (); // S_Init is now done as part of VID. Sigh.
-
- cls.state = ca_disconnected;
- Sbar_Init ();
- CL_Init ();
- #else
- VID_Init (host_basepal);
- Draw_Init ();
- SCR_Init ();
- R_Init ();
- // S_Init (); // S_Init is now done as part of VID. Sigh.
- #ifdef GLQUAKE
- S_Init();
- #endif
- cls.state = ca_disconnected;
- CDAudio_Init ();
- Sbar_Init ();
- CL_Init ();
- IN_Init ();
- #endif
- Cbuf_InsertText ("exec quake.rc\n");
- Cbuf_AddText ("echo Type connect <internet address> or use GameSpy to connect to a game.\n");
- Cbuf_AddText ("cl_warncmd 1\n");
- Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
- host_hunklevel = Hunk_LowMark ();
- host_initialized = true;
- Con_Printf ("\nClient Version %4.2f (Build %04d)\n\n", VERSION, build_number());
- Con_Printf ("€������ QuakeWorld Initialized ������‚\n");
- }
- /*
- ===============
- Host_Shutdown
- FIXME: this is a callback from Sys_Quit and Sys_Error. It would be better
- to run quit through here before the final handoff to the sys code.
- ===============
- */
- void Host_Shutdown(void)
- {
- static qboolean isdown = false;
-
- if (isdown)
- {
- printf ("recursive shutdown\n");
- return;
- }
- isdown = true;
- Host_WriteConfiguration ();
-
- CDAudio_Shutdown ();
- NET_Shutdown ();
- S_Shutdown();
- IN_Shutdown ();
- if (host_basepal)
- VID_Shutdown();
- }
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