123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155 |
- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- // stdafx.h : include file for standard system include files,
- // or project specific include files that are used frequently, but
- // are changed infrequently
- //
- #if !defined(AFX_STDAFX_H__330BBF08_731C_11D1_B539_00AA00A410FC__INCLUDED_)
- #define AFX_STDAFX_H__330BBF08_731C_11D1_B539_00AA00A410FC__INCLUDED_
- #if _MSC_VER >= 1000
- #pragma once
- #endif // _MSC_VER >= 1000
- #pragma warning(disable: 4305) // For: double to float
- #pragma warning(disable: 4800) // For: performance warning on bool conversions
- #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
- #include <afxwin.h> // MFC core and standard components
- #include <afxext.h> // MFC extensions
- #include <afxdisp.h> // MFC OLE automation classes
- #ifndef _AFX_NO_AFXCMN_SUPPORT
- #include <afxcmn.h> // MFC support for Windows Common Controls
- #endif // _AFX_NO_AFXCMN_SUPPORT
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_STDAFX_H__330BBF08_731C_11D1_B539_00AA00A410FC__INCLUDED_)
- #include "MainFrm.h"
- #include "PrefsDlg.h"
- #include "FindTextureDlg.h"
- extern CMainFrame* g_pParentWnd;
- extern CString g_strAppPath;
- extern CPrefsDlg& g_PrefsDlg;
- extern CFindTextureDlg& g_dlgFind;
- // layout styles
- #define QR_SPLIT 0
- #define QR_QE4 1
- #define QR_4WAY 2
- #define QR_SPLITZ 3
- // externs
- extern void AddSlash(CString&);
- extern void DLLBuildDone();
- extern void CleanUpEntities();
- extern void MFCCreate(HINSTANCE);
- extern BOOL Init3Dfx();
- extern void FindReplace(CString& strContents, const char* pTag, const char* pValue);
- extern void CheckBspProcess();
- extern void QE_CountBrushesAndUpdateStatusBar();
- extern void QE_CheckAutoSave();
- extern qtexture_t *notexture;
- extern qtexture_t *current_texture;
- extern BOOL SaveWindowState(HWND hWnd, const char *pszName);
- extern BOOL DoMru(HWND, WORD);
- extern void RunBsp (char *command);
- extern void Map_Snapshot();
- extern void WXY_Print();
- extern void AddProp( void );
- extern qboolean DoColor(int iIndex);
- extern entity_t *edit_entity;
- extern int inspector_mode;
- extern bool g_bRotateMode;
- extern bool g_bClipMode;
- extern bool g_bScaleMode;
- extern int g_nScaleHow;
- extern bool g_bPathMode;
- extern bool ByeByeSurfaceDialog();
- extern void RunScript(char* pBuffer);
- extern bool ExtractPath_and_Filename(const char* pPath, CString& strPath, CString& strFilename);
- extern HINSTANCE g_hOpenGL32;
- extern void Select_Scale(float x, float y, float z);
- extern void Select_RotateTexture(int amt);
- extern void Select_ScaleTexture(int x, int y);
- extern void Select_ShiftTexture(int x, int y);
- extern void FindReplaceTextures(const char* pFind, const char* pReplace, bool bSelected, bool bForce);
- extern void DoProjectSettings();
- extern qboolean region_active;
- extern void Brush_Print(brush_t* b);
- extern void Texture_ShowDirectory (char* pPath, bool Linked = false);
- extern void Map_ImportFile (char *filename);
- extern void Map_SaveSelected(char* pFilename);
- extern void UpdateSurfaceDialog();
- extern bool g_bNewFace;
- extern void Select_GetTrueMid (vec3_t mid);
- extern bool g_bSwitch;
- extern brush_t g_brFrontSplits;
- extern brush_t g_brBackSplits;
- extern CClipPoint g_Clip1;
- extern CClipPoint g_Clip2;
- extern brush_t* g_pSplitList;
- extern CClipPoint g_PathPoints[256];
- extern void AcquirePath(int nCount, PFNPathCallback* pFunc);
- extern bool g_bScreenUpdates;
- extern SCommandInfo g_Commands[];
- extern int g_nCommandCount;
- extern SKeyInfo g_Keys[];
- extern int g_nKeyCount;
- extern int inspector_mode;
- extern char *bsp_commands[256];
- extern void RunScriptByName(char*, bool);
- extern void DoNewColor(int* i1, int* i2, int* i3);
- extern void UpdateSurfaceDialog();
- extern void CSG_SplitBrushByFace (brush_t *in, face_t *f, brush_t **front, brush_t **back);
- extern void HandlePopup(CWnd* pWindow, unsigned int uId);
- extern z_t z;
- extern void Select_Scale(float x, float y, float z);
- extern CString g_strProject;
- extern void TextureAxisFromPlane(plane_t *pln, vec3_t xv, vec3_t yv);
- extern void VectorRotate (vec3_t va, vec3_t vb, vec3_t out);
- extern void VectorRotate (vec3_t vIn, vec3_t vRotation, vec3_t vOrigin, vec3_t out);
- extern qboolean QE_SaveProject (const char* pProjectFile);
- extern void NewBSP(char* pCommandLine, HWND);
- extern void NewVIS(char* pCommandLine, HWND);
- extern void NewRAD(char* pCommandLine, HWND);
- extern void RunTools(char* pCommandLine, HWND, const char*);
- extern void Clamp(float& f, int nClamp);
- extern void MemFile_fprintf(CMemFile* pMemFile, const char* pText, ...);
- extern void SaveWindowPlacement(HWND hwnd, const char* pName);
- extern bool LoadWindowPlacement(HWND hwnd, const char* pName);
- extern qboolean ConfirmModified (void);
- extern void DoPatchInspector();
- void UpdatePatchInspector();
- extern int BuildShortPathName(const char* pPath, char* pBuffer, int nBufferLen);
- extern int g_nBrushId;
|