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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- #include "stdafx.h"
- #include "qe3.h"
- #include "io.h"
- #include "pakstuff.h"
- //#include "qertypes.h"
- eclass_t *eclass = NULL;
- eclass_t *eclass_bad = NULL;
- char eclass_directory[1024];
- // md3 cache for misc_models
- eclass_t *g_md3Cache = NULL;
- /*
- the classname, color triple, and bounding box are parsed out of comments
- A ? size means take the exact brush size.
- /*QUAKED <classname> (0 0 0) ?
- /*QUAKED <classname> (0 0 0) (-8 -8 -8) (8 8 8)
- Flag names can follow the size description:
- /*QUAKED func_door (0 .5 .8) ? START_OPEN STONE_SOUND DOOR_DONT_LINK GOLD_KEY SILVER_KEY
- */
- void CleanEntityList(eclass_t *&pList)
- {
- while (pList)
- {
- eclass_t* pTemp = pList->next;
- entitymodel *model = pList->model;
- while (model != NULL)
- {
- delete []model->pTriList;
- model = model->pNext;
- }
-
- if (pList->modelpath)
- free(pList->modelpath);
- if (pList->skinpath) // PGM
- free(pList->skinpath); // PGM
-
- free(pList->name);
- free(pList->comments);
- free(pList);
- pList = pTemp;
- }
- pList = NULL;
- }
- void CleanUpEntities()
- {
- CleanEntityList(eclass);
- CleanEntityList(g_md3Cache);
- /*
- while (eclass)
- {
- eclass_t* pTemp = eclass->next;
- delete []eclass->pTriList;
-
- if (eclass->modelpath)
- free(eclass->modelpath);
- if (eclass->skinpath) // PGM
- free(eclass->skinpath); // PGM
-
- free(eclass->name);
- free(eclass->comments);
- free(eclass);
- eclass = pTemp;
- }
- eclass = NULL;
- */
- if (eclass_bad)
- {
- free(eclass_bad->name);
- free(eclass_bad->comments);
- free(eclass_bad);
- eclass_bad = NULL;
- }
- }
- void ExtendBounds(vec3_t v, vec3_t &vMin, vec3_t &vMax)
- {
- for (int i = 0 ;i < 3 ;i++)
- {
- vec_t f = v[i];
-
- if (f < vMin[i])
- {
- vMin[i] = f;
- }
- if (f > vMax[i])
- {
- vMax[i] = f;
- }
- }
- }
- // FIXME: this code is a TOTAL clusterfuck
- //
- void LoadModel(const char *pLocation, eclass_t *e, vec3_t &vMin, vec3_t &vMax, entitymodel *&pModel, const char *pSkin)
- {
- // this assumes a path only and uses tris.md2
- // for the model and skin.pcx for the skin
- char cPath[1024];
- char cSkin[1024];
- char cFullLocation[1024];
- //struct _finddata_t fileinfo;
- vMin[0] = vMin[1] = vMin[2] = 99999;
- vMax[0] = vMax[1] = vMax[2] = -99999;
- bool bMD3 = false;
- bool bASE = false;
- strcpy( cFullLocation, pLocation );
- if (strstr(pLocation, ".md3"))
- {
- bMD3 = true;
- }
- else if (strstr(pLocation, ".md2") != NULL)
- {
- sprintf( cFullLocation, "%stris.md2", pLocation);
- }
- else if (strstr(pLocation, ".ase") != NULL)
- {
- bASE = true;
- }
- sprintf( cPath, "%s/%s", ValueForKey(g_qeglobals.d_project_entity, "basepath"), cFullLocation);
- Sys_Printf("Loading model %s...", cPath);
- unsigned char* p = NULL;
- bool bOpen = (LoadFile(cPath, reinterpret_cast<void**>(&p)) > 0);
- if (!bOpen)
- {
- Sys_Printf(" failed. Trying PAK file...");
- // sprintf (cPath, "%stris.md2", pLocation);
- strcpy (cPath, cFullLocation);
- bOpen = (PakLoadAnyFile(cPath, reinterpret_cast<void**>(&p)) > 0);
- }
- if (bOpen)
- {
- Sys_Printf(" successful.\n");
- if (bASE)
- {
- /*
- free(p);
- CString strOut;
- ::GetTempPath(1024, strOut.GetBuffer(1024));
- strOut.ReleaseBuffer();
- AddSlash(strOut);
- strOut += "Temp.ase";
- CopyFile(cPath, strOut, false);
- CString strIn = strOut;
- FindReplace(strOut, ".ase", ".md3");
- strcpy(cPath, strIn);
- strcpy(cSkin, strOut);
- Q3Data_ProduceTempMD3(ValueForKey(g_qeglobals.d_project_entity, "basepath"), cPath, cSkin);
- CString strModel = cPath;
- if (LoadFile(strOut.GetBuffer(0), reinterpret_cast<void**>(&p)) == 0)
- {
- Sys_Printf(" Conversion from ASE failed.\n");
- return;
- }
- bMD3 = true;
- */
- }
- if (bMD3)
- {
- md3Header_t header;
- md3Surface_t *pSurface;
- header = *(md3Header_t *)p;
- if (pSkin != NULL)
- {
- strcpy(cSkin, pSkin);
- }
- else
- {
- cSkin[0] = '\0';
- }
- int n = header.numFrames;
- pSurface = (md3Surface_t *) (p + header.ofsSurfaces);
- for (int z = 0; z < header.numSurfaces; z++ )
- {
- int nTris = pSurface->numTriangles;
-
- //unsigned char* pTris = reinterpret_cast<unsigned char*>(pSurface);
- //pTris += pSurface->ofsTriangles;
- if (nTris > 0)
- {
- int nStart = 0;
- if (pModel->pTriList == NULL)
- {
- pModel->nModelPosition = 0;
- pModel->pTriList = new trimodel[nTris];
- pModel->nTriCount = nTris;
- }
- else
- {
- // already have one so we need to reallocate
- int nNewCount = pModel->nTriCount + nTris;
- trimodel* pNewModels = new trimodel[nNewCount];
- for (int i = 0; i < pModel->nTriCount; i++)
- {
- memcpy(&pNewModels[i], &pModel->pTriList[i], sizeof(trimodel));
- }
- nStart = pModel->nTriCount;
- pModel->nTriCount = nNewCount;
- //nTris = nNewCount;
- delete [] pModel->pTriList;
- pModel->pTriList = pNewModels;
- }
-
- md3Triangle_t *pTris = reinterpret_cast<md3Triangle_t*>((reinterpret_cast<unsigned char*>(pSurface) + pSurface->ofsTriangles));
- md3XyzNormal_t *pXyz = reinterpret_cast<md3XyzNormal_t*>((reinterpret_cast<unsigned char*>(pSurface) + pSurface->ofsXyzNormals));
- if (e->nFrame < pSurface->numFrames)
- {
- pXyz += (e->nFrame * pSurface->numVerts);
- }
- md3St_t *pST = reinterpret_cast<md3St_t*>((reinterpret_cast<unsigned char*>(pSurface) + pSurface->ofsSt));
- for (int i = 0; i < nTris; i++)
- {
- for (int k = 0; k < 3; k ++)
- {
- for (int j = 0; j < 3; j++)
- {
- //e->pTriList[i].v[k][j] = (f->verts[tri.index_xyz[k]].v[j] * f->scale[j] + f->translate[j]);
- pModel->pTriList[nStart].v[k][j] = pXyz[pTris[i].indexes[k]].xyz[j] * MD3_XYZ_SCALE;
- }
- pModel->pTriList[nStart].st[k][0] = pST[pTris[i].indexes[k]].st[0];
- pModel->pTriList[nStart].st[k][1] = pST[pTris[i].indexes[k]].st[1];
- ExtendBounds (pModel->pTriList[nStart].v[k], vMin, vMax);
- }
- nStart++;
- }
- }
- md3Shader_t *pShader = reinterpret_cast<md3Shader_t*>((reinterpret_cast<unsigned char*>(pSurface) + pSurface->ofsShaders));
- sprintf (cPath, "%s/%s", ValueForKey(g_qeglobals.d_project_entity, "basepath"), pShader->name);
- strlwr(cPath);
- pModel->nTextureBind = Texture_LoadSkin(cPath, &pModel->nSkinWidth, &pModel->nSkinHeight);
- if (pModel->nTextureBind == -1)
- {
- Sys_Printf("Model skin load failed on texture %s\n", cPath);
- }
- pSurface = (md3Surface_t *) ((( char * ) pSurface) + pSurface->ofsEnd);
- pModel->pNext = reinterpret_cast<entitymodel_t*>(qmalloc(sizeof(entitymodel_t)));
- pModel = pModel->pNext;
- }
- }
- else
- {
- dmdl_t model;
- daliasframe_t *f;
- unsigned char* pTris = p;
- dstvert_t *pST = NULL;
- int nTris = 0;
- // grab model params
- memcpy(&model, p, sizeof(dmdl_t));
- f = (daliasframe_t*)(p + model.ofs_frames);
- pTris += model.ofs_tris;
- pST = reinterpret_cast<dstvert_t*>(p + model.ofs_st);
- nTris = model.num_tris;
- if(pSkin)
- {
- strcpy (cSkin, pSkin);
- if ((cSkin[strlen(cSkin)-1] == '\\') || (cSkin[strlen(cSkin)-1] == '/'))
- strcat(cSkin, "skin.pcx\0");
- }
- else
- {
- strcpy(cSkin, (char *)(p + model.ofs_skins));
- }
- sprintf (cPath, "%s/%s", ValueForKey(g_qeglobals.d_project_entity, "basepath"), cSkin);
- strlwr(cPath);
- pModel->nTextureBind = Texture_LoadSkin(cPath, &pModel->nSkinWidth, &pModel->nSkinHeight);
- if (pModel->nTextureBind == -1)
- {
- Sys_Printf("Model skin load failed on texture %s\n", cPath);
- }
- int nStart = 0;
- if (pModel->pTriList == NULL)
- {
- pModel->nModelPosition = 0;
- pModel->pTriList = new trimodel[nTris];
- pModel->nTriCount = nTris;
- }
- else
- {
- // already have one so we need to reallocate
- int nNewCount = pModel->nTriCount + nTris;
- trimodel* pNewModels = new trimodel[nNewCount];
- for (int i = 0; i < pModel->nTriCount; i++)
- {
- memcpy(&pNewModels[i], &pModel->pTriList[i], sizeof(trimodel));
- }
- nStart = pModel->nTriCount;
- pModel->nTriCount = nNewCount;
- nTris = nNewCount;
- delete [] pModel->pTriList;
- pModel->pTriList = pNewModels;
- }
-
- for (int i = nStart; i < nTris; i++)
- {
- dtriangle_t tri;
- memcpy(&tri, pTris, sizeof(dtriangle_t));
- for (int k = 0; k < 3; k ++)
- {
- for (int j = 0; j < 3; j++)
- {
- pModel->pTriList[i].v[k][j] = (f->verts[tri.index_xyz[k]].v[j] * f->scale[j] + f->translate[j]);
- }
- pModel->pTriList[i].st[k][0] = pST[tri.index_st[k]].s / pModel->nSkinWidth;
- pModel->pTriList[i].st[k][1] = pST[tri.index_st[k]].t / pModel->nSkinHeight;;
- ExtendBounds (pModel->pTriList[i].v[k], vMin, vMax);
- }
- pTris += sizeof(dtriangle_t);
- }
- }
- free(p);
- }
- else
- {
- Sys_Printf(" failed.\n");
- }
- #if 0
- if (pModel->pTriList != NULL && pModel->nTriCount > 0 && !bMD3)
- {
- if(fabs(vMin[2]) < ((vMax[2]-vMin[2]) / 10.0)) // > 90% above 0 point.
- pModel->nModelPosition = 1;
- // sprintf (cPath, "%s/%sskin.pcx", ValueForKey(g_qeglobals.d_project_entity, "basepath"), pLocation);
- sprintf (cPath, "%s/%s", ValueForKey(g_qeglobals.d_project_entity, "basepath"), cSkin);
- pModel->nTextureBind = Texture_LoadSkin(cPath, &pModel->nSkinWidth, &pModel->nSkinHeight);
- if (pModel->nTextureBind == -1)
- {
- // sprintf (cPath, "%sskin.pcx", pLocation);
- strcpy (cPath, cSkin);
- pModel->nTextureBind = Texture_LoadSkin(cPath, &pModel->nSkinWidth, &pModel->nSkinHeight);
- }
- }
- #endif
- }
- void setSpecialLoad(eclass_t *e, const char* pWhat, char*& p)
- {
- CString str = e->comments;
- int n = str.Find(pWhat);
- if (n >= 0)
- {
- char* pText = e->comments + n + strlen(pWhat);
- if (*pText == '\"')
- pText++;
- str = "";
- while (*pText != '\"' && *pText != '\0')
- {
- str += *pText;
- pText++;
- }
- if (str.GetLength() > 0)
- {
- p = strdup(str);
- //--LoadModel(str, e);
- }
- }
- }
- char *debugname;
- eclass_t *Eclass_InitFromText (char *text)
- {
- char *t;
- int len;
- int r, i;
- char parms[256], *p;
- eclass_t *e;
- char color[128];
- e = (eclass_t*)qmalloc(sizeof(*e));
- memset (e, 0, sizeof(*e));
-
- text += strlen("/*QUAKED ");
-
- // grab the name
- text = COM_Parse (text);
- e->name = (char*)qmalloc (strlen(com_token)+1);
- strcpy (e->name, com_token);
- debugname = e->name;
-
- // grab the color, reformat as texture name
- r = sscanf (text," (%f %f %f)", &e->color[0], &e->color[1], &e->color[2]);
- if (r != 3)
- return e;
- sprintf (color, "(%f %f %f)", e->color[0], e->color[1], e->color[2]);
- //strcpy (e->texdef.name, color);
- e->texdef.SetName(color);
- while (*text != ')')
- {
- if (!*text)
- return e;
- text++;
- }
- text++;
-
- // get the size
- text = COM_Parse (text);
- if (com_token[0] == '(')
- { // parse the size as two vectors
- e->fixedsize = true;
- r = sscanf (text,"%f %f %f) (%f %f %f)", &e->mins[0], &e->mins[1], &e->mins[2],
- &e->maxs[0], &e->maxs[1], &e->maxs[2]);
- if (r != 6)
- return e;
- for (i=0 ; i<2 ; i++)
- {
- while (*text != ')')
- {
- if (!*text)
- return e;
- text++;
- }
- text++;
- }
- }
- else
- { // use the brushes
- }
-
- // get the flags
-
- // copy to the first /n
- p = parms;
- while (*text && *text != '\n')
- *p++ = *text++;
- *p = 0;
- text++;
-
- // any remaining words are parm flags
- p = parms;
- for (i=0 ; i<8 ; i++)
- {
- p = COM_Parse (p);
- if (!p)
- break;
- strcpy (e->flagnames[i], com_token);
- }
- // find the length until close comment
- for (t=text ; t[0] && !(t[0]=='*' && t[1]=='/') ; t++)
- ;
-
- // copy the comment block out
- len = t-text;
- e->comments = (char*)qmalloc (len+1);
- memcpy (e->comments, text, len);
- #if 0
- for (i=0 ; i<len ; i++)
- if (text[i] == '\n')
- e->comments[i] = '\r';
- else
- e->comments[i] = text[i];
- #endif
- e->comments[len] = 0;
-
- setSpecialLoad(e, "model=", e->modelpath);
- setSpecialLoad(e, "skin=", e->skinpath);
- char *pFrame = NULL;
- setSpecialLoad(e, "frame=", pFrame);
- if (pFrame != NULL)
- {
- e->nFrame = atoi(pFrame);
- }
- if(!e->skinpath)
- setSpecialLoad(e, "texture=", e->skinpath);
- // setup show flags
- e->nShowFlags = 0;
- if (strcmpi(e->name, "light") == 0)
- {
- e->nShowFlags |= ECLASS_LIGHT;
- }
- if ( (strnicmp(e->name, "info_player", strlen("info_player")) == 0)
- ||(strnicmp(e->name, "path_corner", strlen("path_corner")) == 0)
- ||(strnicmp(e->name, "team_ctf", strlen("team_ctf")) == 0) )
- {
- e->nShowFlags |= ECLASS_ANGLE;
- }
- if (strcmpi(e->name, "path") == 0)
- {
- e->nShowFlags |= ECLASS_PATH;
- }
- if (strcmpi(e->name, "misc_model") == 0)
- {
- e->nShowFlags |= ECLASS_MISCMODEL;
- }
- return e;
- }
- qboolean Eclass_hasModel(eclass_t *e, vec3_t &vMin, vec3_t &vMax)
- {
- if (e->modelpath != NULL)
- {
- if (e->model == NULL)
- {
- e->model = reinterpret_cast<entitymodel_t*>(qmalloc(sizeof(entitymodel_t)));
- }
- char *pModelBuff = strdup(e->modelpath);
- char *pSkinBuff = NULL;
- if (e->skinpath)
- {
- pSkinBuff = strdup(e->skinpath);
- }
- CStringList Models;
- CStringList Skins;
- char* pToken = strtok(pModelBuff, ";\0");
- while (pToken != NULL)
- {
- Models.AddTail(pToken);
- pToken = strtok(NULL, ";\0");
- }
- if (pSkinBuff != NULL)
- {
- pToken = strtok(pSkinBuff, ";\0");
- while (pToken != NULL)
- {
- Skins.AddTail(pToken);
- pToken = strtok(NULL, ";\0");
- }
- }
- entitymodel *model = e->model;
- for (int i = 0; i < Models.GetCount(); i++)
- {
- char *pSkin = NULL;
- if (i < Skins.GetCount())
- {
- pSkin = Skins.GetAt(Skins.FindIndex(i)).GetBuffer(0);
- }
- LoadModel(Models.GetAt(Models.FindIndex(i)), e, vMin, vMax, model, pSkin);
- model->pNext = reinterpret_cast<entitymodel_t*>(qmalloc(sizeof(entitymodel_t)));
- model = model->pNext;
- }
- // at this poitn vMin and vMax contain the min max of the model
- // which needs to be centered at origin 0, 0, 0
- VectorSnap(vMin);
- VectorSnap(vMax);
- if (vMax[0] - vMin[0] < 2)
- {
- vMin[0] -= 1;
- vMax[0] += 1;
- }
- if (vMin[1] - vMax[1] < 2)
- {
- vMin[1] -= 1;
- vMax[1] += 1;
- }
- if (vMax[2] - vMin[2] < 2)
- {
- vMax[2] -= 1;
- vMax[2] += 1;
- }
- vec3_t vTemp;
- VectorAdd(vMin, vMax, vTemp);
- VectorScale(vTemp, 0.5, vTemp);
- model = e->model;
- while (model != NULL)
- {
- for (i = 0; i < model->nTriCount; i++)
- {
- for (int j = 0; j < 3; j++)
- {
- ;//VectorSubtract(model->pTriList[i].v[j], vTemp, model->pTriList[i].v[j]);
- }
- }
- model = model->pNext;
- }
- free(pModelBuff);
- free(e->modelpath);
- e->modelpath = NULL;
-
- if(e->skinpath)
- {
- free(e->skinpath);
- e->skinpath = NULL;
- free(pSkinBuff);
- }
- }
- return (e->model != NULL && e->model->nTriCount > 0);
- }
- void EClass_InsertSortedList(eclass_t *&pList, eclass_t *e)
- {
- eclass_t *s;
-
- if (!pList)
- {
- pList = e;
- return;
- }
- s = pList;
- if (stricmp (e->name, s->name) < 0)
- {
- e->next = s;
- pList = e;
- return;
- }
- do
- {
- if (!s->next || stricmp (e->name, s->next->name) < 0)
- {
- e->next = s->next;
- s->next = e;
- return;
- }
- s=s->next;
- } while (1);
- }
- /*
- =================
- Eclass_InsertAlphabetized
- =================
- */
- void Eclass_InsertAlphabetized (eclass_t *e)
- {
- #if 1
- EClass_InsertSortedList(eclass, e);
- #else
- eclass_t *s;
-
- if (!eclass)
- {
- eclass = e;
- return;
- }
- s = eclass;
- if (stricmp (e->name, s->name) < 0)
- {
- e->next = s;
- eclass = e;
- return;
- }
- do
- {
- if (!s->next || stricmp (e->name, s->next->name) < 0)
- {
- e->next = s->next;
- s->next = e;
- return;
- }
- s=s->next;
- } while (1);
- #endif
- }
- /*
- =================
- Eclass_ScanFile
- =================
- */
- qboolean parsing_single = false;
- qboolean eclass_found;
- eclass_t *eclass_e;
- //#ifdef BUILD_LIST
- extern bool g_bBuildList;
- CString strDefFile;
- //#endif
- void Eclass_ScanFile (char *filename)
- {
- int size;
- char *data;
- eclass_t *e;
- int i;
- char temp[1024];
-
- QE_ConvertDOSToUnixName( temp, filename );
-
- Sys_Printf ("ScanFile: %s\n", temp);
-
- // BUG
- size = LoadFile (filename, (void**)&data);
- eclass_found = false;
- for (i=0 ; i<size ; i++)
- if (!strncmp(data+i, "/*QUAKED",8))
- {
-
- //#ifdef BUILD_LIST
- if (g_bBuildList)
- {
- CString strDef = "";
- int j = i;
- while (1)
- {
- strDef += *(data+j);
- if (*(data+j) == '/' && *(data+j-1) == '*')
- break;
- j++;
- }
- strDef += "\r\n\r\n\r\n";
- strDefFile += strDef;
- }
- //#endif
- e = Eclass_InitFromText (data+i);
- if (e)
- Eclass_InsertAlphabetized (e);
- else
- printf ("Error parsing: %s in %s\n",debugname, filename);
- // single ?
- eclass_e = e;
- eclass_found = true;
- if ( parsing_single )
- break;
- }
-
- free (data);
- }
- void Eclass_InitForSourceDirectory (char *path)
- {
- struct _finddata_t fileinfo;
- int handle;
- char filename[1024];
- char filebase[1024];
- char temp[1024];
- char *s;
- QE_ConvertDOSToUnixName( temp, path );
- Sys_Printf ("Eclass_InitForSourceDirectory: %s\n", temp );
- strcpy (filebase, path);
- s = filebase + strlen(filebase)-1;
- while (*s != '\\' && *s != '/' && s!=filebase)
- s--;
- *s = 0;
- CleanUpEntities();
- eclass = NULL;
- //#ifdef BUILD_LIST
- if (g_bBuildList)
- strDefFile = "";
- //#endif
- handle = _findfirst (path, &fileinfo);
- if (handle != -1)
- {
- do
- {
- sprintf (filename, "%s\\%s", filebase, fileinfo.name);
- Eclass_ScanFile (filename);
- } while (_findnext( handle, &fileinfo ) != -1);
- _findclose (handle);
- }
- //#ifdef BUILD_LIST
- if (g_bBuildList)
- {
- CFile file;
- if (file.Open("c:\\entities.def", CFile::modeCreate | CFile::modeWrite))
- {
- file.Write(strDefFile.GetBuffer(0), strDefFile.GetLength());
- file.Close();
- }
- }
- //#endif
- eclass_bad = Eclass_InitFromText ("/*QUAKED UNKNOWN_CLASS (0 0.5 0) ?");
- }
- eclass_t *Eclass_ForName (char *name, qboolean has_brushes)
- {
- eclass_t *e;
- char init[1024];
- #ifdef _DEBUG
- // grouping stuff, not an eclass
- if (strcmp(name, "group_info")==0)
- Sys_Printf("WARNING: unexpected group_info entity in Eclass_ForName\n");
- #endif
- if (!name)
- return eclass_bad;
- for (e=eclass ; e ; e=e->next)
- if (!strcmp (name, e->name))
- return e;
- // create a new class for it
- if (has_brushes)
- {
- sprintf (init, "/*QUAKED %s (0 0.5 0) ?\nNot found in source.\n", name);
- e = Eclass_InitFromText (init);
- }
- else
- {
- sprintf (init, "/*QUAKED %s (0 0.5 0) (-8 -8 -8) (8 8 8)\nNot found in source.\n", name);
- e = Eclass_InitFromText (init);
- }
- Eclass_InsertAlphabetized (e);
- return e;
- }
- eclass_t* GetCachedModel(entity_t *pEntity, const char *pName, vec3_t &vMin, vec3_t &vMax)
- {
- eclass_t *e = NULL;
- if (pName == NULL || strlen(pName) == 0)
- {
- return NULL;
- }
- for (e = g_md3Cache; e ; e = e->next)
- {
- if (!strcmp (pName, e->name))
- {
- pEntity->md3Class = e;
- VectorCopy(e->mins, vMin);
- VectorCopy(e->maxs, vMax);
- return e;
- }
- }
- e = (eclass_t*)qmalloc(sizeof(*e));
- memset (e, 0, sizeof(*e));
- e->name = strdup(pName);
- e->modelpath = strdup(pName);
- e->skinpath = strdup(pName);
- char *p = strstr(e->skinpath, ".md3");
- if (p != NULL)
- {
- p++;
- strncpy(p, "tga", 3);
- }
- else
- {
- free(e->skinpath);
- e->skinpath = NULL;
- }
- e->color[0] = e->color[2] = 0.85;
- if (Eclass_hasModel(e, vMin, vMax))
- {
- EClass_InsertSortedList(g_md3Cache, e);
- VectorCopy(vMin, e->mins);
- VectorCopy(vMax, e->maxs);
- pEntity->md3Class = e;
- return e;
- }
- return NULL;
- }
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