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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- #include "qbsp.h"
- int c_active_portals;
- int c_peak_portals;
- int c_boundary;
- int c_boundary_sides;
- /*
- ===========
- AllocPortal
- ===========
- */
- portal_t *AllocPortal (void)
- {
- portal_t *p;
-
- if (numthreads == 1)
- c_active_portals++;
- if (c_active_portals > c_peak_portals)
- c_peak_portals = c_active_portals;
-
- p = malloc (sizeof(portal_t));
- memset (p, 0, sizeof(portal_t));
-
- return p;
- }
- void FreePortal (portal_t *p)
- {
- if (p->winding)
- FreeWinding (p->winding);
- if (numthreads == 1)
- c_active_portals--;
- free (p);
- }
- //==============================================================
- /*
- =============
- Portal_Passable
- Returns true if the portal has non-opaque leafs on both sides
- =============
- */
- qboolean Portal_Passable(portal_t *p) {
- if (!p->onnode) {
- return qfalse; // to global outsideleaf
- }
- if (p->nodes[0]->planenum != PLANENUM_LEAF
- || p->nodes[1]->planenum != PLANENUM_LEAF) {
- Error ("Portal_EntityFlood: not a leaf");
- }
- if ( !p->nodes[0]->opaque && !p->nodes[1]->opaque ) {
- return qtrue;
- }
- return qfalse;
- }
- //=============================================================================
- int c_tinyportals;
- /*
- =============
- AddPortalToNodes
- =============
- */
- void AddPortalToNodes (portal_t *p, node_t *front, node_t *back)
- {
- if (p->nodes[0] || p->nodes[1])
- Error ("AddPortalToNode: allready included");
- p->nodes[0] = front;
- p->next[0] = front->portals;
- front->portals = p;
-
- p->nodes[1] = back;
- p->next[1] = back->portals;
- back->portals = p;
- }
- /*
- =============
- RemovePortalFromNode
- =============
- */
- void RemovePortalFromNode (portal_t *portal, node_t *l)
- {
- portal_t **pp, *t;
-
- // remove reference to the current portal
- pp = &l->portals;
- while (1)
- {
- t = *pp;
- if (!t)
- Error ("RemovePortalFromNode: portal not in leaf");
- if ( t == portal )
- break;
- if (t->nodes[0] == l)
- pp = &t->next[0];
- else if (t->nodes[1] == l)
- pp = &t->next[1];
- else
- Error ("RemovePortalFromNode: portal not bounding leaf");
- }
-
- if (portal->nodes[0] == l)
- {
- *pp = portal->next[0];
- portal->nodes[0] = NULL;
- }
- else if (portal->nodes[1] == l)
- {
- *pp = portal->next[1];
- portal->nodes[1] = NULL;
- }
- }
- //============================================================================
- void PrintPortal (portal_t *p)
- {
- int i;
- winding_t *w;
-
- w = p->winding;
- for (i=0 ; i<w->numpoints ; i++)
- _printf ("(%5.0f,%5.0f,%5.0f)\n",w->p[i][0]
- , w->p[i][1], w->p[i][2]);
- }
- /*
- ================
- MakeHeadnodePortals
- The created portals will face the global outside_node
- ================
- */
- #define SIDESPACE 8
- void MakeHeadnodePortals (tree_t *tree)
- {
- vec3_t bounds[2];
- int i, j, n;
- portal_t *p, *portals[6];
- plane_t bplanes[6], *pl;
- node_t *node;
- node = tree->headnode;
- // pad with some space so there will never be null volume leafs
- for (i=0 ; i<3 ; i++)
- {
- bounds[0][i] = tree->mins[i] - SIDESPACE;
- bounds[1][i] = tree->maxs[i] + SIDESPACE;
- if ( bounds[0][i] >= bounds[1][i] ) {
- Error( "Backwards tree volume" );
- }
- }
-
- tree->outside_node.planenum = PLANENUM_LEAF;
- tree->outside_node.brushlist = NULL;
- tree->outside_node.portals = NULL;
- tree->outside_node.opaque = qfalse;
- for (i=0 ; i<3 ; i++)
- for (j=0 ; j<2 ; j++)
- {
- n = j*3 + i;
- p = AllocPortal ();
- portals[n] = p;
-
- pl = &bplanes[n];
- memset (pl, 0, sizeof(*pl));
- if (j)
- {
- pl->normal[i] = -1;
- pl->dist = -bounds[j][i];
- }
- else
- {
- pl->normal[i] = 1;
- pl->dist = bounds[j][i];
- }
- p->plane = *pl;
- p->winding = BaseWindingForPlane (pl->normal, pl->dist);
- AddPortalToNodes (p, node, &tree->outside_node);
- }
-
- // clip the basewindings by all the other planes
- for (i=0 ; i<6 ; i++)
- {
- for (j=0 ; j<6 ; j++)
- {
- if (j == i)
- continue;
- ChopWindingInPlace (&portals[i]->winding, bplanes[j].normal, bplanes[j].dist, ON_EPSILON);
- }
- }
- }
- //===================================================
- /*
- ================
- BaseWindingForNode
- ================
- */
- #define BASE_WINDING_EPSILON 0.001
- #define SPLIT_WINDING_EPSILON 0.001
- winding_t *BaseWindingForNode (node_t *node)
- {
- winding_t *w;
- node_t *n;
- plane_t *plane;
- vec3_t normal;
- vec_t dist;
- w = BaseWindingForPlane (mapplanes[node->planenum].normal
- , mapplanes[node->planenum].dist);
- // clip by all the parents
- for (n=node->parent ; n && w ; )
- {
- plane = &mapplanes[n->planenum];
- if (n->children[0] == node)
- { // take front
- ChopWindingInPlace (&w, plane->normal, plane->dist, BASE_WINDING_EPSILON);
- }
- else
- { // take back
- VectorSubtract (vec3_origin, plane->normal, normal);
- dist = -plane->dist;
- ChopWindingInPlace (&w, normal, dist, BASE_WINDING_EPSILON);
- }
- node = n;
- n = n->parent;
- }
- return w;
- }
- //============================================================
- /*
- ==================
- MakeNodePortal
- create the new portal by taking the full plane winding for the cutting plane
- and clipping it by all of parents of this node
- ==================
- */
- void MakeNodePortal (node_t *node)
- {
- portal_t *new_portal, *p;
- winding_t *w;
- vec3_t normal;
- float dist;
- int side;
- w = BaseWindingForNode (node);
- // clip the portal by all the other portals in the node
- for (p = node->portals ; p && w; p = p->next[side])
- {
- if (p->nodes[0] == node)
- {
- side = 0;
- VectorCopy (p->plane.normal, normal);
- dist = p->plane.dist;
- }
- else if (p->nodes[1] == node)
- {
- side = 1;
- VectorSubtract (vec3_origin, p->plane.normal, normal);
- dist = -p->plane.dist;
- }
- else
- Error ("CutNodePortals_r: mislinked portal");
- ChopWindingInPlace (&w, normal, dist, CLIP_EPSILON);
- }
- if (!w)
- {
- return;
- }
- if (WindingIsTiny (w))
- {
- c_tinyportals++;
- FreeWinding (w);
- return;
- }
- new_portal = AllocPortal ();
- new_portal->plane = mapplanes[node->planenum];
- new_portal->onnode = node;
- new_portal->winding = w;
- new_portal->hint = node->hint;
- AddPortalToNodes (new_portal, node->children[0], node->children[1]);
- }
- /*
- ==============
- SplitNodePortals
- Move or split the portals that bound node so that the node's
- children have portals instead of node.
- ==============
- */
- void SplitNodePortals (node_t *node)
- {
- portal_t *p, *next_portal, *new_portal;
- node_t *f, *b, *other_node;
- int side;
- plane_t *plane;
- winding_t *frontwinding, *backwinding;
- plane = &mapplanes[node->planenum];
- f = node->children[0];
- b = node->children[1];
- for (p = node->portals ; p ; p = next_portal)
- {
- if (p->nodes[0] == node)
- side = 0;
- else if (p->nodes[1] == node)
- side = 1;
- else
- Error ("SplitNodePortals: mislinked portal");
- next_portal = p->next[side];
- other_node = p->nodes[!side];
- RemovePortalFromNode (p, p->nodes[0]);
- RemovePortalFromNode (p, p->nodes[1]);
- //
- // cut the portal into two portals, one on each side of the cut plane
- //
- ClipWindingEpsilon (p->winding, plane->normal, plane->dist,
- SPLIT_WINDING_EPSILON, &frontwinding, &backwinding);
- if (frontwinding && WindingIsTiny(frontwinding))
- {
- if (!f->tinyportals)
- VectorCopy(frontwinding->p[0], f->referencepoint);
- f->tinyportals++;
- if (!other_node->tinyportals)
- VectorCopy(frontwinding->p[0], other_node->referencepoint);
- other_node->tinyportals++;
- FreeWinding (frontwinding);
- frontwinding = NULL;
- c_tinyportals++;
- }
- if (backwinding && WindingIsTiny(backwinding))
- {
- if (!b->tinyportals)
- VectorCopy(backwinding->p[0], b->referencepoint);
- b->tinyportals++;
- if (!other_node->tinyportals)
- VectorCopy(backwinding->p[0], other_node->referencepoint);
- other_node->tinyportals++;
- FreeWinding (backwinding);
- backwinding = NULL;
- c_tinyportals++;
- }
- if (!frontwinding && !backwinding)
- { // tiny windings on both sides
- continue;
- }
- if (!frontwinding)
- {
- FreeWinding (backwinding);
- if (side == 0)
- AddPortalToNodes (p, b, other_node);
- else
- AddPortalToNodes (p, other_node, b);
- continue;
- }
- if (!backwinding)
- {
- FreeWinding (frontwinding);
- if (side == 0)
- AddPortalToNodes (p, f, other_node);
- else
- AddPortalToNodes (p, other_node, f);
- continue;
- }
-
- // the winding is split
- new_portal = AllocPortal ();
- *new_portal = *p;
- new_portal->winding = backwinding;
- FreeWinding (p->winding);
- p->winding = frontwinding;
- if (side == 0)
- {
- AddPortalToNodes (p, f, other_node);
- AddPortalToNodes (new_portal, b, other_node);
- }
- else
- {
- AddPortalToNodes (p, other_node, f);
- AddPortalToNodes (new_portal, other_node, b);
- }
- }
- node->portals = NULL;
- }
- /*
- ================
- CalcNodeBounds
- ================
- */
- void CalcNodeBounds (node_t *node)
- {
- portal_t *p;
- int s;
- int i;
- // calc mins/maxs for both leafs and nodes
- ClearBounds (node->mins, node->maxs);
- for (p = node->portals ; p ; p = p->next[s])
- {
- s = (p->nodes[1] == node);
- for (i=0 ; i<p->winding->numpoints ; i++)
- AddPointToBounds (p->winding->p[i], node->mins, node->maxs);
- }
- }
- /*
- ==================
- MakeTreePortals_r
- ==================
- */
- void MakeTreePortals_r (node_t *node)
- {
- int i;
- CalcNodeBounds (node);
- if (node->mins[0] >= node->maxs[0])
- {
- _printf ("WARNING: node without a volume\n");
- _printf("node has %d tiny portals\n", node->tinyportals);
- _printf("node reference point %1.2f %1.2f %1.2f\n", node->referencepoint[0],
- node->referencepoint[1],
- node->referencepoint[2]);
- }
- for (i=0 ; i<3 ; i++)
- {
- if (node->mins[i] < MIN_WORLD_COORD || node->maxs[i] > MAX_WORLD_COORD)
- {
- _printf ("WARNING: node with unbounded volume\n");
- break;
- }
- }
- if (node->planenum == PLANENUM_LEAF)
- return;
- MakeNodePortal (node);
- SplitNodePortals (node);
- MakeTreePortals_r (node->children[0]);
- MakeTreePortals_r (node->children[1]);
- }
- /*
- ==================
- MakeTreePortals
- ==================
- */
- void MakeTreePortals (tree_t *tree)
- {
- qprintf( "----- MakeTreePortals -----\n");
- MakeHeadnodePortals (tree);
- MakeTreePortals_r (tree->headnode);
- qprintf("%6d tiny portals\n", c_tinyportals);
- }
- /*
- =========================================================
- FLOOD ENTITIES
- =========================================================
- */
- int c_floodedleafs;
- /*
- =============
- FloodPortals_r
- =============
- */
- void FloodPortals_r (node_t *node, int dist) {
- portal_t *p;
- int s;
- if ( node->occupied ) {
- return;
- }
- if ( node->opaque ) {
- return;
- }
- c_floodedleafs++;
- node->occupied = dist;
- for (p=node->portals ; p ; p = p->next[s]) {
- s = (p->nodes[1] == node);
- FloodPortals_r (p->nodes[!s], dist+1);
- }
- }
- /*
- =============
- PlaceOccupant
- =============
- */
- qboolean PlaceOccupant (node_t *headnode, vec3_t origin, entity_t *occupant)
- {
- node_t *node;
- vec_t d;
- plane_t *plane;
- // find the leaf to start in
- node = headnode;
- while (node->planenum != PLANENUM_LEAF)
- {
- plane = &mapplanes[node->planenum];
- d = DotProduct (origin, plane->normal) - plane->dist;
- if (d >= 0)
- node = node->children[0];
- else
- node = node->children[1];
- }
- if ( node->opaque )
- return qfalse;
- node->occupant = occupant;
- FloodPortals_r (node, 1);
- return qtrue;
- }
- /*
- =============
- FloodEntities
- Marks all nodes that can be reached by entites
- =============
- */
- qboolean FloodEntities( tree_t *tree ) {
- int i;
- vec3_t origin;
- const char *cl;
- qboolean inside;
- node_t *headnode;
- headnode = tree->headnode;
- qprintf ("--- FloodEntities ---\n");
- inside = qfalse;
- tree->outside_node.occupied = 0;
- c_floodedleafs = 0;
- for (i=1 ; i<num_entities ; i++)
- {
- GetVectorForKey (&entities[i], "origin", origin);
- if (VectorCompare(origin, vec3_origin))
- continue;
- cl = ValueForKey (&entities[i], "classname");
- origin[2] += 1; // so objects on floor are ok
- if (PlaceOccupant (headnode, origin, &entities[i]))
- inside = qtrue;
- }
- qprintf("%5i flooded leafs\n", c_floodedleafs );
- if (!inside)
- {
- qprintf ("no entities in open -- no filling\n");
- }
- else if (tree->outside_node.occupied)
- {
- qprintf ("entity reached from outside -- no filling\n");
- }
- return (qboolean)(inside && !tree->outside_node.occupied);
- }
- /*
- =========================================================
- FLOOD AREAS
- =========================================================
- */
- int c_areas;
- /*
- =============
- FloodAreas_r
- =============
- */
- void FloodAreas_r (node_t *node)
- {
- portal_t *p;
- int s;
- bspbrush_t *b;
- if ( node->areaportal ) {
- //
- if ( node->area == -1 ) {
- node->area = c_areas;
- }
- // this node is part of an area portal brush
- b = node->brushlist->original;
- // if the current area has allready touched this
- // portal, we are done
- if (b->portalareas[0] == c_areas || b->portalareas[1] == c_areas)
- return;
- // note the current area as bounding the portal
- if (b->portalareas[1] != -1)
- {
- _printf ("WARNING: areaportal brush %i touches > 2 areas\n", b->brushnum );
- return;
- }
- if (b->portalareas[0] != -1) {
- b->portalareas[1] = c_areas;
- } else {
- b->portalareas[0] = c_areas;
- }
- return;
- }
- if (node->area != -1) {
- return; // allready got it
- }
- if ( node->cluster == -1 ) {
- return;
- }
- node->area = c_areas;
- for (p=node->portals ; p ; p = p->next[s])
- {
- s = (p->nodes[1] == node);
- if ( !Portal_Passable(p) )
- continue;
- FloodAreas_r (p->nodes[!s]);
- }
- }
- /*
- =============
- FindAreas_r
- Just decend the tree, and for each node that hasn't had an
- area set, flood fill out from there
- =============
- */
- void FindAreas_r (node_t *node)
- {
- if (node->planenum != PLANENUM_LEAF)
- {
- FindAreas_r (node->children[0]);
- FindAreas_r (node->children[1]);
- return;
- }
- if (node->opaque)
- return;
- if (node->areaportal)
- return;
- if (node->area != -1)
- return; // allready got it
- FloodAreas_r (node);
- c_areas++;
- }
- /*
- =============
- CheckAreas_r
- =============
- */
- void CheckAreas_r (node_t *node)
- {
- bspbrush_t *b;
- if (node->planenum != PLANENUM_LEAF)
- {
- CheckAreas_r (node->children[0]);
- CheckAreas_r (node->children[1]);
- return;
- }
- if (node->opaque)
- return;
- if (node->cluster != -1)
- if (node->area == -1)
- _printf("WARNING: cluster %d has area set to -1\n", node->cluster);
- if (node->areaportal)
- {
- b = node->brushlist->original;
- // check if the areaportal touches two areas
- if (b->portalareas[0] == -1 || b->portalareas[1] == -1)
- _printf ("WARNING: areaportal brush %i doesn't touch two areas\n", b->brushnum);
- }
- }
- /*
- =============
- FloodAreas
- Mark each leaf with an area, bounded by CONTENTS_AREAPORTAL
- =============
- */
- void FloodAreas (tree_t *tree)
- {
- qprintf ("--- FloodAreas ---\n");
- FindAreas_r( tree->headnode );
- // check for areaportal brushes that don't touch two areas
- CheckAreas_r( tree->headnode );
- qprintf ("%5i areas\n", c_areas);
- }
- //======================================================
- int c_outside;
- int c_inside;
- int c_solid;
- void FillOutside_r (node_t *node)
- {
- if (node->planenum != PLANENUM_LEAF)
- {
- FillOutside_r (node->children[0]);
- FillOutside_r (node->children[1]);
- return;
- }
- // anything not reachable by an entity
- // can be filled away
- if (!node->occupied) {
- if ( !node->opaque ) {
- c_outside++;
- node->opaque = qtrue;
- } else {
- c_solid++;
- }
- } else {
- c_inside++;
- }
- }
- /*
- =============
- FillOutside
- Fill all nodes that can't be reached by entities
- =============
- */
- void FillOutside (node_t *headnode)
- {
- c_outside = 0;
- c_inside = 0;
- c_solid = 0;
- qprintf ("--- FillOutside ---\n");
- FillOutside_r (headnode);
- qprintf ("%5i solid leafs\n", c_solid);
- qprintf ("%5i leafs filled\n", c_outside);
- qprintf ("%5i inside leafs\n", c_inside);
- }
- //==============================================================
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