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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- /*
- QERadiant Undo/Redo
- basic setup:
- <-g_undolist---------g_lastundo> <---map data---> <-g_lastredo---------g_redolist->
- undo/redo on the world_entity is special, only the epair changes are remembered
- and the world entity never gets deleted.
- FIXME: maybe reset the Undo system at map load
- maybe also reset the entityId at map load
- */
- #include "stdafx.h"
- #include "Radiant.h"
- #include "qe3.h"
- typedef struct undo_s
- {
- double time; //time operation was performed
- int id; //every undo has an unique id
- int done; //true when undo is build
- char *operation; //name of the operation
- brush_t brushlist; //deleted brushes
- entity_t entitylist; //deleted entities
- struct undo_s *prev, *next; //next and prev undo in list
- } undo_t;
- undo_t *g_undolist; //first undo in the list
- undo_t *g_lastundo; //last undo in the list
- undo_t *g_redolist; //first redo in the list
- undo_t *g_lastredo; //last undo in list
- int g_undoMaxSize = 64; //maximum number of undos
- int g_undoSize = 0; //number of undos in the list
- int g_undoMaxMemorySize = 2*1024*1024; //maximum undo memory (default 2 MB)
- int g_undoMemorySize = 0; //memory size of undo buffer
- int g_undoId = 1; //current undo ID (zero is invalid id)
- int g_redoId = 1; //current redo ID (zero is invalid id)
- /*
- =============
- Undo_MemorySize
- =============
- */
- int Undo_MemorySize(void)
- {
- /*
- int size;
- undo_t *undo;
- brush_t *pBrush;
- entity_t *pEntity;
- size = 0;
- for (undo = g_undolist; undo; undo = undo->next)
- {
- for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pBrush->next)
- {
- size += Brush_MemorySize(pBrush);
- }
- for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pEntity->next)
- {
- size += Entity_MemorySize(pEntity);
- }
- size += sizeof(undo_t);
- }
- return size;
- */
- return g_undoMemorySize;
- }
- /*
- =============
- Undo_ClearRedo
- =============
- */
- void Undo_ClearRedo(void)
- {
- undo_t *redo, *nextredo;
- brush_t *pBrush, *pNextBrush;
- entity_t *pEntity, *pNextEntity;
- for (redo = g_redolist; redo; redo = nextredo)
- {
- nextredo = redo->next;
- for (pBrush = redo->brushlist.next ; pBrush != NULL && pBrush != &redo->brushlist ; pBrush = pNextBrush)
- {
- pNextBrush = pBrush->next;
- Brush_Free(pBrush);
- }
- for (pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = pNextEntity)
- {
- pNextEntity = pEntity->next;
- Entity_Free(pEntity);
- }
- free(redo);
- }
- g_redolist = NULL;
- g_lastredo = NULL;
- g_redoId = 1;
- }
- /*
- =============
- Undo_Clear
- Clears the undo buffer.
- =============
- */
- void Undo_Clear(void)
- {
- undo_t *undo, *nextundo;
- brush_t *pBrush, *pNextBrush;
- entity_t *pEntity, *pNextEntity;
- Undo_ClearRedo();
- for (undo = g_undolist; undo; undo = nextundo)
- {
- nextundo = undo->next;
- for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush)
- {
- pNextBrush = pBrush->next;
- g_undoMemorySize -= Brush_MemorySize(pBrush);
- Brush_Free(pBrush);
- }
- for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity)
- {
- pNextEntity = pEntity->next;
- g_undoMemorySize -= Entity_MemorySize(pEntity);
- Entity_Free(pEntity);
- }
- g_undoMemorySize -= sizeof(undo_t);
- free(undo);
- }
- g_undolist = NULL;
- g_lastundo = NULL;
- g_undoSize = 0;
- g_undoMemorySize = 0;
- g_undoId = 1;
- }
- /*
- =============
- Undo_SetMaxSize
- =============
- */
- void Undo_SetMaxSize(int size)
- {
- Undo_Clear();
- if (size < 1) g_undoMaxSize = 1;
- else g_undoMaxSize = size;
- }
- /*
- =============
- Undo_GetMaxSize
- =============
- */
- int Undo_GetMaxSize(void)
- {
- return g_undoMaxSize;
- }
- /*
- =============
- Undo_SetMaxMemorySize
- =============
- */
- void Undo_SetMaxMemorySize(int size)
- {
- Undo_Clear();
- if (size < 1024) g_undoMaxMemorySize = 1024;
- else g_undoMaxMemorySize = size;
- }
- /*
- =============
- Undo_GetMaxMemorySize
- =============
- */
- int Undo_GetMaxMemorySize(void)
- {
- return g_undoMaxMemorySize;
- }
- /*
- =============
- Undo_FreeFirstUndo
- =============
- */
- void Undo_FreeFirstUndo(void)
- {
- undo_t *undo;
- brush_t *pBrush, *pNextBrush;
- entity_t *pEntity, *pNextEntity;
- //remove the oldest undo from the undo buffer
- undo = g_undolist;
- g_undolist = g_undolist->next;
- g_undolist->prev = NULL;
- //
- for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush)
- {
- pNextBrush = pBrush->next;
- g_undoMemorySize -= Brush_MemorySize(pBrush);
- Brush_Free(pBrush);
- }
- for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity)
- {
- pNextEntity = pEntity->next;
- g_undoMemorySize -= Entity_MemorySize(pEntity);
- Entity_Free(pEntity);
- }
- g_undoMemorySize -= sizeof(undo_t);
- free(undo);
- g_undoSize--;
- }
- /*
- =============
- Undo_GeneralStart
- =============
- */
- void Undo_GeneralStart(char *operation)
- {
- undo_t *undo;
- brush_t *pBrush;
- entity_t *pEntity;
- if (g_lastundo)
- {
- if (!g_lastundo->done)
- {
- Sys_Printf("Undo_Start: WARNING last undo not finished.\n");
- }
- }
- undo = (undo_t *) malloc(sizeof(undo_t));
- if (!undo) return;
- memset(undo, 0, sizeof(undo_t));
- undo->brushlist.next = &undo->brushlist;
- undo->brushlist.prev = &undo->brushlist;
- undo->entitylist.next = &undo->entitylist;
- undo->entitylist.prev = &undo->entitylist;
- if (g_lastundo) g_lastundo->next = undo;
- else g_undolist = undo;
- undo->prev = g_lastundo;
- undo->next = NULL;
- g_lastundo = undo;
-
- undo->time = Sys_DoubleTime();
- //
- if (g_undoId > g_undoMaxSize * 2) g_undoId = 1;
- if (g_undoId <= 0) g_undoId = 1;
- undo->id = g_undoId++;
- undo->done = false;
- undo->operation = operation;
- //reset the undo IDs of all brushes using the new ID
- for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next)
- {
- if (pBrush->undoId == undo->id)
- {
- pBrush->undoId = 0;
- }
- }
- for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next)
- {
- if (pBrush->undoId == undo->id)
- {
- pBrush->undoId = 0;
- }
- }
- //reset the undo IDs of all entities using thew new ID
- for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next)
- {
- if (pEntity->undoId == undo->id)
- {
- pEntity->undoId = 0;
- }
- }
- g_undoMemorySize += sizeof(undo_t);
- g_undoSize++;
- //undo buffer is bound to a max
- if (g_undoSize > g_undoMaxSize)
- {
- Undo_FreeFirstUndo();
- }
- }
- /*
- =============
- Undo_BrushInUndo
- =============
- */
- int Undo_BrushInUndo(undo_t *undo, brush_t *brush)
- {
- brush_t *b;
- for (b = undo->brushlist.next; b != &undo->brushlist; b = b->next)
- {
- if (b == brush) return true;
- }
- return false;
- }
- /*
- =============
- Undo_EntityInUndo
- =============
- */
- int Undo_EntityInUndo(undo_t *undo, entity_t *ent)
- {
- entity_t *e;
- for (e = undo->entitylist.next; e != &undo->entitylist; e = e->next)
- {
- if (e == ent) return true;
- }
- return false;
- }
- /*
- =============
- Undo_Start
- =============
- */
- void Undo_Start(char *operation)
- {
- Undo_ClearRedo();
- Undo_GeneralStart(operation);
- }
- /*
- =============
- Undo_AddBrush
- =============
- */
- void Undo_AddBrush(brush_t *pBrush)
- {
- if (!g_lastundo)
- {
- Sys_Printf("Undo_AddBrushList: no last undo.\n");
- return;
- }
- if (g_lastundo->entitylist.next != &g_lastundo->entitylist)
- {
- Sys_Printf("Undo_AddBrushList: WARNING adding brushes after entity.\n");
- }
- //if the brush is already in the undo
- if (Undo_BrushInUndo(g_lastundo, pBrush))
- return;
- //clone the brush
- brush_t* pClone = Brush_FullClone(pBrush);
- //save the ID of the owner entity
- pClone->ownerId = pBrush->owner->entityId;
- //save the old undo ID for previous undos
- pClone->undoId = pBrush->undoId;
- Brush_AddToList (pClone, &g_lastundo->brushlist);
- //
- g_undoMemorySize += Brush_MemorySize(pClone);
- }
- /*
- =============
- Undo_AddBrushList
- =============
- */
- void Undo_AddBrushList(brush_t *brushlist)
- {
- brush_t *pBrush;
- if (!g_lastundo)
- {
- Sys_Printf("Undo_AddBrushList: no last undo.\n");
- return;
- }
- if (g_lastundo->entitylist.next != &g_lastundo->entitylist)
- {
- Sys_Printf("Undo_AddBrushList: WARNING adding brushes after entity.\n");
- }
- //copy the brushes to the undo
- for (pBrush = brushlist->next ; pBrush != NULL && pBrush != brushlist; pBrush=pBrush->next)
- {
- //if the brush is already in the undo
- if (Undo_BrushInUndo(g_lastundo, pBrush))
- continue;
- // do we need to store this brush's entity in the undo?
- // if it's a fixed size entity, the brush that reprents it is not really relevant, it's used for selecting and moving around
- // what we want to store for undo is the owner entity, epairs and origin/angle stuff
- //++timo FIXME: if the entity is not fixed size I don't know, so I don't do it yet
- if (pBrush->owner->eclass->fixedsize == 1)
- Undo_AddEntity( pBrush->owner );
- //clone the brush
- brush_t* pClone = Brush_FullClone(pBrush);
- //save the ID of the owner entity
- pClone->ownerId = pBrush->owner->entityId;
- //save the old undo ID from previous undos
- pClone->undoId = pBrush->undoId;
- Brush_AddToList (pClone, &g_lastundo->brushlist);
- //
- g_undoMemorySize += Brush_MemorySize(pClone);
- }
- }
- /*
- =============
- Undo_EndBrush
- =============
- */
- void Undo_EndBrush(brush_t *pBrush)
- {
- if (!g_lastundo)
- {
- //Sys_Printf("Undo_End: no last undo.\n");
- return;
- }
- if (g_lastundo->done)
- {
- //Sys_Printf("Undo_End: last undo already finished.\n");
- return;
- }
- pBrush->undoId = g_lastundo->id;
- }
- /*
- =============
- Undo_EndBrushList
- =============
- */
- void Undo_EndBrushList(brush_t *brushlist)
- {
- if (!g_lastundo)
- {
- //Sys_Printf("Undo_End: no last undo.\n");
- return;
- }
- if (g_lastundo->done)
- {
- //Sys_Printf("Undo_End: last undo already finished.\n");
- return;
- }
- for (brush_t* pBrush = brushlist->next; pBrush != NULL && pBrush != brushlist; pBrush=pBrush->next)
- {
- pBrush->undoId = g_lastundo->id;
- }
- }
- /*
- =============
- Undo_AddEntity
- =============
- */
- void Undo_AddEntity(entity_t *entity)
- {
- entity_t* pClone;
- if (!g_lastundo)
- {
- Sys_Printf("Undo_AddEntity: no last undo.\n");
- return;
- }
- //if the entity is already in the undo
- if (Undo_EntityInUndo(g_lastundo, entity))
- return;
- //clone the entity
- pClone = Entity_Clone(entity);
- //NOTE: Entity_Clone adds the entity to the entity list
- // so we remove it from that list here
- Entity_RemoveFromList(pClone);
- //save the old undo ID for previous undos
- pClone->undoId = entity->undoId;
- //save the entity ID (we need a full clone)
- pClone->entityId = entity->entityId;
- //
- Entity_AddToList(pClone, &g_lastundo->entitylist);
- //
- g_undoMemorySize += Entity_MemorySize(pClone);
- }
- /*
- =============
- Undo_EndEntity
- =============
- */
- void Undo_EndEntity(entity_t *entity)
- {
- if (!g_lastundo)
- {
- //Sys_Printf("Undo_End: no last undo.\n");
- return;
- }
- if (g_lastundo->done)
- {
- //Sys_Printf("Undo_End: last undo already finished.\n");
- return;
- }
- if (entity == world_entity)
- {
- //Sys_Printf("Undo_AddEntity: undo on world entity.\n");
- //NOTE: we never delete the world entity when undoing an operation
- // we only transfer the epairs
- return;
- }
- entity->undoId = g_lastundo->id;
- }
- /*
- =============
- Undo_End
- =============
- */
- void Undo_End(void)
- {
- if (!g_lastundo)
- {
- //Sys_Printf("Undo_End: no last undo.\n");
- return;
- }
- if (g_lastundo->done)
- {
- //Sys_Printf("Undo_End: last undo already finished.\n");
- return;
- }
- g_lastundo->done = true;
- //undo memory size is bound to a max
- while (g_undoMemorySize > g_undoMaxMemorySize)
- {
- //always keep one undo
- if (g_undolist == g_lastundo) break;
- Undo_FreeFirstUndo();
- }
- //
- //Sys_Printf("undo size = %d, undo memory = %d\n", g_undoSize, g_undoMemorySize);
- }
- /*
- =============
- Undo_Undo
- =============
- */
- void Undo_Undo(void)
- {
- undo_t *undo, *redo;
- brush_t *pBrush, *pNextBrush;
- entity_t *pEntity, *pNextEntity, *pUndoEntity;
- if (!g_lastundo)
- {
- Sys_Printf("Nothing left to undo.\n");
- return;
- }
- if (!g_lastundo->done)
- {
- Sys_Printf("Undo_Undo: WARNING: last undo not yet finished!\n");
- }
- // get the last undo
- undo = g_lastundo;
- if (g_lastundo->prev) g_lastundo->prev->next = NULL;
- else g_undolist = NULL;
- g_lastundo = g_lastundo->prev;
- //allocate a new redo
- redo = (undo_t *) malloc(sizeof(undo_t));
- if (!redo) return;
- memset(redo, 0, sizeof(undo_t));
- redo->brushlist.next = &redo->brushlist;
- redo->brushlist.prev = &redo->brushlist;
- redo->entitylist.next = &redo->entitylist;
- redo->entitylist.prev = &redo->entitylist;
- if (g_lastredo) g_lastredo->next = redo;
- else g_redolist = redo;
- redo->prev = g_lastredo;
- redo->next = NULL;
- g_lastredo = redo;
- redo->time = Sys_DoubleTime();
- redo->id = g_redoId++;
- redo->done = true;
- redo->operation = undo->operation;
- //reset the redo IDs of all brushes using the new ID
- for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next)
- {
- if (pBrush->redoId == redo->id)
- {
- pBrush->redoId = 0;
- }
- }
- for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next)
- {
- if (pBrush->redoId == redo->id)
- {
- pBrush->redoId = 0;
- }
- }
- //reset the redo IDs of all entities using thew new ID
- for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next)
- {
- if (pEntity->redoId == redo->id)
- {
- pEntity->redoId = 0;
- }
- }
- // remove current selection
- Select_Deselect();
- // move "created" brushes to the redo
- for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush=pNextBrush)
- {
- pNextBrush = pBrush->next;
- if (pBrush->undoId == undo->id)
- {
- //Brush_Free(pBrush);
- //move the brush to the redo
- Brush_RemoveFromList(pBrush);
- Brush_AddToList(pBrush, &redo->brushlist);
- //make sure the ID of the owner is stored
- pBrush->ownerId = pBrush->owner->entityId;
- //unlink the brush from the owner entity
- Entity_UnlinkBrush(pBrush);
- }
- }
- // move "created" entities to the redo
- for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity)
- {
- pNextEntity = pEntity->next;
- if (pEntity->undoId == undo->id)
- {
- // check if this entity is in the undo
- for (pUndoEntity = undo->entitylist.next; pUndoEntity != NULL && pUndoEntity != &undo->entitylist; pUndoEntity = pUndoEntity->next)
- {
- // move brushes to the undo entity
- if (pUndoEntity->entityId == pEntity->entityId)
- {
- pUndoEntity->brushes.next = pEntity->brushes.next;
- pUndoEntity->brushes.prev = pEntity->brushes.prev;
- pEntity->brushes.next = &pEntity->brushes;
- pEntity->brushes.prev = &pEntity->brushes;
- }
- }
- //
- //Entity_Free(pEntity);
- //move the entity to the redo
- Entity_RemoveFromList(pEntity);
- Entity_AddToList(pEntity, &redo->entitylist);
- }
- }
- // add the undo entities back into the entity list
- for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = undo->entitylist.next)
- {
- g_undoMemorySize -= Entity_MemorySize(pEntity);
- //if this is the world entity
- if (pEntity->entityId == world_entity->entityId)
- {
- //free the epairs of the world entity
- Entity_FreeEpairs(world_entity);
- //set back the original epairs
- world_entity->epairs = pEntity->epairs;
- // unhook the epairs and free the world_entity clone that stored the epairs
- pEntity->epairs = NULL;
- Entity_Free(pEntity);
- }
- else
- {
- Entity_RemoveFromList(pEntity);
- Entity_AddToList(pEntity, &entities);
- pEntity->redoId = redo->id;
- }
- }
- // add the undo brushes back into the selected brushes
- for (pBrush = undo->brushlist.next; pBrush != NULL && pBrush != &undo->brushlist; pBrush = undo->brushlist.next)
- {
- g_undoMemorySize -= Brush_MemorySize(pBrush);
- Brush_RemoveFromList(pBrush);
- Brush_AddToList(pBrush, &active_brushes);
- for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity)
- {
- if (pEntity->entityId == pBrush->ownerId)
- {
- Entity_LinkBrush(pEntity, pBrush);
- break;
- }
- }
- //if the brush is not linked then it should be linked into the world entity
- if (pEntity == NULL || pEntity == &entities)
- {
- Entity_LinkBrush(world_entity, pBrush);
- }
- //build the brush
- //Brush_Build(pBrush);
- Select_Brush(pBrush);
- pBrush->redoId = redo->id;
- }
- //
- Sys_Printf("%s undone.\n", undo->operation);
- // free the undo
- g_undoMemorySize -= sizeof(undo_t);
- free(undo);
- g_undoSize--;
- g_undoId--;
- if (g_undoId <= 0) g_undoId = 2 * g_undoMaxSize;
- //
- g_bScreenUpdates = true;
- Sys_UpdateWindows(W_ALL);
- }
- /*
- =============
- Undo_Redo
- =============
- */
- void Undo_Redo(void)
- {
- undo_t *redo;
- brush_t *pBrush, *pNextBrush;
- entity_t *pEntity, *pNextEntity, *pRedoEntity;
- if (!g_lastredo)
- {
- Sys_Printf("Nothing left to redo.\n");
- return;
- }
- if (g_lastundo)
- {
- if (!g_lastundo->done)
- {
- Sys_Printf("WARNING: last undo not finished.\n");
- }
- }
- // get the last redo
- redo = g_lastredo;
- if (g_lastredo->prev) g_lastredo->prev->next = NULL;
- else g_redolist = NULL;
- g_lastredo = g_lastredo->prev;
- //
- Undo_GeneralStart(redo->operation);
- // remove current selection
- Select_Deselect();
- // move "created" brushes back to the last undo
- for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pNextBrush)
- {
- pNextBrush = pBrush->next;
- if (pBrush->redoId == redo->id)
- {
- //move the brush to the undo
- Brush_RemoveFromList(pBrush);
- Brush_AddToList(pBrush, &g_lastundo->brushlist);
- g_undoMemorySize += Brush_MemorySize(pBrush);
- pBrush->ownerId = pBrush->owner->entityId;
- Entity_UnlinkBrush(pBrush);
- }
- }
- // move "created" entities back to the last undo
- for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity)
- {
- pNextEntity = pEntity->next;
- if (pEntity->redoId == redo->id)
- {
- // check if this entity is in the redo
- for (pRedoEntity = redo->entitylist.next; pRedoEntity != NULL && pRedoEntity != &redo->entitylist; pRedoEntity = pRedoEntity->next)
- {
- // move brushes to the redo entity
- if (pRedoEntity->entityId == pEntity->entityId)
- {
- pRedoEntity->brushes.next = pEntity->brushes.next;
- pRedoEntity->brushes.prev = pEntity->brushes.prev;
- pEntity->brushes.next = &pEntity->brushes;
- pEntity->brushes.prev = &pEntity->brushes;
- }
- }
- //
- //Entity_Free(pEntity);
- //move the entity to the redo
- Entity_RemoveFromList(pEntity);
- Entity_AddToList(pEntity, &g_lastundo->entitylist);
- g_undoMemorySize += Entity_MemorySize(pEntity);
- }
- }
- // add the undo entities back into the entity list
- for (pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = redo->entitylist.next)
- {
- //if this is the world entity
- if (pEntity->entityId == world_entity->entityId)
- {
- //free the epairs of the world entity
- Entity_FreeEpairs(world_entity);
- //set back the original epairs
- world_entity->epairs = pEntity->epairs;
- //free the world_entity clone that stored the epairs
- Entity_Free(pEntity);
- }
- else
- {
- Entity_RemoveFromList(pEntity);
- Entity_AddToList(pEntity, &entities);
- }
- }
- // add the redo brushes back into the selected brushes
- for (pBrush = redo->brushlist.next; pBrush != NULL && pBrush != &redo->brushlist; pBrush = redo->brushlist.next)
- {
- Brush_RemoveFromList(pBrush);
- Brush_AddToList(pBrush, &active_brushes);
- for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity)
- {
- if (pEntity->entityId == pBrush->ownerId)
- {
- Entity_LinkBrush(pEntity, pBrush);
- break;
- }
- }
- //if the brush is not linked then it should be linked into the world entity
- if (pEntity == NULL || pEntity == &entities)
- {
- Entity_LinkBrush(world_entity, pBrush);
- }
- //build the brush
- //Brush_Build(pBrush);
- Select_Brush(pBrush);
- }
- //
- Undo_End();
- //
- Sys_Printf("%s redone.\n", redo->operation);
- //
- g_redoId--;
- // free the undo
- free(redo);
- //
- g_bScreenUpdates = true;
- Sys_UpdateWindows(W_ALL);
- }
- /*
- =============
- Undo_RedoAvailable
- =============
- */
- int Undo_RedoAvailable(void)
- {
- if (g_lastredo) return true;
- return false;
- }
- /*
- =============
- Undo_UndoAvailable
- =============
- */
- int Undo_UndoAvailable(void)
- {
- if (g_lastundo)
- {
- if (g_lastundo->done)
- return true;
- }
- return false;
- }
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