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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- //-----------------------------------------------------------------------------
- //
- // $LogFile$
- // $Revision: 1.1.2.1 $
- // $Author: ttimo $
- // $Date: 2000/02/04 22:59:34 $
- // $Log: IMessaging.h,v $
- // Revision 1.1.2.1 2000/02/04 22:59:34 ttimo
- // messaging API preview
- //
- //
- // DESCRIPTION:
- // interface for all-purpose messaging in Radiant
- #ifndef __IMESSAGING_H_
- #define __IMESSAGING_H_
- // this one can be hooked in the GL window procs for customizing GUI through plugins
- class IWindowListener
- {
- public:
- // Increment the number of references to this object
- virtual void IncRef () = 0;
- // Decrement the reference count
- virtual void DecRef () = 0;
- // since Radiant is MFC we don't use a WNDPROC, we wrap the MFC handlers
- // the handler is called first, if returns false Radiant continues processing
- //++timo maybe add more later ? OnKeyUp and OnKeyDown for instance
- //++timo TODO: add handlers everywhere
- virtual bool OnLButtonDown(UINT nFlags, int x, int y) = 0;
- virtual bool OnMButtonDown(UINT nFlags, int x, int y) = 0;
- virtual bool OnRButtonDown(UINT nFlags, int x, int y) = 0;
- virtual bool OnLButtonUp(UINT nFlags, int x, int y) = 0;
- virtual bool OnMButtonUp(UINT nFlags, int x, int y) = 0;
- virtual bool OnRButtonUp(UINT nFlags, int x, int y) = 0;
- virtual bool OnMouseMove(UINT nFlags, int x, int y) = 0;
- };
- // various Radiant messages --------
- // this one holds the total number of supported messages (this is used to allocate structs)
- #define RADIANT_MSGCOUNT 3
- // they start with a 0, can be indexed in an array
- // something was selected / deselected
- #define RADIANT_SELECTION 0
- // a brush face was selected / deselected
- #define RADIANT_SFACE 1
- // current texture / shader changed
- #define RADIANT_TEXTURE 2
- // this one can be used to listen for Radiant-specific events
- class IListener
- {
- public:
- // Increment the number of references to this object
- virtual void IncRef () = 0;
- // Decrement the reference count
- virtual void DecRef () = 0;
- // message is one of the RADIANT_* consts
- virtual void DispatchRadiantMsg( int Msg ) = 0;
- };
- // this one is provided by Radiant, it's a wrapper for some usefull functions
- class IXYWndWrapper
- {
- public:
- virtual void SnapToGrid( int x1, int y1, vec3_t pt ) = 0;
- };
- // define a GUID for this interface so plugins can access and reference it
- // {41FD005C-D36B-11d3-A3E9-0004AC96D4C3}
- static const GUID QERMessaging_GUID =
- { 0x41fd005c, 0xd36b, 0x11d3, { 0xa3, 0xe9, 0x0, 0x4, 0xac, 0x96, 0xd4, 0xc3 } };
- // will hook the given IWindowListener to the XY window and increment the ref count
- //++timo TODO: add hooking in the CAM view and Z view
- typedef void (WINAPI* PFN_QERAPP_HOOKWINDOW) (IWindowListener *);
- // will unhook the given IWindowListener
- typedef void (WINAPI* PFN_QERAPP_UNHOOKWINDOW) (IWindowListener *);
- // to retrieve the IXYWndWrapper
- typedef IXYWndWrapper* (WINAPI* PFN_QERAPP_GETXYWNDWRAPPER) ();
- // will hook a given listener into Radiant listening for the given message and increment ref count
- // call several times to listen for several messages
- typedef void (WINAPI* PFN_QERAPP_HOOKLISTENER) (IListener *, int Msg);
- // will unhook the listener and return the number of messages the given listener was removed from
- typedef int (WINAPI* PFN_QERAPP_UNHOOKLISTENER)(IListener *);
- struct _QERMessagingTable
- {
- int m_nSize;
- PFN_QERAPP_HOOKWINDOW m_pfnHookWindow;
- PFN_QERAPP_UNHOOKWINDOW m_pfnUnHookWindow;
- PFN_QERAPP_GETXYWNDWRAPPER m_pfnGetXYWndWrapper;
- PFN_QERAPP_HOOKLISTENER m_pfnHookListener;
- PFN_QERAPP_UNHOOKLISTENER m_pfnUnHookListener;
- };
- #endif
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