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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- //-----------------------------------------------------------------------------
- //
- // $LogFile$
- // $Revision: 1.3 $
- // $Author: ttimo $
- // $Date: 2000/01/18 00:43:59 $
- // $Log: IBSPFrontend.h,v $
- // Revision 1.3 2000/01/18 00:43:59 ttimo
- // RC
- //
- // Revision 1.2 2000/01/13 00:46:41 ttimo
- // Merged in patches in / out
- //
- // Revision 1.1.1.1.2.1 2000/01/13 00:15:41 ttimo
- // beta of patches in / out - tested with GenSurf
- //
- // Revision 1.1.1.1 2000/01/07 17:17:27 ttimo
- // initial import of Q3Radiant module
- //
- // Revision 1.2 2000/01/07 16:40:09 TBesset
- // merged from BSP frontend
- //
- // Revision 1.1.2.4 2000/01/07 00:16:26 TBesset
- // frontend ready for public version
- //
- // Revision 1.1.2.3 2000/01/04 00:26:58 TBesset
- // added a LoadPointFile in BSP frontend
- //
- // Revision 1.1.2.2 1999/12/31 19:43:20 TBesset
- // no message
- //
- // Revision 1.1.2.1 1999/12/29 16:49:39 TBesset
- // adding IBSPFrontend to the repository
- //
- //
- // DESCRIPTION:
- // interface for BSP frontends plugins
- //
- // DONE: - change BSP menu to Q3Build menu ?
- // DONE: - detect when Q3Build dies ?
- // DELAYED: - hotkeys !
- // SUCCESS: - try again getting feedback from Q3Build
- #ifndef __IBSPFRONTEND_H_
- #define __IBSPFRONTEND_H_
- // define a GUID for this interface so plugins can access and reference it
- // {8ED6A480-BA5E-11d3-A3E3-0004AC96D4C3}
- static const GUID QERPlugBSPFrontendTable_GUID =
- { 0x8ed6a480, 0xba5e, 0x11d3, { 0xa3, 0xe3, 0x0, 0x4, 0xac, 0x96, 0xd4, 0xc3 } };
- // ask the plugin about the items to show up in the BSP menu
- typedef char * (WINAPI* PFN_GETBSPMENU) ();
- // dispatch a BSP menu command
- typedef void (WINAPI* PFN_DISPATCHBSPCOMMAND) (char *);
- struct _QERPlugBSPFrontendTable
- {
- int m_nSize;
- PFN_GETBSPMENU m_pfnGetBSPMenu;
- PFN_DISPATCHBSPCOMMAND m_pfnDispatchBSPCommand;
- };
- // interface provided by Radiant to the plugin
- // {A2CCF366-BA60-11d3-A3E3-0004AC96D4C3}
- static const GUID QERAppBSPFrontendTable_GUID =
- { 0xa2ccf366, 0xba60, 0x11d3, { 0xa3, 0xe3, 0x0, 0x4, 0xac, 0x96, 0xd4, 0xc3 } };
- typedef char * (WINAPI* PFN_GETMAPNAME) ();
- typedef void (WINAPI* PFN_LOADPOINTFILE) ();
- struct _QERAppBSPFrontendTable
- {
- int m_nSize;
- PFN_GETMAPNAME m_pfnGetMapName;
- PFN_LOADPOINTFILE m_pfnLoadPointFile;
- };
- #endif
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