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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- // entity.h
- void Eclass_InitForSourceDirectory (char *path);
- eclass_t *Eclass_ForName (char *name, qboolean has_brushes);
-
- // forward declare this one
- class IPluginEntity;
-
- typedef struct entity_s
- {
- struct entity_s *prev, *next;
- brush_t brushes; // head/tail of list
- int undoId, redoId, entityId; // used for undo/redo
- vec3_t origin;
- eclass_t *eclass;
- epair_t *epairs;
- eclass_t *md3Class;
- IPluginEntity *pPlugEnt;
- vec3_t vRotation; // valid for misc_models only
- vec3_t vScale; // valid for misc_models only
- } entity_t;
-
- char *ValueForKey (entity_t *ent, const char *key);
- void SetKeyValue (entity_t *ent, const char *key, const char *value);
- void SetKeyValue (epair_t *&e, const char *key, const char *value);
- void DeleteKey (entity_t *ent, const char *key);
- void DeleteKey (epair_t *&e, const char *key);
- float FloatForKey (entity_t *ent, const char *key);
- int IntForKey (entity_t *ent, const char *key);
- void GetVectorForKey (entity_t *ent, const char *key, vec3_t vec);
-
- void Entity_Free (entity_t *e);
- void Entity_FreeEpairs(entity_t *e);
- int Entity_MemorySize(entity_t *e);
- entity_t *Entity_Parse (qboolean onlypairs, brush_t* pList = NULL);
- void Entity_Write (entity_t *e, FILE *f, qboolean use_region);
- void Entity_WriteSelected(entity_t *e, FILE *f);
- void Entity_WriteSelected(entity_t *e, CMemFile*);
- entity_t *Entity_Create (eclass_t *c);
- entity_t *Entity_Clone (entity_t *e);
- void Entity_AddToList(entity_t *e, entity_t *list);
- void Entity_RemoveFromList(entity_t *e);
-
- void Entity_LinkBrush (entity_t *e, brush_t *b);
- void Entity_UnlinkBrush (brush_t *b);
- entity_t *FindEntity(char *pszKey, char *pszValue);
- entity_t *FindEntityInt(char *pszKey, int iValue);
-
- int GetUniqueTargetId(int iHint);
- qboolean Eclass_hasModel(eclass_t *e, vec3_t &vMin, vec3_t &vMax);
- eclass_t* GetCachedModel(entity_t *pEntity, const char *pName, vec3_t &vMin, vec3_t &vMax);
-
- //Timo : used for parsing epairs in brush primitive
- epair_t* ParseEpair(void);
- char *ValueForKey ( epair_t *&e, const char *key);
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