CommandsDlg.h 2.1 KB

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  1. /*
  2. ===========================================================================
  3. Copyright (C) 1999-2005 Id Software, Inc.
  4. This file is part of Quake III Arena source code.
  5. Quake III Arena source code is free software; you can redistribute it
  6. and/or modify it under the terms of the GNU General Public License as
  7. published by the Free Software Foundation; either version 2 of the License,
  8. or (at your option) any later version.
  9. Quake III Arena source code is distributed in the hope that it will be
  10. useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with Foobar; if not, write to the Free Software
  15. Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
  16. ===========================================================================
  17. */
  18. #if !defined(AFX_COMMANDSDLG_H__C80F6E42_8531_11D1_B548_00AA00A410FC__INCLUDED_)
  19. #define AFX_COMMANDSDLG_H__C80F6E42_8531_11D1_B548_00AA00A410FC__INCLUDED_
  20. #if _MSC_VER >= 1000
  21. #pragma once
  22. #endif // _MSC_VER >= 1000
  23. // CommandsDlg.h : header file
  24. //
  25. /////////////////////////////////////////////////////////////////////////////
  26. // CCommandsDlg dialog
  27. class CCommandsDlg : public CDialog
  28. {
  29. // Construction
  30. public:
  31. CCommandsDlg(CWnd* pParent = NULL); // standard constructor
  32. // Dialog Data
  33. //{{AFX_DATA(CCommandsDlg)
  34. enum { IDD = IDD_DLG_COMMANDLIST };
  35. CListBox m_lstCommands;
  36. //}}AFX_DATA
  37. // Overrides
  38. // ClassWizard generated virtual function overrides
  39. //{{AFX_VIRTUAL(CCommandsDlg)
  40. protected:
  41. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  42. //}}AFX_VIRTUAL
  43. // Implementation
  44. protected:
  45. // Generated message map functions
  46. //{{AFX_MSG(CCommandsDlg)
  47. virtual BOOL OnInitDialog();
  48. //}}AFX_MSG
  49. DECLARE_MESSAGE_MAP()
  50. };
  51. //{{AFX_INSERT_LOCATION}}
  52. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  53. #endif // !defined(AFX_COMMANDSDLG_H__C80F6E42_8531_11D1_B548_00AA00A410FC__INCLUDED_)