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- /*
- ===========================================================================
- Copyright (C) 1999-2005 Id Software, Inc.
- This file is part of Quake III Arena source code.
- Quake III Arena source code is free software; you can redistribute it
- and/or modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of the License,
- or (at your option) any later version.
- Quake III Arena source code is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with Foobar; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- ===========================================================================
- */
- // CommandsDlg.cpp : implementation file
- //
- #include "stdafx.h"
- #include "Radiant.h"
- #include "CommandsDlg.h"
- #include "MainFrm.h"
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
- /////////////////////////////////////////////////////////////////////////////
- // CCommandsDlg dialog
- CCommandsDlg::CCommandsDlg(CWnd* pParent /*=NULL*/)
- : CDialog(CCommandsDlg::IDD, pParent)
- {
- //{{AFX_DATA_INIT(CCommandsDlg)
- // NOTE: the ClassWizard will add member initialization here
- //}}AFX_DATA_INIT
- }
- void CCommandsDlg::DoDataExchange(CDataExchange* pDX)
- {
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CCommandsDlg)
- DDX_Control(pDX, IDC_LIST_COMMANDS, m_lstCommands);
- //}}AFX_DATA_MAP
- }
- BEGIN_MESSAGE_MAP(CCommandsDlg, CDialog)
- //{{AFX_MSG_MAP(CCommandsDlg)
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
- /////////////////////////////////////////////////////////////////////////////
- // CCommandsDlg message handlers
- BOOL CCommandsDlg::OnInitDialog()
- {
- CDialog::OnInitDialog();
- m_lstCommands.SetTabStops(96);
- int nCount = g_nCommandCount;
- CFile fileout;
- fileout.Open("c:/commandlist.txt", CFile::modeCreate | CFile::modeWrite);
- for (int n = 0; n < nCount; n++)
- {
- CString strLine;
- char c = g_Commands[n].m_nKey;
- CString strKeys = c;
- for (int k = 0; k < g_nKeyCount; k++)
- {
- if (g_Keys[k].m_nVKKey == g_Commands[n].m_nKey)
- {
- strKeys = g_Keys[k].m_strName;
- break;
- }
- }
- CString strMod("");
- if (g_Commands[n].m_nModifiers & RAD_SHIFT)
- strMod = "Shift";
- if (g_Commands[n].m_nModifiers & RAD_ALT)
- strMod += (strMod.GetLength() > 0) ? " + Alt" : "Alt";
- if (g_Commands[n].m_nModifiers & RAD_CONTROL)
- strMod += (strMod.GetLength() > 0) ? " + Control" : "Control";
- if (strMod.GetLength() > 0)
- {
- strMod += " + ";
- }
- strLine.Format("%s \t%s%s", g_Commands[n].m_strCommand, strMod, strKeys);
- m_lstCommands.AddString(strLine);
- strLine.Format("%s \t\t\t%s%s", g_Commands[n].m_strCommand, strMod, strKeys);
- fileout.Write(strLine, strLine.GetLength());
- fileout.Write("\r\n", 2);
- }
- fileout.Close();
- return TRUE; // return TRUE unless you set the focus to a control
- // EXCEPTION: OCX Property Pages should return FALSE
- }
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