CapDialog.h 2.2 KB

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  1. /*
  2. ===========================================================================
  3. Copyright (C) 1999-2005 Id Software, Inc.
  4. This file is part of Quake III Arena source code.
  5. Quake III Arena source code is free software; you can redistribute it
  6. and/or modify it under the terms of the GNU General Public License as
  7. published by the Free Software Foundation; either version 2 of the License,
  8. or (at your option) any later version.
  9. Quake III Arena source code is distributed in the hope that it will be
  10. useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with Foobar; if not, write to the Free Software
  15. Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
  16. ===========================================================================
  17. */
  18. #if !defined(AFX_CAPDIALOG_H__10637162_2BD2_11D2_B030_00AA00A410FC__INCLUDED_)
  19. #define AFX_CAPDIALOG_H__10637162_2BD2_11D2_B030_00AA00A410FC__INCLUDED_
  20. #if _MSC_VER >= 1000
  21. #pragma once
  22. #endif // _MSC_VER >= 1000
  23. // CapDialog.h : header file
  24. //
  25. /////////////////////////////////////////////////////////////////////////////
  26. // CCapDialog dialog
  27. class CCapDialog : public CDialog
  28. {
  29. // Construction
  30. public:
  31. static enum {BEVEL = 0, ENDCAP, IBEVEL, IENDCAP};
  32. CCapDialog(CWnd* pParent = NULL); // standard constructor
  33. int getCapType() {return m_nCap;};
  34. // Dialog Data
  35. //{{AFX_DATA(CCapDialog)
  36. enum { IDD = IDD_DIALOG_CAP };
  37. int m_nCap;
  38. //}}AFX_DATA
  39. // Overrides
  40. // ClassWizard generated virtual function overrides
  41. //{{AFX_VIRTUAL(CCapDialog)
  42. protected:
  43. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  44. //}}AFX_VIRTUAL
  45. // Implementation
  46. protected:
  47. // Generated message map functions
  48. //{{AFX_MSG(CCapDialog)
  49. // NOTE: the ClassWizard will add member functions here
  50. //}}AFX_MSG
  51. DECLARE_MESSAGE_MAP()
  52. };
  53. //{{AFX_INSERT_LOCATION}}
  54. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  55. #endif // !defined(AFX_CAPDIALOG_H__10637162_2BD2_11D2_B030_00AA00A410FC__INCLUDED_)