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- /*
- Copyright (C) 1997-2001 Id Software, Inc.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- // G:\quake2\baseq2\models/gunner
- // This file generated by ModelGen - Do NOT Modify
- #define FRAME_stand01 0
- #define FRAME_stand02 1
- #define FRAME_stand03 2
- #define FRAME_stand04 3
- #define FRAME_stand05 4
- #define FRAME_stand06 5
- #define FRAME_stand07 6
- #define FRAME_stand08 7
- #define FRAME_stand09 8
- #define FRAME_stand10 9
- #define FRAME_stand11 10
- #define FRAME_stand12 11
- #define FRAME_stand13 12
- #define FRAME_stand14 13
- #define FRAME_stand15 14
- #define FRAME_stand16 15
- #define FRAME_stand17 16
- #define FRAME_stand18 17
- #define FRAME_stand19 18
- #define FRAME_stand20 19
- #define FRAME_stand21 20
- #define FRAME_stand22 21
- #define FRAME_stand23 22
- #define FRAME_stand24 23
- #define FRAME_stand25 24
- #define FRAME_stand26 25
- #define FRAME_stand27 26
- #define FRAME_stand28 27
- #define FRAME_stand29 28
- #define FRAME_stand30 29
- #define FRAME_stand31 30
- #define FRAME_stand32 31
- #define FRAME_stand33 32
- #define FRAME_stand34 33
- #define FRAME_stand35 34
- #define FRAME_stand36 35
- #define FRAME_stand37 36
- #define FRAME_stand38 37
- #define FRAME_stand39 38
- #define FRAME_stand40 39
- #define FRAME_stand41 40
- #define FRAME_stand42 41
- #define FRAME_stand43 42
- #define FRAME_stand44 43
- #define FRAME_stand45 44
- #define FRAME_stand46 45
- #define FRAME_stand47 46
- #define FRAME_stand48 47
- #define FRAME_stand49 48
- #define FRAME_stand50 49
- #define FRAME_stand51 50
- #define FRAME_stand52 51
- #define FRAME_stand53 52
- #define FRAME_stand54 53
- #define FRAME_stand55 54
- #define FRAME_stand56 55
- #define FRAME_stand57 56
- #define FRAME_stand58 57
- #define FRAME_stand59 58
- #define FRAME_stand60 59
- #define FRAME_stand61 60
- #define FRAME_stand62 61
- #define FRAME_stand63 62
- #define FRAME_stand64 63
- #define FRAME_stand65 64
- #define FRAME_stand66 65
- #define FRAME_stand67 66
- #define FRAME_stand68 67
- #define FRAME_stand69 68
- #define FRAME_stand70 69
- #define FRAME_walk01 70
- #define FRAME_walk02 71
- #define FRAME_walk03 72
- #define FRAME_walk04 73
- #define FRAME_walk05 74
- #define FRAME_walk06 75
- #define FRAME_walk07 76
- #define FRAME_walk08 77
- #define FRAME_walk09 78
- #define FRAME_walk10 79
- #define FRAME_walk11 80
- #define FRAME_walk12 81
- #define FRAME_walk13 82
- #define FRAME_walk14 83
- #define FRAME_walk15 84
- #define FRAME_walk16 85
- #define FRAME_walk17 86
- #define FRAME_walk18 87
- #define FRAME_walk19 88
- #define FRAME_walk20 89
- #define FRAME_walk21 90
- #define FRAME_walk22 91
- #define FRAME_walk23 92
- #define FRAME_walk24 93
- #define FRAME_run01 94
- #define FRAME_run02 95
- #define FRAME_run03 96
- #define FRAME_run04 97
- #define FRAME_run05 98
- #define FRAME_run06 99
- #define FRAME_run07 100
- #define FRAME_run08 101
- #define FRAME_runs01 102
- #define FRAME_runs02 103
- #define FRAME_runs03 104
- #define FRAME_runs04 105
- #define FRAME_runs05 106
- #define FRAME_runs06 107
- #define FRAME_attak101 108
- #define FRAME_attak102 109
- #define FRAME_attak103 110
- #define FRAME_attak104 111
- #define FRAME_attak105 112
- #define FRAME_attak106 113
- #define FRAME_attak107 114
- #define FRAME_attak108 115
- #define FRAME_attak109 116
- #define FRAME_attak110 117
- #define FRAME_attak111 118
- #define FRAME_attak112 119
- #define FRAME_attak113 120
- #define FRAME_attak114 121
- #define FRAME_attak115 122
- #define FRAME_attak116 123
- #define FRAME_attak117 124
- #define FRAME_attak118 125
- #define FRAME_attak119 126
- #define FRAME_attak120 127
- #define FRAME_attak121 128
- #define FRAME_attak201 129
- #define FRAME_attak202 130
- #define FRAME_attak203 131
- #define FRAME_attak204 132
- #define FRAME_attak205 133
- #define FRAME_attak206 134
- #define FRAME_attak207 135
- #define FRAME_attak208 136
- #define FRAME_attak209 137
- #define FRAME_attak210 138
- #define FRAME_attak211 139
- #define FRAME_attak212 140
- #define FRAME_attak213 141
- #define FRAME_attak214 142
- #define FRAME_attak215 143
- #define FRAME_attak216 144
- #define FRAME_attak217 145
- #define FRAME_attak218 146
- #define FRAME_attak219 147
- #define FRAME_attak220 148
- #define FRAME_attak221 149
- #define FRAME_attak222 150
- #define FRAME_attak223 151
- #define FRAME_attak224 152
- #define FRAME_attak225 153
- #define FRAME_attak226 154
- #define FRAME_attak227 155
- #define FRAME_attak228 156
- #define FRAME_attak229 157
- #define FRAME_attak230 158
- #define FRAME_pain101 159
- #define FRAME_pain102 160
- #define FRAME_pain103 161
- #define FRAME_pain104 162
- #define FRAME_pain105 163
- #define FRAME_pain106 164
- #define FRAME_pain107 165
- #define FRAME_pain108 166
- #define FRAME_pain109 167
- #define FRAME_pain110 168
- #define FRAME_pain111 169
- #define FRAME_pain112 170
- #define FRAME_pain113 171
- #define FRAME_pain114 172
- #define FRAME_pain115 173
- #define FRAME_pain116 174
- #define FRAME_pain117 175
- #define FRAME_pain118 176
- #define FRAME_pain201 177
- #define FRAME_pain202 178
- #define FRAME_pain203 179
- #define FRAME_pain204 180
- #define FRAME_pain205 181
- #define FRAME_pain206 182
- #define FRAME_pain207 183
- #define FRAME_pain208 184
- #define FRAME_pain301 185
- #define FRAME_pain302 186
- #define FRAME_pain303 187
- #define FRAME_pain304 188
- #define FRAME_pain305 189
- #define FRAME_death01 190
- #define FRAME_death02 191
- #define FRAME_death03 192
- #define FRAME_death04 193
- #define FRAME_death05 194
- #define FRAME_death06 195
- #define FRAME_death07 196
- #define FRAME_death08 197
- #define FRAME_death09 198
- #define FRAME_death10 199
- #define FRAME_death11 200
- #define FRAME_duck01 201
- #define FRAME_duck02 202
- #define FRAME_duck03 203
- #define FRAME_duck04 204
- #define FRAME_duck05 205
- #define FRAME_duck06 206
- #define FRAME_duck07 207
- #define FRAME_duck08 208
- #define MODEL_SCALE 1.150000
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