spritemodel.vcproj 5.2 KB

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  1. <?xml version="1.0" encoding = "Windows-1252"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="7.00"
  5. Name="spritemodel">
  6. <Platforms>
  7. <Platform
  8. Name="Win32"/>
  9. </Platforms>
  10. <Configurations>
  11. <Configuration
  12. Name="Debug|Win32"
  13. OutputDirectory=".\Debug"
  14. IntermediateDirectory=".\Debug"
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  24. BasicRuntimeChecks="3"
  25. RuntimeLibrary="3"
  26. UsePrecompiledHeader="2"
  27. PrecompiledHeaderFile=".\Debug/spritemodel.pch"
  28. AssemblerListingLocation=".\Debug/"
  29. ObjectFile=".\Debug/"
  30. ProgramDataBaseFileName=".\Debug/"
  31. BrowseInformation="1"
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  34. DebugInformationFormat="4"
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  40. AdditionalOptions="/MACHINE:I386"
  41. OutputFile=".\Debug/spritemodel.dll"
  42. LinkIncremental="2"
  43. SuppressStartupBanner="TRUE"
  44. AdditionalLibraryDirectories="..\..\libs\mathlib\debug;..\..\libs\synapse\debug;&quot;..\..\..\gtk2-win32\lib\&quot;"
  45. ModuleDefinitionFile=".\spritemodel.def"
  46. GenerateDebugInformation="TRUE"
  47. ProgramDatabaseFile=".\Debug/spritemodel.pdb"
  48. ImportLibrary=".\Debug/spritemodel.lib"/>
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  50. Name="VCMIDLTool"
  51. PreprocessorDefinitions="_DEBUG"
  52. MkTypLibCompatible="TRUE"
  53. SuppressStartupBanner="TRUE"
  54. TargetEnvironment="1"
  55. TypeLibraryName=".\Debug/spritemodel.tlb"/>
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  65. Culture="1036"/>
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  69. Name="VCWebDeploymentTool"/>
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  72. Name="Release|Win32"
  73. OutputDirectory=".\Release"
  74. IntermediateDirectory=".\Release"
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  84. StringPooling="TRUE"
  85. RuntimeLibrary="2"
  86. EnableFunctionLevelLinking="TRUE"
  87. UsePrecompiledHeader="2"
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  96. Name="VCCustomBuildTool"/>
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  98. Name="VCLinkerTool"
  99. AdditionalOptions="/MACHINE:I386"
  100. OutputFile=".\Release/spritemodel.dll"
  101. LinkIncremental="1"
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  103. AdditionalLibraryDirectories="..\..\libs\mathlib\release;..\..\libs\synapse\release;&quot;..\..\..\gtk2-win32\lib\&quot;"
  104. ModuleDefinitionFile=".\spritemodel.def"
  105. ProgramDatabaseFile=".\Release/spritemodel.pdb"
  106. ImportLibrary=".\Release/spritemodel.lib"/>
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  123. Culture="1036"/>
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  126. <Tool
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  128. </Configuration>
  129. </Configurations>
  130. <Files>
  131. <Filter
  132. Name="Source Files"
  133. Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
  134. <File
  135. RelativePath=".\plugin.cpp">
  136. </File>
  137. <File
  138. RelativePath=".\spritemodel.cpp">
  139. </File>
  140. <File
  141. RelativePath=".\spritemodel.def">
  142. </File>
  143. </Filter>
  144. <Filter
  145. Name="Header Files"
  146. Filter="h;hpp;hxx;hm;inl">
  147. <File
  148. RelativePath=".\plugin.h">
  149. </File>
  150. <File
  151. RelativePath=".\spritemodel.h">
  152. </File>
  153. <Filter
  154. Name="API"
  155. Filter="">
  156. <File
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  158. </File>
  159. <File
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  161. </File>
  162. <File
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  178. Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
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  180. <File
  181. RelativePath=".\Conscript">
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  183. </Files>
  184. <Globals>
  185. </Globals>
  186. </VisualStudioProject>