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- ImageHL
- =======
- Coding by Dominic Clifton - Hydra - hydra@hydras-world.com
- What is it ?
- ------------
- This GTKRadiant 1.2+ plugin handles the loading of textures from .WAD files.
- I'll refer to these textures as .HLW files, even though they don't have any
- extension when they're stored in the .WAD file itself.
- You need a VFS plugin to go with this plugin that can open and read .WAD files
- My VFSWAD plugin does just this.
- Developer Notes
- ---------------
- The project file will copy the compiled DLL file and this .TXT file to
- "$(HLRADIANTDIR)modules" so make sure you have that environment variable
- defined.
- For my GTKRadiant 1.2 HalfLife game pack files I use the directory:
- "E:\games\HalfLife\Tools\GTKR12N". Under which there are the directories
- "modules" and "plugins"
- Credits
- -------
- Thanks to the guys that made Wally for releasing an example WAD loader.
- without it this would not have been possible.
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