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- # Microsoft Developer Studio Project File - Name="imagehl" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
- CFG=imagehl - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "imagehl.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "imagehl.mak" CFG="imagehl - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "imagehl - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE "imagehl - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName "imagehl"
- # PROP Scc_LocalPath "..\.."
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "imagehl - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- F90=df.exe
- # ADD BASE F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
- # ADD F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll
- # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /c
- # ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /c
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x409 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
- # ADD LINK32 glib-2.0.lib /nologo /dll /machine:I386 /def:".\imagehl.def" /libpath:"..\..\..\gtk2-win32\lib\\"
- # SUBTRACT LINK32 /pdb:none
- # Begin Special Build Tool
- SOURCE="$(InputPath)"
- PostBuild_Desc=Copy to dir...
- PostBuild_Cmds=copy Release\imagehl.dll "../../install/modules"
- # End Special Build Tool
- !ELSEIF "$(CFG)" == "imagehl - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- F90=df.exe
- # ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
- # ADD F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll
- # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /GZ /c
- # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "IMAGE_EXPORTS" /YX /FD /GZ /c
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x409 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
- # ADD LINK32 glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\imagehl.def" /pdbtype:sept /libpath:"..\..\..\gtk2-win32\lib\\"
- # SUBTRACT LINK32 /pdb:none
- # Begin Special Build Tool
- SOURCE="$(InputPath)"
- PostBuild_Desc=Copy to dir...
- PostBuild_Cmds=copy Debug\imagehl.dll "../../install/modules"
- # End Special Build Tool
- !ENDIF
- # Begin Target
- # Name "imagehl - Win32 Release"
- # Name "imagehl - Win32 Debug"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp"
- # Begin Source File
- SOURCE=.\hlw.cpp
- # End Source File
- # Begin Source File
- SOURCE=.\imagehl.cpp
- # End Source File
- # Begin Source File
- SOURCE=.\imagehl.def
- # PROP Exclude_From_Build 1
- # End Source File
- # Begin Source File
- SOURCE=.\mip.cpp
- # End Source File
- # Begin Source File
- SOURCE=.\sprite.cpp
- # End Source File
- # Begin Source File
- SOURCE=.\wal.cpp
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
- # Begin Source File
- SOURCE=.\hlw.h
- # End Source File
- # Begin Source File
- SOURCE=.\imagehl.h
- # End Source File
- # Begin Source File
- SOURCE=.\mip.h
- # End Source File
- # Begin Source File
- SOURCE=.\sprite.h
- # End Source File
- # Begin Source File
- SOURCE=.\wal.h
- # End Source File
- # End Group
- # Begin Group "Resource Files"
- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;txt"
- # Begin Source File
- SOURCE=.\imagehl.txt
- # End Source File
- # End Group
- # Begin Source File
- SOURCE=.\Conscript
- # End Source File
- # End Target
- # End Project
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