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- /*
- Copyright (C) 2001-2006, William Joseph.
- All Rights Reserved.
- This file is part of GtkRadiant.
- GtkRadiant is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
- GtkRadiant is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with GtkRadiant; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- */
- #if !defined(INCLUDED_MODELSKINKEY_H)
- #define INCLUDED_MODELSKINKEY_H
- #include "modelskin.h"
- #include "os/path.h"
- #include "stream/stringstream.h"
- #include "moduleobserver.h"
- #include "entitylib.h"
- #include "traverselib.h"
- inline void parseTextureName(CopiedString& name, const char* token)
- {
- StringOutputStream cleaned(256);
- cleaned << PathCleaned(token);
- name = CopiedString(cleaned.c_str(), path_get_filename_base_end(cleaned.c_str())); // remove extension
- }
- class ModelSkinKey : public ModuleObserver
- {
- CopiedString m_name;
- ModelSkin* m_skin;
- Callback m_skinChangedCallback;
- ModelSkinKey(const ModelSkinKey&);
- ModelSkinKey operator=(const ModelSkinKey&);
- void construct()
- {
- m_skin = &GlobalModelSkinCache().capture(m_name.c_str());
- m_skin->attach(*this);
- }
- void destroy()
- {
- m_skin->detach(*this);
- GlobalModelSkinCache().release(m_name.c_str());
- }
- public:
- ModelSkinKey(const Callback& skinChangedCallback) : m_skinChangedCallback(skinChangedCallback)
- {
- construct();
- }
- ~ModelSkinKey()
- {
- destroy();
- }
- ModelSkin& get() const
- {
- return *m_skin;
- }
- void skinChanged(const char* value)
- {
- destroy();
- parseTextureName(m_name, value);
- construct();
- }
- typedef MemberCaller1<ModelSkinKey, const char*, &ModelSkinKey::skinChanged> SkinChangedCaller;
- void realise()
- {
- m_skinChangedCallback();
- }
- void unrealise()
- {
- }
- };
- class InstanceSkinChanged : public scene::Instantiable::Visitor
- {
- public:
- void visit(scene::Instance& instance) const
- {
- //\todo don't do this for instances that are not children of the entity setting the skin
- SkinnedModel* skinned = InstanceTypeCast<SkinnedModel>::cast(instance);
- if(skinned != 0)
- {
- skinned->skinChanged();
- }
- }
- };
- inline void Node_modelSkinChanged(scene::Node& node)
- {
- scene::Instantiable* instantiable = Node_getInstantiable(node);
- ASSERT_NOTNULL(instantiable);
- instantiable->forEachInstance(InstanceSkinChanged());
- }
- #endif
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